Julien Kaspar JulienKaspar
Julien Kaspar opened issue blender/blender#106895 2023-04-13 12:06:08 +02:00
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds
Julien Kaspar commented on issue blender/blender#105298 2023-04-12 20:17:34 +02:00
Sculpt/Painting Modes: Revamp Keymap

To give a bit more of an overview of the changes in that spreadsheet:

  • Free up space for user customization
    • Remove redundant shortcuts
    • Remove all brush shortcuts
  • Number Keys
Julien Kaspar commented on issue blender/blender#105298 2023-04-12 18:03:20 +02:00
Sculpt/Painting Modes: Revamp Keymap

I've been compiling a lot of issues on the LCS and RCS keymap so far. Proposals are still WIP but I'd like to put together some tests and highlight what all the key changes are.

Here's a table…

Julien Kaspar closed issue blender/blender#104570 2023-04-12 12:31:22 +02:00
Vector Displacement Brushes
Julien Kaspar commented on issue blender/blender#104570 2023-04-12 12:31:20 +02:00
Vector Displacement Brushes

I transitioned the remaining ideas in this task to the module wiki until they become active tasks. Will…

Julien Kaspar commented on issue blender/blender#106792 2023-04-11 14:00:14 +02:00
Regression: Invert Visible from Pie menu is waiting for input

The change is actually from before the move to Gitea so it's a bit hard to find for me right now. @JosephEagar would know. We'll discuss this today in the module meeting.

Julien Kaspar commented on issue blender/blender#106792 2023-04-11 11:25:56 +02:00
Regression: Invert Visible from Pie menu is waiting for input

I don't know how far back the change is that caused this. @JosephEagar Can you investigate this? We should solve this issue soon.

Julien Kaspar opened issue blender/blender#106792 2023-04-11 11:24:34 +02:00
Invert Visible from Pie menu is waiting for input
Julien Kaspar opened issue blender/blender#106762 2023-04-10 14:00:32 +02:00
Color sampling in texture paint mode crashes Blender
Julien Kaspar suggested changes for blender/blender#105718 2023-04-07 21:01:40 +02:00
WIP: Issue Sculpt Mode: Cavity Inverted consistency #102437

Thanks for working on the PR! I tested it and it sort of works like expected. But now getting to use it, it reveals some issues with the design:

Julien Kaspar commented on issue blender/blender#106243 2023-04-06 13:58:18 +02:00
Edit Dyntopo Detail Size: Add resolution value for visual feedback

@Abhiyankar-Shakti Sorry for the late response! Do you have any questions on the task description? If anything is too unclear I'm happy to elaborate.

For technical questions it would be best to…

Julien Kaspar commented on issue blender/blender#106008 2023-04-06 13:50:06 +02:00
Design: Support navigation for transform operators

It would solve quite a few issues if navigation could be supported during modal operations. Operators like Circle Select are suffering from this.

Julien Kaspar approved blender/blender#106476 2023-04-06 10:32:50 +02:00
Fix #106242 "Edit Dyntopo Detail Size" status bar missing info

Looks great! @JosephEagar can you go ahead and merge this?

Julien Kaspar commented on pull request blender/blender#106126 2023-04-05 23:01:15 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

@Henry-Chang Sorry for the late response. I wasn't working over the course of March.

@JulienKaspar please correct me if I am mistaken.

You got it right.

I think it would be unusual…

Julien Kaspar approved blender/blender#106544 2023-04-05 22:38:52 +02:00
Texture Paint: always respect edit mode hiding

This change is definitely the right way to go.

Julien Kaspar approved blender/blender#105498 2023-04-02 11:51:25 +02:00
DRW: Selection Occlusion

@bonj I've tested the latest builds and yes the selection is way more consistent with the visible mesh. There's still a small difference between the three selection modes but that's to be expected 👍

Julien Kaspar commented on issue blender/blender#104476 2023-03-30 18:54:08 +02:00
Brush thumbnail redesign

@Dantti I checked and apparently this is already no problem with the new implementation of brush assets.

Julien Kaspar commented on issue blender/blender#104476 2023-03-30 17:34:20 +02:00
Brush thumbnail redesign

@Dantti I'll bring this up for the technical design like #101908. This has little to do with this task though, which is just about the visual design of the thumbnails.

Julien Kaspar commented on pull request blender/blender#104613 2023-03-30 11:56:13 +02:00
WIP: Sculpt: dynamic topology refactor

@JosephEagar I see that a lot of it is still WIP but I was wondering about the stretched topology that is easily caused by stroke speed. Is this on your agenda to fix it soon?

Julien Kaspar commented on pull request blender/blender#104613 2023-03-30 10:53:32 +02:00
WIP: Sculpt: dynamic topology refactor

This is a big change and will need quite a big of review. I'll tag @Sergey @ideasman42 and @HooglyBoogly as reviewers for when the patch is in a better state.

I'll test this soon and give some…