Julien Kaspar JulienKaspar
Julien Kaspar commented on issue blender/blender#106814 2023-07-31 17:30:21 +02:00
Sculpting: Vector Displacement option not enabled on appended brushes

Ok I looked at this bug again and I don't understand what the issue is.

The vector displacement option should not be enabled by default as it changes how the texture is used for displacement.…

Julien Kaspar commented on issue blender/blender#110616 2023-07-31 16:33:47 +02:00
Sculpt Pivot Position is Reset when Exiting the Sculpt Mode

@ChengduLittleA There's an old task to collect these issues and to do's but it's not complete (#80392). Currently there's nobody working on this feature.

Julien Kaspar commented on issue blender/blender#106883 2023-07-31 16:15:06 +02:00
QuadriFlow remesh does not work on tiny objects

Don't think anyone will work on the Quadriflow implementation any time soon so I'll mark this as a known issue.

Julien Kaspar commented on issue blender/blender#109714 2023-07-31 16:14:06 +02:00
Multires Modifier cause textures to go into infinity pattern

This is a known issue. UV maps are not supported while using multires sculpting. Can't find any existing reports on this ... but there must be.

Julien Kaspar commented on pull request blender/blender#110465 2023-07-31 14:47:11 +02:00
Transform: update transformation while navigating

Ok I understand now. Thanks for clarifying.

It might be a good idea to see the opinions of others in the devtalk.

I think that would be a good idea. It all depends on what users think…

Julien Kaspar approved blender/blender#109451 2023-07-31 14:27:02 +02:00
Transform: use transform Pivot for AutoDepth during navigation

Works just like expected with and without Auto Depth enabled.

Julien Kaspar commented on pull request blender/blender#110465 2023-07-31 14:15:04 +02:00
Transform: update transformation while navigating

IMO this behavior is less jarring than not updating the transform and having the edited element jump. It would be good to get more opinions on this though.

Also the description says it's not…

Julien Kaspar commented on pull request blender/blender#110013 2023-07-29 16:23:46 +02:00
WIP: Selection Pie Menus for Sculpt/Paint Modes

I'm not aiming for 4.0 anymore with this addition. I'll get back to this another time.

Julien Kaspar commented on issue blender/blender#99113 2023-07-28 14:11:33 +02:00
Add Selection functionality to weight painting mode

Also note that like I pointed out before, the selection shortcuts were updated and loop selection is only availible while a selection tool is active: https://projects.blender.org/blender/blender/co

Julien Kaspar approved blender/blender#110548 2023-07-28 11:04:19 +02:00
Sculpt: Remove dynamic topology "Smooth Shading" option

Works exactly like expected. Thanks!

Julien Kaspar pushed to keymap-manual-test at JulienKaspar/blender-manual 2023-07-26 18:46:21 +02:00
6f50b4f118 Experimented with instancing and new structure
Julien Kaspar commented on issue blender/blender#110425 2023-07-26 15:30:05 +02:00
Splash Screen: "Updated Preferences" Infobox

I made some adjustments based on feedback and after talking with @pablovazquez.

@Harley Would you be interested in implementing this? Do you have any notes or ideas?

Julien Kaspar pushed to ic-shortcut-consistency at JulienKaspar/blender 2023-07-26 15:04:49 +02:00
e854a8156a Added missing shortcuts (partly based on #106663)
276106721d Visiblity operator changes for sculpt mode.
427a360ac1 More keymap fixes from testing.
239a666f2a More fixes from testing
7486dc5436 Fixed more false type usage
Compare 100 commits »
Julien Kaspar commented on pull request blender/blender#108791 2023-07-26 14:28:47 +02:00
Keymap: improve consistency for paint modes

@DanielBystedt One more change that I'd like to get your review for. Instead of changing every face set related shortcut from W to E, I am now only changing the Face Set Edit pie menu to `Alt…

39eb97c7d6 Various updates:
67f7e39525 Revert stencil related changes.
b19008d527 Correct right click menu change
916b318c47 Made remaining consistency changes
955bc73a79 Syntax fixes
Compare 343 commits »
Julien Kaspar commented on issue blender/blender#107785 2023-07-26 12:31:14 +02:00
Shortcut to toggle the asset shelf region

@ideasman42 Perfect 👍 My only suggestion is to not call it "Toolbar Toggle Pie: and "Toggle Toolbars". Toolbar is only one of the 4 regions it would eventually toggle. So it could instead…

Julien Kaspar commented on pull request blender/blender#108712 2023-07-25 15:46:28 +02:00
Simplify default keymap for paint modes

Now that #110019 is merged, this can land as well. @ideasman42 Could you merge this into main?

Julien Kaspar commented on issue blender/blender#110425 2023-07-25 10:57:32 +02:00
Splash Screen: "Updated Preferences" Infobox

Yes the term keymap can be used instead of shortcuts 👍

For the "why" things are changed, people should read the release notes page. That one can go more into detail. The important thing…

Julien Kaspar pushed to keymap-manual-test at JulienKaspar/blender-manual 2023-07-24 23:26:25 +02:00
154cf37ca7 Temporary test of include