Erindale Erindale
  • Joined on 2020-11-04
Erindale commented on issue blender/blender#112584 2023-10-04 02:57:38 +02:00
UI: Hint about "Type to Search" in add menus

I think clear signposting in the menu is important for discoverability. Also many users like to have a positive engagement with a tool (eg clicking on tool shelf icons rather than going straight…

Erindale commented on pull request blender/blender#111589 2023-08-27 17:57:51 +02:00
UI: Move Auto-Offset toggle to User Preferences

Well needed!

Erindale commented on issue blender/blender#103457 2023-08-03 22:43:40 +02:00
Attribute Map node

Looks very promising! I agree with the int key value. Doesn't make much sense to me for floats or vectors, especially if there was a hash node.

Erindale opened issue blender/blender#110340 2023-07-21 12:47:39 +02:00
"color" attribute name doesn't work in Cycles
Erindale opened issue blender/blender#107956 2023-05-16 00:55:23 +02:00
Delta Time doesn't update after frame rate change with cache
Erindale opened issue blender/blender#107191 2023-04-20 20:45:22 +02:00
Node Search Omits Standard Nodes
Erindale commented on pull request blender/blender#105972 2023-04-16 13:53:03 +02:00
Nodes: Move data-block default values with link drag search

This is so needed for other socket types as well. It would really speed up workflows and remove an annoying papercut. Sverchok had this kind of function and it was always super handy

Erindale opened issue blender/blender#106739 2023-04-09 13:54:42 +02:00
Unable to duplicate simulation zone
Erindale commented on pull request blender/blender#105448 2023-03-22 17:09:50 +01:00
WIP: Geometry Node: Copy Material

Fantastic and much needed utility. Material assignments are still very clunky in geometry nodes so something like this would make it much more viable especially for workflows including retopology etc

Erindale commented on issue blender/blender-addons#104413 2023-02-16 15:59:10 +01:00
Alt+Shift is not working for Geometry Nodes in 3.5

Seconded. Viewer node is totally different use case to group output. The shortcut wasn't needed for something else so I don't see how just removing it completely leads to better UX