Commit Graph

342 Commits

Author SHA1 Message Date
00aa396c2c - export VERSION so specific.sh can use it
- made remove in the final directory a bit more specific
2003-02-10 10:44:26 +00:00
62cb583947 - updated url to http://www.blender3d.org/Support/ 2003-02-10 09:20:27 +00:00
b2250c07f8 added new splash screen 2003-02-10 01:08:56 +00:00
06e8de765a Modified ld flags on SunOS changed -O2 to -O
because sun's compiler does not support -O2.

Kent
2003-02-10 00:18:29 +00:00
Hans Lambermont
99a1f599d8 fix clean target 2003-02-09 22:01:05 +00:00
46071c6a8b Added files for using NSIS (http://nsis.sourceforge.net) as an alternative self-install/uninstall system for windows. 2003-02-09 21:59:35 +00:00
1eb7779044 removed fmod lib from blender target and added openal_static lib (MSVC) 2003-02-09 20:59:35 +00:00
e20e2c0201 - build and link against OpenAL instead of FMod on windows
Note: this needs to be changed in the projectfiles as well
2003-02-09 20:51:14 +00:00
5b8aee77a2 don't use fmod on darwin 2003-02-09 20:15:39 +00:00
e3f1ae0d9e added a disabled notice when pressing PKEY and building without game engine. 2003-02-09 19:34:22 +00:00
892b8b4459 disabled "Start Game" menu entry and button when building without
gameengine
2003-02-09 19:20:18 +00:00
ce9b430639 fill in correct values for VERSION and DATE when building the
application bundles
2003-02-09 18:32:55 +00:00
f80ef114be updated copyright notice 2003-02-09 18:22:45 +00:00
b68c3527e8 added default variable (3) for the wheellinescroll usersetting 2003-02-09 17:55:49 +00:00
60098a32fc - changed version to 2.26 instead of 2.26a 2003-02-09 17:17:00 +00:00
c8a89ad6ad fixed mousewheel linescrolling. 2003-02-09 15:51:20 +00:00
614f2d6483 - upped BLENDER_VERSION to 226 2003-02-09 15:43:45 +00:00
1919cf50ac make in the release directory now works correctly again on windows
- updated Help.url -> http://www.blender3d.org/Community/websites.php
- export $(DISTDIR) from Makefile
- chmod +x windows/specific.sh
- use awk to generate dos txt files instead of perl, perl stuff was broken
- chmod +x python22.dll, otherwise blender refuses to start
2003-02-09 15:25:02 +00:00
000b0efb7d prevented loading of .dotfiles as an image,
bugfix added for illegal avi/anim handling.
2003-02-09 15:16:36 +00:00
0841582d0b disabled loading of bmp files :( 2003-02-09 12:47:43 +00:00
aaa47ced53 small patch to disable new drawingroutines on sgi 2003-02-09 11:31:17 +00:00
004e7ae2b6 - adapted versions of the README and Copyright files 2003-02-08 15:46:48 +00:00
948638f140 don't close the render window on OS X 2003-02-08 13:51:55 +00:00
40012a123e the last of the FUTURE_PYTHON_API changes for MSVC. 2003-02-08 13:46:13 +00:00
1896f151cb added mousewheel for zooming circleselect 2003-02-08 12:59:25 +00:00
f0bafbad28 I added some of the changes I made to bmake at:
http://www.cs.umn.edu/~mein/blender/plugins/bmake

Basically added options for Darwin, and made a var $EXT
that gets set to so, dll or dynlib depending on the platform.

It looks like I'm still getting linking errors on macosx on some of the plugins
but its a good start.

Kent
2003-02-06 17:14:22 +00:00
b131098d04 added filetype for python (.py) scripts
(orange square in front of the name)
2003-02-06 14:04:47 +00:00
d8a909905b added filetype for python (.py) scripts 2003-02-06 14:03:51 +00:00
6b65e39a44 Revert to the FUTURE_PYTHON_API, this means:
- switching the define on in buildsystems (NaN, auto and msvc are done)
- again import _Blender, which is the C module, from the Python modules
2003-02-06 03:30:25 +00:00
0feac451ac added darwin, changed package name from blender-creator to blender 2003-02-05 15:13:42 +00:00
b133cb7c8b minor (2.26 release) cleanup 2003-02-04 12:30:52 +00:00
ebf92515c0 removed obsolete msvc projectfiles. 2003-02-03 22:27:30 +00:00
11f2ce3251 fixed dependancies for blender target and removed unneeded projects from workspace. (MSVC) 2003-02-03 22:21:35 +00:00
9e5f66b8b1 Ok this should fix up make inside of blender/release
you can also do a make release inside of blender/source
Should this be moved to the rootdir or do we want it sort of hidden?

Also I only tested it on linux so feel free to give it a shot it probably will
need some tweaks for other platforms but hey :)

I set VERSION to 2.26a  wasn't sure what we want it to be.

Kent
2003-02-03 20:58:21 +00:00
f8ae7db9aa I took out the include since it was causing problems on some platforms
and added targets for clean, debug and test, so we don't need the include.

Kent
2003-02-03 16:29:30 +00:00
ce1ee7193b Makefile
- fix make/shell buglet to make use of --no-print-directory for cleaner logs
- Conform to the nan_subdirs.mk mechanism of building
intern/Makefile
- include nan_subdirs.mk again

This enables people to run make clean and all those other targets from the top
level dir again, 'make source' has been lost for now
2003-02-03 03:56:41 +00:00
cdfeebb00f Change a freebsd and Linux/ppc case to first build blenderdynamic, and blenderstatic after that.
This works around tinderbox bailing out on static and thus burning, the static
build still breaks but we're not checking that in tinderbox yet.
2003-02-03 01:46:29 +00:00
2ad6ec0a41 replace "blenderpublisher" with "blender" 2003-02-02 17:53:41 +00:00
5146bc6e41 build the OSX application bundle in $(DIR)/bin 2003-02-02 17:28:15 +00:00
1ee378865f Correct typo in blenderstatic rule 2003-02-02 16:45:32 +00:00
407071d526 Modified the Makefile to build just blender now instead of blenderpublisher
blendercreator....

This might break tinderbox but we need to commit it to test it to
get it working fully. :)

Kent
2003-02-02 15:38:42 +00:00
d45c5706d7 This small update should fix the build errors in python/freeze.
I added a check if the output directory (../frozen) exists and will create
the directory if it does not exist.
This time I tested it also with the NaN make environment :)

Michel
2003-02-01 12:01:41 +00:00
4709eced07 added simple shaded+wire and solid+wire drawmodes. It basically draws
the wireframe after drawing the model in solid/shaded/textured mode.
The user can set this per object using the "Wire" button in the
edit buttons window.
2003-02-01 08:25:09 +00:00
dd8f2d4ee3 Now the make freeze is done when any of the *.py files in intern/python
is updated.
* modulefinder creates a file src.list which contains all the *.py files
  needed for the python suport in Blender.
* Makefile.am is able to depend on the files listed in src.list.
* makemakefile_ac.py is reverted to the previous version. The old version
  contained my first attempt to get the make freeze trick working. It was
  wrong.

Michel
2003-01-31 20:24:18 +00:00
d1d3969d7d added mousewheel support for UV Image window 2003-01-31 17:22:20 +00:00
fefaf2ff0f added mousewheel support 2003-01-31 17:21:29 +00:00
f41a178ae9 opps had a typo...
Kent
2003-01-30 20:05:04 +00:00
9475bf9e29 Modified checks for defined __FreeBSD__ to also include defined (__OpenBSD__)
From: http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=840

Kent
2003-01-30 18:51:05 +00:00
96cb7d1629 added NTSC preset (Image size - 720x480, Aspect ratio - 10x11, 30 fps)
PAL and PAL 16:9 presets set frs_sec to 25

I know 30 fps isn't quite correct for NTSC, but it's close :)
2003-01-30 14:20:08 +00:00
2df139c572 added "fake user" button (basically a shortcut for pressing Shift+F4 and F) 2003-01-30 13:19:26 +00:00