The way I see it, it was an incorrect behavior that was fixed but immediately reverted afterwards.
While searching about this issue, I saw lots of people asking for this but saying this may be…
I'm very confused as to why this issue started happening, as I've definitely made curve objects with over 5 million splines and over 30 million control points but didn't experience this before. I…
I will say multires unsubdivide is particularly useful for sculpting; you can use it to apply the multires, mirror the sculpt perfectly, and the unsubdivide it back. Or to get the regular mesh's…
Thanks @mano-wii for the sample file. If this is a canonical example, then I'll close it as it's not a bug. Hair render does not currently support the radius attribute. That is, it simply uses…
bpy.context.view_layer.update()
adding this after updating the location seems to allow it to update properly. Im unsure if this is intended behavior, it's a bit confusing, but I'm not very…
I'm still somewhat new to UDIMS and might be misunderstanding, but as far as I can tell the UVs are contained within the first UDIM tile, and the only references to UDIMs that I can find is in…
Hi, thanks for the report. Can confirm. Not sure whether seams and subdivision modifier are affecting here. Clearing both still triggered this problem.
Thanks for response, from my tests, the…
I believe you are misinterpreting how it works before enabling rest position:
-With rest position disabled, it's just "snapping" the source curves onto the closest surface at the moment, thus…
Here is a slightly more simplified one without the delete invalid curves- and pictures showing: unposed mesh vs posed mesh
Hello, this only uses 7 nodes, or do you mean within the node groups? This is happening with the default node groups provided by blender with the asset browser.
This happens within the…