Block a user
Vasyl Pidhirskyi
pushed to matx-shader_nodes-polishing at Vasyl-Pidhirskyi/blender
2023-09-26 08:28:18 +02:00
48401e064c
Merge branch 'matx-export-material' into matx-shader_nodes-polishing
fbc05db737
Reverted missing cast_types.
2df0bc3670
MaterialX: code improvements
c2b5dfc2fe
Update for renamed Principled BSDF sockets
dec3f660e5
Merge branch 'main' into HEAD
MaterialX: code improvements shader modes.
This needs more explanation other than "code improvements".
Sure, updated the description.
MaterialX: code improvements shader modes.
Vasyl Pidhirskyi
created branch matx-shader_nodes-polishing in Vasyl-Pidhirskyi/blender
2023-09-25 18:07:53 +02:00
Vasyl Pidhirskyi
pushed to matx-shader_nodes-polishing at Vasyl-Pidhirskyi/blender
2023-09-25 18:07:53 +02:00
541c4de724
Code improvements.
d10771b96c
Code adjustments after merge
d2cda6eb35
Merge branch 'main' into matx-export-material
b38a61fa07
Cleanup: rename DNA_genfile.h functions
3cd8b531a0
Fix intern/dualcon error in
2721b937fb
Vasyl Pidhirskyi
pushed to matx-linux-build-fix at Vasyl-Pidhirskyi/blender
2023-09-23 21:56:30 +02:00
cd737eb674
Added argument use_group_default to specify whether GroupInputNodeParser should get link or value.
f98d8a582c
Better naming of inputs and outputs in nodegraph for group node.
0c0ba7ee3e
make format
d515e7984c
Fixing linux build: set math functions names to convenience.
ea62766440
Fixes in group nodes
Vasyl Pidhirskyi
created branch matx-linux-build-fix in Vasyl-Pidhirskyi/blender
2023-09-23 21:56:30 +02:00
cd93c06886
Merge branch 'matx-export-material' into fix_group_nodes
483728b704
Code improvements + Mix node
ae8ad0f2f4
Merge branch 'matx-export-material' into fix_group_nodes
d1492f8592
MaterialX: make caching image in MaterialX independent from
bf_usd
project
MaterialX: Fix group nodes.
Vasyl Pidhirskyi
created branch fix_group_nodes in Vasyl-Pidhirskyi/blender
2023-09-22 17:59:40 +02:00
180e021b6c
Specified to_type.
74afa9c393
MaterialX: add support for Vector nodes
6bd07ef717
MaterialX: Implement Wave Texture node.
2973df8ea7
MaterialX: split standard_surface into basic nodes
886b414a7c
MaterialX: Implement Gradient Texture node.