Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade commented on issue blender/blender#105878 2023-03-19 04:55:01 +01:00
Decals crash Eevee on AMD graphics card

Hi, thanks for the report. Unable to reproduce the crash in 3.4.1 Looks like you're observing the crash with EEVEE engine. Does crash happen when you run blender with --factory-startup argument

Pratik Borhade commented on issue blender/blender#105884 2023-03-19 04:42:02 +01:00
Render crash when MOTION BLUR is enable (sometimes even disable too)

Hi, thanks for the report. I'm not able to reproduce the crash locally. In your file, some linked libraries are missing, Can you include them in above file or upload them together in zip…

Pratik Borhade closed issue blender/blender#105876 2023-03-19 03:20:57 +01:00
particle system does not work correctly for hair version 3.4.1
Pratik Borhade commented on issue blender/blender#105876 2023-03-19 03:20:55 +01:00
particle system does not work correctly for hair version 3.4.1

Graphics card: Intel(R) HD Graphics 4000 Intel 4.0.0 - Build 10.18.10.5161

Hi, thanks for the report. This graphics card has the Ivy Bridge architecture: https://en.wikipedia.org/wiki/Intel_Gr

Pratik Borhade closed issue blender/blender#105879 2023-03-19 03:08:00 +01:00
Traceback Error on FBX Export
Pratik Borhade commented on issue blender/blender#105879 2023-03-19 03:07:59 +01:00
Traceback Error on FBX Export

Hi, thanks for the report. Issue is caused due to invalid mesh data. Running Mesh.validate through python…

Pratik Borhade closed issue blender/blender#105883 2023-03-19 02:55:40 +01:00
animation bug
Pratik Borhade commented on issue blender/blender#105883 2023-03-19 02:55:38 +01:00
animation bug

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Pratik Borhade reopened issue blender/blender#105665 2023-03-19 02:52:19 +01:00
GPU Subdivision: Wrong objects statistics information
Pratik Borhade commented on issue blender/blender#105665 2023-03-19 02:52:17 +01:00
GPU Subdivision: Wrong objects statistics information

I also can confirm that this issue doesn't occur with GPU subdivision disabled

Hi, this is just a workaround. Bug is still valid.\

cc @kevindietrich

Pratik Borhade closed issue blender/blender#105258 2023-03-19 02:43:11 +01:00
Blender 3.5.0 Beta crashes on MacOS 10.15.7
Pratik Borhade commented on issue blender/blender#105258 2023-03-19 02:43:10 +01:00
Blender 3.5.0 Beta crashes on MacOS 10.15.7

Thanks for the update, closing.

Pratik Borhade commented on issue blender/blender#105845 2023-03-18 14:07:14 +01:00
CUDA Crash

@EM_LAB hi, could you check again in fresh 3.5/3.6 build? Fix for an identical bug report has been committed already. see: #105442

Pratik Borhade closed issue blender/blender#103048 2023-03-18 13:56:40 +01:00
freezing crashes when rendering or initializing render
Pratik Borhade commented on issue blender/blender#103048 2023-03-18 13:56:38 +01:00
freezing crashes when rendering or initializing render

Will close then. Thanks for the update.

Pratik Borhade commented on issue blender/blender#105788 2023-03-18 13:51:13 +01:00
Light show wireframe on alembic animation, and light pass throught some places of the mesh

This is a ray-tracing precision problem.

I'll note this. @deadpin, Thanks for mentioning. Maybe we can close this report if this is a known limitation.

Pratik Borhade reopened issue blender/blender#105057 2023-03-17 04:11:28 +01:00
When animating a mixnodes mix property and hitting 0 or 1, the shader recompiles
Pratik Borhade commented on issue blender/blender#105831 2023-03-16 16:47:48 +01:00
Transform operators in Sculpt menu show unavailable shortcuts

Thanks for the report. I can confirm

Pratik Borhade commented on issue blender/blender#105788 2023-03-16 16:45:53 +01:00
Light show wireframe on alembic animation, and light pass throught some places of the mesh

Hi, thanks for the file. I'm not able to spot the possible culprit. Maybe someone else from triaging or Cycles team have an idea about it.

Pratik Borhade commented on issue blender/blender#105140 2023-03-16 16:39:12 +01:00
Scene not rendered in EEVEE in Blender 3.5 Beta

Do you mean the rendered image stored at the path shown below is not rendered correctly? image