- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
Some more work on the thumbnail design. This ready for some more involvement and feedback at this point. They need more polish and final icons at this point.
- Repositioned icons to be either…
@JulienKaspar I'm not sure on the naming. 'Selected Direct'
This idea is coming from indirect vs direct linking. If you link a collection/asset from another file it will be directly linked.…
@Gilberto.R @1D_Inc The edge oapcity could be an overlay slider or part of the theme preferences. Either way this should be discussed again later. Not really important for this PR anymore then.
This is not a community task or a "Good First Issue". This is a complex multi-month project with no dev to work on it atm. The wiki is publicly available. Nothing is being hidden.
IMO the patch is almost there! Just a couple of notes:
1. When building and using this PR, existing themes break. Edges have no selection color. This should be fixed.
**2. The yellow…
The point of the workboard is not to get attention. It's to keep track of active development tasks for developers working on it.
For now this design will be moved and worked on in the module wiki. Once developers are available to work on this it…
Yes I think this is for the best for consistency, even if it would be rarely used. Unless the animation module prefers to only allow this operation with a selection.
Yes. No operations should be allowed on hidden objects (and objects in hidden collections)
Just to add a scenario where this is a frequent and annoying issue: The problem is more serious when working on multiple variations of a sculpt. This is typically done by duplicating the…