Donovane Donovane
  • Lille
  • Call me.... Bug finder ! The most guys hated by developer !

  • Joined on 2021-04-03
Donovane opened issue blender/blender#118644 2024-02-23 04:50:15 +01:00
EEVEE : Shadows artificats appears when manipulating viewport and Lines appear with accumulating samples
Donovane commented on issue blender/blender#114476 2024-02-14 21:06:55 +01:00
Exact Boolean V2

Ok that's perfect ! I give you all my courage ! Hope to see it soon ! Thanks buddy Nice works ! 😏

Donovane commented on issue blender/blender#114476 2024-02-14 20:12:02 +01:00
Exact Boolean V2

ACtually something is functionnal or is just a WIP ?!

Donovane commented on issue blender/blender#114476 2024-02-14 19:10:11 +01:00
Exact Boolean V2

Hi, Is the new solver EMBER come too for the modfiier ?

Donovane closed issue blender/blender#118105 2024-02-11 14:45:00 +01:00
[SOLVED][CYCLES] Glass shading don't get smooth with Normal or Bump map.
Donovane opened issue blender/blender#118105 2024-02-11 14:35:00 +01:00
[CYCLES] Glass shading don't get smooth.
Donovane commented on issue blender/blender#117799 2024-02-04 15:17:22 +01:00
Cycles : Alpha and Transparent BSDF Not works correctly (Create artifact)

Oh okay, My bad ! sometimes i forgot this things :/ It's more clear now thank you !

Donovane opened issue blender/blender#117799 2024-02-04 08:02:03 +01:00
Cycles : Alpha and Transparent BSDF Not works correctly (Create artifact)
Donovane opened issue blender/blender#117779 2024-02-03 07:57:29 +01:00
EEVEE: Artifacts appear when your scale your mesh in big size
Donovane commented on pull request blender/blender#117635 2024-01-30 03:28:13 +01:00
WIP: Prototype: Geometry Nodes: data block references list per node instance

You muste be explicit due to baking, he should be look more like :

Baked frame : 84 or Baked frames 1 to 90 (Instead 1 - 90) or Baked frames 1 and 5 and 10

Donovane commented on issue blender/blender#103248 2024-01-18 22:52:08 +01:00
Geometry Nodes Volume Features Implementation

Why is removed ?

Donovane opened issue blender/blender#117159 2024-01-16 06:26:26 +01:00
EEVEE : Raytracing / RT denoise Create artifacts (Ghost mesh transparency)
Donovane commented on pull request blender/blender#116600 2023-12-28 11:55:59 +01:00
GL: Remove workaround for 4.3 required extensions

Note that this was done on a Mac which didn't compile this part of the code. Testing is needed.

So make a package and somebody test it ;)

Donovane opened issue blender/blender#116501 2023-12-24 03:43:48 +01:00
Blender 4.1 EEVEE NEXT Make Blender crash instantly when switching in render view
Donovane commented on issue blender/blender#115457 2023-12-11 23:33:29 +01:00
EEVEE : Surfels density broken (Blender 4.1)

cc @fclem

Donovane commented on issue blender/blender#115390 2023-11-28 10:45:51 +01:00
EEVEE: Small texture are not rendered by the distance (Missing precision ?)

Hmmm he works better now, but the reason now is WHY ?! And the blender team do implement this things by default !

Donovane opened issue blender/blender#115457 2023-11-27 01:24:39 +01:00
EEVEE : Surfels density broken
Donovane commented on issue blender/blender#115390 2023-11-25 09:15:58 +01:00
EEVEE: Small texture are not rendered by the distance (Missing precision ?)

Except the texture missing due to distance yes