Michael Kowalski makowalski
  • Joined on 2020-09-17
Michael Kowalski commented on issue blender/blender#99807 2023-04-14 21:51:46 +02:00
Support exporting to USDZ

@Matt-McLin Yes, closing this now.

Michael Kowalski commented on issue blender/blender#102594 2023-04-14 19:22:20 +02:00
USD Import: prim_path_mask does not use or behave like USDStage.OpenMasked

As for supporting multiple file paths, this will be accomplished by allowing the prim_path_mask option to contain multiple entries delimited by spaces, commas or semicolons.

Michael Kowalski commented on issue blender/blender#102594 2023-04-14 19:19:13 +02:00
USD Import: prim_path_mask does not use or behave like USDStage.OpenMasked

This is actually already implemented for Blender's universal-scene-description branch. I am working on creating a pull request to merge this feature into main. This is one of the relevant…

Michael Kowalski commented on issue blender/blender#106398 2023-04-03 19:48:04 +02:00
UsdGeomPoints import support

@devin-bayly There is a work in progress adding support for generic attributes for meshes here:

blender/blender#105347

I would suggest waiting until this…

Michael Kowalski commented on issue blender/blender#106326 2023-03-31 20:02:06 +02:00
UsdPreviewSurface does not respect normals texture bias and scale

The USD importer currently doesn't handle "scale" and "bias", but this should definitely be supported. I'm planning to address several USD Preview Surface import/export issues for Blender 3.6,…

Michael Kowalski commented on issue blender/blender-manual#104394 2023-03-27 17:33:29 +02:00
Update USD documentation

@Blendify Thank you for committing this! If I may, there is one small correction.

The Import Textures link seems to be broken in this sentence:

`When importing a USDZ archive, it is…

Michael Kowalski opened issue blender/blender-manual#104394 2023-03-25 21:40:41 +01:00
Update USD documentation
Michael Kowalski closed pull request blender/blender#105907 2023-03-20 16:34:38 +01:00
Fix: USD Import: set active mesh color
Michael Kowalski commented on pull request blender/blender#105907 2023-03-20 16:34:37 +01:00
Fix: USD Import: set active mesh color

@mont29 I created a new pull request for this into the 3.5-release branch here:

blender/blender#105925

So I will now close this pull request in favor of…

Michael Kowalski created pull request blender/blender#105925 2023-03-20 16:22:15 +01:00
Fix: USD import: set active mesh color.
Michael Kowalski pushed to usd_import_set_active_color-v3.5 at makowalski/blender 2023-03-20 16:16:23 +01:00
cf840de811 USD import fix: set active mesh color.
3f88ffb770 Fix #100574: Failure to key Quaternions in NLA's full stack tweak mode
41d421885d Updated from SVN trunk (r6393).
3962d9b931 Fix #105397: Support cycling through sockets after a geometry output is linked.
de49d18af5 Fix: Invalid custom data read during legacy mesh format conversion
Compare 5 commits »
Michael Kowalski created branch usd_import_set_active_color-v3.5 in makowalski/blender 2023-03-20 16:16:23 +01:00
Michael Kowalski commented on pull request blender/blender#104542 2023-03-20 01:09:18 +01:00
USD IO: Move to the new Mesh attributes API for colors

@CharlesWardlaw When reading mesh colors, please add logic to set the mesh active color, as in this recent fix to the USD branch:

https://projects.blender.org/blender/blender/commit/5ea31db2ce88

Michael Kowalski created pull request blender/blender#105907 2023-03-20 00:56:17 +01:00
USD import fix: set active mesh color.
Michael Kowalski pushed to usd_import_set_active_color at makowalski/blender 2023-03-20 00:46:48 +01:00
04160c4d4d USD import fix: set active mesh color.
bb593e5416 BLI: Math: Fix function description
0c2299e6b1 DRW: View: Allow the possibility to disable the visibility test
65b2aed14b EEVEE-Next: Spherical Harmonics Library
21b6f6f1f6 Cleanup: Use spans for mesh data in texture margin code
Compare 10 commits »
Michael Kowalski created branch usd_import_set_active_color in makowalski/blender 2023-03-20 00:46:48 +01:00
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-17 22:50:11 +01:00
82ffff9a91 USD: support importing dome light textures.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-16 04:33:57 +01:00
5ea31db2ce USD import fix: set active mesh color.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-13 18:00:54 +01:00
c1cd7c6b4c USD import: fix missing packed textures for UMM.
Michael Kowalski pushed to universal-scene-description at blender/blender 2023-03-12 20:07:57 +01:00
4755927229 USD IO: fix camera property scaling round trip.