Commit Graph

3041 Commits

Author SHA1 Message Date
6e016a451e Revert "Fix T63921: Unable to use confirm on release for keyboard shortcuts"
This reverts commit 30bf48c9ca.
2019-06-26 17:55:47 +02:00
30bf48c9ca Fix T63921: Unable to use confirm on release for keyboard shortcuts
The issue was that we were still working around a Xorg bug that has been solved since a very long time:
https://bugs.freedesktop.org/show_bug.cgi?id=22515
The second issue was that the global "confirm on release for mouse clicks" was used for keyboard shortcuts as well.

Reviewed By: Campbell

Differential Revision: http://developer.blender.org/D5128
2019-06-25 12:32:00 +02:00
7070e4c15e Revert "Particle system: Move runtime data to runtime field"
This reverts commit 36faf739a7.

Somewhat annoying but this change had some unforeseen consequences,
which lead to an actual bug.

Since this change was not sufficient to get original report fixed
is easier to simply revert for now.

Fixes T65842: Hair disappears when clicking on particle system name
2019-06-21 12:09:45 +02:00
5767dcbe60 Fix T65809: Blender crash while using the Normal's "merge" option in edit mode.
Merge code will generate temp normal editing data for affected loops,
but since it will later (by setting some edges/faces to smooth) alter
and extend affected clnor spaces, it will also need temp normal editing
data for some other loops around those vertices...

Using those clnor editing data in that code is a bit of an abuse, but on
the other hand that struct stores exactly what we need.

So simply added an option to generate that editing data for all clnors
of affected vertices.
2019-06-16 18:04:57 +02:00
33571be2af Fix T65632: Connected Proportional Editing is affected by Curve Object's Local Scale
Make curve vertex distance take into account the object scale.
2019-06-14 17:26:33 +02:00
36faf739a7 Particle system: Move runtime data to runtime field
Allows it to be preserved during copy-on-write update when on-geometry
related update is needed.

This is a required part for T63537, where we need to preserve the entire
evaluation data when object is tagged for only RECALC_COPY_ON_WRITE.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5023
2019-06-13 11:34:01 +02:00
21b5af766d Transform Snap: When snapping to curve's vertices, consider only the original elements.
When they are occluded or when the snap is done for the generated meshes vertices, it was inconvenient.
An ideal solution needs to be discussed, but for now, for vertices, keep the behavior similar to the pre 2.8 versions.
2019-06-12 09:49:52 -03:00
23df1a774b Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.
Cheap tip: anything that is not "Camel Case" and/or that is more than
a few words long should use `TIP_` translation, not `IFACE_` one.

Also added several missing strings (including the one reported in D5056
by Jean First (@robbott), thanks).
2019-06-11 22:25:01 +02:00
3084b4350b Fix T65470: Scale set to zero after extrude 2019-06-11 13:27:10 +10:00
f765e0cd21 Remove Deform Delay armature option
This option can not be supported by a new granular dependency graph,
and, especially, copy-on-write.

It was always doing full update ever since initial commit of new dependency
graph which we are using here in the studio for the past years and lack of
this option was never brought up.

Fixes T65557: Delay refresh option in armatures is broken
2019-06-07 10:47:22 +02:00
bfb05ee154 Fix T64669: Redo transform fails with constrained axis 2019-06-07 14:11:54 +10:00
16b380d5e3 Fix T63744: Overlapping axis gizmo for 3D view translate & scale 2019-06-07 12:51:06 +10:00
6dd9e08051 Keymap: gizmos now use a map that optionally activates on press
The legacy keymap now activates on press.
2019-06-07 12:10:56 +10:00
93ec2c94e5 Fix T64533: Using "X-Axis Mirror" while posing with auto keyframe on does not keyframe the mirrored bone
Use an additional pose bone flag so we can keep track of mirrored bones that should be autokeyframed.

Reviewed By: Brecht

Differential Revision: https://developer.blender.org/D5033
2019-06-06 15:54:49 +02:00
328f7e1365 Fix T63384: Vertices are moving in different directions 2019-06-05 15:17:53 +02:00
bbaa1bffe9 Sound: Port to a copy-on-write concept
This change makes it so sound handles are created for evaluated scene,
sequencer and speakers. This allows to have properly evaluated animation
on them.

For the viewport playback sound uses regular dependency graph.

For the final render sound uses dependency graph created for render pipeline,
which now also contains sequencer and sound datablocks.

All the direct sound update calls are replaced with corresponding dependency
graph recalc tag.
2019-06-05 14:23:54 +02:00
c13e10a740 Cleanup: clang-format, remove tabs 2019-06-04 10:52:20 +10:00
0ee75698d0 transform_snap_object: Ignore occlusion test on curves in edit mode. 2019-06-03 15:17:54 -03:00
aba4e6810f Cleanup: style, use braces in source/ (include disabled blocks) 2019-05-31 23:22:52 +10:00
8778dd0c8b Gizmo: activate some gizmos on drag instead of press
Use drag-only keyamp to adjust gizmos which use drag motion
to change a value. By default gizmos still activate on press.

This allows for left click select to be used with transform
without the gizmos getting in the way.

Even though this isn't necessary for right click select
it allows click events to pass through and be used by tools
which can be useful.

Resolves T63996
2019-05-30 15:22:19 +10:00
9dafc8ee2c Snap: add support for meshes generated from other types of objects.
Curves with modifiers generate a mesh internally.
These can be used for raycasting.
2019-05-29 13:18:29 -03:00
dff24f96f0 Fix T64817: Active tool gizmo doesn't respect toggle
Error in 14884cda1f

D4973 by @cto.abid
2019-05-30 01:20:26 +10:00
2d8584c15f Fix T65027: Snap 3D cursor on hidden faces doesn't work in Edit Mode.
I'm not very fond of adding new types of bvhtrees.
But this is probably the most efficient solution.
2019-05-29 01:02:04 -03:00
e256bc2250 Depsgraph: Add query for whether graph is up to date
Depsgraph: Only invoke callbacks when there are changes

Only affects when an evaluated dependency graph is requested via
context.

Makes it cheap to call when there are no changes made to the graph

Transform: Ensure depsgraph is evaluated when needed

Fix based on D4455 from Campbell, utilizes some recently
introduced functions and allows to not have any extra checks
in the transform code.

Fixes T61904
Fixes T62135

Reviewers: brecht

Maniphest Tasks: T62135, T61904

Differential Revision: https://developer.blender.org/D4967
2019-05-28 17:06:41 +02:00
b6a0027de3 Gizmo: add event argument to invoke_prepare callback 2019-05-27 23:59:36 +10:00
5adfc51a0f Keymap: use a generic gizmo keymap by default
While support for gizmo specific keymaps remains, this should only
be used if a gizmo-group is doing something that requires one.

There was also a hidden limitation that meant only the last registered
tweak keymap would ever be used.

For now leave this using the generic keymap since all
tweak modal keymaps were using the same template anyway.
2019-05-24 17:53:24 +10:00
7dd888c0cf Keymap: share 3D view transform keymaps
While internally these are separate gizmos,
there is no reason to have a keymaps for each.

Also prefix the gizmo with "3D View"
since there are other kinds of transform gizmos.
2019-05-24 15:48:08 +10:00
fd51d2f97c VSE: minimal cache invalidation 2019-05-23 11:52:28 -07:00
ec664636e7 3D View: add back transform tool
Further changes are planned in T64928,
this is just the initial basic version.
2019-05-24 01:38:07 +10:00
9efe117535 Normal UI: for all ops needing autosmooth on, enable it if needed.
Now Normal menu operations and rotate normals (r n) do not need
manual enabling of autosmooth first.
See T64324 for discussion of Normal UI changes.
2019-05-20 12:16:34 -04:00
c9c23a3e44 RNA: add 3D cursor matrix attribute
Avoids having to check rotation modes to get the orientation.
2019-05-16 13:50:00 +10:00
c2568394dd Fix T57203: Rotation overlaps scale gizmo handles 2019-05-15 16:33:29 +10:00
c6f975e3e5 Better support for (mirrored) bbone scaling in pose mode
since own rB5d9d32fd1fa3 (mirror bbone scaling in editmode)
- bbone scaling in posemode was missing immediate updates
- bbone scaling in posemode could crash

This now properly supports mirroring in posemode as well.
note: for bbone scaling, I made both X-Axis-Mirror options (editmode
option as well as posemode option) valid.

Fixes T64091

Reviewers: brecht

Maniphest Tasks: T64091

Differential Revision: https://developer.blender.org/D4851
2019-05-13 20:04:32 +02:00
5ab57f7ba4 Move out pose edit options into the pose data
Move pose edit mode booleans out of the armature data into the pose data

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D4832
2019-05-09 11:21:34 +02:00
bc39fa947a Cleanup: redundant function call 2019-05-09 12:42:05 +10:00
2b9965122e Sound: Revert all the recent changes to sound
This happened to be a bigger rabbit hole to hell than it originally seemed,
and there are higher priority design tasks to be handled (at this point high
priority design task is more important than high priority bug fix).

After talking to Brecht the decision was made to revert to the known isolated
issue, which will allow everyone in the studio work same as prior to last
Friday.

The remaining bits will be worked on after all the design tasks are out of
the way.

This commit reverts:

4cdb4b9532 Fix T64161: Crashing using undo and multiple windows
064273a4ae Sound: Port more cases to be a part of dependency graph
2e582f8ab5 Sound: Fix access wrong dependency graph
5fc49d9c91 Sound: add stubs to build without audaspace
c68c81a870 Sound: Make sure spin lock is initialized for new sound datablocks
c02534469a Sound: Delay creating sound scene handle for until is needed
9f681bea68 Fix T64144: Crash when displaying audio waveforms in VSE
2f79286453 Cleanup: unused vars
bed8ad6f95 Fix crash in background rendering after recent sound changes
773691310f Fix T64143: Crash when scrubbing in the graph editor
888852055c Sound: Fix for being unable to jump to a frame during playback with A/V sync
6ab7b38464 Sound: More fixes for access of original scene
35db119545 Sound: Fix access original scene during playback
211c4fd2e9 Depsgraph: Make comment about evaluation more obvious
c5fe16e121 Sound: Make sound handles only be in evaluated datablocks
b4e1e0946b Depsgraph: Preserve sound and audio pointers through copy-on-write
4eedf784b0 Depsgraph: Store original sequencer strip pointer
6990ef151c Sound: Move evaluation to dependency graph
d02da8de23 Sound: Delay opening handlers for until really needed
3369b82891 Depsgraph: Add scene audio component
e8f10d6475 Depsgraph: Tag sequencer for update on changes
6e4b7a6e4d Depsgraph: Initial work to cover sequencer
17447ac5a6 Depsgraph: Make sound ID part of the graph
2019-05-07 11:50:38 +02:00
036e95bb21 Fix T57767: Pivot point broken after scaling to 0 in a dimension
matrix inversion was changed in rB01c75c3765eb from own code to EIGEN
for performance reasons. EIGEN would return a zero matrix on failure
(resulting in the pivot always being at the object origin).
This brings back the "old" matrix inversion code (which has the benifit
of providing a partial solution which makes the local transform center
appear correct)

Reviewers: campbellbarton

Maniphest Tasks: T57767

Differential Revision: https://developer.blender.org/D4804
2019-05-07 10:47:19 +02:00
0e2bafccf7 Cleanup: improve transform data sorting function
Replace comments on caller with more meaningful name.
2019-05-07 13:08:18 +10:00
fb26b6ac86 Fix T64130: Bezier curve vanishes on transform 2019-05-07 12:59:47 +10:00
fe5491898b Clanup: clang-format 2019-05-07 12:34:32 +10:00
578ead77f9 remove unused T_LOCAL_MATRIX
- was introduced in rB844a17a3d9d2 but apparently never used
- spotted while looking into T57767

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4805
2019-05-06 13:48:07 +02:00
064273a4ae Sound: Port more cases to be a part of dependency graph
Mainly covers RNA callbacks which were still doing direct scene update,
which was causing crashes. Now corresponding ID_RECALC flags are used,
so all scenes can update accordingly.

Also tested animated volume/pitch on strips, which now works as well.

Fixes T64133: Assert after changing FPS
Fixes T64154: Immediate crash when changing the current frame on the timeline
Fixes T64185: Client Crashes when the frame position value is changed
Fixes T64190: Blender Crash using Timeline Editor
Fixes T64128: Click to close bug type on timeline
Fixes T64147: Crash when setting current frame from Python
Fixes T64152: Blender Auto-Close on timeline change
2019-05-06 12:54:16 +02:00
09181540b5 Implement mirroring in pose mode (absolute and relative)
Added working X-mirroring in pose mode with an optional relative mirror
mode.

Reviewed By: Campbell Barton

Differential Revision: http://developer.blender.org/D4765
2019-05-06 09:47:45 +02:00
e8f10d6475 Depsgraph: Tag sequencer for update on changes
Currently only adding, removing and transforming strips. Most likely more
tags is needed.
2019-05-03 15:50:40 +02:00
667af6cf41 Refactor grid and scale indicator text drawing
This affects the timeline, dopesheet, graph editor, sequencer,
clip editor and nla editor.

Removed structs and enums: `V2D_ARG_DUMMY`, `eView2D_Units`,
`eView2D_Clamp`, `eView2D_Gridlines`, `View2DGrid`.

A main goal of this refactor is to get rid of the very generic
`View2DGrid` struct. The drawing code became very complex
because there were many different combinations of settings.

This refactor implements a different approach.
Instead of one very generic API, there are many slighly
different functions that do exactly, what we need in the
different editors. Only very little code is duplicated,
because the API functions compose some shared low level code.

This structure makes the code much easier to debug and change,
because every function has much fewer responsibilities.

Additionally, this refactor fixes some long standing bugs.
E.g. when `Show Seconds` is enabled, you zoom in and pan the view.
Or that the step size between displayed frame numbers was
always `>= 2`, no matter how close you zoom in.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4776
2019-05-02 12:00:12 +02:00
George Vogiatzis
df712d74a2 UI: improve readability of Normals menu in edit mode
Also rename operators to match names in the menu.

Differential Revision: https://developer.blender.org/D4659
2019-05-01 17:17:22 +02:00
7191f66aa4 Cleanup: use BKE_pchan_mat3_to_rot / rot_to_mat3 utility functions 2019-05-01 13:55:50 +10:00
909665a0d4 ClangFormat: run with ReflowComments on source/
Prepare for enabling ReflowComments.
2019-05-01 11:13:14 +10:00
480a09a92f Cleanup: redundant lookup 2019-05-01 08:49:35 +10:00
3482e136bf Fix error storing proportional editing for redo
Missed in recent changes to proportional edit mode.
2019-05-01 08:31:18 +10:00