Fix #105460: set default backwire opacity for 3D view overlay #107755
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Reference: blender/blender#107755
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Delete Branch "merotosc/blender:bugfix/default_xray_opacity"
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The backwire opacity used for xray was not set in the defaults.
As result the opacity was always 0.0 when creating a new View3D space.
I added the
backwire_opacity
to the view3d defaults file and set it to 0.5 like the primary View3D.Images:
Above the default view and below the new view created switching the timeline to a 3D Viewport.
Issue: #105460
64840e80db
toc4135ddedc
For a quick fix, this looks good.
But since we can't edit "backwire_opacity" from the UI, it might be better to remove this member from
View3DOverlay
.Investigating where it was added, I went back to
b365cc017a
where it appears that the "backwire_opacity" in the UI was missing (Cc @brecht).Considering how much this problem went unnoticed, I vote to remove.
Removing seems reasonable if it's really nowhere in the UI.
If we do keep it, we should probably reset it to 0.5 in existing files.
The alternative solution to remove was committed
8460b67ef8
Pull request closed