I find it a shame and annoying that the DDS format is not supported because it is widely used in the field of video games and sometimes in cinema.
and after .I think add the HLSL language in the text editor but I think that talking about the subject in a dedicated Pr is better to define the objectives and needs.
@Jeroen-Bakker hello I am working on a new editor for GLSL and HLSL for blender. I propose that this task faces the subject of another Pr with a discussion in this other Pr.
Hello, if I may, I think for convenience it would be nice to add a search system by collection name and not by animation name. This would make the task of animators easier when there are many…
Hello, could you tell me exactly what you expect from the changes to the web interface. Thanks in advance
Hello just a quick question what is the point of changing version for openGL. (I am not questioning the change it is just for my personal culture and to better understand the change) Thanks in…
Hello, I would like to know if there is a communication channel for flameco or not. I would like to help the development of flamenco. Thank you in advance for your answer.
@mod_moder The changes you asked me for seem to pose a problem for the merge. I suggest simply correcting the Authors by replacing it with the Foundation and seeing.
I saw that in the D14202 there was a file versioning_300.cc which was modified I looked and the modifications are present not certain value in particular are not quite the same
indeed the modifications made and which you asked me to correct are not modifications which I carried out myself. However, I can correct them
@mod_moder should all the red parts on the NOD_static_types.h file be put back or not?