Awesome! I wonder if there is a way to select edge rather than manual? how is solidify detecting rim edge? cheers
Ok it is actually shade rather than shadow. these 2 flat geo is exactly same except for rim solidify. it is set smooth shading. I expect no shade with rim as it is flat but you see shade. …
Thanks! It seems one of my Addon is resetting keymap. I will let you know if I find issue.
Yea tested and no issues so far! thanks!
yea same issue with openGL thanks
yea always happen if I have display wireframe. I have mac mini ventura
how do i set graphics back-end to OpenGL?
oh I see it is linked! thanks for the answer. cheers
Hi, thanks.
1 On this test, I made a cube and Alt+D to instanced few cubes,
2 then Ctl+A to make real object from " Make Instance Real"
3 then select those real objects except for…
New Blender update changed the way to flip sockets. Hold "alt" as you drag a socket to flip sockets. https://projects.blender.org/blender/blender/commit/89aae4ac82e0
I see, I am using alt…
mix color node got worse, I used to able swap A and B by changing one of them but now it will disconnect other if do same thing