Julien Kaspar JulienKaspar
Julien Kaspar commented on pull request blender/blender#106126 2023-05-14 12:04:37 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

@Harley Who from the UI module should be included in the review process? Are there other modules that would have a stake in this?

Julien Kaspar approved blender/blender#107765 2023-05-12 17:33:58 +02:00
UI: Allow Configuration of Some Operator Confirmations

Behaves all like expected to me 👍

Julien Kaspar commented on pull request blender/blender#106126 2023-05-12 16:49:52 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

Ok I got it to work on my end! The behaviour is working great imo and doesn't need any further changes. @Harley do you have any more notes on the implementation? Otherwise I'd say the WIP tag…

Julien Kaspar approved blender/blender-addons#104580 2023-05-12 15:25:59 +02:00
VDM brush baker

All issues are resolved afaics 👍

Julien Kaspar commented on issue blender/blender#99113 2023-05-12 12:44:17 +02:00
Add Selection functionality to weight painting mode

Just to be clear, the loop/ring select operators would not be new tools. They would be part of the keymap for the selection tools. So instead of adding the shortcuts to weight paint mode, they…

Julien Kaspar commented on issue blender/blender#99113 2023-05-12 11:28:07 +02:00
Add Selection functionality to weight painting mode

The default answer to this question should be: Switch to a selection tool. Then LMB is less in conflict beween action and selection operators.

  • RCS will not suffer from this issue. -…
Julien Kaspar commented on issue blender/blender#99113 2023-05-12 11:13:37 +02:00
Add Selection functionality to weight painting mode

If the proposed keymap changes go into Blender 4.0 like currently outlined, the Alt LMB keybindings are already taken by other select operators.

https://devtalk.blender.org/t/draw-paint-sculpt

Julien Kaspar commented on issue blender/blender#107016 2023-05-10 11:10:59 +02:00
User defined default color for images

@Sergey Pointed out that this could be implemented by the Render & Cycles, Eevee & Viewport or even Core modules. This is not really a Sculpt, Paint & Texture task. I'll tag them here for this…

Julien Kaspar commented on pull request blender/blender-addons#104580 2023-05-10 11:09:14 +02:00
VDM brush baker

@mont29 If ready before Bcon4, we'd like to still merge this for Blender 3.6. Would you have anything to point out for this PR?

Julien Kaspar commented on pull request blender/blender#104613 2023-05-10 10:47:42 +02:00
WIP: Sculpt: dynamic topology refactor

Turns out the broken smooth brush behavior that I was mentioning is only present if "Weight By Area" is enabled. So the setting is broken and impossible to test right now.

![image](/attachments…

Julien Kaspar commented on issue blender/blender#107785 2023-05-09 17:18:55 +02:00
Shortcut to toggle the asset shelf region

Sorry I meant Shift Spacebar, which is currently used for the Tools popup.

Julien Kaspar commented on issue blender/blender#107785 2023-05-09 16:43:02 +02:00
Shortcut to toggle the asset shelf region

As mentioned, an alternative could be to use the shortcut Ctrl Spacebar to toggle the asset shelf. That would be less disruptive for the initial implementation of the asset shelf.

A pie menu…

Julien Kaspar commented on issue blender/blender#107768 2023-05-09 16:37:12 +02:00
Unable to select vertex paint face mask faces while retopology overlay is active

The overlay should only be for Edit Mode yes.

Julien Kaspar commented on pull request blender/blender-addons#104580 2023-05-09 13:08:52 +02:00
VDM brush baker

Great! Only things I still notice are that when using the "Render and Create VDM Brush" button, it will reset the transforms of the plane and end up in sculpt mode. Perhaps that can be prevented,…

Julien Kaspar commented on pull request blender/blender#106126 2023-05-09 12:55:35 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

@Henry-Chang Sorry for getting back to you so late. I tried testing the PR but it doesn't grey out any options anymore. Perhaps there's somethign wrong and it needs an update?

Julien Kaspar commented on pull request blender/blender#104613 2023-05-08 14:27:45 +02:00
WIP: Sculpt: dynamic topology refactor

@JosephEagar If it helps I at least tested some the easy to find issues:

Crashes

  • Paint brush with "No Dyntopo" disabled
  • Multires Smear
  • Cloth with "No Dyntopo" disabled
  • Trim…
Julien Kaspar commented on pull request blender/blender#107652 2023-05-08 12:22:27 +02:00
Disable dyntopo toggle if multires modifier in stack

I'll test this soon. It sounds like the right solution to the problem, since multires and dyntopo should never be used simultaniously.

Julien Kaspar commented on pull request blender/blender#107471 2023-05-08 12:21:27 +02:00
Add Preserve Face Sets Shape option to smooth brush

@JosephEagar This seems to be close to your proposed "Hard Surface Mode", only that the edges are not as firmly locked. What do you think?

In general I would like to have this functionality in…

Julien Kaspar commented on pull request blender/blender#104613 2023-05-08 12:03:11 +02:00
WIP: Sculpt: dynamic topology refactor

I've tried testing the latest branch and patch again but there are still significant issues with undo crashes.

Some other thigns to note with an example video:

  • Any brush using dyntopo needs…
Julien Kaspar suggested changes for blender/blender-addons#104580 2023-05-08 11:32:44 +02:00
VDM brush baker

Actually there were some changes that @pablovazquez did for the demo file.