Gerstmann Bradley Bradley_G
  • Joined on 2021-10-22
Gerstmann Bradley commented on issue blender/blender#122454 2024-08-30 10:10:22 +02:00
EEVEE-Next: Volume does not immediately work after opening Blender

Actually I don't care anymore, I've mostly given up on EEVEE and keep working with Cycles.

If you are willing to, please still report it. It's not just about you but also helping the community…

Gerstmann Bradley commented on issue blender/blender#126958 2024-08-30 07:19:49 +02:00
Blender 4.2 Nla Crash when undo.

Isn't this a duplicate of blender/blender#126957

Gerstmann Bradley commented on issue blender/blender#126959 2024-08-30 07:16:22 +02:00
Give BLOOM back now!

Various discussions are in blender/blender#126277

Gerstmann Bradley commented on issue blender/blender#122454 2024-08-29 13:29:32 +02:00
EEVEE-Next: Volume does not immediately work after opening Blender

As soon as I add any mesh object to the scene, for example a plane, then the background becomes visible. If I hide the plane in the viewport, the background is black again. Same with rendering,…

Gerstmann Bradley opened issue blender/blender#126718 2024-08-24 03:36:59 +02:00
Inconsistent Behavior of Attribute Propagation upon Pick Instance
Gerstmann Bradley commented on issue blender/blender#92958 2024-08-13 14:16:55 +02:00
realize instances node will cause problems with motion blur

Don't have time to elaborate and provide the test file yet, but IIRC there are following behaviors about motion blur now:

  1. Delete Geometry + ID attribute method will work.
  2. Instance/Realized…
Gerstmann Bradley commented on issue blender/blender#124147 2024-08-07 15:15:34 +02:00
Eevee Volume in Orthographic View is invisible/Dark

Seems fixed along with #122454 @Bradley_G can you check on your end?

Unfortunately, doesn't seem to be fixed in latest main.

Blender Version Broken: version: 4.3.0 Alpha, branch:…

Gerstmann Bradley commented on issue blender/blender#125077 2024-07-19 15:18:59 +02:00
Eevee NEXT error

Do you have a simplified file that others can check for the issue you have? for example removing the objects as many as possible while keeping the issue reproducible?

Gerstmann Bradley closed issue blender/blender#124732 2024-07-16 03:01:05 +02:00
After Finding the Missing File, material is still pink in Eevee only
Gerstmann Bradley commented on issue blender/blender#124732 2024-07-16 03:01:01 +02:00
After Finding the Missing File, material is still pink in Eevee only

I find blender/blender#115984 probably a duplicate. will close.

Gerstmann Bradley commented on issue blender/blender#124732 2024-07-15 18:47:57 +02:00
After Finding the Missing File, material is still pink in Eevee only

hmm, I've found some GPUTexture not loaded. image

Gerstmann Bradley commented on issue blender/blender#124732 2024-07-15 18:43:09 +02:00
After Finding the Missing File, material is still pink in Eevee only

Is there anything printed to the console?

Nothing relevant to these particular image textures and shaders using these textures.

Gerstmann Bradley opened issue blender/blender#124732 2024-07-15 17:00:56 +02:00
After Finding the Missing File, material is still pink in Eevee only
Gerstmann Bradley commented on issue blender/blender#124431 2024-07-10 03:14:02 +02:00
Geometry Nodes: Crashing when I input the value node into the length on the resample curve node.

seems working fine on Windows. Is it possible to add a hard clamp to a small enough value such as 0.00001?

Gerstmann Bradley commented on issue blender/blender#124413 2024-07-10 02:20:44 +02:00
EEVEE_Next Unavalible

Is there anything on my end I can do to optimize my setup for 4.2+ ?

It depends on what optimization you are really looking for. perhaps you may increase the count of subprocess (note it…

Gerstmann Bradley commented on issue blender/blender#124413 2024-07-10 01:57:05 +02:00
EEVEE_Next Unavalible

However, these releases aren't optimized for the hardware I have available. I have a i9 12th gen CPU and whenever I attempt to enter rendered mode the whole window freezes for ~30 seconds. This…

Gerstmann Bradley commented on issue blender/blender#124413 2024-07-09 15:22:32 +02:00
EEVEE_Next Unavalible

Perhaps you are opening 4.1 alpha blend.file that contained Eevee Next. However eevee-next was experimental and it was removed in the official release. Now eevee-next is only available from 4.2+…

Gerstmann Bradley commented on issue blender/blender#124391 2024-07-09 10:33:25 +02:00
Blender Crash with Complex Geometry Nodes Group

I'm unable to share it publicly since it's a commercial product available online. However, I'd be happy to provide it via email. Please let me know if you'd like me to send it to you privately. …

Gerstmann Bradley commented on issue blender/blender#124391 2024-07-09 10:22:39 +02:00
Blender Crash with Complex Geometry Nodes Group

My opinion doesn't change. whether it's a real world case or fake sample case, I think it should be simplified.