2009-07-12 18:04:10 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-07-12 18:04:10 +00:00
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): André Pinto.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2009-08-29 17:24:45 +00:00
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int tot_pushup = 0;
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int tot_pushdown = 0;
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int tot_hints = 0;
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2009-08-11 00:33:51 +00:00
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2009-07-12 18:04:10 +00:00
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#include <assert.h>
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2009-08-29 17:24:45 +00:00
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#include "rayobject.h"
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#include "rayobject_rtbuild.h"
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#include "RE_raytrace.h"
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#include "BLI_memarena.h"
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2009-07-12 18:04:10 +00:00
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#include "MEM_guardedalloc.h"
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2010-01-12 19:45:01 +00:00
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#include "BKE_global.h"
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2009-07-12 18:04:10 +00:00
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#include "BKE_utildefines.h"
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
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2009-07-12 18:04:10 +00:00
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2009-07-17 19:09:42 +00:00
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#include "reorganize.h"
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2009-07-12 18:04:10 +00:00
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#include "bvh.h"
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2009-08-29 17:24:45 +00:00
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#include "vbvh.h"
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2009-08-11 00:33:51 +00:00
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#include "svbvh.h"
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2009-07-12 18:04:10 +00:00
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#include <queue>
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2009-08-29 17:24:45 +00:00
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#include <algorithm>
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2009-07-12 18:04:10 +00:00
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2009-07-15 17:44:25 +00:00
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#define DFS_STACK_SIZE 256
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2009-07-12 18:04:10 +00:00
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2009-08-11 00:33:51 +00:00
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struct VBVHTree
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2009-07-12 18:04:10 +00:00
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{
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RayObject rayobj;
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2009-08-29 17:24:45 +00:00
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VBVHNode *root;
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2009-07-12 18:04:10 +00:00
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MemArena *node_arena;
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float cost;
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RTBuilder *builder;
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};
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2009-10-01 18:30:59 +00:00
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/*
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* Cost to test N childs
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*/
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struct PackCost
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{
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float operator()(int n)
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{
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return n;
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}
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};
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2009-07-12 18:04:10 +00:00
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template<>
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2009-08-11 00:33:51 +00:00
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void bvh_done<VBVHTree>(VBVHTree *obj)
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2009-07-12 18:04:10 +00:00
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{
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2009-10-04 16:56:00 +00:00
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rtbuild_done(obj->builder, &obj->rayobj.control);
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2009-08-03 17:56:38 +00:00
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2009-08-29 17:24:45 +00:00
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//TODO find a away to exactly calculate the needed memory
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MemArena *arena1 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
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BLI_memarena_use_malloc(arena1);
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2009-08-11 00:33:51 +00:00
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2009-08-29 17:24:45 +00:00
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//Build and optimize the tree
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2009-10-01 18:30:59 +00:00
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if(1)
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{
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2009-10-04 16:56:00 +00:00
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VBVHNode *root = BuildBinaryVBVH<VBVHNode>(arena1,&obj->rayobj.control).transform(obj->builder);
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if(RE_rayobjectcontrol_test_break(&obj->rayobj.control))
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{
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BLI_memarena_free(arena1);
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return;
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}
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2009-08-29 17:24:45 +00:00
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2009-10-01 18:30:59 +00:00
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reorganize(root);
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remove_useless(root, &root);
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bvh_refit(root);
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2009-08-11 00:33:51 +00:00
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2009-10-01 18:30:59 +00:00
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pushup(root);
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pushdown(root);
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obj->root = root;
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}
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else
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{
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/*
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TODO
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MemArena *arena2 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
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BLI_memarena_use_malloc(arena2);
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//Finds the optimal packing of this tree using a given cost model
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//TODO this uses quite a lot of memory, find ways to reduce memory usage during building
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OVBVHNode *root = BuildBinaryVBVH<OVBVHNode>(arena2).transform(obj->builder);
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VBVH_optimalPackSIMD<OVBVHNode,PackCost>(PackCost()).transform(root);
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obj->root = Reorganize_VBVH<OVBVHNode>(arena1).transform(root);
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BLI_memarena_free(arena2);
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*/
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}
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2009-07-12 18:04:10 +00:00
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2009-08-29 17:24:45 +00:00
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//Cleanup
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2009-07-12 18:04:10 +00:00
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rtbuild_free( obj->builder );
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obj->builder = NULL;
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2009-08-29 17:24:45 +00:00
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obj->node_arena = arena1;
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obj->cost = 1.0;
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2009-07-12 18:04:10 +00:00
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}
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2009-07-14 23:08:55 +00:00
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template<int StackSize>
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2009-08-11 00:33:51 +00:00
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int intersect(VBVHTree *obj, Isect* isec)
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2009-07-12 18:04:10 +00:00
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{
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2009-08-29 17:24:45 +00:00
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//TODO renable hint support
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if(RE_rayobject_isAligned(obj->root))
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return bvh_node_stack_raycast<VBVHNode,StackSize,false>( obj->root, isec);
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2009-07-15 17:38:00 +00:00
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else
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2009-08-29 17:24:45 +00:00
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return RE_rayobject_intersect( (RayObject*) obj->root, isec );
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2009-07-15 17:38:00 +00:00
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}
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template<class Tree>
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void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max)
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{
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2009-08-29 17:24:45 +00:00
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//TODO renable hint support
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2009-08-10 21:37:16 +00:00
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{
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2009-08-11 00:33:51 +00:00
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hint->size = 0;
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hint->stack[hint->size++] = (RayObject*)tree->root;
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2009-08-10 21:37:16 +00:00
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}
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2009-07-15 17:38:00 +00:00
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}
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2009-07-14 23:08:55 +00:00
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2009-08-11 00:33:51 +00:00
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void bfree(VBVHTree *tree)
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2009-07-14 23:08:55 +00:00
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{
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2009-07-17 19:09:42 +00:00
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if(tot_pushup + tot_pushdown + tot_hints + tot_moves)
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2009-07-14 23:08:55 +00:00
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{
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2010-01-12 19:45:01 +00:00
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if(G.f & G_DEBUG) {
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printf("tot pushups: %d\n", tot_pushup);
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printf("tot pushdowns: %d\n", tot_pushdown);
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printf("tot moves: %d\n", tot_moves);
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printf("tot hints created: %d\n", tot_hints);
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}
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2009-07-14 23:08:55 +00:00
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tot_pushup = 0;
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tot_pushdown = 0;
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2009-07-15 17:38:00 +00:00
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tot_hints = 0;
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2009-07-17 19:09:42 +00:00
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tot_moves = 0;
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2009-07-14 23:08:55 +00:00
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}
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bvh_free(tree);
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}
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2009-07-12 18:04:10 +00:00
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/* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */
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2009-08-29 17:24:45 +00:00
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template<class Tree, int STACK_SIZE>
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RayObjectAPI make_api()
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2009-07-12 18:04:10 +00:00
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{
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2009-07-14 23:08:55 +00:00
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static RayObjectAPI api =
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{
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2009-08-11 00:33:51 +00:00
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(RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect<STACK_SIZE>),
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(RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add<Tree>),
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(RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done<Tree>),
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2009-08-29 17:24:45 +00:00
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(RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free<Tree>),
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2009-08-11 00:33:51 +00:00
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(RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb<Tree>),
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(RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost<Tree>),
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(RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb<Tree>)
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2009-07-14 23:08:55 +00:00
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};
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return api;
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}
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2009-08-11 00:33:51 +00:00
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template<class Tree>
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2009-08-29 17:24:45 +00:00
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RayObjectAPI* bvh_get_api(int maxstacksize)
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2009-07-14 23:08:55 +00:00
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{
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2009-08-11 00:33:51 +00:00
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static RayObjectAPI bvh_api256 = make_api<Tree,1024>();
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2009-07-14 23:08:55 +00:00
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2009-08-11 00:33:51 +00:00
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if(maxstacksize <= 1024) return &bvh_api256;
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2009-07-14 23:08:55 +00:00
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assert(maxstacksize <= 256);
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return 0;
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}
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2009-07-12 18:04:10 +00:00
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RayObject *RE_rayobject_vbvh_create(int size)
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{
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2009-08-29 17:24:45 +00:00
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return bvh_create_tree<VBVHTree,DFS_STACK_SIZE>(size);
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2009-07-12 18:04:10 +00:00
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}
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