Fix #113919: Avoid crashes with unsupported new socket types #114401

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Lukas Tönne merged 3 commits from LukasTonne/blender:fix-unsupported-socket-types into blender-v4.0-release 2023-11-02 12:55:45 +01:00
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Blender 4.0 added new socket types that get written into legacy node
group interfaces by forward compatibility code. Such unsupported socket
types have to be handled by the socket declaration system and ignored
during execution.

Ported blender-v3.6-release fix #114056

Blender 4.0 added new socket types that get written into legacy node group interfaces by forward compatibility code. Such unsupported socket types have to be handled by the socket declaration system and ignored during execution. Ported blender-v3.6-release fix #114056
Lukas Tönne added 2 commits 2023-11-02 11:47:04 +01:00
f6a195f683 Fix #113919: Avoid crashes with unsupported new socket types
Blender 4.0 added new socket types that get written into legacy node
group interfaces by forward compatibility code. Such unsupported socket
types have to be handled by the socket declaration system and ignored
during execution.

Pull Request: #114056
buildbot/vexp-code-patch-coordinator Build done. Details
e1cf0c8560
Removed merge error, check no longer needed.
Lukas Tönne requested review from Hans Goudey 2023-11-02 11:47:34 +01:00
Lukas Tönne added this to the Nodes & Physics project 2023-11-02 11:47:38 +01:00
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@blender-bot build

@blender-bot build
Lukas Tönne added 1 commit 2023-11-02 11:58:27 +01:00
buildbot/vexp-code-patch-coordinator Build done. Details
483fd5712c
Added rotation socket to supported types on loading.
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@blender-bot build

@blender-bot build
Lukas Tönne merged commit 578d91b9db into blender-v4.0-release 2023-11-02 12:55:44 +01:00
Lukas Tönne deleted branch fix-unsupported-socket-types 2023-11-02 12:55:47 +01:00
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Reference: blender/blender#114401
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