Gangneron
  • Joined on 2023-06-05
Gangneron commented on pull request blender/blender#116729 2024-01-03 10:21:13 +01:00
Refactoring: Geometry Nodes: Rewrite Ico Sphere mesh primitive

Hello if I may, you use #include while the new c++ standard uses import std; So I think you should use import std;

Gangneron commented on pull request blender/blender#116492 2023-12-23 21:46:07 +01:00
UI: Reorganize 'View' menus in animation and video editors to make them more consistent

I have a question, can the sequencer menu be improved by separating all function of render. For exemple put Sequence render image, sequence render animation and Toggle Sequencer/ Preview in the…

Gangneron commented on pull request blender/blender#115987 2023-12-09 21:22:28 +01:00
Creator: update image formats shown in the CLI help

I find it a shame and annoying that the DDS format is not supported because it is widely used in the field of video games and sometimes in cinema.

Gangneron commented on pull request blender/blender#114939 2023-11-15 22:24:36 +01:00
Text Editor: Add GLSL syntax highlighting
Gangneron created pull request blender/blender#114939 2023-11-15 22:24:05 +01:00
add_GLSL_in_text_editor
Gangneron commented on pull request blender/blender#113938 2023-11-15 15:48:25 +01:00
WIP: OpenGL: Use ShaderC to Compile GLSL

and after .I think add the HLSL language in the text editor but I think that talking about the subject in a dedicated Pr is better to define the objectives and needs.

Gangneron commented on pull request blender/blender#113938 2023-11-15 15:43:38 +01:00
WIP: OpenGL: Use ShaderC to Compile GLSL

I work for add the glsl language at text editor

Gangneron commented on pull request blender/blender#113938 2023-11-15 08:05:17 +01:00
WIP: OpenGL: Use ShaderC to Compile GLSL

@Jeroen-Bakker hello I am working on a new editor for GLSL and HLSL for blender. I propose that this task faces the subject of another Pr with a discussion in this other Pr.

Gangneron commented on issue blender/blender#113331 2023-10-08 14:49:39 +02:00
Anim: UI design for layered animation

Hello, if I may, I think for convenience it would be nice to add a search system by collection name and not by animation name. This would make the task of animators easier when there are many…

Gangneron closed pull request blender/blender#109786 2023-10-01 12:17:04 +02:00
WIP : animation name search change by name of collection for search
Gangneron commented on issue studio/flamenco#99436 2023-09-23 11:57:27 +02:00
Web interface: prevent screen saver from activating

Hello, could you tell me exactly what you expect from the changes to the web interface. Thanks in advance

Gangneron commented on pull request blender/blender#112575 2023-09-19 18:34:29 +02:00
Windows: Update Min OpenGL Version

Hello just a quick question what is the point of changing version for openGL. (I am not questioning the change it is just for my personal culture and to better understand the change) Thanks in…

Gangneron commented on issue studio/flamenco#102429 2023-09-17 20:33:58 +02:00
Flamenco: Add job_type.description field to document job type.

Hello, I would like to know if there is a communication channel for flameco or not. I would like to help the development of flamenco. Thank you in advance for your answer.

Gangneron commented on pull request blender/blender#112471 2023-09-17 12:17:34 +02:00
UI: Rename RGB to Color

@mod_moder The changes you asked me for seem to pose a problem for the merge. I suggest simply correcting the Authors by replacing it with the Foundation and seeing.

Gangneron commented on pull request blender/blender#112471 2023-09-17 12:06:04 +02:00
UI: Rename RGB to Color
Gangneron commented on pull request blender/blender#112471 2023-09-17 12:03:49 +02:00
UI: Rename RGB to Color

I saw that in the D14202 there was a file versioning_300.cc which was modified I looked and the modifications are present not certain value in particular are not quite the same

Gangneron commented on pull request blender/blender#112471 2023-09-17 12:00:17 +02:00
UI: Rename RGB to Color

indeed the modifications made and which you asked me to correct are not modifications which I carried out myself. However, I can correct them

Gangneron commented on pull request blender/blender#112471 2023-09-17 11:55:31 +02:00
UI: Rename RGB to Color

@mod_moder should all the red parts on the NOD_static_types.h file be put back or not?

Gangneron commented on pull request blender/blender#112471 2023-09-17 11:31:00 +02:00
UI: Rename RGB to Color
Gangneron commented on pull request blender/blender#112471 2023-09-17 11:28:45 +02:00
UI: Rename RGB to Color