Artur Tavares artutava
  • Joined on 2018-08-16
Artur Tavares commented on issue blender/blender#120350 2024-04-24 13:22:05 +02:00
Blender 4.1 Character with hair Overrides reverted after file reload (Armature data and Mesh Data)

Can you confirm that? @lichtwerk

Let me know if it makes sense.

Artur Tavares commented on issue blender/blender#120350 2024-04-08 20:01:05 +02:00
Blender 4.1 Character with hair Overrides reverted after file reload (Armature data and Mesh Data)

Here's the video reproducing it. https://drive.google.com/file/d/15-KvZnWehjbHkVoSAxzYt_Yk51VnNU4R/view?usp=sharing

The only way I found to make the overrides not get reverted to original…

Artur Tavares commented on issue blender/blender#120350 2024-04-06 23:12:55 +02:00
Blender 4.1 Character with hair Overrides reverted after file reload (Armature data and Mesh Data)

The only way I could get the overrides not to reverse was deleting the hair curves from the link

Artur Tavares closed issue blender/blender#96864 2024-04-06 22:25:14 +02:00
Overrides reverting after reopening file
Artur Tavares opened issue blender/blender#120350 2024-04-06 22:23:59 +02:00
Blender 4.1 Character Overrides reverted after file reload (Armature data and Mesh Data)
Artur Tavares reopened issue blender/blender#96864 2024-04-06 21:41:04 +02:00
Overrides reverting after reopening file
Artur Tavares commented on issue blender/blender#96864 2024-04-06 21:40:56 +02:00
Overrides reverting after reopening file

It's happening in 4.1. Individual overrides get reverted after reopening the files.

Artur Tavares commented on issue blender/blender#109236 2023-09-10 03:37:40 +02:00
Regression: Split Edges node skips loose edges

Is it already in 3.6.3 Release Candidate?