- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
I think overall this PR is ready for review and got positive reception from users.
One aspect that could be improved is to make the "Skin Resize" operator only appear if a Skin modifier is…
I'm putting this on hold for a bit. I won't have much time to work on this soon. Overall I think this implementation needs more buy-in and stakeholders from users before going forward. Many still…
Now that the new brush thumbnails are part of the brush asset implementation and svn repos, I consider this task done.
More work on expanding the brush thumbnails will go hand in hand with…
This will ideally be adressed in the next release via the brush asset project. So I'll close this PR.
So, besides confusion, I don't see any advantage in associating the 3d cursor with the pivot...
The primary goal is to make the pivot work intuitively. That could be done…
Fixes the issue really well for both Annotate operators and the tool. Looks all good on the user side 👍
I tested this out. Unfortunately it doesn't really fix the underlying issue. Rather the brush behavior is reverted to how it was before 2.81, which is much less useful. I think this needs some…
I can still reproduce it when pressing undo multiple times.
I'll make a task for the various issues behind these operators for a better overview so these operators can be tackled soon.
I'm testing the PR and having a hard time understanding what it fixes. I cannot reproduce the referenced bug report both with the PR and in main. Although I do remember the bug and had difficulties…
@Sean-Kim In terms of greying out the menu entries, I think that would be a far broader task. All modes and object types would benefit from that inclusion (or another indicator that the object…