Smooth Selection
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Hi there, from here I could use shift and mouse wheel to adjust proportional edit radius smoothly (slower than wheel directly) in both 3.6 and 4.0, so to me it works fine, or I'm not sure I…
Can confirm the result from compositing and viewport compositor is different.
Can confirm.
Looks like it doesn't push any undo step there. If you move an object after you selected a preset, then undo, the preset change will also undo.
May be related but not exactly the same: #98122 #107930 #107579
Looks like a blender problem to me actually... Can confirm on 4.0 as well.
Can replicate that 3.4.1 crashes on join, but 3.6 and 4.0 is alright here, with nvidia k5100m, with GPU subdiv.
Hi, this looks like a bug with BeamNG plugin/asset package but not a blender bug. Also I can't see any issue with the coil-over on the front. Please report the issue to BeamNG/Beam-monsters or the…
Can confirm.
Also extruding from root to another direction creates a bone (verifiable inside the outliner), however it doesn't gets extruded to have any length.
The addon should not have interfered with blend file I/O. This error probably means corrupt file, or you are opening a file saved with newer version of blender that has lzma compression on the…
Hi, there's insufficient information here to identify a bug, will close the issue. Please try following the bug report guideline when reporting…
Hi, try this option: Input > Tablet > Tablet API
https://docs.blender.org/manual/en/3.6/editors/preferences/input.html#tablet
Everything in that file was created from scratch.
This probably means that some specific steps of your process may messed up the state of the geometry. Could you think of what you have done…
user_remap
fails silently when object is in edit mode
It technically already have the mechanism for printing out such info, so I guess it's easier to have a warning/info message.
Also it's not that user_remap
doesn't work in Edit mode, because…
@brecht Got it. I wasn't aware the process about tagging this. I'll remove the tag and poke in the maybe UI module. Thanks!