This happened to be a bigger rabbit hole to hell than it originally seemed, and there are higher priority design tasks to be handled (at this point high priority design task is more important than high priority bug fix). After talking to Brecht the decision was made to revert to the known isolated issue, which will allow everyone in the studio work same as prior to last Friday. The remaining bits will be worked on after all the design tasks are out of the way. This commit reverts:4cdb4b9532Fix T64161: Crashing using undo and multiple windows064273a4aeSound: Port more cases to be a part of dependency graph2e582f8ab5Sound: Fix access wrong dependency graph5fc49d9c91Sound: add stubs to build without audaspacec68c81a870Sound: Make sure spin lock is initialized for new sound datablocksc02534469aSound: Delay creating sound scene handle for until is needed9f681bea68Fix T64144: Crash when displaying audio waveforms in VSE2f79286453Cleanup: unused varsbed8ad6f95Fix crash in background rendering after recent sound changes773691310fFix T64143: Crash when scrubbing in the graph editor888852055cSound: Fix for being unable to jump to a frame during playback with A/V sync6ab7b38464Sound: More fixes for access of original scene35db119545Sound: Fix access original scene during playback211c4fd2e9Depsgraph: Make comment about evaluation more obviousc5fe16e121Sound: Make sound handles only be in evaluated datablocksb4e1e0946bDepsgraph: Preserve sound and audio pointers through copy-on-write4eedf784b0Depsgraph: Store original sequencer strip pointer6990ef151cSound: Move evaluation to dependency graphd02da8de23Sound: Delay opening handlers for until really needed3369b82891Depsgraph: Add scene audio componente8f10d6475Depsgraph: Tag sequencer for update on changes6e4b7a6e4dDepsgraph: Initial work to cover sequencer17447ac5a6Depsgraph: Make sound ID part of the graph
899 lines
26 KiB
C
899 lines
26 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edsnd
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stddef.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#include "DNA_packedFile_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_packedFile.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#ifdef WITH_AUDASPACE
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# include <AUD_Special.h>
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#endif
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#include "ED_sound.h"
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#include "ED_util.h"
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/******************** open sound operator ********************/
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static void sound_open_cancel(bContext *UNUSED(C), wmOperator *op)
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{
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MEM_freeN(op->customdata);
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op->customdata = NULL;
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}
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static void sound_open_init(bContext *C, wmOperator *op)
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{
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PropertyPointerRNA *pprop;
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op->customdata = pprop = MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
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UI_context_active_but_prop_get_templateID(C, &pprop->ptr, &pprop->prop);
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}
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#ifdef WITH_AUDASPACE
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static int sound_open_exec(bContext *C, wmOperator *op)
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{
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char path[FILE_MAX];
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bSound *sound;
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PropertyPointerRNA *pprop;
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PointerRNA idptr;
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AUD_SoundInfo info;
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Main *bmain = CTX_data_main(C);
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RNA_string_get(op->ptr, "filepath", path);
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sound = BKE_sound_new_file(bmain, path);
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if (!op->customdata) {
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sound_open_init(C, op);
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}
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if (sound->playback_handle == NULL) {
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if (op->customdata) {
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MEM_freeN(op->customdata);
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}
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BKE_id_free(bmain, sound);
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BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
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return OPERATOR_CANCELLED;
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}
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info = AUD_getInfo(sound->playback_handle);
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if (info.specs.channels == AUD_CHANNELS_INVALID) {
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BKE_id_free(bmain, sound);
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if (op->customdata) {
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MEM_freeN(op->customdata);
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}
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BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
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return OPERATOR_CANCELLED;
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}
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if (RNA_boolean_get(op->ptr, "mono")) {
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sound->flags |= SOUND_FLAGS_MONO;
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BKE_sound_load(bmain, sound);
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}
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if (RNA_boolean_get(op->ptr, "cache")) {
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BKE_sound_cache(sound);
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}
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/* hook into UI */
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pprop = op->customdata;
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if (pprop->prop) {
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/* when creating new ID blocks, use is already 1, but RNA
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* pointer use also increases user, so this compensates it */
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id_us_min(&sound->id);
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RNA_id_pointer_create(&sound->id, &idptr);
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RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr);
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RNA_property_update(C, &pprop->ptr, pprop->prop);
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}
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MEM_freeN(op->customdata);
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return OPERATOR_FINISHED;
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}
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#else // WITH_AUDASPACE
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static int sound_open_exec(bContext *UNUSED(C), wmOperator *op)
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{
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BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
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return OPERATOR_CANCELLED;
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}
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#endif
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static int sound_open_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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if (RNA_struct_property_is_set(op->ptr, "filepath")) {
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return sound_open_exec(C, op);
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}
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sound_open_init(C, op);
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return WM_operator_filesel(C, op, event);
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}
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static void SOUND_OT_open(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Open Sound";
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ot->description = "Load a sound file";
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ot->idname = "SOUND_OT_open";
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/* api callbacks */
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ot->exec = sound_open_exec;
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ot->invoke = sound_open_invoke;
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ot->cancel = sound_open_cancel;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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WM_operator_properties_filesel(ot,
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FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
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FILE_SPECIAL,
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FILE_OPENFILE,
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WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
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FILE_DEFAULTDISPLAY,
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FILE_SORT_ALPHA);
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RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
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RNA_def_boolean(ot->srna, "mono", false, "Mono", "Merge all the sound's channels into one");
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}
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static void SOUND_OT_open_mono(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Open Sound Mono";
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ot->description = "Load a sound file as mono";
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ot->idname = "SOUND_OT_open_mono";
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/* api callbacks */
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ot->exec = sound_open_exec;
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ot->invoke = sound_open_invoke;
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ot->cancel = sound_open_cancel;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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WM_operator_properties_filesel(ot,
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FILE_TYPE_FOLDER | FILE_TYPE_SOUND | FILE_TYPE_MOVIE,
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FILE_SPECIAL,
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FILE_OPENFILE,
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WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
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FILE_DEFAULTDISPLAY,
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FILE_SORT_ALPHA);
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RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
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RNA_def_boolean(ot->srna, "mono", true, "Mono", "Mixdown the sound to mono");
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}
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/* ******************************************************* */
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static void sound_update_animation_flags(Scene *scene);
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static int sound_update_animation_flags_cb(Sequence *seq, void *user_data)
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{
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struct FCurve *fcu;
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Scene *scene = (Scene *)user_data;
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bool driven;
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
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}
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
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}
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fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
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if (fcu || driven) {
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seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
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}
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else {
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seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
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}
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if (seq->type == SEQ_TYPE_SCENE) {
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/* TODO(sergey): For now we do manual recursion into the scene strips,
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* but perhaps it should be covered by recursive_apply?
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*/
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sound_update_animation_flags(seq->scene);
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}
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return 0;
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}
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static void sound_update_animation_flags(Scene *scene)
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{
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struct FCurve *fcu;
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bool driven;
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Sequence *seq;
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if (scene->id.tag & LIB_TAG_DOIT) {
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return;
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}
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scene->id.tag |= LIB_TAG_DOIT;
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SEQ_BEGIN (scene->ed, seq) {
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BKE_sequencer_recursive_apply(seq, sound_update_animation_flags_cb, scene);
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}
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SEQ_END;
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fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
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if (fcu || driven) {
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scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
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}
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else {
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scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
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}
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}
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static int sound_update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
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{
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BKE_main_id_tag_idcode(CTX_data_main(C), ID_SCE, LIB_TAG_DOIT, false);
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sound_update_animation_flags(CTX_data_scene(C));
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return OPERATOR_FINISHED;
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}
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static void SOUND_OT_update_animation_flags(wmOperatorType *ot)
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{
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/*
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* This operator is needed to set a correct state of the sound animation
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* System. Unfortunately there's no really correct place to call the exec
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* function, that's why I made it an operator that's only visible in the
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* search menu. Apart from that the bake animation operator calls it too.
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*/
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/* identifiers */
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ot->name = "Update Animation";
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ot->description = "Update animation flags";
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ot->idname = "SOUND_OT_update_animation_flags";
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/* api callbacks */
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ot->exec = sound_update_animation_flags_exec;
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/* flags */
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ot->flag = OPTYPE_REGISTER;
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}
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/* ******************************************************* */
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static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
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int oldfra = scene->r.cfra;
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int cfra;
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sound_update_animation_flags_exec(C, NULL);
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for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
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scene->r.cfra = cfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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}
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scene->r.cfra = oldfra;
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BKE_scene_graph_update_for_newframe(depsgraph, bmain);
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return OPERATOR_FINISHED;
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}
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static void SOUND_OT_bake_animation(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Update Animation Cache";
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ot->description = "Update the audio animation cache";
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ot->idname = "SOUND_OT_bake_animation";
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/* api callbacks */
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ot->exec = sound_bake_animation_exec;
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/* flags */
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ot->flag = OPTYPE_REGISTER;
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}
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/******************** mixdown operator ********************/
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static int sound_mixdown_exec(bContext *C, wmOperator *op)
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{
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#ifdef WITH_AUDASPACE
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char path[FILE_MAX];
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char filename[FILE_MAX];
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Scene *scene;
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Main *bmain;
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int split;
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int bitrate, accuracy;
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AUD_DeviceSpecs specs;
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AUD_Container container;
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AUD_Codec codec;
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const char *result;
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sound_bake_animation_exec(C, op);
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RNA_string_get(op->ptr, "filepath", path);
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bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
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accuracy = RNA_int_get(op->ptr, "accuracy");
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specs.format = RNA_enum_get(op->ptr, "format");
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container = RNA_enum_get(op->ptr, "container");
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codec = RNA_enum_get(op->ptr, "codec");
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split = RNA_boolean_get(op->ptr, "split_channels");
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scene = CTX_data_scene(C);
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bmain = CTX_data_main(C);
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specs.channels = scene->r.ffcodecdata.audio_channels;
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specs.rate = scene->r.ffcodecdata.audio_mixrate;
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BLI_strncpy(filename, path, sizeof(filename));
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BLI_path_abs(filename, BKE_main_blendfile_path(bmain));
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if (split) {
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result = AUD_mixdown_per_channel(scene->sound_scene,
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SFRA * specs.rate / FPS,
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(EFRA - SFRA + 1) * specs.rate / FPS,
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accuracy,
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filename,
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specs,
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container,
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codec,
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bitrate);
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}
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else {
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result = AUD_mixdown(scene->sound_scene,
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SFRA * specs.rate / FPS,
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(EFRA - SFRA + 1) * specs.rate / FPS,
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accuracy,
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filename,
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specs,
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container,
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codec,
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bitrate);
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}
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BKE_sound_reset_scene_specs(scene);
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if (result) {
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BKE_report(op->reports, RPT_ERROR, result);
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return OPERATOR_CANCELLED;
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}
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#else // WITH_AUDASPACE
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(void)C;
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(void)op;
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#endif // WITH_AUDASPACE
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return OPERATOR_FINISHED;
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}
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#ifdef WITH_AUDASPACE
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static const EnumPropertyItem container_items[] = {
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# ifdef WITH_FFMPEG
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{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
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# endif
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{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
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# ifdef WITH_FFMPEG
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{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
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{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
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{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
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# endif
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{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
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{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
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{0, NULL, 0, NULL, NULL},
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};
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static const char *snd_ext_sound[] = {
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".ac3",
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".flac",
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".mkv",
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".mp2",
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".mp3",
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".ogg",
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".wav",
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NULL,
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};
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static bool sound_mixdown_check(bContext *UNUSED(C), wmOperator *op)
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{
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AUD_Container container = RNA_enum_get(op->ptr, "container");
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const char *extension = NULL;
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const EnumPropertyItem *item = container_items;
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while (item->identifier != NULL) {
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if (item->value == container) {
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const char **ext = snd_ext_sound;
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while (*ext != NULL) {
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if (STREQ(*ext + 1, item->name)) {
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extension = *ext;
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break;
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}
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ext++;
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}
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}
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item++;
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}
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|
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if (extension) {
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PropertyRNA *prop;
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|
char filepath[FILE_MAX];
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int check;
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prop = RNA_struct_find_property(op->ptr, "filepath");
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RNA_property_string_get(op->ptr, prop, filepath);
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if (BLI_path_extension_check_array(filepath, snd_ext_sound)) {
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check = BLI_path_extension_replace(filepath, FILE_MAX, extension);
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}
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else {
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|
check = BLI_path_extension_ensure(filepath, FILE_MAX, extension);
|
|
}
|
|
|
|
if (!check) {
|
|
return check;
|
|
}
|
|
|
|
RNA_property_string_set(op->ptr, prop, filepath);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#endif // WITH_AUDASPACE
|
|
|
|
static int sound_mixdown_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
if (RNA_struct_property_is_set(op->ptr, "filepath")) {
|
|
return sound_mixdown_exec(C, op);
|
|
}
|
|
|
|
return WM_operator_filesel(C, op, event);
|
|
}
|
|
|
|
#ifdef WITH_AUDASPACE
|
|
|
|
static bool sound_mixdown_draw_check_prop(PointerRNA *UNUSED(ptr),
|
|
PropertyRNA *prop,
|
|
void *UNUSED(user_data))
|
|
{
|
|
const char *prop_id = RNA_property_identifier(prop);
|
|
return !(STREQ(prop_id, "filepath") || STREQ(prop_id, "directory") ||
|
|
STREQ(prop_id, "filename"));
|
|
}
|
|
|
|
static void sound_mixdown_draw(bContext *C, wmOperator *op)
|
|
{
|
|
static const EnumPropertyItem pcm_format_items[] = {
|
|
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
# ifdef WITH_SNDFILE
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
# endif
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
|
|
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem mp3_format_items[] = {
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
# ifdef WITH_SNDFILE
|
|
static const EnumPropertyItem flac_format_items[] = {
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
# endif
|
|
|
|
static const EnumPropertyItem all_codec_items[] = {
|
|
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
|
|
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
|
|
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
|
|
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem ogg_codec_items[] = {
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
uiLayout *layout = op->layout;
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop_format;
|
|
PropertyRNA *prop_codec;
|
|
PropertyRNA *prop_bitrate;
|
|
|
|
AUD_Container container = RNA_enum_get(op->ptr, "container");
|
|
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
|
|
|
|
prop_format = RNA_struct_find_property(op->ptr, "format");
|
|
prop_codec = RNA_struct_find_property(op->ptr, "codec");
|
|
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
|
|
|
|
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_flag(prop_format, PROP_HIDDEN);
|
|
|
|
switch (container) {
|
|
case AUD_CONTAINER_AC3:
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
|
|
break;
|
|
case AUD_CONTAINER_FLAC:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
|
|
# ifdef WITH_SNDFILE
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, flac_format_items);
|
|
# else
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
# endif
|
|
break;
|
|
case AUD_CONTAINER_MATROSKA:
|
|
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
|
|
switch (codec) {
|
|
case AUD_CODEC_AAC:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_AC3:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_FLOAT32);
|
|
break;
|
|
case AUD_CODEC_FLAC:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_MP2:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CODEC_MP3:
|
|
RNA_def_property_enum_items(prop_format, mp3_format_items);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
break;
|
|
case AUD_CODEC_PCM:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, pcm_format_items);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
break;
|
|
case AUD_CODEC_VORBIS:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
break;
|
|
case AUD_CONTAINER_MP2:
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
break;
|
|
case AUD_CONTAINER_MP3:
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, mp3_format_items);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
|
|
break;
|
|
case AUD_CONTAINER_OGG:
|
|
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
|
|
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
|
|
break;
|
|
case AUD_CONTAINER_WAV:
|
|
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
|
|
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
|
|
RNA_def_property_enum_items(prop_format, pcm_format_items);
|
|
RNA_def_property_enum_items(prop_codec, all_codec_items);
|
|
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
|
|
|
|
/* main draw call */
|
|
uiDefAutoButsRNA(
|
|
layout, &ptr, sound_mixdown_draw_check_prop, NULL, NULL, UI_BUT_LABEL_ALIGN_NONE, false);
|
|
}
|
|
#endif // WITH_AUDASPACE
|
|
|
|
static void SOUND_OT_mixdown(wmOperatorType *ot)
|
|
{
|
|
#ifdef WITH_AUDASPACE
|
|
static const EnumPropertyItem format_items[] = {
|
|
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
|
|
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
|
|
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
|
|
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
|
|
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
|
|
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
static const EnumPropertyItem codec_items[] = {
|
|
# ifdef WITH_FFMPEG
|
|
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
|
|
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
|
|
# endif
|
|
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
|
|
# ifdef WITH_FFMPEG
|
|
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
|
|
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
|
|
# endif
|
|
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
|
|
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
|
|
{0, NULL, 0, NULL, NULL},
|
|
};
|
|
|
|
#endif // WITH_AUDASPACE
|
|
|
|
/* identifiers */
|
|
ot->name = "Mixdown";
|
|
ot->description = "Mix the scene's audio to a sound file";
|
|
ot->idname = "SOUND_OT_mixdown";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_mixdown_exec;
|
|
ot->invoke = sound_mixdown_invoke;
|
|
|
|
#ifdef WITH_AUDASPACE
|
|
ot->check = sound_mixdown_check;
|
|
ot->ui = sound_mixdown_draw;
|
|
#endif
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER;
|
|
|
|
/* properties */
|
|
WM_operator_properties_filesel(ot,
|
|
FILE_TYPE_FOLDER | FILE_TYPE_SOUND,
|
|
FILE_SPECIAL,
|
|
FILE_SAVE,
|
|
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
|
|
FILE_DEFAULTDISPLAY,
|
|
FILE_SORT_ALPHA);
|
|
#ifdef WITH_AUDASPACE
|
|
RNA_def_int(
|
|
ot->srna,
|
|
"accuracy",
|
|
1024,
|
|
1,
|
|
16777216,
|
|
"Accuracy",
|
|
"Sample accuracy, important for animation data (the lower the value, the more accurate)",
|
|
1,
|
|
16777216);
|
|
RNA_def_enum(
|
|
ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
|
|
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
|
|
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
|
|
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
|
|
RNA_def_boolean(ot->srna,
|
|
"split_channels",
|
|
0,
|
|
"Split channels",
|
|
"Each channel will be rendered into a mono file");
|
|
#endif // WITH_AUDASPACE
|
|
}
|
|
|
|
/* ******************************************************* */
|
|
|
|
static bool sound_poll(bContext *C)
|
|
{
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
/********************* pack operator *********************/
|
|
|
|
static int sound_pack_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
bSound *sound;
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound = ed->act_seq->sound;
|
|
|
|
if (!sound || sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound->packedfile = newPackedFile(op->reports, sound->name, ID_BLEND_PATH(bmain, &sound->id));
|
|
BKE_sound_load(bmain, sound);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void SOUND_OT_pack(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Pack Sound";
|
|
ot->description = "Pack the sound into the current blend file";
|
|
ot->idname = "SOUND_OT_pack";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_pack_exec;
|
|
ot->poll = sound_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/********************* unpack operator *********************/
|
|
|
|
static int sound_unpack_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
int method = RNA_enum_get(op->ptr, "method");
|
|
bSound *sound = NULL;
|
|
|
|
/* find the suppplied image by name */
|
|
if (RNA_struct_property_is_set(op->ptr, "id")) {
|
|
char sndname[MAX_ID_NAME - 2];
|
|
RNA_string_get(op->ptr, "id", sndname);
|
|
sound = BLI_findstring(&bmain->sounds, sndname, offsetof(ID, name) + 2);
|
|
}
|
|
|
|
if (!sound || !sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (G.fileflags & G_FILE_AUTOPACK) {
|
|
BKE_report(op->reports,
|
|
RPT_WARNING,
|
|
"AutoPack is enabled, so image will be packed again on file save");
|
|
}
|
|
|
|
unpackSound(bmain, op->reports, sound, method);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int sound_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
|
|
{
|
|
Editing *ed = CTX_data_scene(C)->ed;
|
|
bSound *sound;
|
|
|
|
if (RNA_struct_property_is_set(op->ptr, "id")) {
|
|
return sound_unpack_exec(C, op);
|
|
}
|
|
|
|
if (!ed || !ed->act_seq || ed->act_seq->type != SEQ_TYPE_SOUND_RAM) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
sound = ed->act_seq->sound;
|
|
|
|
if (!sound || !sound->packedfile) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (G.fileflags & G_FILE_AUTOPACK) {
|
|
BKE_report(op->reports,
|
|
RPT_WARNING,
|
|
"AutoPack is enabled, so image will be packed again on file save");
|
|
}
|
|
|
|
unpack_menu(C, "SOUND_OT_unpack", sound->id.name + 2, sound->name, "sounds", sound->packedfile);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void SOUND_OT_unpack(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Unpack Sound";
|
|
ot->description = "Unpack the sound to the samples filename";
|
|
ot->idname = "SOUND_OT_unpack";
|
|
|
|
/* api callbacks */
|
|
ot->exec = sound_unpack_exec;
|
|
ot->invoke = sound_unpack_invoke;
|
|
ot->poll = sound_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_enum(
|
|
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
|
|
/* XXX, weark!, will fail with library, name collisions */
|
|
RNA_def_string(
|
|
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
|
|
}
|
|
|
|
/* ******************************************************* */
|
|
|
|
void ED_operatortypes_sound(void)
|
|
{
|
|
WM_operatortype_append(SOUND_OT_open);
|
|
WM_operatortype_append(SOUND_OT_open_mono);
|
|
WM_operatortype_append(SOUND_OT_mixdown);
|
|
WM_operatortype_append(SOUND_OT_pack);
|
|
WM_operatortype_append(SOUND_OT_unpack);
|
|
WM_operatortype_append(SOUND_OT_update_animation_flags);
|
|
WM_operatortype_append(SOUND_OT_bake_animation);
|
|
}
|