Blender 4.2.0 Alpha (2024-04-21)
The number and tooltip only change when the cursor moves outside the icon, not after clicking.
![User Count.png](/attachments/a00e26e6-dc95-4252-9423-fb806b1e…
Numbers with shields and without shields look different. This may be confusing, some users may think that different numbers (small and big) mean different things.
Maybe for a consistent look…
I wasn't sure how to get an object with multiple users.
Link Objects to Scene
(Ctrl + L) in 3D Viewport
or Drag and Drop Object (LBM + Ctrl) in Outliner
:
![Object with Multiple Users…
The number with the shield is confusing. It looks like the number of shields, not the number of users.
The "Shield" icon with a number will not work for objects, because objects do not have a fake_user.
I propose add two icons "Shield" and "Users": ![Count Users.png](/attachments/7dbdddb6-15b0-4…
What I understand is you suggest translating 1 and 3 through Interface, and 2 through Reports, is that correct?
That's right.
But in my mind 1 and 2 are pretty much similar, shouldn’t…
Another example:
- Create Object
- Set Object Rotation
Z
= 90 degrees - Animate Rotation
Y
: Frames 0-10, RotationY
from 0 to 90 degrees - Create a gap in the animation: Frames…
Edit: Ah, it looks like this was also the cause of the initial issue too!
Yes, Bake Animation
> Simplify
= 0.0 or 0.001 solves the problem for these examples.
Field Simplify
rounds…
Including Empty Objects in the export results in the animation exporting correctly.
Sometimes not, there is another offset.
Test Files:
- [Test Export 2.blend](/attachments/3774e896-e5e2-4…