sanek122005
  • Joined on 2023-02-08
sanek122005 opened issue blender/blender#107988 2023-05-16 21:53:06 +02:00
Missed SpreadSheet update, if Simulation Zone is using
sanek122005 opened issue blender/blender#107779 2023-05-09 13:35:02 +02:00
Make Node group damages Simulation Zone
sanek122005 opened issue blender/blender#107727 2023-05-08 11:04:28 +02:00
Broken Box selection in Asset Browser
sanek122005 opened issue blender/blender#107511 2023-05-01 20:31:03 +02:00
Crash when drawing in Weight Paint Mode
sanek122005 commented on issue blender/blender#68889 2023-04-30 18:03:50 +02:00
Improve UV packing to pack more tightly (not just considering bounding boxes)

it would be a good idea to add the ability to manually specify the UDIM in which to pack the islands, directly from the Redo panel 1 Variant: ![Screenshot_20230417_110117.png](/attachments/dd995f…

sanek122005 commented on issue blender/blender#106508 2023-04-03 21:13:14 +02:00
Cycles: support popup widget metadata for OSL shaders

yes, but we have the usual drop-down lists. While there are no enum sockets, why not temporarily replace them with just a GUI element without a socket?

![Screenshot_20230403_215252.png](/attachm…

sanek122005 opened issue blender/blender#106508 2023-04-03 21:02:20 +02:00
"popup" widget in OSL as ignored
sanek122005 commented on issue blender/blender#68889 2023-03-26 15:10:44 +02:00
Improve UV packing to pack more tightly (not just considering bounding boxes)

idea: use operator_menu_enum instead of just operator in Pack Islands. According to @Chris_Blackbourn

Screenshot_20230323_021712.png

sanek122005 commented on issue blender/blender#104611 2023-03-17 19:44:20 +01:00
Incorrect behavior of the texture brush, when Accumulate is enabled

I leave a comment here so that the report is not closed. I can't write it down right now, but as soon as I have the opportunity, I will definitely get in touch

sanek122005 commented on issue blender/blender#105744 2023-03-15 15:49:58 +01:00
Undo in Armature Edit Mode does not undo Custom Properties

Would you mind if I edit the description to just contain the following steps?

I absolutely don't mind

sanek122005 commented on issue blender/blender#105687 2023-03-14 20:48:27 +01:00
Linked texts don`t saved

Wait. you understand that due to the fact that linked texts are no longer saved, there will be difficulties in production. for example, I have a script together with the character that defines the…

sanek122005 commented on issue blender/blender#105744 2023-03-14 20:39:30 +01:00
Undo in Armature Edit Mode does not undo Custom Properties

good. I simplified the scene. the culprit of the bug is the script. if you create the necessary structure from emptys, and run a script on them in a new file, the error will also be reproducible t…

sanek122005 commented on issue blender/blender#105744 2023-03-14 20:00:32 +01:00
Undo in Armature Edit Mode does not undo Custom Properties

that's how it should be. now this error does not matter, when you switch to the armature, the label will appear

sanek122005 opened issue blender/blender#105744 2023-03-13 20:37:40 +01:00
changes to CollectionProperty are not undone
sanek122005 opened issue blender/blender#105687 2023-03-12 13:55:26 +01:00
Linked texts don`t saved
sanek122005 commented on issue blender/blender#105665 2023-03-11 18:27:49 +01:00
GPU Subdivision: Wrong objects statistics information

I confirm the problem with statistic Ubuntu 20.04, Geforce MX230, Blender 3.6 Beta Statistics randomly are going crazy. I also want to note one interesting thing: the figures relative to their…

sanek122005 commented on issue blender/blender#104611 2023-03-05 11:51:28 +01:00
Incorrect behavior of the texture brush, when Accumulate is enabled

I am only able to reproduce the issue if I am changing the preference for 'Input -> Tablet -> Softness' to be too low. So this is likely a tablet specific issue, or the preferences are not…

sanek122005 opened issue blender/blender#105455 2023-03-05 11:37:02 +01:00
Hellish anarchy on the screen when undo in nearby workspace
sanek122005 commented on issue blender/blender#102012 2023-03-01 15:48:57 +01:00
Very slow interaction with Armature, if GPU Subdiv is enabled

Shouldn't this report be closed, as well as #102127, #101727? I can't reproduce any of them in beta 3.5, at least on my PC

sanek122005 commented on issue blender/blender#100620 2023-02-23 10:24:35 +01:00
Random crashes with NVidia + GPU Subdivision (sometimes when activating X-Ray or Wireframe overlay)

I also don't notice any crashes yet, even though I switch wireframe quite actively when weight painting. But it seems to me that our observations are still few, much longer testing is needed