Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke commented on pull request blender/blender#104589 2023-02-15 10:38:02 +01:00
Curves: add Curve Parameter Falloff to comb brush

What I was referring to earlier when I mentioned presets was this here, which can avoid the curvemapping evaluation when one of the presets are selected (one of the default presets could be the…

Jacques Lucke pushed to curve-parameter-falloff at JacquesLucke/blender 2023-02-15 10:31:46 +01:00
6812d8b192 Merge branch 'main' into curve-parameter-falloff
fc6d13eced Cleanup: extract the check to save a blend file into a function
e424931cf7 Cleanup: rename Byte to Bytes in Python string utilities
6661342dc5 Mesh: Set active attribute values edit mode operator
Compare 22 commits »
Jacques Lucke pushed to curve-parameter-falloff at JacquesLucke/blender 2023-02-14 19:05:43 +01:00
cc4539a8e4 progress
d6abb990d2 add presets
a9a3248041 Merge branch 'main' into curve-parameter-falloff
c9f02569c7 Curves: cage overlay for sculpt mode
eb9647c53d Cleanup: rename vertex buffer attribute to be more specific
Compare 62 commits »
Jacques Lucke deleted branch sculpt-edit-overlay from JacquesLucke/blender 2023-02-14 18:10:27 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-14 18:10:25 +01:00
c9f02569c7 Curves: cage overlay for sculpt mode
Jacques Lucke merged pull request blender/blender#104467 2023-02-14 18:10:25 +01:00
Curves: cage overlay for sculpt mode
Jacques Lucke pushed to sculpt-edit-overlay at JacquesLucke/blender 2023-02-14 18:01:06 +01:00
3b2a253bcb cleanup
Jacques Lucke commented on pull request blender/blender#104467 2023-02-14 17:59:54 +01:00
Curves: cage overlay for sculpt mode

Seems to work without it now. I'm pretty sure that it was needed at some point. Not sure what changed exactly.

Jacques Lucke pushed to sculpt-edit-overlay at JacquesLucke/blender 2023-02-14 17:55:09 +01:00
9593cf3da9 Merge branch 'main' into sculpt-edit-overlay
eb9647c53d Cleanup: rename vertex buffer attribute to be more specific
7ba59c8a62 Assets: show all assets by default instead of current file
b3fb73f325 Assets: bundle Essentials with Blender
459c210154 Fix #104652: UV Face Dots randomized
Compare 5 commits »
Jacques Lucke pushed to main at blender/blender 2023-02-14 17:54:04 +01:00
eb9647c53d Cleanup: rename vertex buffer attribute to be more specific
Jacques Lucke deleted branch show-all-assets-by-default from JacquesLucke/blender 2023-02-14 17:44:58 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-14 17:44:56 +01:00
7ba59c8a62 Assets: show all assets by default instead of current file
Jacques Lucke merged pull request blender/blender#104749 2023-02-14 17:44:55 +01:00
Assets: show all assets by default instead of current file
Jacques Lucke commented on pull request blender/blender#104749 2023-02-14 17:42:27 +01:00
Assets: show all assets by default instead of current file

That sounds reasonable.

Jacques Lucke deleted branch bundled-assets from JacquesLucke/blender 2023-02-14 17:35:44 +01:00
Jacques Lucke pushed to main at blender/blender 2023-02-14 17:35:42 +01:00
b3fb73f325 Assets: bundle Essentials with Blender
Jacques Lucke merged pull request blender/blender#104474 2023-02-14 17:35:41 +01:00
Assets: bundle essentials with Blender
Jacques Lucke commented on pull request blender/blender#104474 2023-02-14 17:33:29 +01:00
Assets: bundle essentials with Blender

Verified again that this works as expected on the build-bot: https://builder.blender.org/download/experimental/bundled-assets/.