2011-02-23 10:52:22 +00:00
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/*
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2008-12-24 10:33:10 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2008-12-24 10:33:10 +00:00
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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* Contributor(s): Nathan Letwory
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-02-27 20:29:51 +00:00
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/** \file blender/editors/space_node/node_draw.c
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* \ingroup spnode
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2012-07-14 15:29:45 +00:00
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* \brief higher level node drawing for the node editor.
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2011-02-27 20:29:51 +00:00
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*/
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2013-03-18 16:34:57 +00:00
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#include "DNA_lamp_types.h"
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2008-12-24 10:33:10 +00:00
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#include "DNA_node_types.h"
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2013-03-18 16:34:57 +00:00
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#include "DNA_material_types.h"
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2008-12-24 10:33:10 +00:00
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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2013-03-18 16:34:57 +00:00
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#include "DNA_space_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_world_types.h"
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2008-12-24 10:33:10 +00:00
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
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2009-09-30 18:18:32 +00:00
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#include "BLI_blenlib.h"
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2008-12-24 10:33:10 +00:00
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2012-03-17 14:42:44 +00:00
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#include "BLF_translation.h"
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2008-12-24 10:33:10 +00:00
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#include "BKE_context.h"
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2009-10-07 14:48:29 +00:00
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#include "BKE_depsgraph.h"
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2008-12-24 10:33:10 +00:00
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#include "BKE_main.h"
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2011-02-08 12:54:32 +00:00
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#include "BKE_node.h"
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2008-12-24 10:33:10 +00:00
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2013-03-18 16:34:57 +00:00
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#include "BLF_api.h"
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2008-12-24 10:33:10 +00:00
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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2.5
Added WM Jobs manager
- WM can manage threaded jobs for you; just provide a couple
of components to get it work:
- customdata, free callback for it
- timer step, notifier code
- start callback, update callback
- Once started, each job runs an own timer, and will for
every time step check necessary updates, or close the
job when ready.
- No drawing happens in jobs, that's for notifiers!
- Every job stores an owner pointer, and based on this owner
it will prevent multiple jobs to enter the stack.
Instead it will re-use a running job, signal it to stop
and allow caller to re-initialize it even.
- Check new wm_jobs.c for more explanation. Jobs API is still
under construction.
Fun: BLI_addtail(&wm->jobs, steve); :)
Put Node shader previews back using wmJobs
- Preview calculating is now fully threaded (1 thread still)
- Thanks to new event system + notifiers, you can see
previews update even while dragging sliders!
- Currently it only starts when you change a node setting.
Warning: the thread render shares Node data, so don't delete
nodes while it renders! This topic is on the todo to make safe.
Also:
- bug in region initialize (do_versions) showed channel list in
node editor wrong.
- flagged the channel list 'hidden' now, it was really in the
way! This is for later to work on anyway.
- recoded Render API callbacks so it gets handlers passed on,
no globals to use anymore, remember?
- previewrender code gets now so much nicer! Will remove a lot
of stuff from code soon.
2009-01-22 14:59:49 +00:00
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#include "WM_types.h"
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2008-12-24 10:33:10 +00:00
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2011-02-14 17:55:27 +00:00
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#include "ED_node.h"
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2009-11-11 08:12:54 +00:00
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#include "ED_gpencil.h"
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2013-03-18 16:34:57 +00:00
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#include "ED_screen.h"
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2012-06-29 14:34:46 +00:00
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#include "ED_space_api.h"
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2008-12-24 10:33:10 +00:00
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#include "UI_resources.h"
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#include "UI_view2d.h"
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2009-09-16 18:59:13 +00:00
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#include "RNA_access.h"
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2012-08-02 23:03:16 +00:00
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#include "node_intern.h" /* own include */
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2012-07-10 12:23:49 +00:00
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#include "COM_compositor.h"
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2008-12-24 10:33:10 +00:00
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2012-07-09 23:07:15 +00:00
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/* XXX interface.h */
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2012-09-15 11:48:20 +00:00
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extern void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select);
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2008-12-24 10:33:10 +00:00
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2013-03-18 16:34:57 +00:00
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void ED_node_tree_update(const bContext *C)
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2011-09-05 21:01:50 +00:00
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{
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2013-03-18 16:34:57 +00:00
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SpaceNode *snode = CTX_wm_space_node(C);
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2013-04-24 20:19:01 +00:00
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if (snode) {
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snode_set_context(C);
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if (snode->nodetree && snode->nodetree->id.us == 0) {
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snode->nodetree->id.us = 1;
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}
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}
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2011-09-05 21:01:50 +00:00
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}
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2013-03-18 16:34:57 +00:00
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/* id is supposed to contain a node tree */
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static bNodeTree *node_tree_from_ID(ID *id)
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2009-09-16 18:59:13 +00:00
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{
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2013-03-18 16:34:57 +00:00
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if (id) {
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short idtype = GS(id->name);
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switch (idtype) {
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case ID_NT:
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2013-03-18 18:25:05 +00:00
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return (bNodeTree *)id;
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2013-03-18 16:34:57 +00:00
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case ID_MA:
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2013-03-18 18:25:05 +00:00
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return ((Material *)id)->nodetree;
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2013-03-18 16:34:57 +00:00
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case ID_LA:
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2013-03-18 18:25:05 +00:00
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return ((Lamp *)id)->nodetree;
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2013-03-18 16:34:57 +00:00
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case ID_WO:
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2013-03-18 18:25:05 +00:00
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return ((World *)id)->nodetree;
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2013-03-18 16:34:57 +00:00
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case ID_SCE:
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2013-03-18 18:25:05 +00:00
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return ((Scene *)id)->nodetree;
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2013-03-18 16:34:57 +00:00
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case ID_TE:
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2013-03-18 18:25:05 +00:00
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return ((Tex *)id)->nodetree;
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2013-03-18 16:34:57 +00:00
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}
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}
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return NULL;
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}
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2009-09-16 18:59:13 +00:00
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2013-03-18 16:34:57 +00:00
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void ED_node_tag_update_id(ID *id)
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{
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bNodeTree *ntree = node_tree_from_ID(id);
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2013-04-21 18:11:00 +00:00
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if (id == NULL || ntree == NULL)
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2013-03-18 16:34:57 +00:00
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return;
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if (ntree->type == NTREE_SHADER) {
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2010-12-05 18:59:23 +00:00
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DAG_id_tag_update(id, 0);
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2013-03-18 16:34:57 +00:00
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2012-03-24 06:38:07 +00:00
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if (GS(id->name) == ID_MA)
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2012-07-09 19:58:36 +00:00
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WM_main_add_notifier(NC_MATERIAL | ND_SHADING_DRAW, id);
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2012-03-24 06:38:07 +00:00
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else if (GS(id->name) == ID_LA)
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2012-07-09 19:58:36 +00:00
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WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, id);
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2012-03-24 06:38:07 +00:00
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else if (GS(id->name) == ID_WO)
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2012-07-09 19:58:36 +00:00
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WM_main_add_notifier(NC_WORLD | ND_WORLD_DRAW, id);
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2009-09-16 18:59:13 +00:00
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}
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2013-03-18 16:34:57 +00:00
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else if (ntree->type == NTREE_COMPOSIT) {
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2012-07-09 19:58:36 +00:00
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WM_main_add_notifier(NC_SCENE | ND_NODES, id);
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2012-10-21 05:46:41 +00:00
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}
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2013-03-18 16:34:57 +00:00
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else if (ntree->type == NTREE_TEXTURE) {
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2010-12-05 18:59:23 +00:00
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DAG_id_tag_update(id, 0);
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2012-07-09 19:58:36 +00:00
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WM_main_add_notifier(NC_TEXTURE | ND_NODES, id);
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2009-09-16 18:59:13 +00:00
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}
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}
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2010-03-15 04:54:31 +00:00
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static int has_nodetree(bNodeTree *ntree, bNodeTree *lookup)
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{
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bNode *node;
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2012-03-24 06:38:07 +00:00
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if (ntree == lookup)
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2010-03-15 04:54:31 +00:00
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return 1;
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2012-07-09 19:58:36 +00:00
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for (node = ntree->nodes.first; node; node = node->next)
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2012-03-24 06:38:07 +00:00
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if (node->type == NODE_GROUP && node->id)
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2012-07-09 19:58:36 +00:00
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if (has_nodetree((bNodeTree *)node->id, lookup))
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2010-03-15 04:54:31 +00:00
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return 1;
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return 0;
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}
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2013-03-18 16:34:57 +00:00
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void ED_node_tag_update_nodetree(Main *bmain, bNodeTree *ntree)
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2010-03-15 04:54:31 +00:00
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{
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2013-03-19 13:40:16 +00:00
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if (!ntree)
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2013-03-18 16:34:57 +00:00
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return;
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2010-03-15 04:54:31 +00:00
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/* look through all datablocks, to support groups */
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2013-03-18 16:34:57 +00:00
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FOREACH_NODETREE(bmain, tntree, id) {
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/* check if nodetree uses the group */
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if (has_nodetree(tntree, ntree))
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ED_node_tag_update_id(id);
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} FOREACH_NODETREE_END
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2010-04-05 17:30:11 +00:00
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2012-03-24 06:38:07 +00:00
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if (ntree->type == NTREE_TEXTURE)
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2010-04-05 17:30:11 +00:00
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ntreeTexCheckCyclics(ntree);
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2010-03-15 04:54:31 +00:00
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}
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2012-05-22 14:13:33 +00:00
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static int compare_nodes(bNode *a, bNode *b)
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{
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bNode *parent;
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/* These tell if either the node or any of the parent nodes is selected.
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* A selected parent means an unselected node is also in foreground!
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*/
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2012-07-09 19:58:36 +00:00
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int a_select = (a->flag & NODE_SELECT), b_select = (b->flag & NODE_SELECT);
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int a_active = (a->flag & NODE_ACTIVE), b_active = (b->flag & NODE_ACTIVE);
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2012-05-22 14:13:33 +00:00
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/* if one is an ancestor of the other */
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/* XXX there might be a better sorting algorithm for stable topological sort, this is O(n^2) worst case */
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2012-07-09 19:58:36 +00:00
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for (parent = a->parent; parent; parent = parent->parent) {
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2012-05-22 14:13:33 +00:00
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/* if b is an ancestor, it is always behind a */
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2012-07-09 19:58:36 +00:00
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if (parent == b)
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2012-05-22 14:13:33 +00:00
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return 1;
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/* any selected ancestor moves the node forward */
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if (parent->flag & NODE_ACTIVE)
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a_active = 1;
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if (parent->flag & NODE_SELECT)
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a_select = 1;
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}
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2012-07-09 19:58:36 +00:00
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for (parent = b->parent; parent; parent = parent->parent) {
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2012-05-22 14:13:33 +00:00
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/* if a is an ancestor, it is always behind b */
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2012-07-09 19:58:36 +00:00
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if (parent == a)
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2012-05-22 14:13:33 +00:00
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return 0;
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/* any selected ancestor moves the node forward */
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if (parent->flag & NODE_ACTIVE)
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b_active = 1;
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if (parent->flag & NODE_SELECT)
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b_select = 1;
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}
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/* if one of the nodes is in the background and the other not */
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if ((a->flag & NODE_BACKGROUND) && !(b->flag & NODE_BACKGROUND))
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return 0;
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else if (!(a->flag & NODE_BACKGROUND) && (b->flag & NODE_BACKGROUND))
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return 1;
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/* if one has a higher selection state (active > selected > nothing) */
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if (!b_active && a_active)
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return 1;
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else if (!b_select && (a_active || a_select))
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return 1;
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return 0;
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}
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/* Sorts nodes by selection: unselected nodes first, then selected,
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* then the active node at the very end. Relative order is kept intact!
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*/
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void ED_node_sort(bNodeTree *ntree)
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{
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/* merge sort is the algorithm of choice here */
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bNode *first_a, *first_b, *node_a, *node_b, *tmp;
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2012-07-09 19:58:36 +00:00
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int totnodes = BLI_countlist(&ntree->nodes);
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2012-05-22 14:13:33 +00:00
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int k, a, b;
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k = 1;
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while (k < totnodes) {
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first_a = first_b = ntree->nodes.first;
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do {
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/* setup first_b pointer */
|
2012-07-09 19:58:36 +00:00
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for (b = 0; b < k && first_b; ++b) {
|
2012-05-22 14:13:33 +00:00
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first_b = first_b->next;
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}
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/* all batches merged? */
|
2012-07-09 19:58:36 +00:00
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if (first_b == NULL)
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2012-05-22 14:13:33 +00:00
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break;
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/* merge batches */
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node_a = first_a;
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node_b = first_b;
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a = b = 0;
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while (a < k && b < k && node_b) {
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2012-07-09 19:58:36 +00:00
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if (compare_nodes(node_a, node_b) == 0) {
|
2012-05-22 14:13:33 +00:00
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node_a = node_a->next;
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2012-08-22 16:44:32 +00:00
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a++;
|
2012-05-22 14:13:33 +00:00
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}
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else {
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tmp = node_b;
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node_b = node_b->next;
|
2012-08-22 16:44:32 +00:00
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b++;
|
2012-05-22 14:13:33 +00:00
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BLI_remlink(&ntree->nodes, tmp);
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BLI_insertlinkbefore(&ntree->nodes, node_a, tmp);
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}
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}
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/* setup first pointers for next batch */
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|
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first_b = node_b;
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for (; b < k; ++b) {
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/* all nodes sorted? */
|
2012-07-09 19:58:36 +00:00
|
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|
if (first_b == NULL)
|
2012-05-22 14:13:33 +00:00
|
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|
break;
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first_b = first_b->next;
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}
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|
first_a = first_b;
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|
} while (first_b);
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k = k << 1;
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}
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}
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|
|
|
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
static void do_node_internal_buttons(bContext *C, void *UNUSED(node_v), int event)
|
2009-09-16 18:59:13 +00:00
|
|
|
{
|
2012-07-09 19:58:36 +00:00
|
|
|
if (event == B_NODE_EXEC) {
|
|
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
2012-03-24 06:38:07 +00:00
|
|
|
if (snode && snode->id)
|
2013-03-18 16:34:57 +00:00
|
|
|
ED_node_tag_update_id(snode->id);
|
2009-10-07 22:05:30 +00:00
|
|
|
}
|
2009-09-16 18:59:13 +00:00
|
|
|
}
|
|
|
|
|
2010-01-12 07:07:51 +00:00
|
|
|
static void node_uiblocks_init(const bContext *C, bNodeTree *ntree)
|
|
|
|
{
|
|
|
|
bNode *node;
|
2012-01-11 09:33:44 +00:00
|
|
|
char uiblockstr[32];
|
2010-01-12 07:07:51 +00:00
|
|
|
|
2011-11-22 17:49:06 +00:00
|
|
|
/* add node uiBlocks in drawing order - prevents events going to overlapping nodes */
|
2010-01-12 07:07:51 +00:00
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
for (node = ntree->nodes.first; node; node = node->next) {
|
2012-01-11 09:33:44 +00:00
|
|
|
/* ui block */
|
2012-01-11 12:56:31 +00:00
|
|
|
BLI_snprintf(uiblockstr, sizeof(uiblockstr), "node buttons %p", (void *)node);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->block = uiBeginBlock(C, CTX_wm_region(C), uiblockstr, UI_EMBOSS);
|
2012-01-11 09:33:44 +00:00
|
|
|
uiBlockSetHandleFunc(node->block, do_node_internal_buttons, node);
|
|
|
|
|
|
|
|
/* this cancels events for background nodes */
|
|
|
|
uiBlockSetFlag(node->block, UI_BLOCK_CLIP_EVENTS);
|
2010-01-12 07:07:51 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
void node_to_view(struct bNode *node, float x, float y, float *rx, float *ry)
|
|
|
|
{
|
|
|
|
nodeToView(node, x, y, rx, ry);
|
|
|
|
*rx *= UI_DPI_FAC;
|
|
|
|
*ry *= UI_DPI_FAC;
|
|
|
|
}
|
|
|
|
|
|
|
|
void node_from_view(struct bNode *node, float x, float y, float *rx, float *ry)
|
|
|
|
{
|
|
|
|
x /= UI_DPI_FAC;
|
|
|
|
y /= UI_DPI_FAC;
|
|
|
|
nodeFromView(node, x, y, rx, ry);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* based on settings in node, sets drawing rect info. each redraw! */
|
2011-09-05 21:01:50 +00:00
|
|
|
static void node_update_basis(const bContext *C, bNodeTree *ntree, bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
2013-03-18 16:34:57 +00:00
|
|
|
uiLayout *layout, *row;
|
|
|
|
PointerRNA nodeptr, sockptr;
|
2008-12-24 10:33:10 +00:00
|
|
|
bNodeSocket *nsock;
|
2011-09-05 21:01:50 +00:00
|
|
|
float locx, locy;
|
2011-09-08 07:01:29 +00:00
|
|
|
float dy;
|
2009-09-16 18:59:13 +00:00
|
|
|
int buty;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
/* get "global" coords */
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
node_to_view(node, 0.0f, 0.0f, &locx, &locy);
|
2012-07-09 19:58:36 +00:00
|
|
|
dy = locy;
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* header */
|
2012-07-09 19:58:36 +00:00
|
|
|
dy -= NODE_DY;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* little bit space in top */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->outputs.first)
|
2012-07-09 19:58:36 +00:00
|
|
|
dy -= NODE_DYS / 2;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* output sockets */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->outputs.first; nsock; nsock = nsock->next) {
|
2013-03-18 16:34:57 +00:00
|
|
|
if (nodeSocketIsHidden(nsock))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, nsock, &sockptr);
|
|
|
|
|
|
|
|
layout = uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
|
2013-03-18 18:25:05 +00:00
|
|
|
locx + NODE_DYS, dy, NODE_WIDTH(node) - NODE_DY, NODE_DY, UI_GetStyle());
|
2013-03-18 16:34:57 +00:00
|
|
|
/* context pointers for current node and socket */
|
|
|
|
uiLayoutSetContextPointer(layout, "node", &nodeptr);
|
|
|
|
uiLayoutSetContextPointer(layout, "socket", &sockptr);
|
|
|
|
|
|
|
|
/* align output buttons to the right */
|
|
|
|
row = uiLayoutRow(layout, 1);
|
|
|
|
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_RIGHT);
|
|
|
|
|
2013-05-08 14:58:37 +00:00
|
|
|
node->typeinfo->drawoutputfunc((bContext *)C, row, &sockptr, &nodeptr);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
uiBlockEndAlign(node->block);
|
|
|
|
uiBlockLayoutResolve(node->block, NULL, &buty);
|
|
|
|
|
|
|
|
/* ensure minimum socket height in case layout is empty */
|
2013-05-25 09:33:08 +00:00
|
|
|
buty = min_ii(buty, dy - NODE_DY);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
nsock->locx = locx + NODE_WIDTH(node);
|
|
|
|
/* place the socket circle in the middle of the layout */
|
|
|
|
nsock->locy = 0.5f * (dy + buty);
|
2013-03-21 13:21:18 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
dy = buty;
|
2013-03-21 13:21:18 +00:00
|
|
|
if (nsock->next)
|
|
|
|
dy -= NODE_SOCKDY;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2009-09-16 18:59:13 +00:00
|
|
|
|
2012-03-24 02:51:46 +00:00
|
|
|
node->prvr.xmin = locx + NODE_DYS;
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
node->prvr.xmax = locx + NODE_WIDTH(node) - NODE_DYS;
|
2010-02-16 15:59:36 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* preview rect? */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_PREVIEW) {
|
2013-03-18 16:34:57 +00:00
|
|
|
float aspect = 1.0f;
|
|
|
|
|
|
|
|
if (node->preview_xsize && node->preview_ysize)
|
|
|
|
aspect = (float)node->preview_ysize / (float)node->preview_xsize;
|
|
|
|
|
|
|
|
dy -= NODE_DYS / 2;
|
|
|
|
node->prvr.ymax = dy;
|
|
|
|
|
|
|
|
if (aspect <= 1.0f)
|
|
|
|
node->prvr.ymin = dy - aspect * (NODE_WIDTH(node) - NODE_DY);
|
|
|
|
else {
|
|
|
|
/* width correction of image */
|
|
|
|
/* XXX huh? (ton) */
|
|
|
|
float dx = (NODE_WIDTH(node) - NODE_DYS) - (NODE_WIDTH(node) - NODE_DYS) / aspect;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
node->prvr.ymin = dy - (NODE_WIDTH(node) - NODE_DY);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
node->prvr.xmin += 0.5f * dx;
|
|
|
|
node->prvr.xmax -= 0.5f * dx;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
dy = node->prvr.ymin - NODE_DYS / 2;
|
|
|
|
|
|
|
|
/* make sure that maximums are bigger or equal to minimums */
|
|
|
|
if (node->prvr.xmax < node->prvr.xmin) SWAP(float, node->prvr.xmax, node->prvr.xmin);
|
|
|
|
if (node->prvr.ymax < node->prvr.ymin) SWAP(float, node->prvr.ymax, node->prvr.ymin);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* buttons rect? */
|
2013-05-29 15:14:11 +00:00
|
|
|
if (node->typeinfo->uifunc && (node->flag & NODE_OPTIONS)) {
|
2012-07-09 19:58:36 +00:00
|
|
|
dy -= NODE_DYS / 2;
|
2009-09-16 18:59:13 +00:00
|
|
|
|
|
|
|
/* set this for uifunc() that don't use layout engine yet */
|
2012-03-24 02:51:46 +00:00
|
|
|
node->butr.xmin = 0;
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
node->butr.xmax = NODE_WIDTH(node) - 2 * NODE_DYS;
|
2012-03-24 02:51:46 +00:00
|
|
|
node->butr.ymin = 0;
|
|
|
|
node->butr.ymax = 0;
|
2011-03-11 03:27:38 +00:00
|
|
|
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
layout = uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
locx + NODE_DYS, dy, node->butr.xmax, 0, UI_GetStyle());
|
2013-03-18 16:34:57 +00:00
|
|
|
uiLayoutSetContextPointer(layout, "node", &nodeptr);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
node->typeinfo->uifunc(layout, (bContext *)C, &nodeptr);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiBlockEndAlign(node->block);
|
|
|
|
uiBlockLayoutResolve(node->block, NULL, &buty);
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
dy = buty - NODE_DYS / 2;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2009-09-16 18:59:13 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* input sockets */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->inputs.first; nsock; nsock = nsock->next) {
|
2013-03-18 16:34:57 +00:00
|
|
|
if (nodeSocketIsHidden(nsock))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, nsock, &sockptr);
|
|
|
|
|
|
|
|
layout = uiBlockLayout(node->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL,
|
2013-03-18 18:25:05 +00:00
|
|
|
locx + NODE_DYS, dy, NODE_WIDTH(node) - NODE_DY, NODE_DY, UI_GetStyle());
|
2013-03-18 16:34:57 +00:00
|
|
|
/* context pointers for current node and socket */
|
|
|
|
uiLayoutSetContextPointer(layout, "node", &nodeptr);
|
|
|
|
uiLayoutSetContextPointer(layout, "socket", &sockptr);
|
|
|
|
|
2013-05-08 14:58:37 +00:00
|
|
|
node->typeinfo->drawinputfunc((bContext *)C, layout, &sockptr, &nodeptr);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
uiBlockEndAlign(node->block);
|
|
|
|
uiBlockLayoutResolve(node->block, NULL, &buty);
|
|
|
|
|
|
|
|
/* ensure minimum socket height in case layout is empty */
|
2013-05-25 09:33:08 +00:00
|
|
|
buty = min_ii(buty, dy - NODE_DY);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
nsock->locx = locx;
|
|
|
|
/* place the socket circle in the middle of the layout */
|
|
|
|
nsock->locy = 0.5f * (dy + buty);
|
2013-03-21 13:21:18 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
dy = buty;
|
2013-03-21 13:21:18 +00:00
|
|
|
if (nsock->next)
|
|
|
|
dy -= NODE_SOCKDY;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* little bit space in end */
|
2012-07-09 19:58:36 +00:00
|
|
|
if (node->inputs.first || (node->flag & (NODE_OPTIONS | NODE_PREVIEW)) == 0)
|
|
|
|
dy -= NODE_DYS / 2;
|
2009-09-16 18:59:13 +00:00
|
|
|
|
2012-03-24 02:51:46 +00:00
|
|
|
node->totr.xmin = locx;
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
node->totr.xmax = locx + NODE_WIDTH(node);
|
2012-03-24 02:51:46 +00:00
|
|
|
node->totr.ymax = locy;
|
2012-10-23 13:28:22 +00:00
|
|
|
node->totr.ymin = min_ff(dy, locy - 2 * NODE_DY);
|
2011-11-22 17:49:06 +00:00
|
|
|
|
|
|
|
/* Set the block bounds to clip mouse events from underlying nodes.
|
|
|
|
* Add a margin for sockets on each side.
|
|
|
|
*/
|
|
|
|
uiExplicitBoundsBlock(node->block,
|
2012-07-09 19:58:36 +00:00
|
|
|
node->totr.xmin - NODE_SOCKSIZE,
|
|
|
|
node->totr.ymin,
|
|
|
|
node->totr.xmax + NODE_SOCKSIZE,
|
|
|
|
node->totr.ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* based on settings in node, sets drawing rect info. each redraw! */
|
2010-10-15 04:27:09 +00:00
|
|
|
static void node_update_hidden(bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNodeSocket *nsock;
|
2011-09-05 21:01:50 +00:00
|
|
|
float locx, locy;
|
2012-07-09 19:58:36 +00:00
|
|
|
float rad, drad, hiddenrad = HIDDEN_RAD;
|
|
|
|
int totin = 0, totout = 0, tot;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
/* get "global" coords */
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
node_to_view(node, 0.0f, 0.0f, &locx, &locy);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* calculate minimal radius */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->inputs.first; nsock; nsock = nsock->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(nsock))
|
2008-12-24 10:33:10 +00:00
|
|
|
totin++;
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->outputs.first; nsock; nsock = nsock->next)
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(nsock))
|
2008-12-24 10:33:10 +00:00
|
|
|
totout++;
|
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
tot = MAX2(totin, totout);
|
|
|
|
if (tot > 4) {
|
|
|
|
hiddenrad += 5.0f * (float)(tot - 4);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2012-03-24 02:51:46 +00:00
|
|
|
node->totr.xmin = locx;
|
2012-07-09 19:58:36 +00:00
|
|
|
node->totr.xmax = locx + 3 * hiddenrad + node->miniwidth;
|
|
|
|
node->totr.ymax = locy + (hiddenrad - 0.5f * NODE_DY);
|
|
|
|
node->totr.ymin = node->totr.ymax - 2 * hiddenrad;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* output sockets */
|
2012-07-09 19:58:36 +00:00
|
|
|
rad = drad = (float)M_PI / (1.0f + (float)totout);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->outputs.first; nsock; nsock = nsock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(nsock)) {
|
2013-01-12 14:28:23 +00:00
|
|
|
nsock->locx = node->totr.xmax - hiddenrad + sinf(rad) * hiddenrad;
|
|
|
|
nsock->locy = node->totr.ymin + hiddenrad + cosf(rad) * hiddenrad;
|
2012-07-09 19:58:36 +00:00
|
|
|
rad += drad;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* input sockets */
|
2012-07-09 19:58:36 +00:00
|
|
|
rad = drad = -(float)M_PI / (1.0f + (float)totin);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
for (nsock = node->inputs.first; nsock; nsock = nsock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(nsock)) {
|
2013-01-12 14:28:23 +00:00
|
|
|
nsock->locx = node->totr.xmin + hiddenrad + sinf(rad) * hiddenrad;
|
|
|
|
nsock->locy = node->totr.ymin + hiddenrad + cosf(rad) * hiddenrad;
|
2012-07-09 19:58:36 +00:00
|
|
|
rad += drad;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
}
|
2011-11-22 17:49:06 +00:00
|
|
|
|
|
|
|
/* Set the block bounds to clip mouse events from underlying nodes.
|
|
|
|
* Add a margin for sockets on each side.
|
|
|
|
*/
|
|
|
|
uiExplicitBoundsBlock(node->block,
|
2012-07-09 19:58:36 +00:00
|
|
|
node->totr.xmin - NODE_SOCKSIZE,
|
|
|
|
node->totr.ymin,
|
|
|
|
node->totr.xmax + NODE_SOCKSIZE,
|
|
|
|
node->totr.ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
void node_update_default(const bContext *C, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_HIDDEN)
|
2011-09-05 21:01:50 +00:00
|
|
|
node_update_hidden(node);
|
|
|
|
else
|
|
|
|
node_update_basis(C, ntree, node);
|
|
|
|
}
|
|
|
|
|
2012-06-01 12:38:03 +00:00
|
|
|
int node_select_area_default(bNode *node, int x, int y)
|
|
|
|
{
|
2012-08-23 18:25:45 +00:00
|
|
|
return BLI_rctf_isect_pt(&node->totr, x, y);
|
2012-06-01 12:38:03 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int node_tweak_area_default(bNode *node, int x, int y)
|
|
|
|
{
|
2012-08-23 18:25:45 +00:00
|
|
|
return BLI_rctf_isect_pt(&node->totr, x, y);
|
2012-06-01 12:38:03 +00:00
|
|
|
}
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
int node_get_colorid(bNode *node)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
2013-01-19 04:20:53 +00:00
|
|
|
switch (node->typeinfo->nclass) {
|
|
|
|
case NODE_CLASS_INPUT: return TH_NODE_IN_OUT;
|
|
|
|
case NODE_CLASS_OUTPUT: return (node->flag & NODE_DO_OUTPUT) ? TH_NODE_IN_OUT : TH_NODE;
|
|
|
|
case NODE_CLASS_CONVERTOR: return TH_NODE_CONVERTOR;
|
|
|
|
case NODE_CLASS_OP_COLOR:
|
|
|
|
case NODE_CLASS_OP_VECTOR:
|
|
|
|
case NODE_CLASS_OP_FILTER: return TH_NODE_OPERATOR;
|
|
|
|
case NODE_CLASS_GROUP: return TH_NODE_GROUP;
|
2013-03-18 16:34:57 +00:00
|
|
|
case NODE_CLASS_INTERFACE: return TH_NODE_INTERFACE;
|
2013-01-19 04:20:53 +00:00
|
|
|
case NODE_CLASS_MATTE: return TH_NODE_MATTE;
|
|
|
|
case NODE_CLASS_DISTORT: return TH_NODE_DISTORT;
|
|
|
|
default: return TH_NODE;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-11-20 16:38:23 +00:00
|
|
|
/* note: in cmp_util.c is similar code, for node_compo_pass_on()
|
|
|
|
* the same goes for shader and texture nodes. */
|
2011-07-12 18:59:54 +00:00
|
|
|
/* note: in node_edit.c is similar code, for untangle node */
|
2008-12-24 10:33:10 +00:00
|
|
|
static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
|
|
|
|
{
|
2012-02-27 17:38:16 +00:00
|
|
|
bNodeLink *link;
|
2011-11-20 16:38:23 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2011-11-20 16:38:23 +00:00
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
2012-10-25 16:49:06 +00:00
|
|
|
for (link = node->internal_links.first; link; link = link->next)
|
2012-02-27 17:38:16 +00:00
|
|
|
node_draw_link_bezier(v2d, snode, link, TH_REDALERT, 0, TH_WIRE, 0, TH_WIRE);
|
2011-11-20 16:38:23 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
2011-11-20 16:38:23 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* this might have some more generic use */
|
2013-03-18 16:34:57 +00:00
|
|
|
static void node_circle_draw(float x, float y, float size, float *col, int highlight)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
/* 16 values of sin function */
|
|
|
|
static float si[16] = {
|
2012-04-29 15:47:02 +00:00
|
|
|
0.00000000f, 0.39435585f, 0.72479278f, 0.93775213f,
|
|
|
|
0.99871650f, 0.89780453f, 0.65137248f, 0.29936312f,
|
|
|
|
-0.10116832f, -0.48530196f, -0.79077573f, -0.96807711f,
|
|
|
|
-0.98846832f, -0.84864425f, -0.57126821f, -0.20129852f
|
2008-12-24 10:33:10 +00:00
|
|
|
};
|
|
|
|
/* 16 values of cos function */
|
2012-07-09 19:58:36 +00:00
|
|
|
static float co[16] = {
|
2012-04-29 15:47:02 +00:00
|
|
|
1.00000000f, 0.91895781f, 0.68896691f, 0.34730525f,
|
|
|
|
-0.05064916f, -0.44039415f, -0.75875812f, -0.95413925f,
|
|
|
|
-0.99486932f, -0.87434661f, -0.61210598f, -0.25065253f,
|
|
|
|
0.15142777f, 0.52896401f, 0.82076344f, 0.97952994f,
|
2008-12-24 10:33:10 +00:00
|
|
|
};
|
|
|
|
int a;
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
glColor4fv(col);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
glEnable(GL_BLEND);
|
2008-12-24 10:33:10 +00:00
|
|
|
glBegin(GL_POLYGON);
|
2012-07-09 19:58:36 +00:00
|
|
|
for (a = 0; a < 16; a++)
|
|
|
|
glVertex2f(x + size * si[a], y + size * co[a]);
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnd();
|
2013-03-18 16:34:57 +00:00
|
|
|
glDisable(GL_BLEND);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-03-09 10:16:41 +00:00
|
|
|
if (highlight) {
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
glLineWidth(1.5f);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
glColor4ub(0, 0, 0, 150);
|
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2012-04-29 17:11:40 +00:00
|
|
|
glEnable(GL_LINE_SMOOTH);
|
2008-12-24 10:33:10 +00:00
|
|
|
glBegin(GL_LINE_LOOP);
|
2012-07-09 19:58:36 +00:00
|
|
|
for (a = 0; a < 16; a++)
|
|
|
|
glVertex2f(x + size * si[a], y + size * co[a]);
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnd();
|
2012-04-29 17:11:40 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
2012-03-09 10:16:41 +00:00
|
|
|
glLineWidth(1.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
void node_socket_circle_draw(const bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *sock, float size, int highlight)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
2013-03-18 16:34:57 +00:00
|
|
|
PointerRNA ptr, node_ptr;
|
|
|
|
float color[4];
|
|
|
|
|
|
|
|
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
|
|
|
|
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &node_ptr);
|
|
|
|
sock->typeinfo->draw_color((bContext *)C, &ptr, &node_ptr, color);
|
|
|
|
node_circle_draw(sock->locx, sock->locy, size, color, highlight);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* ************** Socket callbacks *********** */
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
static void node_draw_preview_background(float tile, rctf *rect)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
float x, y;
|
|
|
|
|
|
|
|
/* draw checkerboard backdrop to show alpha */
|
|
|
|
glColor3ub(120, 120, 120);
|
2013-03-18 16:34:57 +00:00
|
|
|
glRectf(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
glColor3ub(160, 160, 160);
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
for (y = rect->ymin; y < rect->ymax; y += tile * 2) {
|
|
|
|
for (x = rect->xmin; x < rect->xmax; x += tile * 2) {
|
2012-07-09 19:58:36 +00:00
|
|
|
float tilex = tile, tiley = tile;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
if (x + tile > rect->xmax)
|
|
|
|
tilex = rect->xmax - x;
|
|
|
|
if (y + tile > rect->ymax)
|
|
|
|
tiley = rect->ymax - y;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glRectf(x, y, x + tilex, y + tiley);
|
|
|
|
}
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
for (y = rect->ymin + tile; y < rect->ymax; y += tile * 2) {
|
|
|
|
for (x = rect->xmin + tile; x < rect->xmax; x += tile * 2) {
|
2012-07-09 19:58:36 +00:00
|
|
|
float tilex = tile, tiley = tile;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
if (x + tile > rect->xmax)
|
|
|
|
tilex = rect->xmax - x;
|
|
|
|
if (y + tile > rect->ymax)
|
|
|
|
tiley = rect->ymax - y;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glRectf(x, y, x + tilex, y + tiley);
|
|
|
|
}
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
/* not a callback */
|
|
|
|
static void node_draw_preview(bNodePreview *preview, rctf *prv)
|
|
|
|
{
|
|
|
|
float xrect = BLI_rctf_size_x(prv);
|
|
|
|
float yrect = BLI_rctf_size_y(prv);
|
|
|
|
float xscale = xrect / ((float)preview->xsize);
|
|
|
|
float yscale = yrect / ((float)preview->ysize);
|
|
|
|
float scale;
|
|
|
|
rctf draw_rect;
|
|
|
|
|
|
|
|
/* uniform scale and offset */
|
|
|
|
draw_rect = *prv;
|
|
|
|
if (xscale < yscale) {
|
|
|
|
float offset = 0.5f * (yrect - ((float)preview->ysize) * xscale);
|
|
|
|
draw_rect.ymin += offset;
|
|
|
|
draw_rect.ymax -= offset;
|
|
|
|
scale = xscale;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
float offset = 0.5f * (xrect - ((float)preview->xsize) * yscale);
|
|
|
|
draw_rect.xmin += offset;
|
|
|
|
draw_rect.xmax -= offset;
|
|
|
|
scale = yscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
node_draw_preview_background(BLI_rctf_size_x(prv) / 10.0f, &draw_rect);
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2012-04-29 17:11:40 +00:00
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); /* premul graphics */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glColor4f(1.0, 1.0, 1.0, 1.0);
|
2013-03-18 16:34:57 +00:00
|
|
|
glPixelZoom(scale, scale);
|
Bunch of fixes for GLSL display transform
- GLSL shader wasn't aware of alpha predivide option,
always assuming alpha is straight. Gave wrong results
when displaying transparent float buffers.
- GLSL display wasn't aware of float buffers with number
of channels different from 4, crashing when trying to
display image with different number of channels.
This required a bit larger changes, namely now it's
possible to pass format (GL_RGB, GL_RGBAm GL_LUMINANCE)
to glaDrawPixelsTex, This also implied adding format to
glaDrawPixelsAuto and modifying all places where this
functions are called.
Now GLSL will handle both 3 and 4 channels buffers,
single channel images are handled by CPU.
- Replaced hack for render result displaying with a bit
different hack.
Namely CPU conversion will happen only during render,
once render is done GLSL would be used for displaying
render result on a screen.
This is so because of the way renderer updates parts
of the image -- it happens without respect to active
render layer in image user. This is harmless because
only display buffer is modifying, but this is tricky
because we don't have original buffer opened during
rendering.
One more related fix here was about when rendering
multiple layers, wrong image would be displaying when
rendering is done. Added a signal to invalidate
display buffer once rendering is done (only happens
when using multiple layers). This solves issue with
wrong buffer stuck on the display when using regular
CPU display space transform and if GLSL is available
it'll make image displayed with a GLSL shader.
- As an additional change, byte buffers now also uses
GLSL display transform.
So now only dutehr and RGB curves are stoppers for
using GLSL for all kind of display transforms.
2013-04-03 15:59:54 +00:00
|
|
|
glaDrawPixelsTex(draw_rect.xmin, draw_rect.ymin, preview->xsize, preview->ysize, GL_RGBA, GL_UNSIGNED_BYTE, GL_LINEAR, preview->rect);
|
2013-03-18 16:34:57 +00:00
|
|
|
glPixelZoom(1.0f, 1.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
|
|
|
UI_ThemeColorShadeAlpha(TH_BACK, -15, +100);
|
2013-03-18 16:34:57 +00:00
|
|
|
fdrawbox(draw_rect.xmin, draw_rect.ymin, draw_rect.xmax, draw_rect.ymax);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* common handle function for operator buttons that need to select the node first */
|
|
|
|
static void node_toggle_button_cb(struct bContext *C, void *node_argv, void *op_argv)
|
|
|
|
{
|
2012-07-09 19:58:36 +00:00
|
|
|
bNode *node = (bNode *)node_argv;
|
2011-12-18 12:51:50 +00:00
|
|
|
const char *opname = (const char *)op_argv;
|
|
|
|
|
|
|
|
/* select & activate only the button's node */
|
|
|
|
node_select_single(C, node);
|
|
|
|
|
|
|
|
WM_operator_name_call(C, opname, WM_OP_INVOKE_DEFAULT, NULL);
|
|
|
|
}
|
|
|
|
|
2012-06-01 14:42:21 +00:00
|
|
|
void node_draw_shadow(SpaceNode *snode, bNode *node, float radius, float alpha)
|
2012-05-22 14:13:33 +00:00
|
|
|
{
|
|
|
|
rctf *rct = &node->totr;
|
|
|
|
|
|
|
|
uiSetRoundBox(UI_CNR_ALL);
|
2012-07-09 19:58:36 +00:00
|
|
|
if (node->parent == NULL)
|
2012-06-01 14:42:21 +00:00
|
|
|
ui_dropshadow(rct, radius, snode->aspect, alpha, node->flag & SELECT);
|
2012-05-22 14:13:33 +00:00
|
|
|
else {
|
|
|
|
const float margin = 3.0f;
|
|
|
|
|
|
|
|
glColor4f(0.0f, 0.0f, 0.0f, 0.33f);
|
|
|
|
glEnable(GL_BLEND);
|
2012-07-09 19:58:36 +00:00
|
|
|
uiRoundBox(rct->xmin - margin, rct->ymin - margin,
|
|
|
|
rct->xmax + margin, rct->ymax + margin, radius + margin);
|
2012-05-22 14:13:33 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
static void node_draw_basis(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node, bNodeInstanceKey key)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
2013-03-18 16:34:57 +00:00
|
|
|
bNodeInstanceHash *previews = CTX_data_pointer_get(C, "node_previews").data;
|
2008-12-24 10:33:10 +00:00
|
|
|
bNodeSocket *sock;
|
2012-07-09 19:58:36 +00:00
|
|
|
rctf *rct = &node->totr;
|
2011-02-21 13:47:49 +00:00
|
|
|
float iconofs;
|
2012-10-26 04:14:10 +00:00
|
|
|
/* float socket_size = NODE_SOCKSIZE*U.dpi/72; */ /* UNUSED */
|
2012-07-09 19:58:36 +00:00
|
|
|
float iconbutw = 0.8f * UI_UNIT_X;
|
|
|
|
int color_id = node_get_colorid(node);
|
2008-12-24 10:33:10 +00:00
|
|
|
char showname[128]; /* 128 used below */
|
|
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
/* XXX hack: copy values from linked ID data where displayed as sockets */
|
|
|
|
if (node->block)
|
|
|
|
nodeSynchronizeID(node, false);
|
2010-06-14 07:02:11 +00:00
|
|
|
|
|
|
|
/* skip if out of view */
|
2012-08-05 20:40:26 +00:00
|
|
|
if (BLI_rctf_isect(&node->totr, &ar->v2d.cur, NULL) == FALSE) {
|
2010-06-14 07:02:11 +00:00
|
|
|
uiEndBlock(C, node->block);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->block = NULL;
|
2010-06-14 07:02:11 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
/* shadow */
|
2012-06-01 14:42:21 +00:00
|
|
|
node_draw_shadow(snode, node, BASIS_RAD, 1.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-04-19 15:02:37 +00:00
|
|
|
/* header uses color from backdrop, but we make it opaqie */
|
|
|
|
if (color_id == TH_NODE) {
|
|
|
|
float col[3];
|
|
|
|
UI_GetThemeColorShade3fv(color_id, -20, col);
|
|
|
|
glColor4f(col[0], col[1], col[2], 1.0f);
|
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
else
|
|
|
|
UI_ThemeColor(color_id);
|
2010-12-27 09:43:22 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_MUTED)
|
2011-11-11 13:09:14 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
|
2013-01-24 16:11:07 +00:00
|
|
|
|
2011-11-11 13:09:14 +00:00
|
|
|
|
2012-07-17 10:19:47 +00:00
|
|
|
#ifdef WITH_COMPOSITOR
|
2012-07-09 19:58:36 +00:00
|
|
|
if (ntree->type == NTREE_COMPOSIT && (snode->flag & SNODE_SHOW_HIGHLIGHT)) {
|
2012-07-10 12:23:49 +00:00
|
|
|
if (COM_isHighlightedbNode(node)) {
|
2012-07-04 10:01:45 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_ACTIVE, 0.5f);
|
|
|
|
}
|
|
|
|
}
|
2012-07-17 10:19:47 +00:00
|
|
|
#endif
|
|
|
|
|
2011-09-11 06:41:09 +00:00
|
|
|
uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
|
2012-07-09 19:58:36 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymax - NODE_DY, rct->xmax, rct->ymax, BASIS_RAD);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* show/hide icons */
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
iconofs = rct->xmax - 0.35f * U.widget_unit;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-12-18 12:51:50 +00:00
|
|
|
/* preview */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->typeinfo->flag & NODE_PREVIEW) {
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBut *but;
|
2012-07-09 19:58:36 +00:00
|
|
|
iconofs -= iconbutw;
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefIconBut(node->block, TOGBUT, B_REDR, ICON_MATERIAL,
|
2012-07-09 19:58:36 +00:00
|
|
|
iconofs, rct->ymax - NODE_DY, iconbutw, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void *)"NODE_OT_preview_toggle");
|
2011-12-18 12:51:50 +00:00
|
|
|
/* XXX this does not work when node is activated and the operator called right afterwards,
|
|
|
|
* since active ID is not updated yet (needs to process the notifier).
|
|
|
|
* This can only work as visual indicator!
|
|
|
|
*/
|
|
|
|
// if (!(node->flag & (NODE_ACTIVE_ID|NODE_DO_OUTPUT)))
|
|
|
|
// uiButSetFlag(but, UI_BUT_DISABLED);
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2011-12-18 12:51:50 +00:00
|
|
|
/* group edit */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->type == NODE_GROUP) {
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBut *but;
|
2012-07-09 19:58:36 +00:00
|
|
|
iconofs -= iconbutw;
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefIconBut(node->block, TOGBUT, B_REDR, ICON_NODETREE,
|
2012-07-09 19:58:36 +00:00
|
|
|
iconofs, rct->ymax - NODE_DY, iconbutw, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
|
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void *)"NODE_OT_group_edit");
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* title */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & SELECT)
|
2012-05-22 14:13:33 +00:00
|
|
|
UI_ThemeColor(TH_SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
else
|
|
|
|
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
|
|
|
|
|
|
|
|
/* open/close entirely? */
|
2011-12-18 12:51:50 +00:00
|
|
|
{
|
|
|
|
uiBut *but;
|
2012-07-09 19:58:36 +00:00
|
|
|
int but_size = UI_UNIT_X * 0.6f;
|
2011-12-18 12:51:50 +00:00
|
|
|
/* XXX button uses a custom triangle draw below, so make it invisible without icon */
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefBut(node->block, TOGBUT, B_REDR, "",
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
rct->xmin + 0.5f * U.widget_unit - but_size / 2, rct->ymax - NODE_DY / 2.0f - but_size / 2,
|
2012-07-09 23:07:15 +00:00
|
|
|
but_size, but_size, NULL, 0, 0, 0, 0, "");
|
2012-07-09 19:58:36 +00:00
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void *)"NODE_OT_hide_toggle");
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
|
|
|
|
|
|
|
/* custom draw function for this button */
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
UI_DrawTriIcon(rct->xmin + 0.5f * U.widget_unit, rct->ymax - NODE_DY / 2.0f, 'v');
|
2011-12-18 12:51:50 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-03-03 16:31:46 +00:00
|
|
|
/* this isn't doing anything for the label, so commenting out */
|
|
|
|
#if 0
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & SELECT)
|
2008-12-24 10:33:10 +00:00
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
|
|
|
else
|
2012-03-03 16:31:46 +00:00
|
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
#endif
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2011-09-05 21:01:50 +00:00
|
|
|
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
|
|
|
|
|
2012-04-21 12:51:47 +00:00
|
|
|
//if (node->flag & NODE_MUTED)
|
2012-07-09 23:07:15 +00:00
|
|
|
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); /* XXX - don't print into self! */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-07-09 17:05:47 +00:00
|
|
|
uiDefBut(node->block, LABEL, 0, showname,
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
(int)(rct->xmin + (NODE_MARGIN_X)), (int)(rct->ymax - NODE_DY),
|
2012-07-09 17:05:47 +00:00
|
|
|
(short)(iconofs - rct->xmin - 18.0f), (short)NODE_DY,
|
|
|
|
NULL, 0, 0, 0, 0, "");
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* body */
|
2013-03-19 13:40:16 +00:00
|
|
|
if (!nodeIsRegistered(node))
|
|
|
|
UI_ThemeColor4(TH_REDALERT); /* use warning color to indicate undefined types */
|
|
|
|
else if (node->flag & NODE_CUSTOM_COLOR)
|
2012-05-22 14:13:33 +00:00
|
|
|
glColor3fv(node->color);
|
|
|
|
else
|
|
|
|
UI_ThemeColor4(TH_NODE);
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2012-05-22 14:13:33 +00:00
|
|
|
uiSetRoundBox(UI_CNR_BOTTOM_LEFT | UI_CNR_BOTTOM_RIGHT);
|
2012-07-09 19:58:36 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax - NODE_DY, BASIS_RAD);
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
2011-01-09 18:59:35 +00:00
|
|
|
/* outline active and selected emphasis */
|
2012-08-01 09:44:25 +00:00
|
|
|
if (node->flag & SELECT) {
|
2013-01-24 16:11:07 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2012-04-29 17:11:40 +00:00
|
|
|
glEnable(GL_LINE_SMOOTH);
|
2012-05-22 14:13:33 +00:00
|
|
|
|
|
|
|
if (node->flag & NODE_ACTIVE)
|
|
|
|
UI_ThemeColorShadeAlpha(TH_ACTIVE, 0, -40);
|
|
|
|
else
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, 0, -40);
|
2013-01-24 16:11:07 +00:00
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
uiSetRoundBox(UI_CNR_ALL);
|
|
|
|
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, BASIS_RAD);
|
|
|
|
|
2012-04-29 17:11:40 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* disable lines */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_MUTED)
|
2008-12-24 10:33:10 +00:00
|
|
|
node_draw_mute_line(v2d, snode, node);
|
|
|
|
|
|
|
|
|
|
|
|
/* socket inputs, buttons */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
continue;
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
node_socket_circle_draw(C, ntree, node, sock, NODE_SOCKSIZE, sock->flag & SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* socket outputs */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (nodeSocketIsHidden(sock))
|
2011-09-05 21:01:50 +00:00
|
|
|
continue;
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
node_socket_circle_draw(C, ntree, node, sock, NODE_SOCKSIZE, sock->flag & SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* preview */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_PREVIEW) {
|
2013-03-18 16:34:57 +00:00
|
|
|
bNodePreview *preview = previews ? BKE_node_instance_hash_lookup(previews, key) : NULL;
|
|
|
|
if (preview && preview->rect && !BLI_rctf_is_empty(&node->prvr))
|
|
|
|
node_draw_preview(preview, &node->prvr);
|
2009-09-30 18:18:32 +00:00
|
|
|
}
|
2010-04-06 09:05:00 +00:00
|
|
|
|
|
|
|
UI_ThemeClearColor(color_id);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiEndBlock(C, node->block);
|
|
|
|
uiDrawBlock(C, node->block);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->block = NULL;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
static void node_draw_hidden(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node, bNodeInstanceKey UNUSED(key))
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNodeSocket *sock;
|
2012-07-09 19:58:36 +00:00
|
|
|
rctf *rct = &node->totr;
|
2012-09-15 11:48:20 +00:00
|
|
|
float dx, centy = BLI_rctf_cent_y(rct);
|
|
|
|
float hiddenrad = BLI_rctf_size_y(rct) / 2.0f;
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
float socket_size = NODE_SOCKSIZE;
|
2012-07-09 19:58:36 +00:00
|
|
|
int color_id = node_get_colorid(node);
|
|
|
|
char showname[128]; /* 128 is used below */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* shadow */
|
2012-06-01 14:42:21 +00:00
|
|
|
node_draw_shadow(snode, node, hiddenrad, 1.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* body */
|
2011-01-09 18:59:35 +00:00
|
|
|
UI_ThemeColor(color_id);
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_MUTED)
|
2011-11-11 13:09:14 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_REDALERT, 0.5f);
|
2012-07-04 10:01:45 +00:00
|
|
|
|
2012-07-17 10:19:47 +00:00
|
|
|
#ifdef WITH_COMPOSITOR
|
2012-07-09 19:58:36 +00:00
|
|
|
if (ntree->type == NTREE_COMPOSIT && (snode->flag & SNODE_SHOW_HIGHLIGHT)) {
|
2012-07-10 12:23:49 +00:00
|
|
|
if (COM_isHighlightedbNode(node)) {
|
2012-07-04 10:01:45 +00:00
|
|
|
UI_ThemeColorBlend(color_id, TH_ACTIVE, 0.5f);
|
|
|
|
}
|
|
|
|
}
|
2012-07-17 10:19:47 +00:00
|
|
|
#else
|
|
|
|
(void)ntree;
|
|
|
|
#endif
|
2012-07-04 10:01:45 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
uiRoundBox(rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
|
|
|
|
|
2011-01-09 18:59:35 +00:00
|
|
|
/* outline active and selected emphasis */
|
2012-08-03 11:39:34 +00:00
|
|
|
if (node->flag & SELECT) {
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_BLEND);
|
2012-04-29 17:11:40 +00:00
|
|
|
glEnable(GL_LINE_SMOOTH);
|
2012-05-22 14:13:33 +00:00
|
|
|
|
|
|
|
if (node->flag & NODE_ACTIVE)
|
|
|
|
UI_ThemeColorShadeAlpha(TH_ACTIVE, 0, -40);
|
|
|
|
else
|
|
|
|
UI_ThemeColorShadeAlpha(TH_SELECT, 0, -40);
|
|
|
|
uiDrawBox(GL_LINE_LOOP, rct->xmin, rct->ymin, rct->xmax, rct->ymax, hiddenrad);
|
|
|
|
|
2012-04-29 17:11:40 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
2013-03-22 12:57:32 +00:00
|
|
|
|
2013-03-22 13:53:58 +00:00
|
|
|
/* custom color inline */
|
|
|
|
if (node->flag & NODE_CUSTOM_COLOR) {
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
2013-03-22 12:57:32 +00:00
|
|
|
|
2013-03-22 13:53:58 +00:00
|
|
|
glColor3fv(node->color);
|
|
|
|
uiDrawBox(GL_LINE_LOOP, rct->xmin + 1, rct->ymin + 1, rct->xmax -1, rct->ymax - 1, hiddenrad);
|
2013-03-22 12:57:32 +00:00
|
|
|
|
2013-03-22 13:53:58 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
}
|
2013-03-22 12:57:32 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* title */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & SELECT)
|
2012-05-22 14:13:33 +00:00
|
|
|
UI_ThemeColor(TH_SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
else
|
|
|
|
UI_ThemeColorBlendShade(TH_TEXT, color_id, 0.4f, 10);
|
|
|
|
|
|
|
|
/* open entirely icon */
|
2011-12-18 12:51:50 +00:00
|
|
|
{
|
|
|
|
uiBut *but;
|
2012-07-09 19:58:36 +00:00
|
|
|
int but_size = UI_UNIT_X * 0.6f;
|
2011-12-18 12:51:50 +00:00
|
|
|
/* XXX button uses a custom triangle draw below, so make it invisible without icon */
|
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSSN);
|
|
|
|
but = uiDefBut(node->block, TOGBUT, B_REDR, "",
|
2012-07-09 23:07:15 +00:00
|
|
|
rct->xmin + 10.0f - but_size / 2, centy - but_size / 2,
|
|
|
|
but_size, but_size, NULL, 0, 0, 0, 0, "");
|
2012-07-09 19:58:36 +00:00
|
|
|
uiButSetFunc(but, node_toggle_button_cb, node, (void *)"NODE_OT_hide_toggle");
|
2011-12-18 12:51:50 +00:00
|
|
|
uiBlockSetEmboss(node->block, UI_EMBOSS);
|
|
|
|
|
|
|
|
/* custom draw function for this button */
|
2012-07-09 19:58:36 +00:00
|
|
|
UI_DrawTriIcon(rct->xmin + 10.0f, centy, 'h');
|
2011-12-18 12:51:50 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* disable lines */
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_MUTED)
|
2012-10-21 05:46:41 +00:00
|
|
|
node_draw_mute_line(&ar->v2d, snode, node);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & SELECT)
|
2012-05-22 14:13:33 +00:00
|
|
|
UI_ThemeColor(TH_SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
else
|
|
|
|
UI_ThemeColor(TH_TEXT);
|
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
if (node->miniwidth > 0.0f) {
|
2011-09-05 21:01:50 +00:00
|
|
|
BLI_strncpy(showname, nodeLabel(node), sizeof(showname));
|
2011-02-08 12:54:32 +00:00
|
|
|
|
2012-04-21 12:51:47 +00:00
|
|
|
//if (node->flag & NODE_MUTED)
|
2012-07-09 23:07:15 +00:00
|
|
|
// BLI_snprintf(showname, sizeof(showname), "[%s]", showname); /* XXX - don't print into self! */
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-07-09 17:05:47 +00:00
|
|
|
uiDefBut(node->block, LABEL, 0, showname,
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
(int)(rct->xmin + (NODE_MARGIN_X)), (int)(centy - 10),
|
2012-09-15 11:48:20 +00:00
|
|
|
(short)(BLI_rctf_size_x(rct) - 18.0f - 12.0f), (short)NODE_DY,
|
2012-07-09 17:05:47 +00:00
|
|
|
NULL, 0, 0, 0, 0, "");
|
2012-10-21 05:46:41 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
/* scale widget thing */
|
2012-07-09 19:58:36 +00:00
|
|
|
UI_ThemeColorShade(color_id, -10);
|
|
|
|
dx = 10.0f;
|
|
|
|
fdrawline(rct->xmax - dx, centy - 4.0f, rct->xmax - dx, centy + 4.0f);
|
|
|
|
fdrawline(rct->xmax - dx - 3.0f * snode->aspect, centy - 4.0f, rct->xmax - dx - 3.0f * snode->aspect, centy + 4.0f);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
|
|
|
UI_ThemeColorShade(color_id, +30);
|
2012-07-09 19:58:36 +00:00
|
|
|
dx -= snode->aspect;
|
|
|
|
fdrawline(rct->xmax - dx, centy - 4.0f, rct->xmax - dx, centy + 4.0f);
|
|
|
|
fdrawline(rct->xmax - dx - 3.0f * snode->aspect, centy - 4.0f, rct->xmax - dx - 3.0f * snode->aspect, centy + 4.0f);
|
2012-06-01 12:38:03 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* sockets */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (sock = node->inputs.first; sock; sock = sock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(sock))
|
2013-03-18 16:34:57 +00:00
|
|
|
node_socket_circle_draw(C, ntree, node, sock, socket_size, sock->flag & SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
for (sock = node->outputs.first; sock; sock = sock->next) {
|
2012-03-24 06:38:07 +00:00
|
|
|
if (!nodeSocketIsHidden(sock))
|
2013-03-18 16:34:57 +00:00
|
|
|
node_socket_circle_draw(C, ntree, node, sock, socket_size, sock->flag & SELECT);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
2009-04-20 12:03:55 +00:00
|
|
|
|
2009-09-16 18:59:13 +00:00
|
|
|
uiEndBlock(C, node->block);
|
|
|
|
uiDrawBlock(C, node->block);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->block = NULL;
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
int node_get_resize_cursor(int directions)
|
|
|
|
{
|
2012-07-09 19:58:36 +00:00
|
|
|
if (directions == 0)
|
2012-05-22 14:13:33 +00:00
|
|
|
return CURSOR_STD;
|
2012-07-09 19:58:36 +00:00
|
|
|
else if ((directions & ~(NODE_RESIZE_TOP | NODE_RESIZE_BOTTOM)) == 0)
|
2012-05-22 14:13:33 +00:00
|
|
|
return CURSOR_Y_MOVE;
|
2012-07-09 19:58:36 +00:00
|
|
|
else if ((directions & ~(NODE_RESIZE_RIGHT | NODE_RESIZE_LEFT)) == 0)
|
2012-05-22 14:13:33 +00:00
|
|
|
return CURSOR_X_MOVE;
|
|
|
|
else
|
|
|
|
return CURSOR_EDIT;
|
|
|
|
}
|
|
|
|
|
|
|
|
void node_set_cursor(wmWindow *win, SpaceNode *snode)
|
|
|
|
{
|
|
|
|
bNodeTree *ntree = snode->edittree;
|
|
|
|
bNode *node;
|
|
|
|
bNodeSocket *sock;
|
|
|
|
int cursor = CURSOR_STD;
|
|
|
|
|
2013-03-19 13:40:16 +00:00
|
|
|
if (ntree) {
|
2012-07-09 19:58:36 +00:00
|
|
|
if (node_find_indicated_socket(snode, &node, &sock, SOCK_IN | SOCK_OUT)) {
|
2012-05-22 14:13:33 +00:00
|
|
|
/* pass */
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
/* check nodes front to back */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (node = ntree->nodes.last; node; node = node->prev) {
|
2012-08-23 18:25:45 +00:00
|
|
|
if (BLI_rctf_isect_pt(&node->totr, snode->cursor[0], snode->cursor[1]))
|
2012-07-09 19:58:36 +00:00
|
|
|
break; /* first hit on node stops */
|
2012-05-22 14:13:33 +00:00
|
|
|
}
|
|
|
|
if (node) {
|
2012-08-08 17:37:02 +00:00
|
|
|
int dir = node->typeinfo->resize_area_func(node, snode->cursor[0], snode->cursor[1]);
|
2012-05-22 14:13:33 +00:00
|
|
|
cursor = node_get_resize_cursor(dir);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
WM_cursor_set(win, cursor);
|
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
void node_draw_default(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node, bNodeInstanceKey key)
|
2011-09-05 21:01:50 +00:00
|
|
|
{
|
2012-03-24 06:38:07 +00:00
|
|
|
if (node->flag & NODE_HIDDEN)
|
2013-03-18 16:34:57 +00:00
|
|
|
node_draw_hidden(C, ar, snode, ntree, node, key);
|
2011-09-05 21:01:50 +00:00
|
|
|
else
|
2013-03-18 16:34:57 +00:00
|
|
|
node_draw_basis(C, ar, snode, ntree, node, key);
|
2011-09-05 21:01:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void node_update(const bContext *C, bNodeTree *ntree, bNode *node)
|
|
|
|
{
|
|
|
|
if (node->typeinfo->drawupdatefunc)
|
|
|
|
node->typeinfo->drawupdatefunc(C, ntree, node);
|
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
void node_update_nodetree(const bContext *C, bNodeTree *ntree)
|
2011-09-05 21:01:50 +00:00
|
|
|
{
|
|
|
|
bNode *node;
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
/* update nodes front to back, so children sizes get updated before parents */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (node = ntree->nodes.last; node; node = node->prev) {
|
2011-09-05 21:01:50 +00:00
|
|
|
node_update(C, ntree, node);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
static void node_draw(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNode *node, bNodeInstanceKey key)
|
2011-09-05 21:01:50 +00:00
|
|
|
{
|
|
|
|
if (node->typeinfo->drawfunc)
|
2013-03-18 16:34:57 +00:00
|
|
|
node->typeinfo->drawfunc(C, ar, snode, ntree, node, key);
|
2011-09-05 21:01:50 +00:00
|
|
|
}
|
|
|
|
|
2012-08-12 19:35:47 +00:00
|
|
|
#define USE_DRAW_TOT_UPDATE
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNodeInstanceKey parent_key)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
bNode *node;
|
|
|
|
bNodeLink *link;
|
|
|
|
int a;
|
|
|
|
|
2012-07-09 19:58:36 +00:00
|
|
|
if (ntree == NULL) return; /* groups... */
|
2012-08-12 19:35:47 +00:00
|
|
|
|
|
|
|
#ifdef USE_DRAW_TOT_UPDATE
|
|
|
|
if (ntree->nodes.first) {
|
|
|
|
BLI_rctf_init_minmax(&ar->v2d.tot);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
/* draw background nodes, last nodes in front */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (a = 0, node = ntree->nodes.first; node; node = node->next, a++) {
|
2013-03-22 14:31:03 +00:00
|
|
|
bNodeInstanceKey key;
|
2012-08-12 19:35:47 +00:00
|
|
|
|
|
|
|
#ifdef USE_DRAW_TOT_UPDATE
|
|
|
|
/* unrelated to background nodes, update the v2d->tot,
|
|
|
|
* can be anywhere before we draw the scroll bars */
|
|
|
|
BLI_rctf_union(&ar->v2d.tot, &node->totr);
|
|
|
|
#endif
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
if (!(node->flag & NODE_BACKGROUND))
|
|
|
|
continue;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
key = BKE_node_instance_key(parent_key, ntree, node);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->nr = a; /* index of node in list, used for exec event code */
|
2013-03-18 16:34:57 +00:00
|
|
|
node_draw(C, ar, snode, ntree, node, key);
|
2012-05-22 14:13:33 +00:00
|
|
|
}
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* node lines */
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
2013-03-18 16:34:57 +00:00
|
|
|
for (link = ntree->links.first; link; link = link->next) {
|
|
|
|
if (!nodeLinkIsHidden(link))
|
|
|
|
node_draw_link(&ar->v2d, snode, link);
|
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
2012-05-22 14:13:33 +00:00
|
|
|
/* draw foreground nodes, last nodes in front */
|
2012-07-09 19:58:36 +00:00
|
|
|
for (a = 0, node = ntree->nodes.first; node; node = node->next, a++) {
|
2013-03-21 14:16:55 +00:00
|
|
|
bNodeInstanceKey key;
|
2012-05-22 14:13:33 +00:00
|
|
|
if (node->flag & NODE_BACKGROUND)
|
|
|
|
continue;
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
key = BKE_node_instance_key(parent_key, ntree, node);
|
2012-07-09 19:58:36 +00:00
|
|
|
node->nr = a; /* index of node in list, used for exec event code */
|
2013-03-18 16:34:57 +00:00
|
|
|
node_draw(C, ar, snode, ntree, node, key);
|
2011-02-21 13:47:49 +00:00
|
|
|
}
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
/* draw tree path info in lower left corner */
|
|
|
|
static void draw_tree_path(SpaceNode *snode)
|
|
|
|
{
|
|
|
|
char info[256];
|
|
|
|
|
|
|
|
ED_node_tree_path_get_fixedbuf(snode, info, sizeof(info));
|
|
|
|
|
|
|
|
UI_ThemeColor(TH_TEXT_HI);
|
2013-04-24 23:09:29 +00:00
|
|
|
BLF_draw_default(1.5f * UI_UNIT_X, 1.5f * UI_UNIT_Y, 0.0f, info, sizeof(info));
|
2013-03-18 16:34:57 +00:00
|
|
|
}
|
|
|
|
|
2013-05-08 12:54:33 +00:00
|
|
|
static void snode_setup_v2d(SpaceNode *snode, ARegion *ar, const float center[2])
|
2013-03-18 16:34:57 +00:00
|
|
|
{
|
|
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
|
|
|
|
/* shift view to node tree center */
|
2013-04-17 17:12:12 +00:00
|
|
|
UI_view2d_setcenter(v2d, center[0], center[1]);
|
2013-03-18 16:34:57 +00:00
|
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
|
|
|
|
/* aspect+font, set each time */
|
|
|
|
snode->aspect = BLI_rctf_size_x(&v2d->cur) / (float)ar->winx;
|
|
|
|
// XXX snode->curfont = uiSetCurFont_ext(snode->aspect);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void draw_nodetree(const bContext *C, ARegion *ar, bNodeTree *ntree, bNodeInstanceKey parent_key)
|
|
|
|
{
|
|
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
|
|
|
|
node_uiblocks_init(C, ntree);
|
|
|
|
|
|
|
|
#ifdef WITH_COMPOSITOR
|
|
|
|
if (ntree->type == NTREE_COMPOSIT) {
|
|
|
|
COM_startReadHighlights();
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
node_update_nodetree(C, ntree);
|
|
|
|
node_draw_nodetree(C, ar, snode, ntree, parent_key);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* shade the parent node group and add a uiBlock to clip mouse events */
|
|
|
|
static void draw_group_overlay(const bContext *C, ARegion *ar)
|
|
|
|
{
|
|
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
rctf rect = v2d->cur;
|
|
|
|
uiBlock *block;
|
|
|
|
|
|
|
|
/* shade node groups to separate them visually */
|
|
|
|
UI_ThemeColorShadeAlpha(TH_NODE_GROUP, 0, -70);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
uiSetRoundBox(0);
|
|
|
|
uiDrawBox(GL_POLYGON, rect.xmin, rect.ymin, rect.xmax, rect.ymax, 0);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
|
|
|
|
/* set the block bounds to clip mouse events from underlying nodes */
|
|
|
|
block = uiBeginBlock(C, ar, "node tree bounds block", UI_EMBOSS);
|
|
|
|
uiExplicitBoundsBlock(block, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
uiBlockSetFlag(block, UI_BLOCK_CLIP_EVENTS);
|
|
|
|
uiEndBlock(C, block);
|
|
|
|
}
|
|
|
|
|
|
|
|
void drawnodespace(const bContext *C, ARegion *ar)
|
2008-12-24 10:33:10 +00:00
|
|
|
{
|
|
|
|
View2DScrollers *scrollers;
|
2012-07-09 19:58:36 +00:00
|
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
2013-03-18 16:34:57 +00:00
|
|
|
View2D *v2d = &ar->v2d;
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
|
2010-04-06 07:02:16 +00:00
|
|
|
UI_ThemeClearColor(TH_BACK);
|
2008-12-24 10:33:10 +00:00
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
2010-10-14 01:22:14 +00:00
|
|
|
UI_view2d_view_ortho(v2d);
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2012-06-29 14:34:46 +00:00
|
|
|
ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* only set once */
|
2012-04-29 17:11:40 +00:00
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
2008-12-24 10:33:10 +00:00
|
|
|
glEnable(GL_MAP1_VERTEX_3);
|
|
|
|
|
|
|
|
/* nodes */
|
2013-03-18 16:34:57 +00:00
|
|
|
snode_set_context(C);
|
|
|
|
|
|
|
|
/* draw parent node trees */
|
|
|
|
if (snode->treepath.last) {
|
|
|
|
static const int max_depth = 2;
|
|
|
|
bNodeTreePath *path;
|
|
|
|
int depth, curdepth;
|
|
|
|
float center[2];
|
|
|
|
bNodeTree *ntree;
|
|
|
|
bNodeLinkDrag *nldrag;
|
|
|
|
LinkData *linkdata;
|
2008-12-24 10:33:10 +00:00
|
|
|
|
2013-04-17 17:12:12 +00:00
|
|
|
path = snode->treepath.last;
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
/* current View2D center, will be set temporarily for parent node trees */
|
|
|
|
UI_view2d_getcenter(v2d, ¢er[0], ¢er[1]);
|
2011-11-24 09:26:19 +00:00
|
|
|
|
2013-04-17 17:12:12 +00:00
|
|
|
/* store new view center in path and current edittree */
|
|
|
|
copy_v2_v2(path->view_center, center);
|
2013-03-18 16:34:57 +00:00
|
|
|
if (snode->edittree)
|
|
|
|
copy_v2_v2(snode->edittree->view_center, center);
|
|
|
|
|
|
|
|
depth = 0;
|
|
|
|
while (path->prev && depth < max_depth) {
|
|
|
|
path = path->prev;
|
|
|
|
++depth;
|
|
|
|
}
|
2013-04-17 17:12:12 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
/* parent node trees in the background */
|
2013-04-17 17:12:12 +00:00
|
|
|
for (curdepth = depth; curdepth > 0; path = path->next, --curdepth) {
|
2013-03-18 16:34:57 +00:00
|
|
|
ntree = path->nodetree;
|
2013-03-19 13:40:16 +00:00
|
|
|
if (ntree) {
|
2013-04-17 17:12:12 +00:00
|
|
|
snode_setup_v2d(snode, ar, path->view_center);
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
draw_nodetree(C, ar, ntree, path->parent_key);
|
|
|
|
|
2013-04-17 17:12:12 +00:00
|
|
|
draw_group_overlay(C, ar);
|
2013-03-18 16:34:57 +00:00
|
|
|
}
|
2010-03-29 07:15:12 +00:00
|
|
|
}
|
2010-01-12 07:07:51 +00:00
|
|
|
|
2013-04-17 17:12:12 +00:00
|
|
|
/* top-level edit tree */
|
|
|
|
ntree = path->nodetree;
|
|
|
|
if (ntree) {
|
|
|
|
snode_setup_v2d(snode, ar, center);
|
|
|
|
|
|
|
|
/* grid, uses theme color based on node path depth */
|
|
|
|
UI_view2d_multi_grid_draw(v2d, (depth > 0 ? TH_NODE_GROUP : TH_BACK), U.widget_unit, 5, 2);
|
|
|
|
|
|
|
|
/* backdrop */
|
2013-04-24 16:36:50 +00:00
|
|
|
draw_nodespace_back_pix(C, ar, snode, path->parent_key);
|
2013-04-17 17:12:12 +00:00
|
|
|
|
|
|
|
draw_nodetree(C, ar, ntree, path->parent_key);
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
/* temporary links */
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
for (nldrag = snode->linkdrag.first; nldrag; nldrag = nldrag->next) {
|
|
|
|
for (linkdata = nldrag->links.first; linkdata; linkdata = linkdata->next)
|
|
|
|
node_draw_link(v2d, snode, (bNodeLink *)linkdata->data);
|
2012-10-21 05:46:41 +00:00
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
glDisable(GL_LINE_SMOOTH);
|
|
|
|
glDisable(GL_BLEND);
|
2011-09-05 21:01:50 +00:00
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
if (snode->flag & SNODE_SHOW_GPENCIL) {
|
|
|
|
/* draw grease-pencil ('canvas' strokes) */
|
|
|
|
draw_gpencil_view2d(C, TRUE);
|
2008-12-24 10:33:10 +00:00
|
|
|
}
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
else {
|
|
|
|
/* default grid */
|
|
|
|
UI_view2d_multi_grid_draw(v2d, TH_BACK, U.widget_unit, 5, 2);
|
|
|
|
|
|
|
|
/* backdrop */
|
2013-04-24 16:36:50 +00:00
|
|
|
draw_nodespace_back_pix(C, ar, snode, NODE_INSTANCE_KEY_NONE);
|
2012-05-15 12:40:43 +00:00
|
|
|
}
|
2011-03-25 16:53:07 +00:00
|
|
|
|
2012-06-29 14:34:46 +00:00
|
|
|
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
|
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* reset view matrix */
|
|
|
|
UI_view2d_view_restore(C);
|
|
|
|
|
2013-03-18 16:34:57 +00:00
|
|
|
if (snode->treepath.last) {
|
|
|
|
if (snode->flag & SNODE_SHOW_GPENCIL) {
|
|
|
|
/* draw grease-pencil (screen strokes, and also paintbuffer) */
|
2012-12-17 02:34:53 +00:00
|
|
|
draw_gpencil_view2d(C, FALSE);
|
|
|
|
}
|
|
|
|
}
|
2013-03-18 16:34:57 +00:00
|
|
|
|
|
|
|
/* tree path info */
|
|
|
|
draw_tree_path(snode);
|
2009-11-11 08:12:54 +00:00
|
|
|
|
2008-12-24 10:33:10 +00:00
|
|
|
/* scrollers */
|
2012-07-09 19:58:36 +00:00
|
|
|
scrollers = UI_view2d_scrollers_calc(C, v2d, 10, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
|
2008-12-24 10:33:10 +00:00
|
|
|
UI_view2d_scrollers_draw(C, v2d, scrollers);
|
|
|
|
UI_view2d_scrollers_free(scrollers);
|
2008-12-26 13:11:04 +00:00
|
|
|
}
|