Most likely because they ended OpenGL support on Mac: #110185
iMac (Retina 5K, 27-inch, 2020) 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 AMD Radeon Pro 5500 XT 8 GB
- For me the default box with viewport "Rendered" does not render…
I've managed to reproduce a compilation failure on M2 by disabling MNEE and light trees. Hopefully it is the same root cause for AMD.
Created a PR #108264
I confirm that PR #108264…
I think that the file I am working with (as a test file) has issues and that the problem is in the file not in Blender.
I am testing on various other files and Blender is handling them…
Well it did fix the viewport render - works now!
the actual render still crashes the app
- I would really like to know if it is video ram that is causing the problem, I have 8 GB…
Reporting back:
The issue on my machine seems to have been resolved on Daily Build 3.6.0 Beta (43fe7bec4fa5) and 4.0.0 Alpha (9a8fd2f1ddb4), both from 05-23-2023
@Ric-Lopez I…
@Michael-Jones would you please take a look into this? Thank you in advance!
I am able to reproduce even back on 3.5.0 blender-v3.5-release 1be25cfff18b 2023-03-29
System Information Operating system: macOS Monterey 12.6.5 (21G531) Graphics card: AMD FirePro D500…
I believe not all candidate fixes have been ported back into the 3.5.1 branch just yet, though glad to hear confirmation that the issue does not appear to occur in 3.6.0.
Can post back…
Fixed on 3.6.0 e078419c9c12 main.
Thanks everyone involved!!
I see that is in main branch. Please check daily build and let us know.
@iss it seems that actually fixed it. No more blinking on 3.6.0 e078419c9c12 main 04-15-2023
Issue persist on…