Nahuel Belich NahuelBelich
Nahuel Belich opened issue blender/blender#117470 2024-01-24 06:02:25 +01:00
Mesh normals error in fbx export, Blender to Unreal
Nahuel Belich commented on issue blender/blender#115994 2023-12-10 08:52:34 +01:00
Blender 4.1.0 Alpha crash on interactive loop cut, bevel

also crashes with bevel and other tools.

Warning: 'Editor_PT_LayoutPanel' doesn't have upper case alpha-numeric prefix Writing: /blender.crash.txt Segmentation fault (core dumped)

Nahuel Belich opened issue blender/blender#114822 2023-11-14 00:42:13 +01:00
Data transfer modifier doesn't transfer per face corner normal data.
Nahuel Belich commented on issue blender/blender#110729 2023-08-25 04:19:27 +02:00
Regression: Unwrap angle based fails with seams.

any news on this bug? what happen with @Chris_Blackbourn? did his contract end or just taking vacations?

Nahuel Belich commented on issue blender/blender#111453 2023-08-24 10:00:35 +02:00
is Agx working as expected?

i see, yes changing the Display device to other than sRgb works fine, im not sure how safe its to change de Display device using old led monitors is, but seems to work to put the color in safe…

Nahuel Belich opened issue blender/blender#111453 2023-08-24 01:34:42 +02:00
is Agx working as expected?
Nahuel Belich commented on issue blender/blender#110729 2023-08-05 12:11:57 +02:00
Regression: Unwrap angle based fails with seams.

@iss i usually compile using "make update" "make release", is there a way to do a "make "un - update""? or something to build to an early state, relatively easy, instead of the last, so i could…

Nahuel Belich commented on issue blender/blender#110729 2023-08-03 08:59:58 +02:00
Regression: Unwrap angle based fails with seams.

Even if seams are added it keeps failing image

Nahuel Belich commented on issue blender/blender#110729 2023-08-03 08:09:06 +02:00
Regression: Unwrap angle based fails with seams.

I see the problem too, it seems that angle unwrap fails when trying to unwrap more than two faces at a time blender/blender#110729#

![image](/attachments/…

Nahuel Belich commented on issue blender/blender#107785 2023-07-26 08:56:21 +02:00
Shortcut to toggle the asset shelf region

niiiice, this is a cool one, i can see that people that doesn't use or like pie menus may not like but its really cool, set as default for now :) thanks

By the way, i use a wacom intuos 4 for…

Nahuel Belich commented on issue blender/blender#110475 2023-07-26 02:17:13 +02:00
Roll navigation Broken.

i had notice a problem too, i build a few hours ago and notice in trackball mode that i lose the control for rolling the view mmb on the sides of the 3dview ![image](/attachments/a6be9618-3090-45…

Nahuel Belich commented on issue blender/blender#109955 2023-07-13 05:39:23 +02:00
Regression: Loop overlay are not displayed when using Loop Cut

I just compiled, seems to be working fine expect here now. 4.0.0 Alpha, branch: main, commit date: 2023-07-13 01:53, hash: 370ca9063226

Nahuel Belich commented on issue blender/blender#109955 2023-07-12 19:14:17 +02:00
Regression: Loop overlay are not displayed when using Loop Cut

I just compile and don't have the same glitch but its glitchi. Ubuntu 22.04 nvidia 1070

<video src="/attachments/8968bbf0-8aa8-4fb7-a1e1-6d69e71a2de1" title="2023-07-12 14-10-42.m4v"…

Nahuel Belich commented on issue blender/blender#109861 2023-07-11 02:32:32 +02:00
Sculpt Pose tool "Face sets FK" not working with male human mesh

Hi i have been testing other models besides this where the problem had happen but yes it seem that the issue its the multires modifier, i can replicate this issue only with the modifier, i didn't…

Nahuel Belich opened issue blender/blender#109861 2023-07-09 06:00:51 +02:00
Sculpt Pose tool "Face sets FK" not working with male human mesh
Nahuel Belich commented on issue blender/blender#109674 2023-07-06 08:37:33 +02:00
Uv folllow active quad its not working

just test it, it works as expected, thanks

Nahuel Belich commented on issue blender/blender#109674 2023-07-04 09:45:59 +02:00
Uv folllow active quad its not working

0- Bug follow active quads.blend

1- Open the file image

2-pick a face to make it…

Nahuel Belich commented on issue blender/blender#109674 2023-07-04 09:28:22 +02:00
Uv folllow active quad its not working

i hope this little video shows the problem better

Nahuel Belich commented on issue blender/blender#109673 2023-07-03 23:30:37 +02:00
Unwrap Crash - Standard Build

Nahuel Belich commented on issue blender/blender#109673 2023-07-03 23:27:52 +02:00
Unwrap Crash - Standard Build

Can't reproduce

im using ubuntu 22.04.02 and usually use "make release" to build and works fine with that, i try a few minutes ago build using "make" and it crashes here too

<video…