Sure, if it's more clear to you I can move the code to update_memory_partial
@persun ok, thanks for testing!
@persun Do you have a practical use case in mind where the behavior you describe is useful? Otherwise I'd suggest to close this report...
I can't reproduce this with Fullframe or GPU compositor. I think we can lower the priority because it will get fixed in the next release where we plan to make the fullframe compositor the default…
@blender-bot build
I can't reproduce this in Fullframe and GPU compositors. So I don't think we should spend time on this since the plan is to have the fullframe compositor ready for the next release.
My understanding is no, because constant folding changes inputs only. The output buffer still has the same size as render size, so update_memory_buffer_partial
gets called multiple times for a…