slwk1d Slowwkidd
  • Joined on 2020-09-22
slwk1d commented on pull request blender/blender#122177 2024-05-29 19:31:03 +02:00
Fix #121480: Cryptomatte shows some objects as black

I understand. Actually, more than the possibility of picking in the viewport (which would have been amazing!), it's still more for me a visualization thing, that if you woudn't know this it would…

slwk1d commented on pull request blender/blender#122177 2024-05-29 16:30:33 +02:00
Fix #121480: Cryptomatte shows some objects as black

@OmarEmaraDev Indeed you are right, my asking is more related to the idea that at least for now, the information that Agx color transform messes up the Cryptomatte visualization is not shown/explai…

slwk1d commented on pull request blender/blender#122177 2024-05-29 15:45:58 +02:00
Fix #121480: Cryptomatte shows some objects as black

Hey @Sergey thank you for this fix! In my ignorance, can I ask why this was made that it works only when we use a viever node? If we connect the cryptomatte pick to the composite, the issue…

slwk1d opened issue blender/blender#122438 2024-05-29 14:53:06 +02:00
If orbit around selection is enabled, selecting an object that is out of view and then moving makes the view jump
slwk1d opened issue blender/blender#122359 2024-05-28 11:16:24 +02:00
Huge difference in reflections with EEVEE Next light probes
slwk1d commented on pull request blender/blender#121923 2024-05-17 20:19:53 +02:00
UI: Toggle Camera Guides in Viewport Overlays

Comments on passepartout would be appreciated.

Mmm, I see why it might be handy to be able to disable it as well, but at least for me the big benefit it's having the possibility to toggle…

slwk1d commented on pull request blender/blender#121923 2024-05-17 20:03:34 +02:00
UI: Toggle Camera Guides in Viewport Overlays

Wanted this for so long and always forgot to make a request, thank you for getting ahead of me!

slwk1d commented on issue blender/blender#121660 2024-05-13 14:05:34 +02:00
Auto-keyframe Icon Overlapping when Navigation Controls are turned off

@PratikPB2123 Found it. It happens when Navigation Controls are turned off in Preferences > Interface.

slwk1d opened issue blender/blender#121660 2024-05-10 17:42:22 +02:00
Auto-keyframe Icon Overlapping issue still present
slwk1d commented on pull request blender/blender#121564 2024-05-08 14:20:07 +02:00
Nodes: reorganize node group properties UI

Hello, I wanted to share an idea for the editing of the group sockets and panels. As of now, for editing the node group interface (sockets positions, panels, names etc.), you have to go inside…

slwk1d commented on issue blender/blender#121186 2024-05-07 12:31:15 +02:00
Bake node messes up Cryptomatte information

@mod_moder I would totally understand if the bake node was actually used, but as you can see in the video, simply putting a bake node in the tree without even baking causes this. Is this also…

slwk1d commented on issue blender/blender#121186 2024-05-07 12:17:01 +02:00
Bake node messes up Cryptomatte information

Thanks a lot @PratikPB2123. I made a video to show the process easily.

slwk1d opened issue blender/blender#121480 2024-05-06 14:53:41 +02:00
Cryptomatte shows some objects as black
slwk1d commented on issue blender/blender#121186 2024-05-06 14:35:05 +02:00
Bake node messes up Cryptomatte information

Hi @PratikPB2123. here it is, I did it using 4.2 and happens the same thing. Make a render and see how with cryptomatte all the separate distributed obejcts can be selected, then add the bake node…

slwk1d opened issue blender/blender#121186 2024-04-28 12:28:54 +02:00
Bake node messes up Cryptomatte information
slwk1d commented on pull request blender/blender#120695 2024-04-17 10:36:33 +02:00
Modifiers: Affect all selected objects when holding alt

Love to see this getting implemented!

I have some questions regarding the implementation: I assume this works when you have the same kind of modifier on multiple objects, so if for example you…

slwk1d commented on issue blender/blender#120230 2024-04-04 11:13:29 +02:00
Smooth by Angle Usability Improvements

Add "Modifier" option to "Shade Smooth by Angle" operator

Yes, I would actually bring this even further by removing the setting sharp angle option in object mode and keeping it only in edit…

slwk1d commented on issue blender/blender#118734 2024-03-31 20:30:39 +02:00
4.2 Icon Changes

@Harley What about getting rid of the star icon, and instead use Alt+click on the eye icon for soloing? Like other 2D apps work, Alt+click on the eye icon soloes, shift+alt+click on other items…

slwk1d commented on issue blender/blender#118734 2024-03-31 15:06:09 +02:00
4.2 Icon Changes

Is it just me, or in bone collections the dot icon for showing to which collection belongs the bone converys more the idea that that is the icon for soloing, rather than the star? Probably…

slwk1d commented on issue blender/blender#97907 2024-03-05 14:30:10 +01:00
Compositor: Continously add/remove for cryptomatte.

Hello, can we hope for gathering interest again in this QoL improvement?