Pxy-Gnomes
  • Joined on 2021-12-09
Pxy-Gnomes commented on issue blender/blender#99543 2024-10-08 22:39:08 +02:00
X RAY mode cannot be toggled while in pose mode

Hello, Andrea;

Thanks for the attention, and no worries about:

@Pxy-Gnomes My apology for slight miscommunication. I have updated the reply in your original issue but unsure if you have…

Pxy-Gnomes commented on issue blender/blender#99543 2024-10-07 19:20:30 +02:00
X RAY mode cannot be toggled while in pose mode

Hello, guys.

I was addressing this subject in a "Duplicate" thread.

Apparently, one mail I've replied last week to Andrea-Lanaro, wasn't published in the forum. So, I'll share here one new…

Pxy-Gnomes opened issue blender/blender#128552 2024-10-03 19:28:06 +02:00
X-Ray Option (for Skeletons) has no effect, if Toggled while on Pose, and if the Armature (Properties Editor > Object Tab > Viewport Display Panel >) is Display As: Solid/Textured
Pxy-Gnomes opened issue blender/blender#128445 2024-10-01 18:03:58 +02:00
Inverse Kinematics Panel: Especifically, the Limit Z: Min & Max properties, don't Symmetrize correctly for the Bone
Pxy-Gnomes commented on issue blender/blender#125825 2024-08-04 00:33:17 +02:00
Shading & Rendering showing strange 'cubic' lighting/shadow Artifacts by default on EEVEE in Blender 4.2.0; and certain (un)related UI lag.

Others have reported the squares on their render issue, and the fix has generally been to update their GPU drivers. Please try updating your GPU drivers and letting us know how it goes.…

Pxy-Gnomes opened issue blender/blender#125825 2024-08-03 00:35:40 +02:00
Shading & Rendering showing strange 'cubic' lighting/shadow Artifacts by default on EEVEE in Blender 4.2.0; and certain (un)related UI lag.
Pxy-Gnomes opened issue blender/blender#119678 2024-03-19 20:19:47 +01:00
Contradictory UI display of functional properties in the Inverse Kinematics Panel, despite Auto IK Option being Enabled
Pxy-Gnomes opened issue blender/blender#109142 2023-06-19 23:07:36 +02:00
Batch Rename Operator's lacking additional features for user-defined organisation of numerical (e.g., 001, 002) reassignment on the Bones in the Selection
Pxy-Gnomes commented on issue blender/blender#109098 2023-06-19 13:03:21 +02:00
Unexpected bone rotation behaviour

Hello, YumingWu

Thanks for the reply; I've re-opened file, indeed I left it on Edit Mode, little mistake; however, I've checked that the unexpected Rotation is happening on all three Modes:…

Pxy-Gnomes opened issue blender/blender#109098 2023-06-18 12:35:58 +02:00
When Selecting a Bone to Rotate on Pose Mode, the first instance of Bone Rotation is not being 'free' (Global) by default, but 'locked' on some other (Local?); even though I've got Transform Orientations on Global
Pxy-Gnomes opened issue blender/blender#109072 2023-06-17 06:48:27 +02:00
VSE: Find Missing Files Operator 2 little UI issues
Pxy-Gnomes commented on issue blender/blender#108061 2023-05-19 03:43:31 +02:00
(Fresh and 'unactivated') Windows 10 version turns Blender's default instructions for manually recovering startup and preferences files useless

Hello,

Turns out I did a search for "Blender Foundation" in Windows Explorer and was able to find a folder in a complicated --but more or less similar-- directory, that I was able to copy-paste…

Pxy-Gnomes opened issue blender/blender#108061 2023-05-19 03:16:47 +02:00
(Fresh and 'unactivated') Windows 10 version turns Blender's default instructions for manually recovering startup and preferences files useless