Actually I don't care anymore, I've mostly given up on EEVEE and keep working with Cycles.
If you are willing to, please still report it. It's not just about you but also helping the community…
As soon as I add any mesh object to the scene, for example a plane, then the background becomes visible. If I hide the plane in the viewport, the background is black again. Same with rendering,…
Don't have time to elaborate and provide the test file yet, but IIRC there are following behaviors about motion blur now:
- Delete Geometry + ID attribute method will work.
- Instance/Realized…
Seems fixed along with #122454 @Bradley_G can you check on your end?
Unfortunately, doesn't seem to be fixed in latest main.
Blender Version Broken: version: 4.3.0 Alpha, branch:…
Duplicate of blender/blender#119923
Do you have a simplified file that others can check for the issue you have? for example removing the objects as many as possible while keeping the issue reproducible?
I find blender/blender#115984 probably a duplicate. will close.
Is there anything printed to the console?
Nothing relevant to these particular image textures and shaders using these textures.
seems working fine on Windows. Is it possible to add a hard clamp to a small enough value such as 0.00001?
Is there anything on my end I can do to optimize my setup for 4.2+ ?
It depends on what optimization you are really looking for. perhaps you may increase the count of subprocess (note it…
However, these releases aren't optimized for the hardware I have available. I have a i9 12th gen CPU and whenever I attempt to enter rendered mode the whole window freezes for ~30 seconds. This…
Perhaps you are opening 4.1 alpha blend.file that contained Eevee Next. However eevee-next was experimental and it was removed in the official release. Now eevee-next is only available from 4.2+…
I'm unable to share it publicly since it's a commercial product available online. However, I'd be happy to provide it via email. Please let me know if you'd like me to send it to you privately. …
My opinion doesn't change. whether it's a real world case or fake sample case, I think it should be simplified.