Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on issue blender/blender#106969 2023-04-15 15:30:02 +02:00
Curve bevel object doens't read the mirror modifier

Another reason to wait to replace this feature with a built-in node group that could use curves. The mirror modifier would also be replaced by a group that would definitely not create a mesh XD

Iliya Katushenock commented on issue blender/blender#106985 2023-04-15 15:24:23 +02:00
Crash when muting two nodes using chained boolean from primitive

Seems to be a duplicate from blender/blender#106982. But it's better to wait for a fix to be sure.

Iliya Katushenock commented on issue blender/blender#106982 2023-04-15 12:45:53 +02:00
Crash when muting node group

Hi @JacquesLucke, seems there is some bug in indexing graph output usage data? This is the modifier node group + nested node group.

Iliya Katushenock commented on issue blender/blender#106982 2023-04-15 11:50:02 +02:00
Crash when muting node group

Something very old, in debugging you can make an example file from just 2 nodes. I'll try to find the reason.

Iliya Katushenock commented on issue blender/blender#106979 2023-04-15 11:18:00 +02:00
Y and -Y in the Navigation Gizmo on 3D Viewport should be swapped

Should blender use -Y direction to render and stick to that in the gizmo? Are there other places in blender where Y is in front?

Iliya Katushenock commented on issue blender/blender#106979 2023-04-15 10:43:48 +02:00
Y and -Y in the Navigation Gizmo on 3D Viewport should be swapped

Why is that wrong?))) Give examples from other parts of the blender if this is inconsistent behavior. If it's just your desire, then yes, it's just a feature request

Iliya Katushenock commented on issue blender/blender#106979 2023-04-15 10:32:31 +02:00
Y and -Y in the Navigation Gizmo on 3D Viewport should be swapped

I'd close this as a feature request since you're just saying it shouldn't work that way. But you did not give any examples, without the need to explore by myself, I could't consider this to be…

Iliya Katushenock commented on issue blender/blender#106971 2023-04-15 10:26:34 +02:00
example hair_nodes-female_hair_styles.blend doesn't render eyebrows

Hi thanks for the reply, I can't reproduce this in 3.5.1 and 3.6. I can always see the eyebrows in the render. Maybe the problem is related to denoise? Or is it already fixed?

Iliya Katushenock commented on issue blender/blender#106965 2023-04-15 10:14:58 +02:00
viewport compositor - color change when disabling Hue correction node with no adjustments

I can confirm that real-time compositor gives a result that doesn't look right here. And also, the final composer is completely serviceable.

Iliya Katushenock commented on issue blender/blender#106969 2023-04-15 10:01:57 +02:00
Curve bevel object doens't read the mirror modifier

This hasn't changed since 3.1, it's not mentioned in the documentation. Maybe it was a way to get around the dependence on the evaluated version of the curve, to rely only on the control points.…

Iliya Katushenock commented on issue blender/blender#106949 2023-04-14 14:47:51 +02:00
Geometry Nodes deletes Bevel Weight

Hey, you can't use various old data because the geometry nodes turn it all into attributes that modifiers don't see. If this is your issue, then I'll close it as expected behavior.

Iliya Katushenock commented on issue blender/blender#106909 2023-04-14 14:43:30 +02:00
Import obj + new UVMap + go to object mode, blender closes

@lichtwerk I imported the example cube with the old and new importers. Saved this in release 3.6. Opened this in debug 3.6, repository state 1-2 hours ago. And I get a crash when I try to U-unwrap…

Iliya Katushenock commented on issue blender/blender#106909 2023-04-14 14:21:04 +02:00
Import obj + new UVMap + go to object mode, blender closes

@lichtwerk True, yes, there is no crash in the release. Seems like unsafe behavior since debugging crashes Now I building today's debugging. Also, to make sure, is it a legacy import or a new one?

Iliya Katushenock commented on issue blender/blender#106947 2023-04-14 14:10:25 +02:00
Object bounding box not working with GPU Subdivision Surface

This is caused by the use of the GPU. This is an old bug, was in 3.1. So no regression. Maybe there is a duplicate.

Iliya Katushenock pushed to blur_avoid_extra_copy at mod_moder/blender 2023-04-14 14:03:34 +02:00
3c03958ade add comment
4fdb234932 Merge branch 'main' into blur_avoid_extra_copy
10f20bf5d5 Refactor: Rename more grease pencil files to legacy
c9258e6e19 Cleanup: BKE: lib_query: Add a new type of callback flags for not-owned embedded ID pointers.
c63b2e5187 BLI timeit utils: Add accessor to time value for TIMEBLOCK macros.
Compare 29 commits »
Iliya Katushenock commented on issue blender/blender#106930 2023-04-14 13:58:25 +02:00
Crash and assert hit when converting empty hair to mesh

Can't test as I just crash off while deliting all the hair.

Iliya Katushenock commented on issue blender/blender#106938 2023-04-14 13:49:46 +02:00
Subdivision & Motion blur issues in 3.5

Hi, thanks for the report, but without the sample file, it's impossible to test. Can you give some steps to play this from an empty file, or a ready file?

Iliya Katushenock commented on issue blender/blender#106909 2023-04-14 13:44:53 +02:00
Import obj + new UVMap + go to object mode, blender closes

@lichtwerk i added my stack trace from 3.6 debug build (13.04)