Cedric Steiert Bujus_Krachus
  • Germany
  • Game Engineering Student, modeller, coder and gamer :D

  • Joined on 2021-01-09
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-12 20:59:00 +01:00
ad0b30d813 Fix #40: use light instead of lamp
Cedric Steiert closed issue extensions/io_scene_x3d#40 2024-11-12 20:59:00 +01:00
lamp versus light in writeSpotLight() in the exporter
Cedric Steiert commented on issue extensions/io_scene_x3d#40 2024-11-12 20:54:59 +01:00
lamp versus light in writeSpotLight() in the exporter

Seems like its one of many old api artifacts in there, thanks for finding

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-09 16:27:06 +01:00
Export ImageTexture node for an image identified in material node tree

Thanks for the test file, that seems to be working just fine. However i caught an edge case which should be handled as well: when the image node inside blender is not yet saved to disk, we get…

Cedric Steiert opened issue blender/blender#130054 2024-11-08 23:40:11 +01:00
HDRI Preview rendering black if no visible mesh is in the scene and reload scripts gets executed
Cedric Steiert commented on issue extensions/io_scene_x3d#34 2024-11-08 15:58:32 +01:00
[TODO] X3D Export: Add support for basic material node setups

@vmarchetti Alright, great to hear, i'll be happy to merge once finished. So current features being worked on: Export support of the nearest image texure node and copy file to output directory.…

Cedric Steiert opened issue extensions/io_scene_x3d#38 2024-11-08 11:00:42 +01:00
X3D Export: Batch export collections checkbox
Cedric Steiert opened issue extensions/io_scene_x3d#37 2024-11-08 10:56:10 +01:00
X3D Export: convert grease pencil objects to curve
Cedric Steiert opened issue extensions/io_scene_x3d#36 2024-11-08 10:32:47 +01:00
X3D Export: Add support for basic animations (loc, rot, scale)
Cedric Steiert commented on issue extensions/io_scene_x3d#34 2024-11-07 23:45:34 +01:00
[TODO] X3D Export: Add support for basic material node setups

@vmarchetti I believe you already started work on supporting image texture nodes of the exporter on your fork? What feature scope do you plan to cover?

Cedric Steiert commented on issue extensions/io_scene_x3d#35 2024-11-07 23:44:15 +01:00
X3D Export: export objects as their correct type

@vmarchetti @yottzumm what do you guys think about this? Should we aim to try to distinguish between object types in the exporter? At least for a few selected cases like text and curves for afore…

Cedric Steiert opened issue extensions/io_scene_x3d#35 2024-11-07 23:40:09 +01:00
X3D Export: export objects as their correct type
Cedric Steiert commented on issue extensions/io_scene_x3d#8 2024-11-07 22:54:41 +01:00
[TODO] Open bugs and tasks from blender/blender-addons

H3D Extensions (GLSL Shadercode)

The old way of converting complex node setups to glsl ain't working no more, so...

I propose to create two new options:

  • Use blender shader code: If…
Cedric Steiert opened issue extensions/io_scene_x3d#34 2024-11-07 22:33:38 +01:00
[TODO] X3D Export: Add support for basic material node setups
Cedric Steiert commented on issue extensions/io_scene_x3d#8 2024-11-07 19:05:47 +01:00
[TODO] Open bugs and tasks from blender/blender-addons

661.wrl: Keyerror _3 for specific DEF/USE

attached file is from original report.

Python: Traceback (most recent call last): KeyError: '_3'

error…

Cedric Steiert pushed tag v2.4.0 to extensions/io_scene_x3d 2024-11-06 21:29:43 +01:00
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-06 21:29:34 +01:00
dd2fcdccd6 bump version to 2.4.0
Cedric Steiert commented on issue extensions/io_scene_x3d#13 2024-11-06 21:29:12 +01:00
image and file dump task
Cedric Steiert closed issue extensions/io_scene_x3d#31 2024-11-06 20:13:26 +01:00
X3D/WRL Import: TextStyle - Font family, style not getting parsed
Cedric Steiert commented on issue extensions/io_scene_x3d#31 2024-11-06 20:13:25 +01:00
X3D/WRL Import: TextStyle - Font family, style not getting parsed

Attached file now imports with all properties set and font family inclusive variants set: grafik