Jorijn de Graaf bonj
  • Joined on 2023-02-10
Jorijn de Graaf commented on issue blender/blender#108233 2023-07-12 20:09:49 +02:00
Retopology Overlay Color Location

That's an awesome idea! Would be nice to support Face Sets as well perhaps; I imagine it could be fewer clicks compared to using materials.

Jorijn de Graaf commented on issue blender/blender#109779 2023-07-08 02:53:45 +02:00
Transparency in Edit Mode

This is not a duplicate of #109040, but it is a duplicate of #109662, and should be fixed by #109658.

Jorijn de Graaf commented on issue blender/blender#109717 2023-07-05 13:34:49 +02:00
Regression: Selecting a face selects the one behind it when zoomed in

Likely related to the other offset bugs. Does this PR fix it? blender/blender#109657

Jorijn de Graaf opened issue blender/blender#109662 2023-07-03 18:04:35 +02:00
Faces use retopology overlay color even when retopology overlay is disabled
Jorijn de Graaf commented on pull request blender/blender#109657 2023-07-03 17:59:43 +02:00
Fix #109040: Don't calculate homogenous offset if viewspace offset is zero

This is kind of a band-aid solution, but it's a solution nonetheless. And I suppose it's cheaper to render? Unless the extra if statement weighs more than the math that's now skipped. In the…

Jorijn de Graaf commented on pull request blender/blender#109658 2023-07-03 17:54:38 +02:00
Fix #109662: Always use zero for retopology min offset when disabled

I don't have an Apple machine so I can't confirm whether the faulty code actually causes issues there, but I do think my logic is sound. And for what it's worth, setting `OVERLAY_RETOPOLOGY_MIN_OF…

Jorijn de Graaf created pull request blender/blender#109658 2023-07-03 17:47:48 +02:00
Always use zero for retopology min offset when disabled
Jorijn de Graaf commented on issue blender/blender#109625 2023-07-03 17:46:29 +02:00
Edges visible through faces.

Most likely a duplicate yeah.

Jorijn de Graaf created pull request blender/blender#109657 2023-07-03 17:44:24 +02:00
Fix #109040 and #109640: Don't calculate homogenous offset if viewspace offset is zero
Jorijn de Graaf created branch main-old in bonj/blender 2023-07-03 17:41:08 +02:00
Jorijn de Graaf deleted branch main from bonj/blender 2023-07-03 17:41:08 +02:00
Jorijn de Graaf created branch fix/retopology-overlay-min-offset in bonj/blender 2023-07-03 17:39:23 +02:00
Jorijn de Graaf pushed to fix/retopology-overlay-min-offset at bonj/blender 2023-07-03 17:39:23 +02:00
5da876190f Always use zero for retopology min offset when disabled
Jorijn de Graaf created branch fix/retopology-offset-math in bonj/blender 2023-07-03 17:35:51 +02:00
Jorijn de Graaf pushed to fix/retopology-offset-math at bonj/blender 2023-07-03 17:35:51 +02:00
9370e77031 Don't calculate homogenous offset if viewspace offset is zero
92334b94a6 Release: add script to automate publishing to PyPI
3d99d05f00 GPv3: Add separate paint mode
9c955a20fe EEVEE Next: Use draw_gpencil_new
ed38ef31f7 UI: Fix view item context menu not using context from button
Compare 10 commits »
Jorijn de Graaf deleted branch fix/retopology-offset from bonj/blender 2023-07-03 17:21:23 +02:00
Jorijn de Graaf pushed to fix/retopology-offset at bonj/blender 2023-07-03 16:55:19 +02:00
92334b94a6 Release: add script to automate publishing to PyPI
3d99d05f00 GPv3: Add separate paint mode
9c955a20fe EEVEE Next: Use draw_gpencil_new
ed38ef31f7 UI: Fix view item context menu not using context from button
3346d433ee Credit Script: Update lookup table to deduplicate authors.
Compare 10 commits »
Jorijn de Graaf created branch fix/retopology-offset in bonj/blender 2023-07-03 16:55:18 +02:00
Jorijn de Graaf commented on issue blender/blender#109040 2023-06-30 19:11:43 +02:00
Overlay: Edit Mesh wireframe incorrect bias

@mod_moder Yep, it happened to me earlier today. Messing with view clipping distances doesn't seem to affect it. I suppose the math in the overlay shader needs adjusting. Should be easy enough…

Jorijn de Graaf commented on issue blender/blender#109040 2023-06-26 12:39:26 +02:00
Overlay: Edit Mesh wireframe incorrect bias

It shouldn't affect anything when retopology overlay isn't enabled. And when it is enabled, there's math that prevents vertices from being offset too far. In conclusion, I don't know what's…