Cycles: build graphics binaries for Meteor Lake iGPUs #117027
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Reference: blender/blender#117027
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Delete Branch "xavierh/blender:blender3.6meteor_lake"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This is a backport of
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to 3.6, so graphics binaries for Intel Core Ultra iGPUs get included.
Cycles: build graphics binaries for Meteor Lake iGPUsto WIP: Cycles: build graphics binaries for Meteor Lake iGPUsMeteor Lake drivers need to be 101.4730, or 101.5125 or higher (not released yet as of today) for the generated binaries to be used, there are issues with 101.5122.
WIP: Cycles: build graphics binaries for Meteor Lake iGPUsto Cycles: build graphics binaries for Meteor Lake iGPUs287f12147b
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@blender-bot build
I didn't realize this would also require updating the precompiled libraries in 3.6, which I'm not sure I want to burden the platform maintainers with.
Though I can think we can just copy the binaries between svn branches. @ideasman42 @LazyDodo any objection to me doing that?
we're not building IGC/ocloc on windows, as they just don't support it and we're forced to use their binary distro, so the builder side changes are essentially a no-op for windows.
We'd probably have to update our ocloc binary and see if it builds on the bots, but that's out of my hands.
Ah yes, I forgot. I would just be backporting the binaries for Linux then.
The ocloc binary was already updated for 4.1, this PR is just about backporting to 3.6 LTS.
Just double-checking the status here:
the ocloc/IGC library should be in a state they could go in yes - @brecht can you backport the binaries?
It seems lint failed due to format differences from files that this PR hasn't touched, maybe a rebase will help, triggering it now.
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@blender-bot build
I backported the Linux libraries. If this build passes, I think this PR can be merged.
@blender-bot package
The lint failures are unrelated I think.
Package build started. Download here when ready.
@blender-bot package
Package build started. Download here when ready.
OK, still curious why linter failed here (it wasnt for my backports to the 3.6 branch yesterday) -- and cannot make much out of the somewhat cryptic error message...
@blender-bot package
Package build started. Download here when ready.
Again: thank you @brecht taking care here (was caught up with our module-marathon- meeting today)