Richard Antalik iss
  • Joined on 2018-06-01
Richard Antalik commented on issue blender/blender#105409 2023-03-14 04:21:25 +01:00
Issue in displaying alembic

I can't reproduce this issue. I have noticed, that you are using old beta version, please download fresh alpha build from https://builder.blender.org/download/daily/ and check if issue persists.

Richard Antalik commented on issue blender/blender#104359 2023-03-14 04:14:01 +01:00
AMD rx 7900 xtx issue

Last time my objects had 4 millions vertex (with subdivision lv 1) and it's took almost 5mins to open file. My old card 1080ti can open file under 30s.

Can you provide this file?

Now…

Richard Antalik commented on issue blender/blender#105379 2023-03-14 03:30:52 +01:00
Partial UV selection working incorrectly with Metal backend

Doesn't look this is fixed, will confirm.

Will try to bisect, but haven't setup Mac machine to work with gitea yet.

Richard Antalik commented on issue blender/blender#105279 2023-03-14 03:03:38 +01:00
Recover Session/Crease

I was still unable to reproduce this issue with provided .blend file. I will try to kill power to PC to simulate this more closely, but I would imagine it is the same as killing process with task…

Richard Antalik approved blender/blender#105613 2023-03-14 02:28:39 +01:00
sound-equalizer
Richard Antalik commented on pull request blender/blender#105613 2023-03-14 02:27:53 +01:00
sound-equalizer

I have accepted this patch already, so will do so here as well

Richard Antalik created pull request blender/blender#105620 2023-03-09 23:16:06 +01:00
[WIP] VSE: Use seconds for strip length and position
Richard Antalik pushed to time-in-seconds at iss/blender 2023-03-08 23:10:54 +01:00
12a953d53a Fix effect lengths
Richard Antalik pushed to time-in-seconds at iss/blender 2023-03-08 22:55:30 +01:00
56a3c21e94 Fix incorrect sound start position
7a981825f8 Add versioning code
fecde4561a Merge branch 'main' into time-in-seconds
a97cae3efc Fix: VSE retiming off by 1 error
cf39e077b3 Cleanup: Remove useless function
Compare 111 commits »
Richard Antalik pushed to main at blender/blender 2023-03-07 22:10:51 +01:00
a97cae3efc Fix: VSE retiming off by 1 error
cf39e077b3 Cleanup: Remove useless function
Compare 2 commits »
Richard Antalik pushed to main at blender/blender 2023-03-07 20:35:29 +01:00
66eedc542b VSE: Use flag for strips with single frame of content.
Richard Antalik pushed to time-in-seconds at iss/blender 2023-03-07 19:08:01 +01:00
2eb7847c4c VSE: Use seconds to define strip length and position
c02feb6773 Fix failing VSE test
6749593aec Fix mistake in previous commit
c066035907 Cleanup: Deduplicate node parent checking functions
b4100ed377 Fix VSE clamping strip content length incorrectly
Compare 10 commits »
Richard Antalik created branch time-in-seconds in iss/blender 2023-03-07 19:08:01 +01:00
Richard Antalik closed issue blender/blender#83199 2023-03-07 19:06:43 +01:00
Blender crashes when adding a particle system to a mesh object and switching the type to Hair
Richard Antalik commented on issue blender/blender#83199 2023-03-07 19:06:40 +01:00
Blender crashes when adding a particle system to a mesh object and switching the type to Hair

Since nobody else responded, will assime this is working well, so will close.

Richard Antalik closed issue blender/blender#104721 2023-03-06 17:50:15 +01:00
Blender crashes when importing large FBX file
Richard Antalik commented on issue blender/blender#104721 2023-03-06 17:50:13 +01:00
Blender crashes when importing large FBX file

@Gilberto.R Sounds like a different issue, I would report that separately.

Will close this one - no activity for more than a week. As per the tracker policy we assume the issue is gone and can…

Richard Antalik commented on issue blender/blender#105361 2023-03-06 17:44:41 +01:00
Cycle crash

Can't reproduce with AMD Renoir (Vega 8) 4.5.14800 Core Profile Context 22.5.1 30.0.15021.11005

Richard Antalik pushed to main at blender/blender 2023-03-03 23:57:13 +01:00
c02feb6773 Fix failing VSE test