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Module: Animation & Rigging
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Module: Animation & Rigging
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Module: Animation & Rigging
Nathan Vegdahl edited this page 2023-10-12 17:00:45 +02:00
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Workboard | Bugs | Unclassified | Known Issues
Description
This project includes the graph editor, dopespheet editor, NLA editor, keyframes, drivers, constraints, armatures, and more.
Status
The module is working on Animation 2025, as well as polishing existing features and resolving bugs.
Members
Module owner: @dr.sybren
Developers: @angavrilov, @amelief, @chrislend, @cmbasnett, @nrupsis, @PaoloAcampora, @dr.sybren, @nathanvegdahl
Artists: @BassamKurdali, @BClark, @zanqdo, @Mets, @hjalti, @JasonSchleifer, @jpbouza-4, @LucianoMunoz, @EosFoxx, @SimonThommes
Subproject | Developers |
---|---|
Animation Editors & Tools | @angavrilov, @chrislend, @dr.sybren, @sergey |
Inverse Kinematics | @brecht |
Constraints | @angavrilov |
Non-Linear Animation (NLA) Editor |
Contacts
- #animation-module on blender.chat.
- Forum with meeting agenda/notes and some other topics. There is also a meeting calendar.
- Bug reports and patches are to be tagged with 'module > Animation & Rigging'
Documentation
- Wiki for things that aren't tracked here (ideas for the future/bigger project ideas, code documentation, approach to code reviews, etc.)
- Issues
- Pull Requests