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228 Commits

Author SHA1 Message Date
de94b6baf6 Correct piemenu name 2018-06-07 20:13:14 +02:00
6af169f536 Test fix for drag after release 2018-06-07 18:56:51 +02:00
9eb4a74e9f Move pie menus into the 3D view 2018-06-07 18:48:20 +02:00
15dd7bdf1e Correct enum 2018-06-07 18:31:47 +02:00
e2edea18c9 Try using pie menu for mode switching 2018-06-07 18:23:46 +02:00
3823287179 Merge branch 'master' into blender2.8 2018-06-07 17:08:55 +02:00
d274c64d22 WM: add support for drag events
This allows for a single key to be mapped to both release and drag,
useful for pie menus to share a key with a different action.
2018-06-07 17:06:01 +02:00
8dc33a81b0 Merge branch 'master' into blender2.8 2018-06-07 16:53:31 +02:00
df4525d1d9 Fix key repeat events resetting the click timer 2018-06-07 16:52:40 +02:00
f0815b1322 Merge branch 'master' into blender2.8 2018-06-07 16:45:34 +02:00
863e395ad8 Cleanup: trailing space for windowmanager 2018-06-07 16:43:52 +02:00
fcc5d7c29e Draw: Fix crash when tryign to get procedural textures with modifier disabled
Maybe disabled modifier check should be done higher in the call hierarchy.
2018-06-07 16:40:15 +02:00
64e0ab6a00 Merge branch 'master' into blender2.8 2018-06-07 16:32:40 +02:00
86aaa3efba Fix T55126: COW problem: there is an active object even if unselectable 2018-06-07 16:31:10 +02:00
e19686a35a WM: check for release instead of not pressed
Makes reasoning about events more predictable.
2018-06-07 16:19:59 +02:00
819ad49d29 Cleanup: typo. 2018-06-07 16:02:55 +02:00
1e4722eeab Merge branch 'master' into blender2.8
Conflicts:
	source/blender/editors/transform/transform_generics.c
2018-06-07 15:41:57 +02:00
8a2db3ed21 Fix crash due to missing init of new bAnimContext bmain member in transform code.
From own previous G.main-busting commit.
2018-06-07 15:38:31 +02:00
d9d3e7778c Fix sculpt mode undo (COW update needed) 2018-06-07 15:15:54 +02:00
a3f520170c Merge branch 'master' into blender2.8 2018-06-07 14:58:57 +02:00
6242940639 Fix double free in dyntopo-sculpt mode undo 2018-06-07 14:54:09 +02:00
a16d835f7b Wireframe: Frustum cull them. 2018-06-07 14:50:01 +02:00
8366c3ecd8 Depsgraph: Ensure collections are up to date after modifications
Before that copied collection in copy-on-write were running out
of sync with original ones. This was causing crash with the
following scenario:

- Delete some objects from scene
- Add particle system to an object
- Change particle mode to Hair

Thanks Dalai for debug session! Pair programming ftw!
2018-06-07 14:41:29 +02:00
30ec94561c Depsgraph: Use more proper relations for scene relation 2018-06-07 14:41:29 +02:00
da8d33e2e3 Merge branch 'master' into blender2.8 2018-06-07 13:41:32 +02:00
5330f1c5d1 Fix sculpt assert on initialization 2018-06-07 13:39:49 +02:00
c63f804222 Armature: Fix flickering outline on planar custom bones. 2018-06-07 13:38:17 +02:00
508e34d0bf Merge branch 'master' into blender2.8
Conflicts:
	source/blender/editors/animation/anim_deps.c
	source/blender/editors/animation/keyframing.c
	source/blender/editors/animation/keyingsets.c
	source/blender/editors/armature/pose_edit.c
	source/blender/editors/armature/pose_transform.c
	source/blender/editors/gpencil/gpencil_convert.c
	source/blender/editors/include/ED_anim_api.h
	source/blender/editors/include/ED_keyframing.h
	source/blender/editors/interface/interface_anim.c
	source/blender/editors/space_action/action_edit.c
	source/blender/editors/space_graph/graph_edit.c
	source/blender/editors/space_outliner/outliner_draw.c
	source/blender/editors/transform/transform_conversions.c
	source/blender/makesrna/intern/rna_armature.c
	source/blender/makesrna/intern/rna_pose.c
	source/blender/python/intern/bpy_rna_anim.c
	source/blenderplayer/bad_level_call_stubs/stubs.c
	source/gameengine/Converter/KX_BlenderSceneConverter.cpp
2018-06-07 13:04:16 +02:00
4e014727f6 Armature: Fix missing loose edges on custom bone shapes. 2018-06-07 12:58:23 +02:00
Dalai Felinto
3126f85d26 Fix T55062: Depsgraph: Crash with COW with EEVEE viewport
We now remove the shader for every update.

So at the moment the whole point of UBO (Uniform Buffer Objects) is that they
are more efficient than individual uniforms.

Next steps is a harmless refactor to stopping UBO from referring to original
data in the UBO, and simply copying it.

It would also be interesting to make the final shader more granular as far as
the library and required functions are concerned. Even if this doesn't impact
performance, it should give us smaller easy to debug shaders
(a simple shader now has > 5k lines!).

If performance for animated values is measureable slower after this commit we
can port the shader creation CPU side to the depsgraph - localizing the tree,
hashing, lookup, ...

Additionally we can stick to update the UBO when the material changes but not
its topology. This is very trick because of localized trees. So we will only
re-visit this if profiling hints at any benefit from it.
2018-06-07 12:56:34 +02:00
b3a7a75a26 Cleanup: remove moar G.main usages.
Notes:
* Really need to address RNA setters case, end up adding way too much
G.main here these days... :/
* Added Main pointer into bAnimContext, helps a lot in anim code ;)
2018-06-07 12:48:29 +02:00
d1474371fa Fixed deadlock on viewlayer update when there are drivers
When calling the bpy.ops.poselib.apply_pose() operator from Python, Blender
would deadlock when the rig has drivers.

Similar BPy_{BEGIN,END}_ALLOW_THREADS calls were already in place in the
rna_Scene_update_tagged() function.
2018-06-07 12:37:55 +02:00
a867e63dd6 Rename "Viewport Display SSAO" sub-panel name to Screen Space Ambient Occlusion
Since it is already a sub-panel of Viewport Display anyway
2018-06-07 12:08:40 +02:00
cdbda1c3d8 GPUPass: Refactor gpupass caching system to allow fast gpumaterial creation.
This is part of the work needed to refactor the material parameters update.

Now the gpupass cache is polled before adding the gpumaterial to the
deferred compilation queue.

We store gpupasses in a single linked list grouped based on their hashes.
This is not the most efficient way but it can be improved upon later.
2018-06-07 12:02:42 +02:00
366ac88d68 Merge branch 'master' into blender2.8 2018-06-07 12:01:09 +02:00
16017178b2 Revert "Cycles: Cleanup: Don't use return on function returning void"
Not sure why exactly it is called a cleanup, the code was much more clear
and robust against possible missing return statements which are MANDATORY.

Missing return statement will:

- Cause two different BVH traversals to be run.

  Not is happening currently, but if more BVH layouts are added, it will
  become a problem.

- It is already causing assert() statements to fail, since functions are
  no longer returning when they are supposed to.

If there is any measurable reason to keep this change, let me know.
Otherwise just stick to reliable/tested/robust code.

This reverts commit ba65f7093b.
2018-06-07 11:57:57 +02:00
a54235e0c6 Particle mode: Support children drawing
The issue is that children drawing is done by object mode,
which operates with data from evaluated context. But that
data needs edit mode's cache to be properly updated first.
2018-06-07 11:31:56 +02:00
613faa0987 Draw: Don't take cache existence into account for draw type 2018-06-07 11:31:56 +02:00
72cfd5134b Draw: Use proper continue when psys is disabled 2018-06-07 11:31:56 +02:00
1aa89d9a1c Particle edit: Simplify code by benefiting from single edit context
Makes ADD brush to work.

At some point children particles draw got broken, children are not
visible for until first stroke is done. Still looking into it.
2018-06-07 11:31:56 +02:00
df0253be33 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/collada/ArmatureExporter.cpp
	source/blender/collada/ArmatureExporter.h
	source/blender/collada/DocumentExporter.cpp
	source/blender/collada/DocumentExporter.h
	source/blender/collada/SceneExporter.cpp
	source/blender/collada/SceneExporter.h
	source/blender/collada/collada.cpp
	source/blender/collada/collada.h
	source/blender/editors/armature/armature_edit.c
	source/blender/editors/armature/pose_transform.c
	source/blender/editors/include/ED_armature.h
	source/blender/editors/include/ED_object.h
	source/blender/editors/include/ED_screen.h
	source/blender/editors/io/io_collada.c
	source/blender/editors/object/object_transform.c
	source/blender/editors/screen/screen_edit.c
	source/blender/editors/screen/screen_ops.c
	source/blender/windowmanager/intern/wm.c
	source/blender/windowmanager/intern/wm_files.c
	source/blender/windowmanager/intern/wm_window.c
	source/blenderplayer/bad_level_call_stubs/stubs.c
2018-06-07 11:23:26 +02:00
54f9cd5283 Cleanup: Nuke moar G.main usages... 2018-06-07 11:11:46 +02:00
e27759152a Minor comment on possible TODO while validating paint ops for CoW... 2018-06-07 10:59:21 +02:00
e43065596b Alembic export: CoW/Depsgraph fixes 2018-06-07 10:48:52 +02:00
d88314ee5b Alembic export: port DerivedMesh → Mesh 2018-06-07 10:48:52 +02:00
5b0f96f97c Alembic import: port DerivedMesh → Mesh 2018-06-07 10:48:52 +02:00
f447411a82 Bone selection: user control contrast
Experiment: let the user be in control of the alpha channel as some rigs
are hard too see during bone selection. Especially rigs that were
designed for 2.79 wireframe mode.
2018-06-07 09:26:06 +02:00
7fb216d800 Workbench: respect the duplication visibility flag 2018-06-07 09:26:06 +02:00
2d2f23de10 Fix T55348: Renaming a marker can't cancel
Regression in a14005c070
2018-06-07 08:54:47 +02:00
a60d4f33c6 Merge branch 'master' into blender2.8 2018-06-07 08:15:11 +02:00
409cfba1a3 Python API: Initial 'imbuf' API
Support only basic operations new/load/write & resize.

Add now so we can extend as needed & more easily accept patches.
2018-06-07 08:00:13 +02:00
ba80d8440f Cleanup: style 2018-06-06 22:17:06 +02:00
1c4b04f1fd Merge branch 'master' into blender2.8 2018-06-06 19:52:20 +02:00
0e68751b8a Fix BLI_ASSERT_UNIT macro w/ non-finite numbers 2018-06-06 19:49:27 +02:00
70b705b5fe UI: NLA: Influence should be a factor (RNA) 2018-06-06 12:09:13 -04:00
4165a57a66 Fix broken auto-keying after copy/paste of poses.
That bug was also likely affecting other cases - basically it was making
auto-keying always key from evaluated ('visual') values, never base,
data values... Added a flag, in some cases we do want evaluated values
here, obviously.
2018-06-06 17:19:13 +02:00
Dalai Felinto
f818ff411a Cycles: use viewport duplicator visibility on preview 2018-06-06 16:44:51 +02:00
Dalai Felinto
04dfca5b9d Depsgraph: Expose (evaluation) mode in rna 2018-06-06 16:44:51 +02:00
Dalai Felinto
4e213d4216 Depsgraph iterator: Remove explicit mode
We can get the mode from the depsgraph itself.
2018-06-06 16:44:51 +02:00
Dalai Felinto
9a0506ea18 Fix T55350: Cycles: instanced hair with hidden emitter is invisible when rendering 2018-06-06 16:44:07 +02:00
36000e6da3 Cleanup: unused function 2018-06-06 16:36:00 +02:00
c44acc7fb8 Fix view_layer update function
This was no longer working, now this works the same way as
scene.update(), only it applied to the current view layer.

Caused crash running alembic export from Python.
2018-06-06 16:33:34 +02:00
0ee4785675 Cleanup: get rid of just-added G.main usage.
Was just added to ease merging of master, proper code now!
2018-06-06 16:32:09 +02:00
bb7202495a Merge branch 'master' into blender2.8
Conflicts:
	source/blender/collada/ArmatureExporter.cpp
	source/blender/collada/ArmatureExporter.h
	source/blender/collada/DocumentExporter.cpp
	source/blender/collada/DocumentExporter.h
	source/blender/collada/SceneExporter.cpp
	source/blender/collada/SceneExporter.h
	source/blender/collada/collada.cpp
	source/blender/collada/collada.h
	source/blender/editors/armature/armature_edit.c
	source/blender/editors/armature/editarmature_retarget.c
	source/blender/editors/armature/pose_transform.c
	source/blender/editors/include/ED_armature.h
	source/blender/editors/include/ED_object.h
	source/blender/editors/include/ED_screen.h
	source/blender/editors/io/io_collada.c
	source/blender/editors/object/object_transform.c
	source/blender/editors/screen/screen_edit.c
	source/blender/editors/screen/screen_ops.c
	source/blender/windowmanager/intern/wm.c
	source/blender/windowmanager/intern/wm_files.c
	source/blender/windowmanager/intern/wm_window.c
	source/blenderplayer/bad_level_call_stubs/stubs.c
2018-06-06 16:25:28 +02:00
19d651ca9a View3DShading popover: Naming + alignment 2018-06-06 16:17:07 +02:00
d706101559 Depsgraph: remove legacy code for dupli group updates.
This caused crashes in some cases, and should be fully handled by
the depsgraph now.
2018-06-06 16:00:25 +02:00
bb09556be5 UI: sub panel titles draw smaller and indented. 2018-06-06 16:00:25 +02:00
f55f418867 Fix incorrect double checked lock in collection object cache. 2018-06-06 16:00:25 +02:00
f884ba02a2 Merge branch 'master' into blender2.8 2018-06-06 15:58:18 +02:00
de702a4803 Alembic export: only free duplilists when not NULL 2018-06-06 15:54:03 +02:00
48e871ab1d Cleanup: Nuke moar G.main usages... 2018-06-06 15:50:24 +02:00
fcf720a135 View3D: Shading Popup
- layout so cavity options are better visible
- fixed issues showing wrong options in Material mode
- added labels + seperators
2018-06-06 15:44:00 +02:00
89042f576e LookDev: When HDRI could not be reloaded we should switch to world
Thanks for reporting sergey!
2018-06-06 15:26:09 +02:00
7fee5f5643 Fix object-dupli selection w/ COW 2018-06-06 15:24:27 +02:00
f1fd5ed74f T55333 Workbench: Cavity Shader
A cavity shader based on SSAO. Works on all workbench deferred passes.

Per 3d viewport the cavity shader options can be set as different
shading needed different options. Some global options are in the
Viewport Display of the scene like num samples and distance.

Experimental: Naming of Ridges and Valleys
2018-06-06 14:51:18 +02:00
4a52531a11 Alembic: Fix double-free of mutex
The mutex was shared between CoW copies of the CacheFile datablock, and
as a result also freed multiple times. It is now only freed when the
original datablock is freed; the CoW copies share the same mutex.
2018-06-06 14:38:17 +02:00
4c4fa3d49b Fix double-free of custom data
This causes a temporary spike in memory usage when creating a copy; the
entire copy will be removed anyway when DerivedMesh is removed.
2018-06-06 14:38:17 +02:00
3b8ae85e3d Move Time Remapping into a sub-panel 2018-06-06 14:28:35 +02:00
a8ae68aa5c Fix crash when file is saved in particle edit mode
Depsgraph is not available on file load yet.
2018-06-06 14:13:46 +02:00
2088bb0d49 UI: add particle brush to topbar 2018-06-06 14:06:45 +02:00
b58e5d4f2c Particle edit: Fix missing hair with new oarticle system added 2018-06-06 13:54:39 +02:00
1295e85de0 Particle edit: Fix crash when trying to edit particles without cache
Particles in EMITTER mode needs to have cache.
2018-06-06 13:54:39 +02:00
528cdf9b50 Fix update issue in VPaint mode.
Need to flush the changes through DEG CoW, otherwise drawing code would
not see them in some cases...
2018-06-06 12:42:01 +02:00
e3324c3a8e Depsgraph: Silence relations builder errors
Were caused by depsgraph trying to create relations between objects
which are coming from restricted collection.
2018-06-06 12:36:52 +02:00
22370929fe Depsgraph: Expand object data datablocks for drivers
Drivers can reference object data datablock directly, and if there
was no object in the scene with that datablock, blender will crash.
2018-06-06 12:36:52 +02:00
7810c60fe3 Depsgraph: Handle key->object relations from object builder 2018-06-06 12:36:51 +02:00
695747aad1 Depsgraph: Object data separation, armature 2018-06-06 12:36:51 +02:00
5a14af62d0 Depsgraph: Object data separation, geometry 2018-06-06 12:36:51 +02:00
82ec06cbfa Depsgraph: Object data separation, camera 2018-06-06 12:36:51 +02:00
ca7de1ff22 Depsgraph: Object data separation, lamp 2018-06-06 12:36:51 +02:00
1a0cb28ae2 Depsgraph: Object data separation, light probes
This is a beginning of series of commits which will clearly separate
building IDs which are used as object data from object building.

The goal is to be able to always build whatever ID. Required to make
driver targets to work reliably with copy-on-write concept.
2018-06-06 12:36:51 +02:00
180e8f8bfb Depsgraph: Remove confusing metaball logic
DATA datablock must evaluation must never depend on object it is
used for. If there is something what depends on an object, it must
be done on object level.

At least the actual callback was empty.
2018-06-06 12:36:51 +02:00
9f255db4fe Wireframe: Fix do_version. 2018-06-06 12:32:30 +02:00
7a76223f1f Ensure BKE_mesh_new_nomain_from_template() always has valid mxxx pointers
When the source mesh doesn't have the primary layers (CD_VERT for vdata,
etc.) the returned mesh also didn't have those layers, even when non-zero
elements were requested (for example requesting 4 vertices would still
result in mvert = NULL).
2018-06-06 12:27:25 +02:00
8a0e6a3143 Consolidated custom data layer initialisation
Code shared between BKE_mesh_new_nomain() and
BKE_mesh_new_nomain_from_template() is now in separate functions, instead
of copy-pasted.
2018-06-06 12:27:25 +02:00
5e180ebffc Set mesh->totface in nomain-mesh creation
The totxxx fields should match the number of elements in their respective
custom data layers.
2018-06-06 12:27:25 +02:00
c4ce4034e6 Fix T55344: linked collection instance has user count 0. 2018-06-06 11:22:17 +02:00
3e87c039ba UI: tweak for Cycles panels. 2018-06-06 11:22:17 +02:00
1d86bdf16b Cleanup: fix compiler warning. 2018-06-06 11:22:17 +02:00
03b8e4f608 Fix importing temporary screens
Apparently Blender 2.79 could save temporary screens; those should not be
converted to workspaces.
2018-06-06 11:13:11 +02:00
23db3a5ade Renamed BKE_nomain_mesh_xxx → BKE_mesh_nomain_xxx
This maintains the `BKE_mesh_` prefix for the mesh-related BKE functions.
2018-06-06 10:30:24 +02:00
783d31c3a3 DerivedMesh deprecation: Removed some functions in displist.c
Those functions were using DerivedMesh but are not called from anywhere.
As a result, they cannot be tested after porting DerivedMesh to Mesh.
2018-06-06 10:11:31 +02:00
abccde4d68 DerivedMesh deprecation: marked no-longer-in-use function
Functions that are no longer in use can be marked as such, so that later
we can easily remove them.
2018-06-06 10:11:31 +02:00
5f543915e8 Modifiers: ported curve_calc_modifiers_post() internals from DerivedMesh → Mesh
The function still returns a DerivedMesh, but internally it uses Mesh
now.
2018-06-06 10:11:31 +02:00
274453ef73 Error in recent popover keep_open option 2018-06-06 09:43:03 +02:00
a9f9236670 Merge branch 'master' into blender2.8 2018-06-06 09:39:35 +02:00
bfbd85e9d6 Fix error using freed bmain
Regression in 481cdb08ed
2018-06-06 09:36:50 +02:00
ab375079df Cleanup: rename WITH -> USE for internal defines 2018-06-06 09:29:54 +02:00
6ff89166a8 Cleanup: USE_UI_* prefix for UI defines
Otherwise there is no quick way to see where this comes from.
2018-06-06 09:27:23 +02:00
52502ad0a4 UI: WM_OT_call_panel option to keep popovers open 2018-06-06 09:24:51 +02:00
14251d4615 Workbench: Speed up fo scene with many duplis
The ObjectID pass was generating per material per dupli a specific
number for the outline what results in a GPU context switch. In spring scene
01-050 a scene with many trees (duplis) generated 28000 GPU materials.

Now only new materials are created when objectid pass is enabled. Also
added a hard limit to the number of objects for the objectid pass (255)
Basically the outline between objects will not be drawn, but it will be
very hard to detect them also.

Also fixed for XRay mode.
2018-06-06 08:50:12 +02:00
1889eec918 UI: use regular size icons for toolbar popup
Test this since the popup feels disruptive/flashing when its too large
when set smaller it looks closer to a menu w/ key-accelerators which is
the intention in this case.

It's also more likely the active tool can be placed under the cursor.
2018-06-06 08:32:25 +02:00
c1a880bc5e Fix object selection w/ COW 2018-06-06 08:20:05 +02:00
3c9e2e82fa Cleanup: style 2018-06-05 21:32:49 +02:00
851829c1fb Eevee: Improve load time.
Only generate shadow store shaders on demand and create a simpler shader
for small blur radius.
2018-06-05 21:02:57 +02:00
e394a78b4c Fix compilation issue due to last commit. 2018-06-05 19:49:12 +02:00
d5ce40a5ed Wireframe: Add slider to hide edges from coplanar faces
The default behaviour is to show the same amount of edges as 2.7.
The slider makes it possible to show all edges or even less.
2018-06-05 19:35:36 +02:00
713027b832 make.bat : move all experimental options to their own section in the help. 2018-06-05 11:29:03 -06:00
983811607d make.bat : bring the help up to date with recent additions to the build script. 2018-06-05 10:40:14 -06:00
cd58ce85c2 make.bat : check for existence of ninja before using it. 2018-06-05 10:39:39 -06:00
5e44324b79 make.bat: change the way the vs buildtools are detected.
The recent change also used the buildtools instead of the regular compiler, you now have to explicitly state what you want to use :

2017 - the standard msvc compiler
2017pre - the msvc compiler from the preview installation
2017b - the msvc compiler from the buildtools installation
2018-06-05 10:38:48 -06:00
7ff07ddd01 Merge branch 'master' into blender2.8
Conflicts:
	source/blender/windowmanager/intern/wm_files.c
2018-06-05 17:56:18 +02:00
1628a6858e Fix crash in owmn previous commit. 2018-06-05 17:54:53 +02:00
f0d9dbae0d Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenkernel/intern/blendfile.c
	source/blender/blenloader/intern/readfile.h
	source/blender/blenloader/intern/versioning_250.c
	source/blender/blenloader/intern/versioning_260.c
	source/blender/blenloader/intern/versioning_270.c
	source/blender/blenloader/intern/versioning_legacy.c
	source/blender/editors/render/render_shading.c
	source/blender/makesrna/intern/rna_movieclip.c
	source/blender/render/intern/source/pipeline.c
	source/blender/render/intern/source/voxeldata.c
2018-06-05 17:02:50 +02:00
ce6db959c7 Moved function declarations from BKE_DerivedMesh.h to BKE_mesh_runtime.h
The function definitions still reside in DerivedMesh.c. Once we're done
porting all the DerivedMesh use to Mesh, we'll move the still-relevant
functions to mesh_runtime.c. This move is now cumbersome due to shared
statically-declared utility functions in DerivedMesh.c
2018-06-05 16:59:25 +02:00
a9ed50514c Moved function declarations from BKE_mesh.h → BKE_mesh_runtime.h 2018-06-05 16:59:18 +02:00
7436fb2ef1 Merge branch 'master' into 28 2018-06-05 16:36:13 +02:00
481cdb08ed Cleanup: use new accessors to blendfile path (Main.name). 2018-06-05 16:33:46 +02:00
1d97e948d2 Cleanup: add hleper functions to get filepath from Main.
This helps making things clearer and cleaner. Func returning filepath of
G.main is separate, so that we can easily track its usages, and
hopefully deprecate it at some point. Though that usage of G.main is
likely the less evil one, you nearly always want current blendfile path
in those cases anyway.
2018-06-05 16:33:46 +02:00
c68429bc03 Cleanup: pep8
Use 'autopep8 --ignore E721,E722' on our UI code, only minor changes.
2018-06-05 16:32:11 +02:00
d94df18550 Cleanup: doxy grouping for mesh runtime API 2018-06-05 15:55:16 +02:00
7a612c3799 LookDev: Fix crash when no world 2018-06-05 15:49:54 +02:00
60aee3943f UI: move 3D view display options into popover
- Moved Mesh Display, Mesh Analysis & Motion Tracking
  display panels to Overlays.
- Removed Item panel from sidebar (buttons available elsewhere).

Patch by @billreynish w/ edits
2018-06-05 15:35:57 +02:00
d860d23e1a make.bat: cache the vcredist directory.
When run from make.bat the environment is setup correctly and the VCToolsRedistDir environment variable exists, on later invocations of cmake this may no longer be the case and a warning was emitted about the missing runtime. we can't rely on InstallRequiredSystemLibraries.cmake here since it uses the compiler version to figure out the correct location and it doesn't know how to deal with clang.
2018-06-05 07:25:37 -06:00
2cc6e06bdb Error in last commit 2018-06-05 15:21:04 +02:00
b6d920bbd5 Depsgraph: Fix bug with broken tweak of animated node tree settings
With single editing context we can have expected and correct evaluation order
of animation and material update.
2018-06-05 15:11:34 +02:00
2891fb645b 3D View: disable manipulators & text w/o overlay
Manipulators which aren't explicitly activated via tools are now hidden.

Tool manipulators are kept because it doesn't make sense to interact
with a tool with hidden manipulators.
2018-06-05 14:54:52 +02:00
24bd483ee1 Object Modes: Flush COW on mode switching
Caused glitch w/ sculpt mode not updating.
2018-06-05 12:48:25 +02:00
09f780c1b0 Preserve unkeyed changes on undo and file open
This partially reverts 5975d6581c.

With single editing context it is more predictable what is unkeyed change is.
2018-06-05 12:35:19 +02:00
6d7327f607 Cleanup: simplify studiolight/matcap enum code, remove limit. 2018-06-05 12:23:55 +02:00
0d47a4d2fe T55291: Matcaps were reset when loading file 2018-06-05 12:21:41 +02:00
df1d319a79 Static Override: Fix order of operations issue in material slots.
*Really* not happy with that kind of constraint, but no choice for
now...
2018-06-05 12:08:18 +02:00
856d36e4b8 Static Override: progresses towards full support for material slots.
Material slots are a real pain to get working, due to all the black
magic they do to hide object vs. obdata storage of the material...

Currently hitting an order problem - we need to always set 'link' (to
object or obdata) property of the slot first, before we set its
material... *super-sigh*
2018-06-05 12:08:18 +02:00
cb42ad8c75 Fix compilation error after recent matcap changes 2018-06-05 12:02:08 +02:00
cd8613c6e7 Fix T55319: Keyframing issues
The issue was that keyframing from menu would tag object for animation
update, which was making object to loose unkeyed changes.
2018-06-05 11:56:46 +02:00
342dd5a771 Workbench: remove the soft limit for the xray_alpha 2018-06-05 11:45:22 +02:00
a3815f8777 Workbench: Matcaps T55291
- users can use their own matcaps
.config/blender/2.80/datafiles/studiolights/matcap/ folder
- upto 100 matcaps can be loaded
- color of the matcap is influenced by the color of the material/single
color etc. To show the plain matcap use single color at 1.0
- chosing a matcap is at lighting level (flat/studio/matcap)
- matcap only possible in solid mode
- also works for X-Ray mode

As the old matcaps are still in used by the clay engine I didn't remove
it yet.
2018-06-05 11:38:33 +02:00
ade710500d UI: set cursor line width 2018-06-05 11:37:30 +02:00
f1a3b68e76 Transform: avoid assert in wpaint mode 2018-06-05 11:31:17 +02:00
b9db470636 Fix stupid mistake in previous commit. 2018-06-05 11:22:43 +02:00
0be9d8db65 RNA/Override: Move override-related property flags to own variable.
We are already running out of available flags in main, generic int, and
everytime I work on static override I find new special cases that will
need new specific propflag, so...
2018-06-05 11:11:43 +02:00
99dd3b0156 Baby step towards making overridable materials for objects.
Naughty Collections RNACollection of objects is still to be tamed, but
for individual objects should work now....
2018-06-05 11:11:42 +02:00
5d628c519b Transform: improve pose trans/rot/scale guessing
Switching the mode was being done per object,
where it should first check all pose bones from all objects.

This also removes code that changes the transform mode
from within the counting function.
This was only needed on transform initialization.
2018-06-05 11:04:12 +02:00
0941b8b672 Missing from last commit 2018-06-05 10:13:55 +02:00
83db7a0070 Transform: revert use of evaluated objects
This is no longer needed.
2018-06-05 09:48:38 +02:00
1df228a416 UI: context menu for other editor types
D3458 by @billreynish w/ edits.

- Context menu for dope-sheet, graph, image & node editors.
- Add type to contenxt menu header.
- Access with W-Key.
- Change UV-editor weld key binding to Shift-W.
2018-06-05 09:18:00 +02:00
80d86f303a UI: support property split for 'prop_search' 2018-06-05 08:56:14 +02:00
88b46a6ce9 make.bat : Fix clang+asan msbuild project generation 2018-06-04 22:35:57 -06:00
Dalai Felinto
17e9870221 DRW: Fix crashes with instanced data
Problem introduced on 101c277e3d.
2018-06-04 19:17:29 +02:00
6fee105943 Cleanup: correct menu name 2018-06-04 19:09:52 +02:00
da53c3f020 Merge branch 'master' into blender2.8 2018-06-04 18:50:14 +02:00
58e8c71cbd Cleanup: strip ghost trailing space 2018-06-04 18:47:57 +02:00
f6740993f7 Cleanup: strip tests trailing space 2018-06-04 18:47:31 +02:00
c8af234f85 Fix T55325: Revert "Always get a reference point when snapping with the projected elements option enabled."
This reverts commit 0864a4c1ea.

That way it's best for retopology.
2018-06-04 13:33:19 -03:00
84becb870f Merge branch 'master' into blender2.8 2018-06-04 17:58:07 +02:00
747534af00 Particle System: move data creation into RNA update
Relying on evaluation to initialize data causes issues w/ 2.8.
2018-06-04 17:55:19 +02:00
William Reynish
2b4d2de253 UI: more subpanels for Cycles and Eevee. 2018-06-04 17:36:03 +02:00
ce5e9b599c Fix Python UI error with Eevee and hemi lamps. 2018-06-04 17:36:02 +02:00
784a3ccf79 Fix hang rendering with motion blur. 2018-06-04 17:36:02 +02:00
101c277e3d Workbench: Shadows: Fix cap being clipped by far plane.
This was the last remaining problem with shadow volumes (that I know of).

Only extrude until we hit the far plane.
2018-06-04 17:33:34 +02:00
349d416949 Tool System: refresh tools after undo 2018-06-04 16:41:03 +02:00
18e8350cd1 Cleanup: Hopefully more clear name 2018-06-04 16:22:36 +02:00
bda0175984 DRW: Fix leak from the wireframe drawing. 2018-06-04 16:04:18 +02:00
570804882d Wireframe: Lower line thickness and front color blending. 2018-06-04 16:04:18 +02:00
4b5670ac11 Cleanup: redundant headers 2018-06-04 16:03:52 +02:00
3b4c7a8c9b Weight paint: Use helper function to get original mesh
Makes it one line to get needed mesh, no code duplication. And can easily
update asserts and tighten the nuts.
2018-06-04 15:49:11 +02:00
0e8edbbc01 Add utility functions to get different "levels" of evaluated/original mesh 2018-06-04 15:48:37 +02:00
2b22a61152 Depsgraph: Only store original mesh pointer for mesh object 2018-06-04 15:24:41 +02:00
52f9023fbf Fix weight paint crash
The PBVH was referencing runtime custom data which was freed on refresh.
2018-06-04 15:18:48 +02:00
07f0046203 Fix crash when making objects to share same mesh
Make it more reliable and predictable way of getting pointer to
an original mesh which came from copy-on-write engine.

Related change: made it (hopefully) more clear name for flags.
2018-06-04 15:17:16 +02:00
1dc31f5b98 GPU: Fix missing case of new radeon on xorg.
This was causing issue with shader compilation.
2018-06-04 15:15:00 +02:00
e47e60a9b9 Workbench: Shadows: Fix the remaining fail case.
Non-manifold geom was producing inverted result when the camera was inside
the shadow volume.

When rendering non manifold geometry with the depth fail method, we need to
emit the cap as if it was the same geometry with a virtual thickness.

Another way to view it is to imagine having a set of non-manifold geometry
all facing the light.

So for every tri we emit a front cap oriented toward the light and the
back cap pointing away from it (whatever the actual orientation of the tri).

Extrusion pass stay the same as the depth pass method (double the increment
if it's a manifold edge).
2018-06-04 15:15:00 +02:00
736a84ec66 Cleanup: Use proper type for original ID pointer
Helps debugging, no need to cast in a debugger.
2018-06-04 14:14:14 +02:00
William Reynish
acb5bbf9b2 UI: use subpanels for Cycles, render, scene, object, particle, curves. 2018-06-04 13:44:23 +02:00
a46ced5076 Fix missing collection instance motion blur settings. 2018-06-04 13:41:27 +02:00
f430f14df4 Merge branch 'master' into blender2.8 2018-06-04 12:48:03 +02:00
7277f8973b Fix T55260: load Text File with Python from GUI Button results in 0 User
Let's just always ensure user_one when loading text from operator...
2018-06-04 12:46:59 +02:00
c2ff37455e Fix selecting bones
Own error w/ recent USE_OBJECT_MODE_STRICT
2018-06-04 12:39:10 +02:00
95011f6d48 Merge branch 'master' into blender2.8 2018-06-04 09:39:04 +02:00
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
0911acb5cf Merge branch 'master' into blender2.8 2018-06-04 09:11:45 +02:00
6654e109df Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
5b64301834 Merge branch 'master' into blender2.8 2018-06-04 09:06:14 +02:00
2d3d76693a Cleanup: newlines at EOF for Python modules 2018-06-04 08:54:40 +02:00
7719c11006 Cleanup: strip trailing space in Python module 2018-06-04 08:54:40 +02:00
854db8951b Cleanup: strip trailing space in bmesh module 2018-06-04 08:49:47 +02:00
ba65f7093b Cycles: Cleanup: Don't use return on function returning void 2018-06-04 00:07:17 +02:00
f6743fcaa4 UI: use subpanel for particle emission source, as an example. 2018-06-03 21:36:12 +02:00
d7c2b78822 UI: add subpanel support.
In the Python API, any panel becomes a subpanel by setting bl_parent_id
to the name of the parent panel. These subpanels can contain advanced or
less commonly used settings.
2018-06-03 21:30:35 +02:00
9b01e7bc27 UI: move Cycles device to Performance panel. 2018-06-03 19:01:18 +02:00
81dbf08eb4 Merge branch 'master' into blender2.8 2018-06-03 17:09:07 +02:00
38eb91c848 Cleanup: correct variable name, doxy sections 2018-06-03 17:06:13 +02:00
25ff7a4f2a DRW: Hair: Add additionnal subdivision smoothing support.
Only use catmull-rom interpolation for now. It's smoother and does not
exhibit artifacts.
2018-06-03 16:45:03 +02:00
06dd89b0ca GPUTexture: Fix memleak in orphaned texture management. 2018-06-03 16:45:03 +02:00
e657a4af13 Merge branch 'master' into blender2.8 2018-06-03 15:20:11 +02:00
4c4eb1ce20 Workbench: Fix memleaks. 2018-06-03 15:26:53 +02:00
d0f7ab27a8 Wireframe: Optimization for intel GPUs.
Intel GPU take more advantage of the geometry shader than other vendors.

Using a simple geom shader approach in this case is more performant.
2018-06-03 15:26:37 +02:00
335b193336 Cleanup: add argument names to screen callbacks 2018-06-03 15:11:31 +02:00
778a19a13a DRW: Fix hair disapearing if emitter is culled. 2018-06-03 12:36:03 +02:00
32c5972653 Workbench: Rework hair support.
Now hairs are shaded properly in workbench and support texturing.

I also added a 10% random normal direction per hair to have a bit more
variation in the shading. This is hardcoded for now.
2018-06-03 12:36:03 +02:00
38bf3b8d23 Merge branch 'master' into blender2.8 2018-06-03 11:24:57 +02:00
6221180963 Cleanup: remove blockscale & handler
Replace with link_flag, currently unused,
needed for dynamic space types which is planned.
2018-06-03 11:12:50 +02:00
18a4553838 Edit menu: add Repeat Last and Repeat History 2018-06-02 23:13:03 +02:00
815b1f24fa build_environment: support for msvc2017 and newer cmake.
-expanded build_deps.cmd with 2017 support, it can't locate msvc2017 so needs to be run from developer prompt.
-Newer cmake was unhappy with openal's cmakelists.txt
-collada has warning as error on and errored out on new msvc2017 warnings.
2018-06-02 13:59:56 -06:00
04d9316cf3 UI: use single column layout for particles
Also minor changes to other panels.

Patch by @billreynish
2018-06-02 21:52:52 +02:00
c55e90da4c Cleanup: -Wswitch warning 2018-06-02 21:38:31 +02:00
2ef695fabf build_environment: fix paths in osl.diff 2018-06-02 13:18:22 -06:00
6c6c4da718 GPU: Fix texture being freed in threads without ogl context bound.
This is a dirty fix. A bit more cleaner approach would be to check if a
context is bound and delay the deletion only in this case.
Also we may want to do this orphan deletion at some other places than
wm_window_swap_buffers.
2018-06-02 21:16:40 +02:00
bc6358a580 DRW: Add uniform name recording in debug mode. 2018-06-02 21:16:40 +02:00
f25e459f8f DRW: Make the Procedural hair update part of the drawmanager.
Instead of relying on the engine integration which is redundant.
2018-06-02 21:16:40 +02:00
98e4d548a1 Eevee: Hair: Make SSR works with hairs. 2018-06-02 21:16:40 +02:00
119423b252 Eevee: Cleanup unused Ghash 2018-06-02 21:16:40 +02:00
8ace49dedc Eevee: Add shadow support for hairs. 2018-06-02 21:16:40 +02:00
1de73fc6c3 Eevee: Hair: Make hairs visible even if the show emitter option is disabled. 2018-06-02 21:16:40 +02:00
08a2c5f224 Eevee: Add support for hair random property.
Do note that it does not match cycles implementation.

Also we could precompute the hash per strand before rendering but that would
suggest it's not per engine specific.

If we make the random value internal to blender then it won't be a matter
because other renderers will have access to the same value.
2018-06-02 21:16:40 +02:00
4430bd3644 Eevee: CodeStyle: Fix naming and confusion about the hairs vectors. 2018-06-02 21:16:40 +02:00
Dalai Felinto
0736460dfb Merge remote-tracking branch 'origin/master' into blender2.8 2018-06-02 20:34:25 +02:00
Dalai Felinto
fec317de8d --debug-gpu-shader: Dump GLSL shaders to disk
This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.

(ported over from blender2.8)
2018-06-02 20:29:27 +02:00
764 changed files with 27765 additions and 20557 deletions

View File

@@ -39,5 +39,6 @@ if(BUILD_MODE STREQUAL Release)
PREFIX ${BUILD_DIR}/openal
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openal ${DEFAULT_CMAKE_FLAGS} ${OPENAL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openal
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openal/src/external_openal < ${PATCH_DIR}/openal.diff
)
endif()

View File

@@ -56,24 +56,27 @@ if(WIN32)
# For OIIO and OSL
set(COMMON_DEFINES /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS)
# TODO FIXME highly MSVC specific
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(MSVC_VERSION GREATER 1909)
set(COMMON_MSVC_FLAGS "/Wv:18") #some deps with warnings as error aren't quite ready for dealing with the new 2017 warnings.
endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MT /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MT /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MT /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MT ${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MT ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MT ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MTd /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MT /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MT /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MT /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MT /${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MT ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MT ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(PLATFORM_FLAGS)
set(PLATFORM_CXX_FLAGS)

View File

@@ -0,0 +1,13 @@
diff -Naur external_openal_original/CMakeLists.txt external_openal/CMakeLists.txt
--- external_openal_original/CMakeLists.txt 2016-01-24 20:12:39 -0700
+++ external_openal/CMakeLists.txt 2018-06-02 12:16:52 -0600
@@ -885,7 +885,8 @@
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi backend" OFF)
IF(HAVE_WINDOWS_H)
# Check MMSystem backend
- CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)
+ set(CMAKE_REQUIRED_FLAGS "-D_WIN32_WINNT=0x0502")
+ CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H)
IF(HAVE_MMSYSTEM_H)
CHECK_SHARED_FUNCTION_EXISTS(waveOutOpen "windows.h;mmsystem.h" winmm "" HAVE_LIBWINMM)
IF(HAVE_LIBWINMM)

View File

@@ -10,8 +10,8 @@ diff -Naur osl/src/external_osl/src/cmake/flexbison.cmake osl_bak/src/external_o
MAIN_DEPENDENCY ${flexsrc}
DEPENDS ${${compiler_headers}}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} )
--- a/src/include/OSL/oslconfig.h 2016-10-31 16:48:19 -0600
+++ b/src/include/OSL/oslconfig.h 2018-05-27 11:18:08 -0600
--- osl/src/external_osl/src/include/OSL/oslconfig.h 2016-10-31 16:48:19 -0600
+++ osl/src/external_osl/src/include/OSL/oslconfig.h 2018-05-27 11:18:08 -0600
@@ -44,12 +44,18 @@
// same if another packages is compiling against OSL and using these headers
// (OSL may be C++11 but the client package may be older, or vice versa --

View File

@@ -14,10 +14,18 @@ if NOT "%1" == "" (
set BuildDir=VS14
goto par2
)
if "%1" == "2017" (
echo "Building for VS2017"
set VSVER=15.0
set VSVER_SHORT=15
set BuildDir=VS15
goto par2
)
)
:usage
Echo Usage build_deps 2013/2015 x64/x86
Echo Usage build_deps 2013/2015/2017 x64/x86
goto exit
:par2
if NOT "%2" == "" (
@@ -31,6 +39,10 @@ if NOT "%2" == "" (
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015
)
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017
)
goto start
)
if "%2" == "x64" (
@@ -43,6 +55,10 @@ if NOT "%2" == "" (
if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015 Win64
)
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017 Win64
)
goto start
)
)

View File

@@ -31,7 +31,8 @@ endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG On)
set(MSVC_REDIST_DIR $ENV{VCToolsRedistDir})
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")
set(MSVC_REDIST_DIR ${VC_TOOLS_DIR})
if (DEFINED MSVC_REDIST_DIR)
file(TO_CMAKE_PATH ${MSVC_REDIST_DIR} MSVC_REDIST_DIR)
else()

View File

@@ -1,5 +1,3 @@
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%" %TESTS_CMAKE_ARGS%
if "%BUILD_ARCH%"=="x64" (
set MSBUILD_PLATFORM=x64
) else if "%BUILD_ARCH%"=="x86" (
@@ -11,9 +9,9 @@ if "%BUILD_ARCH%"=="x64" (
)
if "%WITH_CLANG%"=="1" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -T"LLVM-vs2017"
set CLANG_CMAKE_ARGS=-T"LLVM-vs2017"
if "%WITH_ASAN%"=="1" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_COMPILER_ASAN=On
set ASAN_CMAKE_ARGS=-DWITH_COMPILER_ASAN=On
)
) else (
if "%WITH_ASAN%"=="1" (
@@ -21,6 +19,7 @@ if "%WITH_CLANG%"=="1" (
exit /b 1
)
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%" %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS%
if NOT EXIST %BUILD_DIR%\nul (
mkdir %BUILD_DIR%

View File

@@ -1,3 +1,9 @@
ninja --version 1>NUL 2>&1
if %ERRORLEVEL% NEQ 0 (
echo "Ninja not detected in the path"
exit /b 1
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Ninja" %TESTS_CMAKE_ARGS% -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
if "%WITH_CLANG%" == "1" (

View File

@@ -12,7 +12,12 @@ if not exist "%vs_where%" (
goto FAIL
)
)
for /f "usebackq tokens=1* delims=: " %%i in (`"%vs_where%" -products * -latest %VSWHERE_ARGS% -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64`) do (
if NOT "%verbose%" == "" (
echo "%vs_where%" -latest %VSWHERE_ARGS% -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64`
)
for /f "usebackq tokens=1* delims=: " %%i in (`"%vs_where%" -latest %VSWHERE_ARGS% -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64`) do (
if /i "%%i"=="installationPath" set VS_InstallDir=%%j
)

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@@ -53,6 +53,10 @@ if NOT "%1" == "" (
) else if "%1" == "2017pre" (
set BUILD_VS_YEAR=2017
set VSWHERE_ARGS=-prerelease
set BUILD_VS_YEAR=2017
) else if "%1" == "2017b" (
set BUILD_VS_YEAR=2017
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2015" (
set BUILD_VS_YEAR=2015
) else if "%1" == "2013" (

View File

@@ -22,4 +22,6 @@ set BUILD_SHOW_HASHES=
set SHOW_HELP=
set BUILD_WITH_NINJA=
set WITH_CLANG=
set WITH_ASAN=
set WITH_ASAN=
set CLANG_CMAKE_ARGS=
set ASAN_CMAKE_ARGS=

View File

@@ -23,7 +23,13 @@ echo - buildir [newdir] ^(override default build folder^)
echo - x86 ^(override host auto-detect and build 32 bit code^)
echo - x64 ^(override host auto-detect and build 64 bit code^)
echo - 2013 ^(build with visual studio 2013^)
echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL]
echo - 2017 ^(build with visual studio 2017^) [EXPERIMENTAL]
echo - 2017pre ^(build with visual studio 2017 pre-release^) [EXPERIMENTAL]
echo.
echo Experimental options
echo - 2015 ^(build with visual studio 2015^)
echo - 2017 ^(build with visual studio 2017^)
echo - 2017pre ^(build with visual studio 2017 pre-release^)
echo - 2017b ^(build with visual studio 2017 Build Tools^)
echo - clang ^(enable building with clang^)
echo - asan ^(enable asan when building with clang^)
echo - ninja ^(enable building with ninja instead of msbuild^)
echo.

View File

@@ -162,33 +162,55 @@ class CYCLES_RENDER_PT_sampling(CyclesButtonsPanel, Panel):
if cscene.progressive == 'PATH' or use_branched_path(context) is False:
col = layout.column(align=True)
col.prop(cscene, "samples", text="Render Samples")
col.prop(cscene, "preview_samples", text="Preview Samples")
col.prop(cscene, "samples", text="Render")
col.prop(cscene, "preview_samples", text="Viewport")
col.separator()
col.prop(cscene, "use_square_samples") # Duplicate below.
else:
col = layout.column(align=True)
col.prop(cscene, "aa_samples", text="Render Samples")
col.prop(cscene, "preview_aa_samples", text="Preview Samples")
col = layout.column(align=True)
col.prop(cscene, "diffuse_samples", text="Diffuse Samples")
col.prop(cscene, "glossy_samples", text="Glossy Samples")
col.prop(cscene, "transmission_samples", text="Transmission Samples")
col.prop(cscene, "ao_samples", text="AO Samples")
col.label(text="AA Samples")
col.prop(cscene, "aa_samples", text="Render")
col.prop(cscene, "preview_aa_samples", text="Preview")
col = layout.column(align=True)
col.label(text="Samples")
col.prop(cscene, "diffuse_samples", text="Diffuse")
col.prop(cscene, "glossy_samples", text="Glossy")
col.prop(cscene, "transmission_samples", text="Transmission")
col.prop(cscene, "ao_samples", text="AO")
sub = col.row(align=True)
sub.active = use_sample_all_lights(context)
sub.prop(cscene, "mesh_light_samples", text="Mesh Light Samples")
col.prop(cscene, "subsurface_samples", text="Subsurface Samples")
col.prop(cscene, "volume_samples", text="Volume Samples")
sub.prop(cscene, "mesh_light_samples", text="Mesh Light")
col.prop(cscene, "subsurface_samples", text="Subsurface")
col.prop(cscene, "volume_samples", text="Volume")
col.separator()
col.prop(cscene, "use_square_samples") # Duplicate above.
col = layout.column(align=True)
col.prop(cscene, "sample_all_lights_direct")
col.prop(cscene, "sample_all_lights_indirect")
row = layout.row(align=True)
row.prop(cscene, "seed")
row.prop(cscene, "use_animated_seed", text="", icon="TIME")
layout.prop(cscene, "sampling_pattern", text="Pattern")
class CYCLES_RENDER_PT_sampling_light(CyclesButtonsPanel, Panel):
bl_label = "Light"
bl_parent_id = "CYCLES_RENDER_PT_sampling"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
col = layout.column(align=True)
col.prop(cscene, "light_sampling_threshold", text="Light Threshold")
@@ -196,12 +218,6 @@ class CYCLES_RENDER_PT_sampling(CyclesButtonsPanel, Panel):
col.prop(cscene, "sample_clamp_direct")
col.prop(cscene, "sample_clamp_indirect")
row = layout.row(align=True)
row.prop(cscene, "seed")
row.prop(cscene, "use_animated_seed", text="", icon="TIME")
layout.row().prop(cscene, "sampling_pattern", text="Pattern")
draw_samples_info(layout, context)
@@ -209,6 +225,42 @@ class CYCLES_RENDER_PT_geometry(CyclesButtonsPanel, Panel):
bl_label = "Geometry"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
pass
class CYCLES_RENDER_PT_geometry_subdivision(CyclesButtonsPanel, Panel):
bl_label = "Subdivision"
bl_parent_id = "CYCLES_RENDER_PT_geometry"
@classmethod
def poll(self, context):
return context.scene.cycles.feature_set == 'EXPERIMENTAL'
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
col = layout.column()
sub = col.column(align=True)
sub.prop(cscene, "dicing_rate", text="Dicing Rate Render")
sub.prop(cscene, "preview_dicing_rate", text="Preview")
col.separator()
col.prop(cscene, "offscreen_dicing_scale", text="Offscreen Scale")
col.prop(cscene, "max_subdivisions")
col.prop(cscene, "dicing_camera")
class CYCLES_RENDER_PT_geometry_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_parent_id = "CYCLES_RENDER_PT_geometry"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
@@ -217,30 +269,35 @@ class CYCLES_RENDER_PT_geometry(CyclesButtonsPanel, Panel):
cscene = scene.cycles
ccscene = scene.cycles_curves
col = layout.column(align=True)
col.prop(cscene, "volume_step_size", text="Volume Step Size")
col.prop(cscene, "volume_max_steps", text="Volume Max Steps")
col.separator()
if cscene.feature_set == 'EXPERIMENTAL':
col = layout.column()
sub = col.column(align=True)
sub.prop(cscene, "dicing_rate", text="Dicing Rate Render")
sub.prop(cscene, "preview_dicing_rate", text="Dicing Rate Preview")
col.prop(cscene, "offscreen_dicing_scale", text="Offscreen Scale")
col.prop(cscene, "max_subdivisions")
col.prop(cscene, "dicing_camera")
col.separator()
layout.prop(ccscene, "use_curves", text="Hair Rendering")
col = layout.column()
col.active = ccscene.use_curves
col.prop(cscene, "volume_step_size", text="Step Size")
col.prop(cscene, "volume_max_steps", text="Max Steps")
class CYCLES_RENDER_PT_geometry_hair(CyclesButtonsPanel, Panel):
bl_label = "Hair"
bl_parent_id = "CYCLES_RENDER_PT_geometry"
bl_options = {'DEFAULT_CLOSED'}
def draw_header(self, context):
layout = self.layout
scene = context.scene
cscene = scene.cycles
ccscene = scene.cycles_curves
layout.prop(ccscene, "use_curves", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
ccscene = scene.cycles_curves
layout.active = ccscene.use_curves
col = layout.column()
col.prop(ccscene, "minimum_width", text="Min Pixels")
col.prop(ccscene, "maximum_width", text="Max Extension")
col.prop(ccscene, "shape", text="Shape")
@@ -270,14 +327,41 @@ class CYCLES_RENDER_PT_light_paths(CyclesButtonsPanel, Panel):
row.operator("render.cycles_integrator_preset_add", text="", icon="ZOOMIN")
row.operator("render.cycles_integrator_preset_add", text="", icon="ZOOMOUT").remove_active = True
class CYCLES_RENDER_PT_light_paths_max_bounces(CyclesButtonsPanel, Panel):
bl_label = "Max Bounces"
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
col = layout.column(align=True)
col.prop(cscene, "max_bounces", text="Total")
col = layout.column(align=True)
col.prop(cscene, "max_bounces", text="Max Bounces")
col.prop(cscene, "transparent_max_bounces", text="Transparency")
col.prop(cscene, "diffuse_bounces", text="Diffuse")
col.prop(cscene, "glossy_bounces", text="Glossy")
col.prop(cscene, "transparent_max_bounces", text="Transparency")
col.prop(cscene, "transmission_bounces", text="Transmission")
col.prop(cscene, "volume_bounces", text="Volume")
class CYCLES_RENDER_PT_light_paths_caustics(CyclesButtonsPanel, Panel):
bl_label = "Caustics"
bl_parent_id = "CYCLES_RENDER_PT_light_paths"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
col = layout.column()
col.prop(cscene, "blur_glossy")
col.prop(cscene, "caustics_reflective")
@@ -305,9 +389,29 @@ class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
col = layout.column()
col.prop(cscene, "motion_blur_position", text="Position")
col.prop(rd, "motion_blur_shutter")
col.separator()
col.prop(cscene, "rolling_shutter_type", text="Rolling Shutter")
sub = col.column()
sub.active = cscene.rolling_shutter_type != 'NONE'
sub.prop(cscene, "rolling_shutter_duration")
class CYCLES_RENDER_PT_motion_blur_curve(CyclesButtonsPanel, Panel):
bl_label = "Shutter Curve"
bl_parent_id = "CYCLES_RENDER_PT_motion_blur"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
rd = scene.render
layout.active = rd.use_motion_blur
col = layout.column()
col.label("Shutter curve:")
col.template_curve_mapping(rd, "motion_blur_shutter_curve")
col = layout.column(align=True)
@@ -319,12 +423,6 @@ class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
row.operator("render.shutter_curve_preset", icon='LINCURVE', text="").shape = 'LINE'
row.operator("render.shutter_curve_preset", icon='NOCURVE', text="").shape = 'MAX'
col = layout.column()
col.prop(cscene, "rolling_shutter_type")
row = col.row()
row.active = cscene.rolling_shutter_type != 'NONE'
row.prop(cscene, "rolling_shutter_duration")
class CYCLES_RENDER_PT_film(CyclesButtonsPanel, Panel):
bl_label = "Film"
@@ -339,24 +437,51 @@ class CYCLES_RENDER_PT_film(CyclesButtonsPanel, Panel):
col = layout.column()
col.prop(cscene, "film_exposure")
layout.separator()
class CYCLES_RENDER_PT_film_transparency(CyclesButtonsPanel, Panel):
bl_label = "Transparency"
bl_parent_id = "CYCLES_RENDER_PT_film"
def draw_header(self, context):
layout = self.layout
rd = context.scene.render
scene = context.scene
cscene = scene.cycles
layout.prop(cscene, "film_transparent", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
layout.active = cscene.film_transparent
col = layout.column()
col.prop(cscene, "pixel_filter_type")
if cscene.pixel_filter_type != 'BOX':
col.prop(cscene, "filter_width")
col.prop(cscene, "film_transparent_glass", text="Transparent Glass")
layout.separator()
col = layout.column()
col.prop(cscene, "film_transparent")
sub = col.column()
sub.prop(cscene, "film_transparent_glass", text="Transparent Glass")
sub.active = cscene.film_transparent
sub.active = cscene.film_transparent and cscene.film_transparent_glass
sub.prop(cscene, "film_transparent_roughness", text="Roughness Threshold")
class CYCLES_RENDER_PT_film_pixel_filter(CyclesButtonsPanel, Panel):
bl_label = "Pixel Filter"
bl_parent_id = "CYCLES_RENDER_PT_film"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
cscene = scene.cycles
col = layout.column()
col.active = cscene.film_transparent and cscene.film_transparent_glass
col.prop(cscene, "film_transparent_roughness", text="Roughness Threshold")
col.prop(cscene, "pixel_filter_type", text="Type")
if cscene.pixel_filter_type != 'BOX':
col.prop(cscene, "filter_width", text="Width")
class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
@@ -372,13 +497,45 @@ class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
cscene = scene.cycles
col = layout.column()
col.active = show_device_active(context)
col.prop(cscene, "device")
col.row(align=True).prop(rd, "threads_mode")
from . import engine
if engine.with_osl() and use_cpu(context):
col.prop(cscene, "shading_system")
class CYCLES_RENDER_PT_performance_threads(CyclesButtonsPanel, Panel):
bl_label = "Threads"
bl_parent_id = "CYCLES_RENDER_PT_performance"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
col = layout.column()
col.prop(rd, "threads_mode")
sub = col.column(align=True)
sub.enabled = rd.threads_mode == 'FIXED'
sub.prop(rd, "threads")
col.separator()
class CYCLES_RENDER_PT_performance_tiles(CyclesButtonsPanel, Panel):
bl_label = "Tiles"
bl_parent_id = "CYCLES_RENDER_PT_performance"
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
col = layout.column()
@@ -394,28 +551,63 @@ class CYCLES_RENDER_PT_performance(CyclesButtonsPanel, Panel):
sub.active = False
sub.prop(cscene, "use_progressive_refine")
layout.separator()
class CYCLES_RENDER_PT_performance_acceleration_structure(CyclesButtonsPanel, Panel):
bl_label = "Acceleration Structure"
bl_parent_id = "CYCLES_RENDER_PT_performance"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
col = layout.column()
col.prop(cscene, "debug_use_spatial_splits")
col.prop(cscene, "debug_use_hair_bvh")
sub = col.column()
sub.active = not cscene.debug_use_spatial_splits
sub.prop(cscene, "debug_bvh_time_steps")
class CYCLES_RENDER_PT_performance_final_render(CyclesButtonsPanel, Panel):
bl_label = "Final Render"
bl_parent_id = "CYCLES_RENDER_PT_performance"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
col = layout.column()
col.prop(rd, "use_save_buffers")
col.prop(rd, "use_persistent_data", text="Persistent Images")
layout.separator()
class CYCLES_RENDER_PT_performance_viewport(CyclesButtonsPanel, Panel):
bl_label = "Viewport"
bl_parent_id = "CYCLES_RENDER_PT_performance"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
col = layout.column()
col.prop(cscene, "debug_use_spatial_splits")
col.prop(cscene, "debug_use_hair_bvh")
sub = col.column()
sub.active = not cscene.debug_use_spatial_splits
sub.prop(cscene, "debug_bvh_time_steps")
layout.separator()
col = layout.column()
col.prop(rd, "preview_pixel_size", text="Viewport Pixel Size")
col.prop(rd, "preview_pixel_size", text="Pixel Size")
col.prop(cscene, "preview_start_resolution", text="Start Pixels")
@@ -747,7 +939,7 @@ class CYCLES_OBJECT_PT_motion_blur(CyclesButtonsPanel, Panel):
if CyclesButtonsPanel.poll(context) and ob:
if ob.type in {'MESH', 'CURVE', 'CURVE', 'SURFACE', 'FONT', 'META', 'CAMERA'}:
return True
if ob.dupli_type == 'GROUP' and ob.dupli_group:
if ob.dupli_type == 'COLLECTION' and ob.dupli_group:
return True
# TODO(sergey): More duplicator types here?
return False
@@ -792,7 +984,7 @@ class CYCLES_OBJECT_PT_cycles_settings(CyclesButtonsPanel, Panel):
ob = context.object
return (CyclesButtonsPanel.poll(context) and
ob and ((ob.type in {'MESH', 'CURVE', 'SURFACE', 'FONT', 'META', 'LAMP'}) or
(ob.dupli_type == 'GROUP' and ob.dupli_group)))
(ob.dupli_type == 'COLLECTION' and ob.dupli_group)))
def draw(self, context):
layout = self.layout
@@ -1039,6 +1231,7 @@ class CYCLES_WORLD_PT_volume(CyclesButtonsPanel, Panel):
class CYCLES_WORLD_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
bl_label = "Ambient Occlusion"
bl_context = "world"
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@@ -1050,15 +1243,16 @@ class CYCLES_WORLD_PT_ambient_occlusion(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
light = context.world.light_settings
scene = context.scene
row = layout.row()
sub = row.row()
col = layout.column()
sub = col.column()
sub.active = light.use_ambient_occlusion or scene.render.use_simplify
sub.prop(light, "ao_factor", text="Factor")
row.prop(light, "distance", text="Distance")
col.prop(light, "distance", text="Distance")
class CYCLES_WORLD_PT_mist(CyclesButtonsPanel, Panel):
@@ -1123,33 +1317,65 @@ class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
world = context.world
cworld = world.cycles
# cscene = context.scene.cycles
split = layout.split()
col = layout.column()
col = split.column()
class CYCLES_WORLD_PT_settings_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_parent_id = "CYCLES_WORLD_PT_settings"
bl_context = "world"
col.label(text="Surface:")
@classmethod
def poll(cls, context):
return context.world and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
world = context.world
cworld = world.cycles
col = layout.column()
col.prop(cworld, "sample_as_light", text="Multiple Importance")
sub = col.column(align=True)
sub = col.column()
sub.active = cworld.sample_as_light
sub.prop(cworld, "sample_map_resolution")
if use_branched_path(context):
subsub = sub.row(align=True)
subsub = sub.column(align=True)
subsub.active = use_sample_all_lights(context)
subsub.prop(cworld, "samples")
sub.prop(cworld, "max_bounces")
col = split.column()
col.label(text="Volume:")
class CYCLES_WORLD_PT_settings_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_parent_id = "CYCLES_WORLD_PT_settings"
bl_context = "world"
@classmethod
def poll(cls, context):
return context.world and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
world = context.world
cworld = world.cycles
col = layout.column()
sub = col.column()
sub.active = use_cpu(context)
sub.prop(cworld, "volume_sampling", text="")
col.prop(cworld, "volume_interpolation", text="")
sub.prop(cworld, "volume_sampling", text="Sampling")
col.prop(cworld, "volume_interpolation", text="Interpolation")
col.prop(cworld, "homogeneous_volume", text="Homogeneous")
@@ -1227,30 +1453,60 @@ class CYCLES_MATERIAL_PT_settings(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
mat = context.material
cmat = mat.cycles
split = layout.split()
col = split.column()
col.label(text="Surface:")
layout.prop(mat, "pass_index")
class CYCLES_MATERIAL_PT_settings_surface(CyclesButtonsPanel, Panel):
bl_label = "Surface"
bl_parent_id = "CYCLES_MATERIAL_PT_settings"
bl_context = "material"
@classmethod
def poll(cls, context):
return context.material and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
mat = context.material
cmat = mat.cycles
col = layout.column()
col.prop(cmat, "sample_as_light", text="Multiple Importance")
col.prop(cmat, "use_transparent_shadow")
col.prop(cmat, "displacement_method", text="Displacement Method")
col.separator()
col.label(text="Geometry:")
col.prop(cmat, "displacement_method", text="")
col = split.column()
col.label(text="Volume:")
class CYCLES_MATERIAL_PT_settings_volume(CyclesButtonsPanel, Panel):
bl_label = "Volume"
bl_parent_id = "CYCLES_MATERIAL_PT_settings"
bl_context = "material"
@classmethod
def poll(cls, context):
return context.material and CyclesButtonsPanel.poll(context)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
mat = context.material
cmat = mat.cycles
col = layout.column()
sub = col.column()
sub.active = use_cpu(context)
sub.prop(cmat, "volume_sampling", text="")
col.prop(cmat, "volume_interpolation", text="")
sub.prop(cmat, "volume_sampling", text="Sampling")
col.prop(cmat, "volume_interpolation", text="Interpolation")
col.prop(cmat, "homogeneous_volume", text="Homogeneous")
col.separator()
col.prop(mat, "pass_index")
class CYCLES_RENDER_PT_bake(CyclesButtonsPanel, Panel):
@@ -1397,8 +1653,19 @@ class CYCLES_SCENE_PT_simplify(CyclesButtonsPanel, Panel):
rd = context.scene.render
self.layout.prop(rd, "use_simplify", text="")
def draw(self, context):
pass
class CYCLES_SCENE_PT_simplify_viewport(CyclesButtonsPanel, Panel):
bl_label = "Viewport"
bl_context = "scene"
bl_parent_id = "CYCLES_SCENE_PT_simplify"
COMPAT_ENGINES = {'CYCLES'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
@@ -1406,46 +1673,65 @@ class CYCLES_SCENE_PT_simplify(CyclesButtonsPanel, Panel):
layout.active = rd.use_simplify
col = layout.column(align=True)
col.label(text="Subdivision")
row = col.row(align=True)
row.prop(rd, "simplify_subdivision", text="Viewport")
row.prop(rd, "simplify_subdivision_render", text="Render")
col = layout.column()
col.prop(rd, "simplify_subdivision", text="Max Subdivision")
col.prop(rd, "simplify_child_particles", text="Child Particles")
col.prop(cscene, "texture_limit", text="Texture Limit")
col.prop(cscene, "ao_bounces", text="AO Bounces")
col = layout.column(align=True)
col.label(text="Child Particles")
row = col.row(align=True)
row.prop(rd, "simplify_child_particles", text="Viewport")
row.prop(rd, "simplify_child_particles_render", text="Render")
col = layout.column(align=True)
split = col.split()
sub = split.column()
sub.label(text="Texture Limit Viewport")
sub.prop(cscene, "texture_limit", text="")
sub = split.column()
sub.label(text="Texture Limit Render")
sub.prop(cscene, "texture_limit_render", text="")
class CYCLES_SCENE_PT_simplify_render(CyclesButtonsPanel, Panel):
bl_label = "Render"
bl_context = "scene"
bl_parent_id = "CYCLES_SCENE_PT_simplify"
COMPAT_ENGINES = {'CYCLES'}
split = layout.split()
col = split.column()
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
layout.active = rd.use_simplify
col = layout.column()
col.prop(rd, "simplify_subdivision_render", text="Max Subdivision")
col.prop(rd, "simplify_child_particles_render", text="Child Particles")
col.prop(cscene, "texture_limit_render", text="Texture Limit")
col.prop(cscene, "ao_bounces_render", text="AO Bounces")
class CYCLES_SCENE_PT_simplify_culling(CyclesButtonsPanel, Panel):
bl_label = "Culling"
bl_context = "scene"
bl_parent_id = "CYCLES_SCENE_PT_simplify"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'CYCLES'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
scene = context.scene
rd = scene.render
cscene = scene.cycles
layout.active = rd.use_simplify
col = layout.column()
col.prop(cscene, "use_camera_cull")
row = col.row()
row.active = cscene.use_camera_cull
row.prop(cscene, "camera_cull_margin")
sub = col.column()
sub.active = cscene.use_camera_cull
sub.prop(cscene, "camera_cull_margin")
col = split.column()
col = layout.column()
col.prop(cscene, "use_distance_cull")
row = col.row()
row.active = cscene.use_distance_cull
row.prop(cscene, "distance_cull_margin", text="Distance")
split = layout.split()
col = split.column()
col.prop(cscene, "ao_bounces")
col = split.column()
col.prop(cscene, "ao_bounces_render")
sub = col.column()
sub.active = cscene.use_distance_cull
sub.prop(cscene, "distance_cull_margin", text="Distance")
def draw_device(self, context):
@@ -1460,13 +1746,6 @@ def draw_device(self, context):
col = layout.column()
col.prop(cscene, "feature_set")
col = layout.column()
col.active = show_device_active(context)
col.prop(cscene, "device")
if engine.with_osl() and use_cpu(context):
layout.prop(cscene, "shading_system")
def draw_pause(self, context):
layout = self.layout
@@ -1509,11 +1788,25 @@ classes = (
CYCLES_MT_sampling_presets,
CYCLES_MT_integrator_presets,
CYCLES_RENDER_PT_sampling,
CYCLES_RENDER_PT_sampling_light,
CYCLES_RENDER_PT_geometry,
CYCLES_RENDER_PT_geometry_subdivision,
CYCLES_RENDER_PT_geometry_volume,
CYCLES_RENDER_PT_geometry_hair,
CYCLES_RENDER_PT_light_paths,
CYCLES_RENDER_PT_light_paths_max_bounces,
CYCLES_RENDER_PT_light_paths_caustics,
CYCLES_RENDER_PT_motion_blur,
CYCLES_RENDER_PT_motion_blur_curve,
CYCLES_RENDER_PT_film,
CYCLES_RENDER_PT_film_transparency,
CYCLES_RENDER_PT_film_pixel_filter,
CYCLES_RENDER_PT_performance,
CYCLES_RENDER_PT_performance_threads,
CYCLES_RENDER_PT_performance_tiles,
CYCLES_RENDER_PT_performance_acceleration_structure,
CYCLES_RENDER_PT_performance_final_render,
CYCLES_RENDER_PT_performance_viewport,
CYCLES_RENDER_PT_filter,
CYCLES_RENDER_PT_layer_passes,
CYCLES_RENDER_PT_denoising,
@@ -1534,14 +1827,21 @@ classes = (
CYCLES_WORLD_PT_mist,
CYCLES_WORLD_PT_ray_visibility,
CYCLES_WORLD_PT_settings,
CYCLES_WORLD_PT_settings_surface,
CYCLES_WORLD_PT_settings_volume,
CYCLES_MATERIAL_PT_preview,
CYCLES_MATERIAL_PT_surface,
CYCLES_MATERIAL_PT_volume,
CYCLES_MATERIAL_PT_displacement,
CYCLES_MATERIAL_PT_settings,
CYCLES_MATERIAL_PT_settings_surface,
CYCLES_MATERIAL_PT_settings_volume,
CYCLES_RENDER_PT_bake,
CYCLES_RENDER_PT_debug,
CYCLES_SCENE_PT_simplify,
CYCLES_SCENE_PT_simplify_viewport,
CYCLES_SCENE_PT_simplify_render,
CYCLES_SCENE_PT_simplify_culling,
)

View File

@@ -482,7 +482,8 @@ static bool object_render_hide_original(BL::Object::type_enum ob_type,
static bool object_render_hide(BL::Object& b_ob,
bool top_level,
bool parent_hide,
bool& hide_triangles)
bool& hide_triangles,
BL::Depsgraph::mode_enum depsgraph_mode)
{
/* check if we should render or hide particle emitter */
BL::Object::particle_systems_iterator b_psys;
@@ -501,11 +502,16 @@ static bool object_render_hide(BL::Object& b_ob,
has_particles = true;
}
/* Both mode_PREVIEW and mode_VIEWPORT are treated the same here.*/
const bool show_duplicator = depsgraph_mode == BL::Depsgraph::mode_RENDER
? b_ob.show_duplicator_for_render()
: b_ob.show_duplicator_for_viewport();
if(has_particles) {
show_emitter = b_ob.show_duplicator_for_render();
show_emitter = show_duplicator;
hide_emitter = !show_emitter;
} else if(b_ob.is_duplicator()) {
if(top_level || b_ob.show_duplicator_for_render()) {
if(top_level || show_duplicator) {
hide_as_dupli_parent = true;
}
}
@@ -563,6 +569,8 @@ void BlenderSync::sync_objects(BL::Depsgraph& b_depsgraph, float motion_time)
bool cancel = false;
bool use_portal = false;
BL::Depsgraph::mode_enum depsgraph_mode = b_depsgraph.mode();
BL::Depsgraph::object_instances_iterator b_instance_iter;
for(b_depsgraph.object_instances.begin(b_instance_iter);
b_instance_iter != b_depsgraph.object_instances.end() && !cancel;
@@ -582,7 +590,7 @@ void BlenderSync::sync_objects(BL::Depsgraph& b_depsgraph, float motion_time)
/* test if object needs to be hidden */
bool hide_tris;
if(!object_render_hide(b_ob, true, true, hide_tris)) {
if(!object_render_hide(b_ob, true, true, hide_tris, depsgraph_mode)) {
/* object itself */
sync_object(b_depsgraph,
b_instance,

View File

@@ -280,7 +280,7 @@ elseif(WIN32)
if(NOT WITH_GL_EGL)
list(APPEND SRC
intern/GHOST_ContextWGL.cpp
intern/GHOST_ContextWGL.h
)
endif()
@@ -307,7 +307,7 @@ endif()
if(WITH_GL_EGL AND NOT (WITH_HEADLESS OR WITH_GHOST_SDL))
list(APPEND SRC
intern/GHOST_ContextEGL.cpp
intern/GHOST_ContextEGL.h
)
endif()

View File

@@ -36,7 +36,7 @@
#include "GHOST_Types.h"
#ifdef __cplusplus
extern "C" {
extern "C" {
#endif
/**
@@ -103,7 +103,7 @@ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
/**
* Installs a timer.
* Note that, on most operating systems, messages need to be processed in order
* Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
* \param systemhandle The handle to the system
* \param delay The time to wait for the first call to the timerProc (in milliseconds)
@@ -165,7 +165,7 @@ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
/**
* Create a new window.
* The new window is added to the list of windows managed.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* \param systemhandle The handle to the system
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
@@ -218,7 +218,7 @@ extern GHOST_TUserDataPtr GHOST_GetWindowUserData(GHOST_WindowHandle windowhandl
* \param windowhandle The handle to the window
* \param userdata The window user data.
*/
extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle,
extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle,
GHOST_TUserDataPtr userdata);
/**
@@ -488,7 +488,7 @@ extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle);
extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle);
/**
* Returns the window this event was generated on,
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* \param eventhandle The handle to the event
* \return The generating window.
@@ -566,7 +566,7 @@ extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle,
/**
* Returns the title displayed in the title bar. The title
* should be free'd with free().
*
*
* \param windowhandle The handle to the window
* \return The title, free with free().
*/

View File

@@ -42,8 +42,8 @@ class GHOST_IWindow;
* Interface class for events received from GHOST.
* You should not need to inherit this class. The system will pass these events
* to the GHOST_IEventConsumer::processEvent() method of event consumers.<br>
* Use the getType() method to retrieve the type of event and the getData()
* method to get the event data out. Using the event type you can cast the
* Use the getType() method to retrieve the type of event and the getData()
* method to get the event data out. Using the event type you can cast the
* event data to the correct event dat structure.
* \see GHOST_IEventConsumer#processEvent
* \see GHOST_TEventType
@@ -73,18 +73,18 @@ public:
virtual GHOST_TUns64 getTime() = 0;
/**
* Returns the window this event was generated on,
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* \return The generating window.
*/
virtual GHOST_IWindow *getWindow() = 0;
/**
* Returns the event data.
* \return The event data.
*/
virtual GHOST_TEventDataPtr getData() = 0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IEvent")
#endif

View File

@@ -315,7 +315,7 @@ public:
* \return The current status.
*/
virtual bool getFullScreen(void) = 0;
/**
* Native pixel size support (MacBook 'retina').
*/

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****

View File

@@ -39,11 +39,11 @@
/**
* Interface for a timer task.
* Timer tasks are created by the system and can be installed by the system.
* After installation, the timer callback-procedure or "timerProc" will be called
* After installation, the timer callback-procedure or "timerProc" will be called
* periodically. You should not need to inherit this class. It is passed to the
* application in the timer-callback.<br>
* <br>
* Note that GHOST processes timers in the UI thread. You should ask GHOST
* Note that GHOST processes timers in the UI thread. You should ask GHOST
* process messages in order for the timer-callbacks to be called.
* \see GHOST_ISystem#installTimer
* \see GHOST_TimerProcPtr
@@ -77,7 +77,7 @@ public:
* \return The timer user data.
*/
virtual GHOST_TUserDataPtr getUserData() const = 0;
/**
* Changes the time user data.
* \param userData: The timer user data.

View File

@@ -361,7 +361,7 @@ public:
*/
virtual void endIME() = 0;
#endif /* WITH_INPUT_IME */
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_IWindow")
#endif

View File

@@ -36,7 +36,7 @@
#include "GHOST_Types.h"
#ifdef __cplusplus
extern "C" {
extern "C" {
#endif
GHOST_DECLARE_HANDLE(GHOST_SystemPathsHandle);
@@ -79,7 +79,7 @@ extern const GHOST_TUns8 *GHOST_getBinaryDir(void);
extern void GHOST_addToSystemRecentFiles(const char *filename);
#ifdef __cplusplus
}
}
#endif
#endif

View File

@@ -77,7 +77,7 @@ typedef enum {
GHOST_kSuccess
} GHOST_TSuccess;
/* Xtilt and Ytilt represent how much the pen is tilted away from
/* Xtilt and Ytilt represent how much the pen is tilted away from
* vertically upright in either the X or Y direction, with X and Y the
* axes of the tablet surface.
* In other words, Xtilt and Ytilt are components of a vector created by projecting
@@ -190,12 +190,12 @@ typedef enum {
GHOST_kEventWindowSize,
GHOST_kEventWindowMove,
GHOST_kEventWindowDPIHintChanged,
GHOST_kEventDraggingEntered,
GHOST_kEventDraggingUpdated,
GHOST_kEventDraggingExited,
GHOST_kEventDraggingDropDone,
GHOST_kEventOpenMainFile, // Needed for Cocoa to open double-clicked .blend file at startup
GHOST_kEventNativeResolutionChange, // Needed for Cocoa when window moves to other display
@@ -214,9 +214,9 @@ typedef enum {
GHOST_kStandardCursorDefault = 0,
GHOST_kStandardCursorRightArrow,
GHOST_kStandardCursorLeftArrow,
GHOST_kStandardCursorInfo,
GHOST_kStandardCursorInfo,
GHOST_kStandardCursorDestroy,
GHOST_kStandardCursorHelp,
GHOST_kStandardCursorHelp,
GHOST_kStandardCursorCycle,
GHOST_kStandardCursorSpray,
GHOST_kStandardCursorWait,
@@ -233,7 +233,7 @@ typedef enum {
GHOST_kStandardCursorBottomRightCorner,
GHOST_kStandardCursorBottomLeftCorner,
GHOST_kStandardCursorCopy,
GHOST_kStandardCursorCustom,
GHOST_kStandardCursorCustom,
GHOST_kStandardCursorPencil,
GHOST_kStandardCursorNumCursors
@@ -247,7 +247,7 @@ typedef enum {
GHOST_kKeyLinefeed,
GHOST_kKeyClear,
GHOST_kKeyEnter = 0x0D,
GHOST_kKeyEsc = 0x1B,
GHOST_kKeySpace = ' ',
GHOST_kKeyQuote = 0x27,
@@ -305,7 +305,7 @@ typedef enum {
GHOST_kKeyBackslash = 0x5C,
GHOST_kKeyAccentGrave = '`',
GHOST_kKeyLeftShift = 0x100,
GHOST_kKeyRightShift,
GHOST_kKeyLeftControl,
@@ -377,7 +377,7 @@ typedef enum {
GHOST_kKeyF22,
GHOST_kKeyF23,
GHOST_kKeyF24,
// Multimedia keypad buttons
GHOST_kKeyMediaPlay,
GHOST_kKeyMediaStop,
@@ -418,7 +418,7 @@ typedef enum {
GHOST_kTrackpadEventSwipe, /* Reserved, not used for now */
GHOST_kTrackpadEventMagnify
} GHOST_TTrackpadEventSubTypes;
typedef struct {
/** The event subtype */

View File

@@ -38,7 +38,7 @@
/**
* This struct stores the state of the mouse buttons.
* Buttons can be set using button masks.
* Buttons can be set using button masks.
* \author Maarten Gribnau
* \date May 15, 2001
*/

View File

@@ -119,7 +119,7 @@ void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
GHOST_TUns32 *height)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
system->getMainDisplayDimensions(*width, *height);
}
@@ -182,7 +182,7 @@ GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle,
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
return system->disposeWindow(window);
}
@@ -193,7 +193,7 @@ int GHOST_ValidWindow(GHOST_SystemHandle systemhandle,
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
return (int) system->validWindow(window);
}
@@ -211,7 +211,7 @@ GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle,
bstereoVisual = true;
else
bstereoVisual = false;
system->beginFullScreen(*setting, &window, bstereoVisual);
return (GHOST_WindowHandle)window;
@@ -240,7 +240,7 @@ int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle)
int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
return (int) system->processEvents(waitForEvent ? true : false);
}
@@ -249,7 +249,7 @@ int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent)
void GHOST_DispatchEvents(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
system->dispatchEvents();
}
@@ -257,7 +257,7 @@ void GHOST_DispatchEvents(GHOST_SystemHandle systemhandle)
GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, GHOST_EventConsumerHandle consumerhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
return system->addEventConsumer((GHOST_CallbackEventConsumer *)consumerhandle);
}
@@ -353,7 +353,7 @@ GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 *y)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
return system->getCursorPosition(*x, *y);
}
@@ -364,7 +364,7 @@ GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 y)
{
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
return system->setCursorPosition(x, y);
}
@@ -398,7 +398,7 @@ GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle,
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
GHOST_TSuccess result;
bool isdown = false;
result = system->getModifierKeyState(mask, isdown);
*isDown = (int) isdown;
@@ -414,7 +414,7 @@ GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle,
GHOST_ISystem *system = (GHOST_ISystem *) systemhandle;
GHOST_TSuccess result;
bool isdown = false;
result = system->getButtonState(mask, isdown);
*isDown = (int) isdown;
@@ -441,7 +441,7 @@ void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 c
GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle)
{
GHOST_IEvent *event = (GHOST_IEvent *) eventhandle;
return event->getType();
}
@@ -466,7 +466,7 @@ GHOST_WindowHandle GHOST_GetEventWindow(GHOST_EventHandle eventhandle)
GHOST_TEventDataPtr GHOST_GetEventData(GHOST_EventHandle eventhandle)
{
GHOST_IEvent *event = (GHOST_IEvent *) eventhandle;
return event->getData();
}
@@ -475,7 +475,7 @@ GHOST_TEventDataPtr GHOST_GetEventData(GHOST_EventHandle eventhandle)
GHOST_TimerProcPtr GHOST_GetTimerProc(GHOST_TimerTaskHandle timertaskhandle)
{
GHOST_ITimerTask *timertask = (GHOST_ITimerTask *) timertaskhandle;
return timertask->getTimerProc();
}
@@ -485,7 +485,7 @@ void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle,
GHOST_TimerProcPtr timerproc)
{
GHOST_ITimerTask *timertask = (GHOST_ITimerTask *) timertaskhandle;
timertask->setTimerProc(timerproc);
}
@@ -504,13 +504,13 @@ void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle,
GHOST_TUserDataPtr userdata)
{
GHOST_ITimerTask *timertask = (GHOST_ITimerTask *) timertaskhandle;
timertask->setUserData(userdata);
}
int GHOST_GetValid(GHOST_WindowHandle windowhandle)
int GHOST_GetValid(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
@@ -542,7 +542,7 @@ void GHOST_SetTitle(GHOST_WindowHandle windowhandle,
const char *title)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
window->setTitle(title);
}
@@ -567,7 +567,7 @@ char *GHOST_GetTitle(GHOST_WindowHandle windowhandle)
GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle)
GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
GHOST_Rect *rectangle = NULL;
@@ -580,7 +580,7 @@ GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle)
GHOST_RectangleHandle GHOST_GetClientBounds(GHOST_WindowHandle windowhandle)
GHOST_RectangleHandle GHOST_GetClientBounds(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
GHOST_Rect *rectangle = NULL;
@@ -678,16 +678,16 @@ GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle,
GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle, GHOST_TUns8 isUnsavedChanges)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
return window->setModifiedState(isUnsavedChanges);
}
}
GHOST_TSuccess GHOST_SetWindowOrder(GHOST_WindowHandle windowhandle,
GHOST_TWindowOrder order)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
return window->setOrder(order);
}
@@ -725,7 +725,7 @@ GHOST_TUns16 GHOST_GetNumOfAASamples(GHOST_WindowHandle windowhandle)
GHOST_TSuccess GHOST_ActivateWindowDrawingContext(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *) windowhandle;
return window->activateDrawingContext();
}

View File

@@ -158,7 +158,7 @@ private:
const int m_contextResetNotificationStrategy;
HGLRC m_hGLRC;
#ifndef NDEBUG
const char *m_dummyVendor;
const char *m_dummyRenderer;

View File

@@ -40,9 +40,9 @@
# endif // DEBUG
#endif // _MSC_VER
#ifdef WITH_GHOST_DEBUG
#ifdef WITH_GHOST_DEBUG
# define GHOST_DEBUG // spit ghost events to stdout
#endif // WITH_GHOST_DEBUG
#endif // WITH_GHOST_DEBUG
#ifdef GHOST_DEBUG
# include <iostream>

View File

@@ -179,9 +179,9 @@ GHOST_DisplayManager::findMatch(
best = score;
}
}
match = m_settings[display][found];
GHOST_PRINT("GHOST_DisplayManager::findMatch(): settings of match:\n");
GHOST_PRINT(" setting.xPixels=" << match.xPixels << "\n");
GHOST_PRINT(" setting.yPixels=" << match.yPixels << "\n");

View File

@@ -50,7 +50,7 @@ public:
* Constructor.
*/
GHOST_DisplayManager(void);
/**
* Destructor.
*/
@@ -79,7 +79,7 @@ public:
GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
@@ -90,7 +90,7 @@ public:
GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
@@ -128,7 +128,7 @@ protected:
* \return Indication of success.
*/
GHOST_TSuccess initializeSettings(void);
/** Tells whether the list of display modes has been stored already. */
bool m_settingsInitialized;
/** The list with display settings for the main display. */

View File

@@ -69,7 +69,7 @@ public:
GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
@@ -78,7 +78,7 @@ public:
GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
@@ -86,14 +86,14 @@ public:
GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* Changes the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);
protected:
protected:
//Do not cache values as OS X supports screen hot plug
/** Cached number of displays. */
//CGDisplayCount m_numDisplays;

View File

@@ -62,11 +62,11 @@ static BOOL get_dd(DWORD d, DISPLAY_DEVICE *dd)
}
/*
* When you call EnumDisplaySettings with iModeNum set to zero, the operating system
* initializes and caches information about the display device. When you call
* EnumDisplaySettings with iModeNum set to a non-zero value, the function returns
* When you call EnumDisplaySettings with iModeNum set to zero, the operating system
* initializes and caches information about the display device. When you call
* EnumDisplaySettings with iModeNum set to a non-zero value, the function returns
* the information that was cached the last time the function was called with iModeNum
* set to zero.
* set to zero.
*/
GHOST_TSuccess GHOST_DisplayManagerWin32::getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const
{
@@ -98,9 +98,9 @@ GHOST_TSuccess GHOST_DisplayManagerWin32::getDisplaySetting(GHOST_TUns8 display,
setting.bpp = dm.dmBitsPerPel;
/* When you call the EnumDisplaySettings function, the dmDisplayFrequency member
* may return with the value 0 or 1. These values represent the display hardware's
* default refresh rate. This default rate is typically set by switches on a display
* card or computer motherboard, or by a configuration program that does not use
* Win32 display functions such as ChangeDisplaySettings.
* default refresh rate. This default rate is typically set by switches on a display
* card or computer motherboard, or by a configuration program that does not use
* Win32 display functions such as ChangeDisplaySettings.
*/
/* First, we tried to explicitly set the frequency to 60 if EnumDisplaySettings
* returned 0 or 1 but this doesn't work since later on an exact match will

View File

@@ -69,7 +69,7 @@ public:
GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
@@ -78,7 +78,7 @@ public:
GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
@@ -86,7 +86,7 @@ public:
GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* Changes the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.

View File

@@ -158,7 +158,7 @@ getDisplaySetting(
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_DisplayManagerX11::
getCurrentDisplaySetting(

View File

@@ -76,7 +76,7 @@ public:
) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
@@ -90,7 +90,7 @@ public:
) const;
/**
* Returns the current setting for this display device.
* Returns the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
@@ -102,7 +102,7 @@ public:
) const;
/**
* Changes the current setting for this display device.
* Changes the current setting for this display device.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
@@ -119,5 +119,5 @@ private:
};
#endif //
#endif //

View File

@@ -29,7 +29,7 @@
* \ingroup GHOST
*/
#include "GHOST_Debug.h"
#include "GHOST_DropTargetWin32.h"
#include <shellapi.h>
@@ -59,7 +59,7 @@ GHOST_DropTargetWin32::~GHOST_DropTargetWin32()
}
/*
/*
* IUnknown::QueryInterface
*/
HRESULT __stdcall GHOST_DropTargetWin32::QueryInterface(REFIID riid, void **ppvObj)
@@ -81,8 +81,8 @@ HRESULT __stdcall GHOST_DropTargetWin32::QueryInterface(REFIID riid, void **ppvO
}
/*
* IUnknown::AddRef
/*
* IUnknown::AddRef
*/
ULONG __stdcall GHOST_DropTargetWin32::AddRef(void)
@@ -90,13 +90,13 @@ ULONG __stdcall GHOST_DropTargetWin32::AddRef(void)
return ::InterlockedIncrement(&m_cRef);
}
/*
/*
* IUnknown::Release
*/
ULONG __stdcall GHOST_DropTargetWin32::Release(void)
{
ULONG refs = ::InterlockedDecrement(&m_cRef);
if (refs == 0) {
delete this;
return 0;
@@ -106,7 +106,7 @@ ULONG __stdcall GHOST_DropTargetWin32::Release(void)
}
}
/*
/*
* Implementation of IDropTarget::DragEnter
*/
HRESULT __stdcall GHOST_DropTargetWin32::DragEnter(IDataObject *pDataObject, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect)
@@ -114,13 +114,13 @@ HRESULT __stdcall GHOST_DropTargetWin32::DragEnter(IDataObject *pDataObject, DWO
// we accept all drop by default
m_window->setAcceptDragOperation(true);
*pdwEffect = DROPEFFECT_NONE;
m_draggedObjectType = getGhostType(pDataObject);
m_system->pushDragDropEvent(GHOST_kEventDraggingEntered, m_draggedObjectType, m_window, pt.x, pt.y, NULL);
return S_OK;
}
/*
/*
* Implementation of IDropTarget::DragOver
*/
HRESULT __stdcall GHOST_DropTargetWin32::DragOver(DWORD grfKeyState, POINTL pt, DWORD *pdwEffect)
@@ -136,7 +136,7 @@ HRESULT __stdcall GHOST_DropTargetWin32::DragOver(DWORD grfKeyState, POINTL pt,
return S_OK;
}
/*
/*
* Implementation of IDropTarget::DragLeave
*/
HRESULT __stdcall GHOST_DropTargetWin32::DragLeave(void)
@@ -147,7 +147,7 @@ HRESULT __stdcall GHOST_DropTargetWin32::DragLeave(void)
}
/* Implementation of IDropTarget::Drop
* This function will not be called if pdwEffect is set to DROPEFFECT_NONE in
* This function will not be called if pdwEffect is set to DROPEFFECT_NONE in
* the implementation of IDropTarget::DragOver
*/
HRESULT __stdcall GHOST_DropTargetWin32::Drop(IDataObject *pDataObject, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect)
@@ -162,15 +162,15 @@ HRESULT __stdcall GHOST_DropTargetWin32::Drop(IDataObject *pDataObject, DWORD gr
}
if (data)
m_system->pushDragDropEvent(GHOST_kEventDraggingDropDone, m_draggedObjectType, m_window, pt.x, pt.y, data);
m_draggedObjectType = GHOST_kDragnDropTypeUnknown;
return S_OK;
}
/*
/*
* Helpers
*/
DWORD GHOST_DropTargetWin32::allowedDropEffect(DWORD dwAllowed)
{
DWORD dwEffect = DROPEFFECT_NONE;
@@ -264,7 +264,7 @@ void *GHOST_DropTargetWin32::getDropDataAsFilenames(IDataObject *pDataObject)
// Free up memory.
::GlobalUnlock(stgmed.hGlobal);
::ReleaseStgMedium(&stgmed);
return strArray;
}
}
@@ -301,7 +301,7 @@ void *GHOST_DropTargetWin32::getDropDataAsString(IDataObject *pDataObject)
if (pDataObject->QueryGetData(&fmtetc) == S_OK) {
if (pDataObject->GetData(&fmtetc, &stgmed) == S_OK) {
char *str = (char *)::GlobalLock(stgmed.hGlobal);
tmp_string = (char *)::malloc(::strlen(str) + 1);
if (!tmp_string) {
::GlobalUnlock(stgmed.hGlobal);
@@ -320,7 +320,7 @@ void *GHOST_DropTargetWin32::getDropDataAsString(IDataObject *pDataObject)
return tmp_string;
}
}
return NULL;
}
@@ -338,7 +338,7 @@ int GHOST_DropTargetWin32::WideCharToANSI(LPCWSTR in, char * &out)
0,
NULL, NULL
);
if (!size) {
#ifdef GHOST_DEBUG
::printLastError();

View File

@@ -41,11 +41,11 @@ class GHOST_DropTargetWin32 : public IDropTarget
{
public:
/* IUnknownd implementation.
* Enables clients to get pointers to other interfaces on a given object
* Enables clients to get pointers to other interfaces on a given object
* through the QueryInterface method, and manage the existence of the object
* through the AddRef and Release methods. All other COM interfaces are
* inherited, directly or indirectly, from IUnknown. Therefore, the three
* methods in IUnknown are the first entries in the VTable for every interface.
* through the AddRef and Release methods. All other COM interfaces are
* inherited, directly or indirectly, from IUnknown. Therefore, the three
* methods in IUnknown are the first entries in the VTable for every interface.
*/
HRESULT __stdcall QueryInterface(REFIID riid, void **ppvObj);
ULONG __stdcall AddRef(void);
@@ -56,20 +56,20 @@ public:
* provide drag-and-drop operations in your application. It contains methods
* used in any application that can be a target for data during a
* drag-and-drop operation. A drop-target application is responsible for:
*
*
* - Determining the effect of the drop on the target application.
* - Incorporating any valid dropped data when the drop occurs.
* - Communicating target feedback to the source so the source application
* can provide appropriate visual feedback such as setting the cursor.
* - Implementing drag scrolling.
* - Registering and revoking its application windows as drop targets.
*
* The IDropTarget interface contains methods that handle all these
* responsibilities except registering and revoking the application window
* as a drop target, for which you must call the RegisterDragDrop and the
*
* The IDropTarget interface contains methods that handle all these
* responsibilities except registering and revoking the application window
* as a drop target, for which you must call the RegisterDragDrop and the
* RevokeDragDrop functions.
*/
HRESULT __stdcall DragEnter(IDataObject *pDataObject, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect);
HRESULT __stdcall DragOver(DWORD grfKeyState, POINTL pt, DWORD *pdwEffect);
HRESULT __stdcall DragLeave(void);
@@ -133,7 +133,7 @@ private:
/**
* Convert Unicode to ANSI, replacing unconvertable chars with '?'.
* The ANSI codepage is the system default codepage,
* The ANSI codepage is the system default codepage,
* and can change from system to system.
* \param in LPCWSTR.
* \param out char *. Is set to NULL on failure.

View File

@@ -60,7 +60,7 @@ public:
* \return The event type.
*/
GHOST_TEventType getType()
{
{
return m_type;
}
@@ -74,7 +74,7 @@ public:
}
/**
* Returns the window this event was generated on,
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* \return The generating window.
*/

View File

@@ -41,9 +41,9 @@ extern "C" {
/**
* Drag & drop event
*
*
* The dragging sequence is performed in four phases:
*
*
* <li> Start sequence (GHOST_kEventDraggingEntered) that tells a drag'n'drop operation has started.
* Already gives the object data type, and the entering mouse location
*
@@ -93,13 +93,13 @@ public:
m_dragnDropEventData.data = data;
m_data = &m_dragnDropEventData;
}
~GHOST_EventDragnDrop()
{
//Free the dropped object data
if (m_dragnDropEventData.data == NULL)
return;
switch (m_dragnDropEventData.dataType) {
case GHOST_kDragnDropTypeBitmap:
IMB_freeImBuf((ImBuf *)m_dragnDropEventData.data);
@@ -108,10 +108,10 @@ public:
{
GHOST_TStringArray *strArray = (GHOST_TStringArray *)m_dragnDropEventData.data;
int i;
for (i = 0; i < strArray->count; i++)
free(strArray->strings[i]);
free(strArray->strings);
free(strArray);
}
@@ -124,8 +124,8 @@ public:
break;
}
}
protected:
/** The x,y-coordinates of the cursor position. */

View File

@@ -60,7 +60,7 @@ public:
m_keyEventData.utf8_buf[0] = '\0';
m_data = &m_keyEventData;
}
/**
* Constructor.
* \param msec The time this event was generated.
@@ -82,7 +82,7 @@ public:
else m_keyEventData.utf8_buf[0] = '\0';
m_data = &m_keyEventData;
}
protected:
/** The key event data. */
GHOST_TEventKeyData m_keyEventData;

View File

@@ -127,7 +127,7 @@ GHOST_TSuccess GHOST_EventManager::addConsumer(GHOST_IEventConsumer *consumer)
{
GHOST_TSuccess success;
GHOST_ASSERT(consumer, "invalid consumer");
// Check to see whether the consumer is already in our list
TConsumerVector::const_iterator iter = std::find(m_consumers.begin(), m_consumers.end(), consumer);

View File

@@ -143,7 +143,7 @@ protected:
/** A stack with events. */
typedef std::deque<GHOST_IEvent *> TEventStack;
/** The event stack. */
std::deque<GHOST_IEvent *> m_events;
std::deque<GHOST_IEvent *> m_handled_events;

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -41,7 +41,7 @@
bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
{
bool handled = true;
GHOST_ASSERT(event, "event==0");
if (event->getType() == GHOST_kEventWindowUpdate) return false;
@@ -95,7 +95,7 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
std::cout << "GHOST_kEventKeyDown, key: " << str;
}
break;
case GHOST_kEventDraggingEntered:
{
GHOST_TEventDragnDropData *dragnDropData = (GHOST_TEventDragnDropData *)((GHOST_IEvent *)event)->getData();
@@ -103,7 +103,7 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
std::cout << " mouse at x=" << dragnDropData->x << " y=" << dragnDropData->y;
}
break;
case GHOST_kEventDraggingUpdated:
{
GHOST_TEventDragnDropData *dragnDropData = (GHOST_TEventDragnDropData *)((GHOST_IEvent *)event)->getData();
@@ -118,7 +118,7 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
std::cout << "GHOST_kEventDraggingExited, dragged object type : " << dragnDropData->dataType;
}
break;
case GHOST_kEventDraggingDropDone:
{
GHOST_TEventDragnDropData *dragnDropData = (GHOST_TEventDragnDropData *)((GHOST_IEvent *)event)->getData();
@@ -148,14 +148,14 @@ bool GHOST_EventPrinter::processEvent(GHOST_IEvent *event)
case GHOST_kEventOpenMainFile:
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent *)event)->getData();
if (eventData)
std::cout << "GHOST_kEventOpenMainFile for path : " << (char *)eventData;
else
std::cout << "GHOST_kEventOpenMainFile with no path specified!!";
}
break;
case GHOST_kEventQuit:
std::cout << "GHOST_kEventQuit";
break;

View File

@@ -67,7 +67,7 @@ GHOST_TSuccess GHOST_ISystemPaths::create()
# else
m_systemPaths = new GHOST_SystemPathsUnix();
# endif
#endif
#endif
success = m_systemPaths != NULL ? GHOST_kSuccess : GHOST_kFailure;
}
else {

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -20,7 +20,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __GHOST_NDOFMANAGERUNIX_H__
#define __GHOST_NDOFMANAGERUNIX_H__

View File

@@ -1,11 +1,11 @@
/*
*
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of

View File

@@ -108,7 +108,7 @@ void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy)
void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h)
{
long w_2, h_2;
w_2 = w >> 1;
h_2 = h >> 1;
m_l = cx - w_2;

View File

@@ -113,7 +113,7 @@ GHOST_TSuccess GHOST_System::disposeWindow(GHOST_IWindow *window)
/*
* Remove all pending events for the window.
*/
*/
if (m_windowManager->getWindowFound(window)) {
m_eventManager->removeWindowEvents(window);
}
@@ -272,7 +272,7 @@ GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent *event)
GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const
{
GHOST_ModifierKeys keys;
// Get the state of all modifier keys
// Get the state of all modifier keys
GHOST_TSuccess success = getModifierKeys(keys);
if (success) {
// Isolate the state of the key requested
@@ -306,7 +306,7 @@ GHOST_TSuccess GHOST_System::init()
m_timerManager = new GHOST_TimerManager();
m_windowManager = new GHOST_WindowManager();
m_eventManager = new GHOST_EventManager();
#ifdef GHOST_DEBUG
if (m_eventManager) {
m_eventPrinter = new GHOST_EventPrinter();

View File

@@ -91,7 +91,7 @@ public:
/**
* Installs a timer.
* Note that, on most operating systems, messages need to be processed in order
* Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
* \param delay The time to wait for the first call to the timerProc (in milliseconds)
* \param interval The interval between calls to the timerProc
@@ -114,7 +114,7 @@ public:
/***************************************************************************************
* Display/window management functionality
***************************************************************************************/
/**
* Inherited from GHOST_ISystem but left pure virtual
*
@@ -169,7 +169,7 @@ public:
*/
bool getFullScreen(void);
/**
* Native pixel size support (MacBook 'retina').
* \return The pixel size in float.
@@ -237,7 +237,7 @@ public:
* \return Indication of success.
*/
GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const;
#ifdef WITH_INPUT_NDOF
/***************************************************************************************
* Access to 3D mouse.
@@ -305,7 +305,7 @@ public:
*
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
/**
* Put data to the Clipboard
* \param buffer The buffer to copy to the clipboard
@@ -324,7 +324,7 @@ public:
*/
virtual bool supportsNativeDialogs(void);
protected:
/**
* Initialize the system.
@@ -362,7 +362,7 @@ protected:
/** The N-degree of freedom device manager */
GHOST_NDOFManager *m_ndofManager;
#endif
/** Prints all the events. */
#ifdef GHOST_DEBUG
GHOST_EventPrinter *m_eventPrinter;
@@ -370,7 +370,7 @@ protected:
/** Settings of the display before the display went fullscreen. */
GHOST_DisplaySetting m_preFullScreenSetting;
};
inline GHOST_TimerManager *GHOST_System::getTimerManager() const

View File

@@ -88,7 +88,7 @@ public:
* \return The dimension of the main display.
*/
void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
/** Returns the combine dimensions of all monitors.
* \return The dimension of the workspace.
*/
@@ -122,7 +122,7 @@ public:
const bool exclusive = false,
const GHOST_TEmbedderWindowID parentWindow = 0
);
/**
* Create a new offscreen context.
* Never explicitly delete the context, use disposeContext() instead.
@@ -152,19 +152,19 @@ public:
* \return Indication of the presence of events.
*/
bool processEvents(bool waitForEvent);
/**
* Handle User request to quit, from Menu bar Quit, and Cmd+Q
* Display alert panel if changes performed since last save
*/
GHOST_TUns8 handleQuitRequest();
/**
* Handle Cocoa openFile event
* Display confirmation request panel if changes performed since last save
*/
bool handleOpenDocumentRequest(void *filepathStr);
/**
* Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass
* \param eventType The type of drag'n'drop event
@@ -176,7 +176,7 @@ public:
*/
GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
GHOST_WindowCocoa *window, int mouseX, int mouseY, void *data);
/***************************************************************************************
* Cursor management functionality
***************************************************************************************/
@@ -196,7 +196,7 @@ public:
* \return Indication of success.
*/
GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
/***************************************************************************************
* Access to mouse button and keyboard states.
***************************************************************************************/
@@ -221,7 +221,7 @@ public:
* \return Returns the selected buffer
*/
GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* \param buffer The buffer to be copied
@@ -236,7 +236,7 @@ public:
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa *window);
/**
* Handles the Cocoa event telling the application has become active (again)
* \return Indication whether the event was handled.
@@ -254,7 +254,7 @@ public:
int toggleConsole(int action) {
return 0;
}
/**
* Handles a tablet event.
* \param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
@@ -279,7 +279,7 @@ public:
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleKeyEvent(void *eventPtr);
/**
* Informs if the system provides native dialogs (eg. confirm quit)
*/
@@ -303,19 +303,19 @@ protected:
/** Start time at initialization. */
GHOST_TUns64 m_start_time;
/** Event has been processed directly by Cocoa (or NDOF manager) and has sent a ghost event to be dispatched */
bool m_outsideLoopEventProcessed;
/** Raised window is not yet known by the window manager, so delay application become active event handling */
bool m_needDelayedApplicationBecomeActiveEventProcessing;
/** State of the modifiers. */
GHOST_TUns32 m_modifierMask;
/** Ignores window size messages (when window is dragged). */
bool m_ignoreWindowSizedMessages;
/** Temporarily ignore momentum scroll events */
bool m_ignoreMomentumScroll;
/** Is the scroll wheel event generated by a multitouch trackpad or mouse? */

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
*
* Contributor(s): Damien Plisson 2010
*
* ***** END GPL LICENSE BLOCK *****

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****

View File

@@ -4,7 +4,7 @@
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -18,7 +18,7 @@
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
@@ -44,7 +44,7 @@ public:
* this class should only be instanciated by GHOST_ISystem.
*/
GHOST_SystemPathsUnix();
/**
* Destructor.
*/

View File

@@ -17,7 +17,7 @@
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
* Andrea Weikert
*

View File

@@ -240,7 +240,7 @@ GHOST_TUns64 GHOST_SystemWin32::getMilliSeconds() const
__int64 delta = 1000 * (count - m_start);
GHOST_TUns64 t = (GHOST_TUns64)(delta / m_freq);
return t;
return t;
}
@@ -407,7 +407,7 @@ bool GHOST_SystemWin32::processEvents(bool waitForEvent)
#else
GHOST_TUns64 next = timerMgr->nextFireTime();
GHOST_TInt64 maxSleep = next - getMilliSeconds();
if (next == GHOST_kFireTimeNever) {
::WaitMessage();
}
@@ -469,17 +469,17 @@ GHOST_TSuccess GHOST_SystemWin32::getModifierKeys(GHOST_ModifierKeys &keys) cons
keys.set(GHOST_kModifierKeyLeftShift, down);
down = HIBYTE(::GetKeyState(VK_RSHIFT)) != 0;
keys.set(GHOST_kModifierKeyRightShift, down);
down = HIBYTE(::GetKeyState(VK_LMENU)) != 0;
keys.set(GHOST_kModifierKeyLeftAlt, down);
down = HIBYTE(::GetKeyState(VK_RMENU)) != 0;
keys.set(GHOST_kModifierKeyRightAlt, down);
down = HIBYTE(::GetKeyState(VK_LCONTROL)) != 0;
keys.set(GHOST_kModifierKeyLeftControl, down);
down = HIBYTE(::GetKeyState(VK_RCONTROL)) != 0;
keys.set(GHOST_kModifierKeyRightControl, down);
bool lwindown = HIBYTE(::GetKeyState(VK_LWIN)) != 0;
bool rwindown = HIBYTE(::GetKeyState(VK_RWIN)) != 0;
if (lwindown || rwindown)
@@ -512,7 +512,7 @@ GHOST_TSuccess GHOST_SystemWin32::getButtons(GHOST_Buttons &buttons) const
GHOST_TSuccess GHOST_SystemWin32::init()
{
GHOST_TSuccess success = GHOST_System::init();
/* Disable scaling on high DPI displays on Vista */
HMODULE
user32 = ::LoadLibraryA("user32.dll");
@@ -542,12 +542,12 @@ GHOST_TSuccess GHOST_SystemWin32::init()
wc.cbWndExtra = 0;
wc.hInstance = ::GetModuleHandle(0);
wc.hIcon = ::LoadIcon(wc.hInstance, "APPICON");
if (!wc.hIcon) {
::LoadIcon(NULL, IDI_APPLICATION);
}
wc.hCursor = ::LoadCursor(0, IDC_ARROW);
wc.hbrBackground =
wc.hbrBackground =
#ifdef INW32_COMPISITING
(HBRUSH)CreateSolidBrush
#endif
@@ -560,7 +560,7 @@ GHOST_TSuccess GHOST_SystemWin32::init()
success = GHOST_kFailure;
}
}
return success;
}
@@ -583,7 +583,7 @@ GHOST_TKey GHOST_SystemWin32::hardKey(RAWINPUT const &raw, int *keyDown, char *v
*keyDown = !(raw.data.keyboard.Flags & RI_KEY_BREAK) && msg != WM_KEYUP && msg != WM_SYSKEYUP;
key = this->convertKey(raw.data.keyboard.VKey, raw.data.keyboard.MakeCode, (raw.data.keyboard.Flags & (RI_KEY_E1 | RI_KEY_E0)));
// extra handling of modifier keys: don't send repeats out from GHOST
if (key >= GHOST_kKeyLeftShift && key <= GHOST_kKeyRightAlt) {
bool changed = false;
@@ -628,7 +628,7 @@ GHOST_TKey GHOST_SystemWin32::hardKey(RAWINPUT const &raw, int *keyDown, char *v
default:
break;
}
if (changed) {
modifiers.set(modifier, (bool)*keyDown);
system->storeModifierKeys(modifiers);
@@ -637,7 +637,7 @@ GHOST_TKey GHOST_SystemWin32::hardKey(RAWINPUT const &raw, int *keyDown, char *v
key = GHOST_kKeyUnknown;
}
}
if (vk) *vk = raw.data.keyboard.VKey;
@@ -682,7 +682,7 @@ GHOST_TKey GHOST_SystemWin32::convertKey(short vKey, short scanCode, short exten
switch (vKey) {
case VK_RETURN:
key = (extend) ? GHOST_kKeyNumpadEnter : GHOST_kKeyEnter; break;
case VK_BACK: key = GHOST_kKeyBackSpace; break;
case VK_TAB: key = GHOST_kKeyTab; break;
case VK_ESCAPE: key = GHOST_kKeyEsc; break;
@@ -782,7 +782,7 @@ GHOST_TKey GHOST_SystemWin32::convertKey(short vKey, short scanCode, short exten
break;
}
}
return key;
}
@@ -799,7 +799,7 @@ GHOST_EventCursor *GHOST_SystemWin32::processCursorEvent(GHOST_TEventType type,
{
GHOST_TInt32 x_screen, y_screen;
GHOST_SystemWin32 *system = (GHOST_SystemWin32 *) getSystem();
system->getCursorPosition(x_screen, y_screen);
/* TODO: CHECK IF THIS IS A TABLET EVENT */
@@ -856,7 +856,7 @@ void GHOST_SystemWin32::processWheelEvent(GHOST_WindowWin32 *window, WPARAM wPar
int acc = system->m_wheelDeltaAccum;
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
if (acc * delta < 0) {
// scroll direction reversed.
acc = 0;
@@ -864,7 +864,7 @@ void GHOST_SystemWin32::processWheelEvent(GHOST_WindowWin32 *window, WPARAM wPar
acc += delta;
int direction = (acc >= 0) ? 1 : -1;
acc = abs(acc);
while (acc >= WHEEL_DELTA) {
system->pushEvent(new GHOST_EventWheel(system->getMilliSeconds(), window, direction));
acc -= WHEEL_DELTA;
@@ -1178,10 +1178,10 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
*/
case WM_DEADCHAR:
/* The WM_DEADCHAR message is posted to the window with the keyboard focus when a
* WM_KEYUP message is translated by the TranslateMessage function. WM_DEADCHAR
* specifies a character code generated by a dead key. A dead key is a key that
* generates a character, such as the umlaut (double-dot), that is combined with
* another character to form a composite character. For example, the umlaut-O
* WM_KEYUP message is translated by the TranslateMessage function. WM_DEADCHAR
* specifies a character code generated by a dead key. A dead key is a key that
* generates a character, such as the umlaut (double-dot), that is combined with
* another character to form a composite character. For example, the umlaut-O
* character (Ö) is generated by typing the dead key for the umlaut character, and
* then typing the O key.
*/
@@ -1193,16 +1193,16 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* a dead key that is pressed while holding down the alt key.
*/
case WM_SYSCHAR:
/* The WM_SYSCHAR message is sent to the window with the keyboard focus when
* a WM_SYSCHAR message is translated by the TranslateMessage function.
* WM_SYSCHAR specifies the character code of a dead key - that is,
/* The WM_SYSCHAR message is sent to the window with the keyboard focus when
* a WM_SYSCHAR message is translated by the TranslateMessage function.
* WM_SYSCHAR specifies the character code of a dead key - that is,
* a dead key that is pressed while holding down the alt key.
* To prevent the sound, DefWindowProc must be avoided by return
*/
break;
case WM_SYSCOMMAND:
/* The WM_SYSCHAR message is sent to the window when system commands such as
* maximize, minimize or close the window are triggered. Also it is sent when ALT
/* The WM_SYSCHAR message is sent to the window when system commands such as
* maximize, minimize or close the window are triggered. Also it is sent when ALT
* button is press for menu. To prevent this we must return preventing DefWindowProc.
*/
if (wParam == SC_KEYMENU) {
@@ -1269,11 +1269,11 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
break;
case WM_MOUSEWHEEL:
{
/* The WM_MOUSEWHEEL message is sent to the focus window
* when the mouse wheel is rotated. The DefWindowProc
/* The WM_MOUSEWHEEL message is sent to the focus window
* when the mouse wheel is rotated. The DefWindowProc
* function propagates the message to the window's parent.
* There should be no internal forwarding of the message,
* since DefWindowProc propagates it up the parent chain
* There should be no internal forwarding of the message,
* since DefWindowProc propagates it up the parent chain
* until it finds a window that processes it.
*/
@@ -1281,7 +1281,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
POINT mouse_pos = {GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)};
HWND mouse_hwnd = ChildWindowFromPoint(HWND_DESKTOP, mouse_pos);
GHOST_WindowWin32 *mouse_window = (GHOST_WindowWin32 *)::GetWindowLongPtr(mouse_hwnd, GWLP_USERDATA);
processWheelEvent(mouse_window ? mouse_window : window , wParam, lParam);
eventHandled = true;
#ifdef BROKEN_PEEK_TOUCHPAD
@@ -1293,7 +1293,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
/* The WM_SETCURSOR message is sent to a window if the mouse causes the cursor
* to move within a window and mouse input is not captured.
* This means we have to set the cursor shape every time the mouse moves!
* The DefWindowProc function uses this message to set the cursor to an
* The DefWindowProc function uses this message to set the cursor to an
* arrow if it is not in the client area.
*/
if (LOWORD(lParam) == HTCLIENT) {
@@ -1301,7 +1301,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
// Bypass call to DefWindowProc
return 0;
}
}
else {
// Outside of client area show standard cursor
window->loadCursor(true, GHOST_kStandardCursorDefault);
@@ -1317,10 +1317,10 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* that contains the cursor. If a window has captured the mouse, this message is not posted.
*/
case WM_NCHITTEST:
/* The WM_NCHITTEST message is sent to a window when the cursor moves, or
* when a mouse button is pressed or released. If the mouse is not captured,
* the message is sent to the window beneath the cursor. Otherwise, the message
* is sent to the window that has captured the mouse.
/* The WM_NCHITTEST message is sent to a window when the cursor moves, or
* when a mouse button is pressed or released. If the mouse is not captured,
* the message is sent to the window beneath the cursor. Otherwise, the message
* is sent to the window that has captured the mouse.
*/
break;
@@ -1332,11 +1332,11 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
event = processWindowEvent(GHOST_kEventWindowClose, window);
break;
case WM_ACTIVATE:
/* The WM_ACTIVATE message is sent to both the window being activated and the window being
* deactivated. If the windows use the same input queue, the message is sent synchronously,
/* The WM_ACTIVATE message is sent to both the window being activated and the window being
* deactivated. If the windows use the same input queue, the message is sent synchronously,
* first to the window procedure of the top-level window being deactivated, then to the window
* procedure of the top-level window being activated. If the windows use different input queues,
* the message is sent asynchronously, so the window is activated immediately.
* the message is sent asynchronously, so the window is activated immediately.
*/
{
GHOST_ModifierKeys modifiers;
@@ -1353,12 +1353,12 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
break;
}
case WM_ENTERSIZEMOVE:
/* The WM_ENTERSIZEMOVE message is sent one time to a window after it enters the moving
* or sizing modal loop. The window enters the moving or sizing modal loop when the user
* clicks the window's title bar or sizing border, or when the window passes the
* WM_SYSCOMMAND message to the DefWindowProc function and the wParam parameter of the
* message specifies the SC_MOVE or SC_SIZE value. The operation is complete when
* DefWindowProc returns.
/* The WM_ENTERSIZEMOVE message is sent one time to a window after it enters the moving
* or sizing modal loop. The window enters the moving or sizing modal loop when the user
* clicks the window's title bar or sizing border, or when the window passes the
* WM_SYSCOMMAND message to the DefWindowProc function and the wParam parameter of the
* message specifies the SC_MOVE or SC_SIZE value. The operation is complete when
* DefWindowProc returns.
*/
window->m_inLiveResize = 1;
break;
@@ -1366,11 +1366,11 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
window->m_inLiveResize = 0;
break;
case WM_PAINT:
/* An application sends the WM_PAINT message when the system or another application
/* An application sends the WM_PAINT message when the system or another application
* makes a request to paint a portion of an application's window. The message is sent
* when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage
* function when the application obtains a WM_PAINT message by using the GetMessage or
* PeekMessage function.
* when the UpdateWindow or RedrawWindow function is called, or by the DispatchMessage
* function when the application obtains a WM_PAINT message by using the GetMessage or
* PeekMessage function.
*/
if (!window->m_inLiveResize) {
event = processWindowEvent(GHOST_kEventWindowUpdate, window);
@@ -1381,10 +1381,10 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
}
break;
case WM_GETMINMAXINFO:
/* The WM_GETMINMAXINFO message is sent to a window when the size or
* position of the window is about to change. An application can use
* this message to override the window's default maximized size and
* position, or its default minimum or maximum tracking size.
/* The WM_GETMINMAXINFO message is sent to a window when the size or
* position of the window is about to change. An application can use
* this message to override the window's default maximized size and
* position, or its default minimum or maximum tracking size.
*/
processMinMaxInfo((MINMAXINFO *) lParam);
/* Let DefWindowProc handle it. */
@@ -1392,9 +1392,9 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
case WM_SIZING:
case WM_SIZE:
/* The WM_SIZE message is sent to a window after its size has changed.
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
/* we get first WM_SIZE before we fully init. So, do not dispatch before we continiously resizng */
@@ -1415,10 +1415,10 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* and, if needed, change its size or position.
*/
case WM_MOVE:
/* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
/* The WM_SIZE and WM_MOVE messages are not sent if an application handles the
* WM_WINDOWPOSCHANGED message without calling DefWindowProc. It is more efficient
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
/* see WM_SIZE comment*/
if (window->m_inLiveResize) {
@@ -1487,13 +1487,13 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* that all child windows still exist.
*/
case WM_NCDESTROY:
/* The WM_NCDESTROY message informs a window that its nonclient area is being destroyed. The
/* The WM_NCDESTROY message informs a window that its nonclient area is being destroyed. The
* DestroyWindow function sends the WM_NCDESTROY message to the window following the WM_DESTROY
* message. WM_DESTROY is used to free the allocated memory object associated with the window.
* message. WM_DESTROY is used to free the allocated memory object associated with the window.
*/
break;
case WM_KILLFOCUS:
/* The WM_KILLFOCUS message is sent to a window immediately before it loses the keyboard focus.
/* The WM_KILLFOCUS message is sent to a window immediately before it loses the keyboard focus.
* We want to prevent this if a window is still active and it loses focus to nowhere*/
if (!wParam && hwnd == ::GetActiveWindow())
::SetFocus(hwnd);
@@ -1526,7 +1526,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* when a timer expires. You can process the message by providing a WM_TIMER
* case in the window procedure. Otherwise, the default window procedure will
* call the TimerProc callback function specified in the call to the SetTimer
* function used to install the timer.
* function used to install the timer.
*
* In GHOST, we let DefWindowProc call the timer callback.
*/
@@ -1565,7 +1565,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
{
char *temp_buff;
if (IsClipboardFormatAvailable(CF_UNICODETEXT) && OpenClipboard(NULL) ) {
wchar_t *buffer;
HANDLE hData = GetClipboardData(CF_UNICODETEXT);
@@ -1578,14 +1578,14 @@ GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
CloseClipboard();
return NULL;
}
temp_buff = alloc_utf_8_from_16(buffer, 0);
/* Buffer mustn't be accessed after CloseClipboard
* it would like accessing free-d memory */
GlobalUnlock(hData);
CloseClipboard();
return (GHOST_TUns8 *)temp_buff;
}
else if (IsClipboardFormatAvailable(CF_TEXT) && OpenClipboard(NULL) ) {
@@ -1601,17 +1601,17 @@ GHOST_TUns8 *GHOST_SystemWin32::getClipboard(bool selection) const
CloseClipboard();
return NULL;
}
len = strlen(buffer);
temp_buff = (char *) malloc(len + 1);
strncpy(temp_buff, buffer, len);
temp_buff[len] = '\0';
/* Buffer mustn't be accessed after CloseClipboard
* it would like accessing free-d memory */
GlobalUnlock(hData);
CloseClipboard();
return (GHOST_TUns8 *)temp_buff;
}
else {
@@ -1626,11 +1626,11 @@ void GHOST_SystemWin32::putClipboard(GHOST_TInt8 *buffer, bool selection) const
if (OpenClipboard(NULL)) {
HLOCAL clipbuffer;
wchar_t *data;
if (buffer) {
size_t len = count_utf_16_from_8(buffer);
EmptyClipboard();
clipbuffer = LocalAlloc(LMEM_FIXED, sizeof(wchar_t) * len);
data = (wchar_t *)GlobalLock(clipbuffer);
@@ -1686,7 +1686,7 @@ static bool getProcessName(int pid, char *buffer, int max_len)
static bool isStartedFromCommandPrompt()
{
HWND hwnd = GetConsoleWindow();
if (hwnd) {
DWORD pid = (DWORD)-1;
DWORD ppid = GetParentProcessID();

View File

@@ -110,7 +110,7 @@ public:
/**
* Create a new window.
* The new window is added to the list of windows managed.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
@@ -157,7 +157,7 @@ public:
* \return Indication of the presence of events.
*/
bool processEvents(bool waitForEvent);
/***************************************************************************************
** Cursor management functionality
@@ -203,7 +203,7 @@ public:
* \return Returns the Clipboard
*/
GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* \param selection Used by X11 only
@@ -212,7 +212,7 @@ public:
void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
/**
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Called by GHOST_DropTargetWin32 class.
* \param eventType The type of drag'n'drop event
* \param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
@@ -222,7 +222,7 @@ public:
* \return Indication whether the event was handled.
*/
static GHOST_TSuccess pushDragDropEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType, GHOST_WindowWin32 *window, int mouseX, int mouseY, void *data);
/**
* Confirms quitting he program when there is just one window left open
* in the application
@@ -242,7 +242,7 @@ protected:
* \return A success value.
*/
GHOST_TSuccess exit();
/**
* Converts raw WIN32 key codes from the wndproc to GHOST keys.
* \param vKey The virtual key from hardKey
@@ -303,7 +303,7 @@ protected:
*/
GHOST_TKey processSpecialKey(short vKey, short scanCode) const;
/**
/**
* Creates a window event.
* \param type The type of event to create.
* \param window The window receiving the event (the active window).
@@ -351,7 +351,7 @@ protected:
* param keys The new state of the modifier keys.
*/
inline void storeModifierKeys(const GHOST_ModifierKeys& keys);
/**
* Check current key layout for AltGr
*/
@@ -373,7 +373,7 @@ protected:
* \return current status (1 -visible, 0 - hidden)
*/
int toggleConsole(int action);
/** The current state of the modifier keys. */
GHOST_ModifierKeys m_modifierKeys;
/** State variable set at initialization. */

View File

@@ -121,7 +121,7 @@ GHOST_SystemX11(
{
XInitThreads();
m_display = XOpenDisplay(NULL);
if (!m_display) {
std::cerr << "Unable to open a display" << std::endl;
abort(); /* was return before, but this would just mean it will crash later */
@@ -179,16 +179,16 @@ GHOST_SystemX11(
if (gettimeofday(&tv, NULL) == -1) {
GHOST_ASSERT(false, "Could not instantiate timer!");
}
/* Taking care not to overflow the tv.tv_sec * 1000 */
m_start_time = GHOST_TUns64(tv.tv_sec) * 1000 + tv.tv_usec / 1000;
/* use detectable autorepeate, mac and windows also do this */
int use_xkb;
int xkb_opcode, xkb_event, xkb_error;
int xkb_major = XkbMajorVersion, xkb_minor = XkbMinorVersion;
use_xkb = XkbQueryExtension(m_display, &xkb_opcode, &xkb_event, &xkb_error, &xkb_major, &xkb_minor);
if (use_xkb) {
XkbSetDetectableAutoRepeat(m_display, true, NULL);
@@ -244,7 +244,7 @@ GHOST_SystemX11::
/* close tablet devices */
if (m_xtablet.StylusDevice)
XCloseDevice(m_display, m_xtablet.StylusDevice);
if (m_xtablet.EraserDevice)
XCloseDevice(m_display, m_xtablet.EraserDevice);
#endif /* WITH_X11_XINPUT */
@@ -285,7 +285,7 @@ getMilliSeconds() const
/* Taking care not to overflow the tv.tv_sec * 1000 */
return GHOST_TUns64(tv.tv_sec) * 1000 + tv.tv_usec / 1000 - m_start_time;
}
GHOST_TUns8
GHOST_SystemX11::
getNumDisplays() const
@@ -358,9 +358,9 @@ createWindow(const STR_String& title,
const GHOST_TEmbedderWindowID parentWindow)
{
GHOST_WindowX11 *window = NULL;
if (!m_display) return 0;
window = new GHOST_WindowX11(this, m_display, title,
left, top, width, height,
state, parentWindow, type,
@@ -386,7 +386,7 @@ createWindow(const STR_String& title,
return window;
}
bool GHOST_SystemX11::supportsNativeDialogs(void)
bool GHOST_SystemX11::supportsNativeDialogs(void)
{
return false;
}
@@ -516,7 +516,7 @@ GHOST_SystemX11::
findGhostWindow(
Window xwind) const
{
if (xwind == 0) return NULL;
/* It is not entirely safe to do this as the backptr may point
@@ -528,7 +528,7 @@ findGhostWindow(
vector<GHOST_IWindow *>::iterator win_it = win_vec.begin();
vector<GHOST_IWindow *>::const_iterator win_end = win_vec.end();
for (; win_it != win_end; ++win_it) {
GHOST_WindowX11 *window = static_cast<GHOST_WindowX11 *>(*win_it);
if (window->getXWindow() == xwind) {
@@ -536,14 +536,14 @@ findGhostWindow(
}
}
return NULL;
}
static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep)
{
int fd = ConnectionNumber(display);
fd_set fds;
FD_ZERO(&fds);
FD_SET(fd, &fds);
@@ -555,7 +555,7 @@ static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep)
tv.tv_sec = maxSleep / 1000;
tv.tv_usec = (maxSleep - tv.tv_sec * 1000) * 1000;
select(fd + 1, &fds, NULL, NULL, &tv);
}
}
@@ -618,15 +618,15 @@ processEvents(
{
/* Get all the current events -- translate them into
* ghost events and call base class pushEvent() method. */
bool anyProcessed = false;
do {
GHOST_TimerManager *timerMgr = getTimerManager();
if (waitForEvent && m_dirty_windows.empty() && !XPending(m_display)) {
GHOST_TUns64 next = timerMgr->nextFireTime();
if (next == GHOST_kFireTimeNever) {
SleepTillEvent(m_display, -1);
}
@@ -637,11 +637,11 @@ processEvents(
SleepTillEvent(m_display, next - getMilliSeconds());
}
}
if (timerMgr->fireTimers(getMilliSeconds())) {
anyProcessed = true;
}
while (XPending(m_display)) {
XEvent xevent;
XNextEvent(m_display, &xevent);
@@ -738,7 +738,7 @@ processEvents(
#endif /* USE_UNITY_WORKAROUND */
}
if (generateWindowExposeEvents()) {
anyProcessed = true;
}
@@ -748,9 +748,9 @@ processEvents(
anyProcessed = true;
}
#endif
} while (waitForEvent && !anyProcessed);
return anyProcessed;
}
@@ -971,7 +971,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
#else
char *utf8_buf = NULL;
#endif
GHOST_TEventType type = (xke->type == KeyPress) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
GHOST_TKey gkey;
@@ -1084,7 +1084,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
}
gkey = convertXKey(key_sym);
if (!XLookupString(xke, &ascii, 1, NULL, NULL)) {
ascii = '\0';
}
@@ -1178,7 +1178,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
if (utf8_buf != utf8_array)
free(utf8_buf);
#endif
break;
}
@@ -1187,7 +1187,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
{
XButtonEvent & xbe = xe->xbutton;
GHOST_TButtonMask gbmask = GHOST_kButtonMaskLeft;
GHOST_TEventType type = (xbe.type == ButtonPress) ?
GHOST_TEventType type = (xbe.type == ButtonPress) ?
GHOST_kEventButtonDown : GHOST_kEventButtonUp;
/* process wheel mouse events and break, only pass on press events */
@@ -1201,7 +1201,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
g_event = new GHOST_EventWheel(getMilliSeconds(), window, -1);
break;
}
/* process rest of normal mouse buttons */
if (xbe.button == Button1)
gbmask = GHOST_kButtonMaskLeft;
@@ -1233,13 +1233,13 @@ GHOST_SystemX11::processEvent(XEvent *xe)
);
break;
}
/* change of size, border, layer etc. */
case ConfigureNotify:
{
/* XConfigureEvent & xce = xe->xconfigure; */
g_event = new
g_event = new
GHOST_Event(
getMilliSeconds(),
GHOST_kEventWindowSize,
@@ -1255,10 +1255,10 @@ GHOST_SystemX11::processEvent(XEvent *xe)
/* TODO: make sure this is the correct place for activate/deactivate */
// printf("X: focus %s for window %d\n", xfe.type == FocusIn ? "in" : "out", (int) xfe.window);
/* May have to look at the type of event and filter some out. */
GHOST_TEventType gtype = (xfe.type == FocusIn) ?
GHOST_TEventType gtype = (xfe.type == FocusIn) ?
GHOST_kEventWindowActivate : GHOST_kEventWindowDeactivate;
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
@@ -1271,7 +1271,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
}
#endif
g_event = new
g_event = new
GHOST_Event(
getMilliSeconds(),
gtype,
@@ -1285,7 +1285,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
XClientMessageEvent & xcme = xe->xclient;
if (((Atom)xcme.data.l[0]) == m_atom.WM_DELETE_WINDOW) {
g_event = new
g_event = new
GHOST_Event(
getMilliSeconds(),
GHOST_kEventWindowClose,
@@ -1329,14 +1329,14 @@ GHOST_SystemX11::processEvent(XEvent *xe)
break;
}
case DestroyNotify:
::exit(-1);
/* We're not interested in the following things.(yet...) */
case NoExpose:
case GraphicsExpose:
break;
case EnterNotify:
case LeaveNotify:
{
@@ -1349,7 +1349,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
*/
XCrossingEvent &xce = xe->xcrossing;
if (xce.mode == NotifyNormal) {
g_event = new
g_event = new
GHOST_EventCursor(
getMilliSeconds(),
GHOST_kEventCursorMove,
@@ -1397,18 +1397,18 @@ GHOST_SystemX11::processEvent(XEvent *xe)
XEvent nxe;
Atom target, utf8_string, string, compound_text, c_string;
XSelectionRequestEvent *xse = &xe->xselectionrequest;
target = XInternAtom(m_display, "TARGETS", False);
utf8_string = XInternAtom(m_display, "UTF8_STRING", False);
string = XInternAtom(m_display, "STRING", False);
compound_text = XInternAtom(m_display, "COMPOUND_TEXT", False);
c_string = XInternAtom(m_display, "C_STRING", False);
/* support obsolete clients */
if (xse->property == None) {
xse->property = xse->target;
}
nxe.xselection.type = SelectionNotify;
nxe.xselection.requestor = xse->requestor;
nxe.xselection.property = xse->property;
@@ -1416,7 +1416,7 @@ GHOST_SystemX11::processEvent(XEvent *xe)
nxe.xselection.selection = xse->selection;
nxe.xselection.target = xse->target;
nxe.xselection.time = xse->time;
/* Check to see if the requestor is asking for String */
if (xse->target == utf8_string ||
xse->target == string ||
@@ -1447,13 +1447,13 @@ GHOST_SystemX11::processEvent(XEvent *xe)
/* Change property to None because we do not support anything but STRING */
nxe.xselection.property = None;
}
/* Send the event to the client 0 0 == False, SelectionNotify */
XSendEvent(m_display, xse->requestor, 0, 0, &nxe);
XFlush(m_display);
break;
}
default:
{
#ifdef WITH_X11_XINPUT
@@ -1584,7 +1584,7 @@ getButtons(
}
else {
return GHOST_kFailure;
}
}
return GHOST_kSuccess;
}
@@ -1688,7 +1688,7 @@ setCursorPosition(
#endif
XSync(m_display, 0); /* Sync to process all requests */
return GHOST_kSuccess;
}
@@ -1699,7 +1699,7 @@ addDirtyWindow(
GHOST_WindowX11 *bad_wind)
{
GHOST_ASSERT((bad_wind != NULL), "addDirtyWindow() NULL ptr trapped (window)");
m_dirty_windows.push_back(bad_wind);
}
@@ -1711,7 +1711,7 @@ generateWindowExposeEvents()
vector<GHOST_WindowX11 *>::iterator w_start = m_dirty_windows.begin();
vector<GHOST_WindowX11 *>::const_iterator w_end = m_dirty_windows.end();
bool anyProcessed = false;
for (; w_start != w_end; ++w_start) {
GHOST_Event *g_event = new
GHOST_Event(
@@ -1721,7 +1721,7 @@ generateWindowExposeEvents()
);
(*w_start)->validate();
if (g_event) {
pushEvent(g_event);
anyProcessed = true;
@@ -2110,12 +2110,12 @@ GHOST_TUns8 *GHOST_SystemX11::getClipboard(bool selection) const
unsigned char *tmp_data = (unsigned char *) malloc(sel_len + 1);
memcpy((char *)tmp_data, (char *)sel_buf, sel_len);
tmp_data[sel_len] = '\0';
if (sseln == m_atom.STRING)
XFree(sel_buf);
else
free(sel_buf);
return tmp_data;
}
return(NULL);
@@ -2156,7 +2156,7 @@ void GHOST_SystemX11::putClipboard(GHOST_TInt8 *buffer, bool selection) const
}
#ifdef WITH_XDND
GHOST_TSuccess GHOST_SystemX11::pushDragDropEvent(GHOST_TEventType eventType,
GHOST_TSuccess GHOST_SystemX11::pushDragDropEvent(GHOST_TEventType eventType,
GHOST_TDragnDropTypes draggedObjectType,
GHOST_IWindow *window,
int mouseX, int mouseY,
@@ -2322,7 +2322,7 @@ void GHOST_SystemX11::refreshXInputDevices()
for (int i = 0; i < device_count; ++i) {
char *device_type = device_info[i].type ? XGetAtomName(m_display, device_info[i].type) : NULL;
// printf("Tablet type:'%s', name:'%s', index:%d\n", device_type, device_info[i].name, i);
@@ -2355,7 +2355,7 @@ void GHOST_SystemX11::refreshXInputDevices()
break;
}
ici = (XAnyClassPtr)(((char *)ici) + ici->length);
}
}

View File

@@ -86,7 +86,7 @@ public:
GHOST_SystemX11(
);
/**
* Destructor.
*/
@@ -114,7 +114,7 @@ public:
GHOST_TUns64
getMilliSeconds(
) const;
/**
* Returns the number of displays on this system.
@@ -146,7 +146,7 @@ public:
/**
* Create a new window.
* The new window is added to the list of windows managed.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
@@ -210,7 +210,7 @@ public:
GHOST_TInt32& x,
GHOST_TInt32& y
) const;
GHOST_TSuccess
setCursorPosition(
GHOST_TInt32 x,
@@ -239,15 +239,15 @@ public:
/**
* Flag a window as dirty. This will
* generate a GHOST window update event on a call to processEvents()
* generate a GHOST window update event on a call to processEvents()
*/
void
addDirtyWindow(
GHOST_WindowX11 *bad_wind
);
/**
* return a pointer to the X11 display structure
*/
@@ -256,7 +256,7 @@ public:
getXDisplay(
) {
return m_display;
}
}
#if defined(WITH_X11_XINPUT) && defined(X_HAVE_UTF8_STRING)
XIM
@@ -277,7 +277,7 @@ public:
* \return Returns the Clipboard indicated by Flag
*/
GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* \param buffer The buffer to copy to the clipboard
@@ -287,14 +287,14 @@ public:
#ifdef WITH_XDND
/**
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Called by GHOST_DropTargetX11 class.
* \param eventType The type of drag'n'drop event
* \param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
* \param mouseX x mouse coordinate (in window coordinates)
* \param mouseY y mouse coordinate
* \param window The window on which the event occurred
* \return Indication whether the event was handled.
* \return Indication whether the event was handled.
*/
static GHOST_TSuccess pushDragDropEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType, GHOST_IWindow *window, int mouseX, int mouseY, void *data);
#endif

View File

@@ -87,7 +87,7 @@ typedef enum TBPFLAG {
TBPF_PAUSED = 0x8,
} TBPFLAG;
#define THBN_CLICKED 0x1800
#define THBN_CLICKED 0x1800
extern "C" {
const GUID IID_ITaskList3 = {0xEA1AFB91, 0x9E28, 0x4B86, {0x90, 0xE9, 0x9E, 0x9F, 0x8A, 0x5E, 0xEF, 0xAF}};

View File

@@ -127,4 +127,4 @@ void GHOST_TaskBarX11::set_progress_enabled(bool enabled)
assert(is_valid());
unity_set_progress_visible(handle, enabled ? 1 : 0);
unity_event_loop(NULL, 0);
}
}

View File

@@ -102,14 +102,14 @@ GHOST_TUns64 GHOST_TimerManager::nextFireTime()
{
GHOST_TUns64 smallest = GHOST_kFireTimeNever;
TTimerVector::iterator iter;
for (iter = m_timers.begin(); iter != m_timers.end(); ++iter) {
GHOST_TUns64 next = (*iter)->getNext();
if (next < smallest)
smallest = next;
}
return smallest;
}

View File

@@ -90,11 +90,11 @@ public:
/**
* Finds the soonest time the next timer would fire.
* \return The soonest time the next timer would fire,
* \return The soonest time the next timer would fire,
* or GHOST_kFireTimeNever if no timers exist.
*/
GHOST_TUns64 nextFireTime();
/**
* Checks all timer tasks to see if they are expired and fires them if needed.
* \param time The current time.

View File

@@ -78,7 +78,7 @@ public:
* \param start The timer start time.
*/
void setStart(GHOST_TUns64 start)
{
{
m_start = start;
}
@@ -96,7 +96,7 @@ public:
* \param interval The timer interval.
*/
void setInterval(GHOST_TUns64 interval)
{
{
m_interval = interval;
}
@@ -114,7 +114,7 @@ public:
* \param next The time the timerProc will be called.
*/
void setNext(GHOST_TUns64 next)
{
{
m_next = next;
}
@@ -144,7 +144,7 @@ public:
{
return m_userData;
}
/**
* Changes the time user data.
* \param userData: The timer user data.
@@ -168,7 +168,7 @@ public:
* \param auxData The auxiliary storage room.
*/
void setAuxData(GHOST_TUns32 auxData)
{
{
m_auxData = auxData;
}

View File

@@ -58,12 +58,12 @@ GHOST_Window::GHOST_Window(
{
m_isUnsavedChanges = false;
m_canAcceptDragOperation = false;
m_progressBarVisible = false;
m_cursorGrabAccumPos[0] = 0;
m_cursorGrabAccumPos[1] = 0;
m_nativePixelSize = 1.0f;
m_fullScreen = state == GHOST_kWindowStateFullScreen;
@@ -208,7 +208,7 @@ GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHO
16, 16, hotX, hotY, 0, 1);
}
GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
GHOST_TSuccess GHOST_Window::setCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY,
int fg_color, int bg_color)
{
@@ -234,7 +234,7 @@ bool GHOST_Window::canAcceptDragOperation() const
GHOST_TSuccess GHOST_Window::setModifiedState(bool isUnsavedChanges)
{
m_isUnsavedChanges = isUnsavedChanges;
return GHOST_kSuccess;
}

View File

@@ -40,7 +40,7 @@ class GHOST_Context;
/**
* Platform independent implementation of GHOST_IWindow.
* Dimensions are given in screen coordinates that are relative to the
* Dimensions are given in screen coordinates that are relative to the
* upper-left corner of the screen.
* Implements part of the GHOST_IWindow interface and adds some methods to
* be implemented by childs of this class.
@@ -94,7 +94,7 @@ public:
* virtual GHOST_TSuccess activateDrawingContext() = 0;
* virtual GHOST_TSuccess invalidate() = 0;
*/
/**
* Destructor.
* Closes the window and disposes resources allocated.
@@ -105,7 +105,7 @@ public:
* Returns indication as to whether the window is valid.
* \return The validity of the window.
*/
virtual bool getValid() const {
virtual bool getValid() const {
return m_context != NULL;
}
@@ -114,7 +114,7 @@ public:
* \return The associated OS object/handle
*/
virtual void *getOSWindow() const;
/**
* Returns the current cursor shape.
* \return The current cursor shape.
@@ -185,14 +185,14 @@ public:
virtual GHOST_TSuccess setProgressBar(float /*progress*/) {
return GHOST_kFailure;
}
/**
* Hides the progress bar in the icon
*/
virtual GHOST_TSuccess endProgressBar() {
return GHOST_kFailure;
}
/**
* Sets the swap interval for swapBuffers.
* \param interval The swap interval to use.
@@ -216,26 +216,26 @@ public:
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
void setAcceptDragOperation(bool canAccept);
/**
* Returns acceptance of the dropped object
* Usually called by the "object dropped" event handling function
*/
bool canAcceptDragOperation() const;
/**
* Sets the window "modified" status, indicating unsaved changes
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
/**
* Gets the window "modified" status, indicating unsaved changes
* \return True if there are unsaved changes
*/
virtual bool getModifiedState();
/**
* Returns the type of drawing context used in this window.
* \return The current type of drawing context.
@@ -278,7 +278,7 @@ public:
{
return m_userData;
}
/**
* Changes the window user data.
* \param userData: The window user data.
@@ -287,7 +287,7 @@ public:
{
m_userData = userData;
}
float getNativePixelSize(void)
{
if (m_nativePixelSize > 0.0f)
@@ -341,7 +341,7 @@ protected:
virtual GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/) {
return GHOST_kSuccess;
}
/**
* Sets the cursor shape on the window using
* native window system calls.
@@ -355,15 +355,15 @@ protected:
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2],
int hotX, int hotY) = 0;
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
virtual GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int szx, int szy, int hotX, int hotY, int fg, int bg) = 0;
GHOST_TSuccess releaseNativeHandles();
/** The drawing context installed in this window. */
GHOST_TDrawingContextType m_drawingContextType;
/** The window user data */
GHOST_TUserDataPtr m_userData;
@@ -384,16 +384,16 @@ protected:
/** The current shape of the cursor */
GHOST_TStandardCursor m_cursorShape;
/** The presence of progress indicator with the application icon */
bool m_progressBarVisible;
/** The acceptance of the "drop candidate" of the current drag'n'drop operation */
bool m_canAcceptDragOperation;
/** Modified state : are there unsaved changes */
bool m_isUnsavedChanges;
/** Stores whether this is a full screen window. */
bool m_fullScreen;
@@ -407,7 +407,7 @@ protected:
GHOST_TUns32 m_fullScreenWidth;
/** Full-screen height */
GHOST_TUns32 m_fullScreenHeight;
/* OSX only, retina screens */
float m_nativePixelSize;

View File

@@ -89,7 +89,7 @@ public:
* \return The validity of the window.
*/
bool getValid() const;
/**
* Returns the associated NSWindow object
* \return The associated NSWindow object
@@ -110,11 +110,11 @@ public:
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* \param bounds The bounding rectangle of the window.
*/
void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
@@ -153,7 +153,7 @@ public:
* \return Indication of success.
*/
GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
/**
* Converts a point in screen coordinates to client rectangle coordinates
* \param inX The x-coordinate on the screen.
@@ -197,7 +197,7 @@ public:
* \return The NSScreen object
*/
NSScreen *getScreen();
/**
* Sets the state of the window (normal, minimized, maximized).
* \param state The state of the window.
@@ -213,7 +213,7 @@ public:
GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
void loadCursor(bool visible, GHOST_TStandardCursor cursor) const;
const GHOST_TabletData *GetTabletData()
{
return &m_tablet;
@@ -223,32 +223,32 @@ public:
{
return m_tablet;
}
/**
* Sets the progress bar value displayed in the window/application icon
* \param progress The progress % (0.0 to 1.0)
*/
GHOST_TSuccess setProgressBar(float progress);
/**
* Hides the progress bar icon
*/
GHOST_TSuccess endProgressBar();
void setNativePixelSize(void);
GHOST_TSuccess beginFullScreen() const {return GHOST_kFailure;}
GHOST_TSuccess endFullScreen() const {return GHOST_kFailure;}
/** public function to get the window containing the OpenGL view */
CocoaWindow *getCocoaWindow() const {return m_window;};
/* Internal value to ensure proper redraws during animations */
void setImmediateDraw(bool value) { m_immediateDraw = value; }
bool getImmediateDraw(void) const { return m_immediateDraw; }
protected:
/**
@@ -268,13 +268,13 @@ protected:
* native window system calls.
*/
GHOST_TSuccess setWindowCursorVisibility(bool visible);
/**
* Sets the cursor grab on the window using
* native window system calls.
*/
GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);
/**
* Sets the cursor shape on the window using
* native window system calls.
@@ -287,14 +287,14 @@ protected:
*/
GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap, GHOST_TUns8 *mask,
int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color);
GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY);
/** The window containing the OpenGL view */
CocoaWindow *m_window;
/** The openGL view */
CocoaOpenGLView *m_openGLView;
CocoaOpenGLView *m_openGLView;
/** The mother SystemCocoa class to send events */
GHOST_SystemCocoa *m_systemCocoa;

View File

@@ -42,7 +42,7 @@
#include "GHOST_Window.h"
GHOST_WindowManager::GHOST_WindowManager() :
GHOST_WindowManager::GHOST_WindowManager() :
m_fullScreenWindow(0),
m_activeWindow(0),
m_activeWindowBeforeFullScreen(0)
@@ -61,7 +61,7 @@ GHOST_TSuccess GHOST_WindowManager::addWindow(GHOST_IWindow *window)
GHOST_TSuccess success = GHOST_kFailure;
if (window) {
if (!getWindowFound(window)) {
// Store the pointer to the window
// Store the pointer to the window
m_windows.push_back(window);
success = GHOST_kSuccess;
}
@@ -170,7 +170,7 @@ GHOST_TSuccess GHOST_WindowManager::setActiveWindow(GHOST_IWindow *window)
}
return success;
}
GHOST_IWindow *GHOST_WindowManager::getActiveWindow(void) const
{
@@ -200,7 +200,7 @@ GHOST_IWindow *GHOST_WindowManager::getWindowAssociatedWithOSWindow(void *osWind
if ((*iter)->getOSWindow() == osWindow)
return *iter;
}
return NULL;
}
@@ -208,7 +208,7 @@ bool GHOST_WindowManager::getAnyModifiedState()
{
bool isAnyModified = false;
std::vector<GHOST_IWindow *>::iterator iter;
for (iter = m_windows.begin(); iter != m_windows.end(); ++iter) {
if ((*iter)->getModifiedState())
isAnyModified = true;

View File

@@ -110,38 +110,38 @@ public:
* \param window The new active window.
*/
GHOST_TSuccess setActiveWindow(GHOST_IWindow *window);
/**
* Returns the active window (the window receiving events).
* There can be only one window active which should be in the current window list.
* \return window The active window (or NULL if there is none).
*/
GHOST_IWindow *getActiveWindow(void) const;
/**
* Set this window to be inactive (not receiving events).
* \param window The window to deactivate.
*/
void setWindowInactive(const GHOST_IWindow *window);
/**
* Return a vector of the windows currently managed by this
* class.
* Return a vector of the windows currently managed by this
* class.
* \warning It is very dangerous to mess with the contents of
* this vector. Please do not destroy or add windows use the
* this vector. Please do not destroy or add windows use the
* interface above for this,
*/
std::vector<GHOST_IWindow *> & getWindows();
/**
* Finds the window associated with an OS window object/handle
* \param osWindow The OS window object/handle
* \return The associated window, null if none corresponds
*/
GHOST_IWindow *getWindowAssociatedWithOSWindow(void *osWindow);
/**
* Return true if any windows has a modified status
* \return True if any window has unsaved changes
@@ -164,7 +164,7 @@ protected:
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_WindowManager")
#endif
};
#endif // __GHOST_WINDOWMANAGER_H__

View File

@@ -99,7 +99,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
if (state != GHOST_kWindowStateFullScreen) {
RECT rect;
MONITORINFO monitor;
GHOST_TUns32 tw, th;
GHOST_TUns32 tw, th;
#ifndef _MSC_VER
int cxsizeframe = GetSystemMetrics(SM_CXSIZEFRAME);
@@ -158,7 +158,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
width = rect.right - rect.left;
height = rect.bottom - rect.top;
}
wchar_t *title_16 = alloc_utf16_from_8((char *)(const char *)title, 0);
m_hWnd = ::CreateWindowW(
s_windowClassName, // pointer to registered class name
@@ -225,7 +225,7 @@ GHOST_WindowWin32::GHOST_WindowWin32(GHOST_SystemWin32 *system,
::ShowWindow(m_hWnd, nCmdShow);
#ifdef WIN32_COMPOSITING
if (alphaBackground && parentwindowhwnd == 0) {
HRESULT hr = S_OK;
// Create and populate the Blur Behind structure
@@ -817,7 +817,7 @@ GHOST_TSuccess GHOST_WindowWin32::setWindowCursorGrab(GHOST_TGrabCursorMode mode
m_cursorGrabBounds.m_l = m_cursorGrabBounds.m_r = -1; /* disable */
registerMouseClickEvent(3);
}
return GHOST_kSuccess;
}
@@ -1041,7 +1041,7 @@ GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(
GHOST_TSuccess GHOST_WindowWin32::setProgressBar(float progress)
{
{
/*SetProgressValue sets state to TBPF_NORMAL automaticly*/
if (m_Bar && S_OK == m_Bar->SetProgressValue(m_hWnd, 10000 * progress, 10000))
return GHOST_kSuccess;

View File

@@ -132,11 +132,11 @@ public:
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* \param bounds The bounding rectangle of the window.
*/
void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
@@ -211,19 +211,19 @@ public:
* \param progress The progress %
*/
GHOST_TSuccess setProgressBar(float progress);
/**
* Hides the progress bar in the icon
*/
GHOST_TSuccess endProgressBar();
/**
* Register a mouse click event (should be called
* Register a mouse click event (should be called
* for any real button press, controls mouse
* capturing).
*
* \param press
* \param press
* 0 - mouse pressed
* 1 - mouse released
* 2 - operator grab
@@ -286,14 +286,14 @@ private:
* native window system calls.
*/
GHOST_TSuccess setWindowCursorVisibility(bool visible);
/**
* Sets the cursor grab on the window using native window system calls.
* Using registerMouseClickEvent.
* \param mode GHOST_TGrabCursorMode.
*/
GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);
/**
* Sets the cursor shape on the window using
* native window system calls.
@@ -318,7 +318,7 @@ private:
int fg_color,
int bg_color
);
/** Pointer to system */
GHOST_SystemWin32 *m_system;
/** Pointer to COM IDropTarget implementor */
@@ -330,7 +330,7 @@ private:
/** Flag for if window has captured the mouse */
bool m_hasMouseCaptured;
/** Flag if an operator grabs the mouse with WM_cursor_grab_enable/ungrab()
/** Flag if an operator grabs the mouse with WM_cursor_grab_enable/ungrab()
* Multiple grabs must be released with a single ungrab */
bool m_hasGrabMouse;
/** Count of number of pressed buttons */

View File

@@ -204,7 +204,7 @@ static XVisualInfo *x11_visualinfo_from_glx(
numOfAASamples = 0;
actualSamples = 0;
}
#ifdef WITH_X11_ALPHA
if ( needAlpha
&& glx_version >= 103
@@ -276,7 +276,7 @@ static XVisualInfo *x11_visualinfo_from_glx(
/* legacy, don't use extension */
for (;;) {
GHOST_X11_GL_GetAttributes(glx_attribs, 64, actualSamples, stereoVisual, needAlpha, false);
visual = glXChooseVisual(display, DefaultScreen(display), glx_attribs);
/* Any sample level or even zero, which means oversampling disabled, is good
@@ -408,7 +408,7 @@ GHOST_WindowX11(GHOST_SystemX11 *system,
Window root_return;
int x_return, y_return;
unsigned int w_return, h_return, border_w_return, depth_return;
XGetGeometry(m_display, parentWindow, &root_return, &x_return, &y_return,
&w_return, &h_return, &border_w_return, &depth_return);
@@ -430,8 +430,8 @@ GHOST_WindowX11(GHOST_SystemX11 *system,
&xattributes);
XSelectInput(m_display, parentWindow, SubstructureNotifyMask);
}
}
#ifdef WITH_XDND
/* initialize drop target for newly created window */
@@ -717,12 +717,12 @@ getTitle(
STR_String& title) const
{
char *name = NULL;
XFetchName(m_display, m_window, &name);
title = name ? name : "untitled";
XFree(name);
}
void
GHOST_WindowX11::
getWindowBounds(
@@ -742,12 +742,12 @@ getClientBounds(
int x_return, y_return;
unsigned int w_return, h_return, border_w_return, depth_return;
GHOST_TInt32 screen_x, screen_y;
XGetGeometry(m_display, m_window, &root_return, &x_return, &y_return,
&w_return, &h_return, &border_w_return, &depth_return);
clientToScreen(0, 0, screen_x, screen_y);
bounds.m_l = screen_x;
bounds.m_r = bounds.m_l + w_return;
bounds.m_t = screen_y;
@@ -794,7 +794,7 @@ setClientSize(
XConfigureWindow(m_display, m_window, value_mask, &values);
return GHOST_kSuccess;
}
}
void
GHOST_WindowX11::
@@ -818,7 +818,7 @@ screenToClient(
outX = ax;
outY = ay;
}
void
GHOST_WindowX11::
clientToScreen(
@@ -1159,7 +1159,7 @@ setOrder(
GHOST_TWindowOrder order)
{
if (order == GHOST_kWindowOrderTop) {
XWindowAttributes attr;
XWindowAttributes attr;
Atom atom;
/* We use both XRaiseWindow and _NET_ACTIVE_WINDOW, since some
@@ -1209,7 +1209,7 @@ setOrder(
else {
return GHOST_kFailure;
}
return GHOST_kSuccess;
}
@@ -1233,8 +1233,8 @@ invalidate()
if (m_invalid_window == false) {
m_system->addDirtyWindow(this);
m_invalid_window = true;
}
}
return GHOST_kSuccess;
}
@@ -1242,15 +1242,15 @@ invalidate()
* called by the X11 system implementation when expose events
* for the window have been pushed onto the GHOST queue
*/
void
GHOST_WindowX11::
validate()
{
m_invalid_window = false;
}
}
/**
* Destructor.
* Closes the window and disposes resources allocated.
@@ -1289,7 +1289,7 @@ GHOST_WindowX11::
XSetSelectionOwner(m_display, Clipboard_atom, None, CurrentTime);
}
}
if (m_visualInfo) {
XFree(m_visualInfo);
}
@@ -1425,13 +1425,13 @@ getStandardCursor(
if (xcursor_id) {
Cursor xcursor = m_standard_cursors[xcursor_id];
if (!xcursor) {
xcursor = XCreateFontCursor(m_display, xcursor_id);
m_standard_cursors[xcursor_id] = xcursor;
}
return xcursor;
}
else {
@@ -1447,7 +1447,7 @@ getEmptyCursor(
Pixmap blank;
XColor dummy = {0};
char data[1] = {0};
/* make a blank cursor */
blank = XCreateBitmapFromData(
m_display,
@@ -1468,7 +1468,7 @@ setWindowCursorVisibility(
bool visible)
{
Cursor xcursor;
if (visible) {
if (m_visible_cursor)
xcursor = m_visible_cursor;
@@ -1481,7 +1481,7 @@ setWindowCursorVisibility(
XDefineCursor(m_display, m_window, xcursor);
XFlush(m_display);
return GHOST_kSuccess;
}
@@ -1544,7 +1544,7 @@ setWindowCursorGrab(
}
XFlush(m_display);
return GHOST_kSuccess;
}
@@ -1556,7 +1556,7 @@ setWindowCursorShape(
Cursor xcursor = getStandardCursor(shape);
m_visible_cursor = xcursor;
XDefineCursor(m_display, m_window, xcursor);
XFlush(m_display);
@@ -1578,7 +1578,7 @@ setWindowCustomCursorShape(
GHOST_TSuccess
GHOST_WindowX11::
setWindowCustomCursorShape(
setWindowCustomCursorShape(
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
@@ -1591,7 +1591,7 @@ setWindowCustomCursorShape(
Colormap colormap = DefaultColormap(m_display, m_visualInfo->screen);
Pixmap bitmap_pix, mask_pix;
XColor fg, bg;
if (XAllocNamedColor(m_display, colormap, "White", &fg, &fg) == 0) return GHOST_kFailure;
if (XAllocNamedColor(m_display, colormap, "Black", &bg, &bg) == 0) return GHOST_kFailure;
@@ -1601,13 +1601,13 @@ setWindowCustomCursorShape(
bitmap_pix = XCreateBitmapFromData(m_display, m_window, (char *) bitmap, sizex, sizey);
mask_pix = XCreateBitmapFromData(m_display, m_window, (char *) mask, sizex, sizey);
m_custom_cursor = XCreatePixmapCursor(m_display, bitmap_pix, mask_pix, &fg, &bg, hotX, hotY);
XDefineCursor(m_display, m_window, m_custom_cursor);
XFlush(m_display);
m_visible_cursor = m_custom_cursor;
XFreePixmap(m_display, bitmap_pix);
XFreePixmap(m_display, mask_pix);

View File

@@ -54,7 +54,7 @@ class GHOST_DropTargetX11;
/**
* X11 implementation of GHOST_IWindow.
* Dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* Dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* \author Laurence Bourn
* \date October 26, 2001
*/
@@ -112,7 +112,7 @@ public:
getWindowBounds(
GHOST_Rect& bounds
) const;
void
getClientBounds(
GHOST_Rect& bounds
@@ -149,7 +149,7 @@ public:
GHOST_TInt32& outX,
GHOST_TInt32& outY
) const;
GHOST_TWindowState
getState(
) const;
@@ -158,12 +158,12 @@ public:
setState(
GHOST_TWindowState state
);
GHOST_TSuccess
setOrder(
GHOST_TWindowOrder order
);
GHOST_TSuccess
invalidate(
);
@@ -191,7 +191,7 @@ public:
validate(
);
/**
/**
* Return a handle to the x11 window type.
*/
Window
@@ -257,7 +257,7 @@ protected:
setWindowCursorVisibility(
bool visible
);
/**
* Sets the cursor grab on the window using
* native window system calls.
@@ -290,7 +290,7 @@ protected:
int hotX,
int hotY
);
/**
* Sets the cursor shape on the window using
* native window system calls (Arbitrary size/color).
@@ -310,7 +310,7 @@ protected:
private:
/// Force use of public constructor.
GHOST_WindowX11(
);
@@ -322,11 +322,11 @@ private:
getStandardCursor(
GHOST_TStandardCursor g_cursor
);
Cursor
getEmptyCursor(
);
Window m_window;
Display *m_display;
XVisualInfo *m_visualInfo;
@@ -342,13 +342,13 @@ private:
/** XCursor structure of an empty (blank) cursor */
Cursor m_empty_cursor;
/** XCursor structure of the custom cursor */
Cursor m_custom_cursor;
/** XCursor to show when cursor is visible */
Cursor m_visible_cursor;
/** Cache of XC_* ID's to XCursor structures */
std::map<unsigned int, Cursor> m_standard_cursors;

View File

@@ -103,7 +103,7 @@ suffix_relpaths(SRC_NEW "${SRC}" "../../guardedalloc/")
include_directories(${INC_NEW})
add_library(guardedalloc_lib ${SRC_NEW})
# blenfont
# blenfont
include(${CMAKE_SOURCE_DIR}/../../../source/blender/blenfont/CMakeLists.txt)
suffix_relpaths(INC_NEW "${INC}" "../../../source/blender/blenfont/")
suffix_relpaths(SRC_NEW "${SRC}" "../../../source/blender/blenfont/")
@@ -128,7 +128,7 @@ add_library(glewmx_lib ${SRC_NEW})
include_directories(
"../../../source/blender/blenlib"
)
add_library(bli_lib
add_library(bli_lib
"../../../source/blender/blenlib/intern/fileops.c"
"../../../source/blender/blenlib/intern/gsqueue.c"
"../../../source/blender/blenlib/intern/rct.c"

View File

@@ -84,16 +84,16 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
GLfloat angle, da;
GLfloat u, v, len;
const double pi = 3.14159264;
r0 = inner_radius;
r1 = (float)(outer_radius - tooth_depth / 2.0);
r2 = (float)(outer_radius + tooth_depth / 2.0);
da = (float)(2.0 * pi / teeth / 4.0);
glShadeModel(GL_FLAT);
glNormal3f(0.0, 0.0, 1.0);
/* draw front face */
glBegin(GL_QUAD_STRIP);
for (i = 0; i <= teeth; i++) {
@@ -104,7 +104,7 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
glVertex3f((float)(r1 * cos(angle + 3 * da)), (float)(r1 * sin(angle + 3 * da)), (float)(width * 0.5));
}
glEnd();
/* draw front sides of teeth */
glBegin(GL_QUADS);
da = (float)(2.0 * pi / teeth / 4.0);
@@ -116,9 +116,9 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
glVertex3f((float)(r1 * cos(angle + 3 * da)), (float)(r1 * sin(angle + 3 * da)), (float)(width * 0.5));
}
glEnd();
glNormal3f(0.0, 0.0, -1.0);
/* draw back face */
glBegin(GL_QUAD_STRIP);
for (i = 0; i <= teeth; i++) {
@@ -129,7 +129,7 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
glVertex3f((float)(r0 * cos(angle)), (float)(r0 * sin(angle)), (float)(-width * 0.5));
}
glEnd();
/* draw back sides of teeth */
glBegin(GL_QUADS);
da = (float)(2.0 * pi / teeth / 4.0);
@@ -141,7 +141,7 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
glVertex3f((float)(r1 * cos(angle)), (float)(r1 * sin(angle)), (float)(-width * 0.5));
}
glEnd();
/* draw outward faces of teeth */
glBegin(GL_QUAD_STRIP);
for (i = 0; i < teeth; i++) {
@@ -169,9 +169,9 @@ static void gearGL(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, GL
glVertex3f((float)(r1 * cos(0.0)), (float)(r1 * sin(0.0)), (float)(width * 0.5));
glVertex3f((float)(r1 * cos(0.0)), (float)(r1 * sin(0.0)), (float)(-width * 0.5));
glEnd();
glShadeModel(GL_SMOOTH);
/* draw inside radius cylinder */
glBegin(GL_QUAD_STRIP);
for (i = 0; i <= teeth; i++) {
@@ -191,13 +191,13 @@ static void drawGearGL(int id)
static GLfloat ared[4] = { 0.8f, 0.1f, 0.0f, 1.0f };
static GLfloat agreen[4] = { 0.0f, 0.8f, 0.2f, 1.0f };
static GLfloat ablue[4] = { 0.2f, 0.2f, 1.0f, 1.0f };
glLightfv(GL_LIGHT0, GL_POSITION, pos);
glEnable(GL_CULL_FACE);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_DEPTH_TEST);
switch (id)
{
case 1:
@@ -222,32 +222,32 @@ static void drawGearGL(int id)
static void drawGL(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(view_rotx, 1.0, 0.0, 0.0);
glRotatef(view_roty, 0.0, 1.0, 0.0);
glRotatef(view_rotz, 0.0, 0.0, 1.0);
glPushMatrix();
glTranslatef(-3.0, -2.0, 0.0);
glRotatef(fAngle, 0.0, 0.0, 1.0);
drawGearGL(1);
glPopMatrix();
glPushMatrix();
glTranslatef(3.1f, -2.0f, 0.0f);
glRotatef((float)(-2.0 * fAngle - 9.0), 0.0, 0.0, 1.0);
drawGearGL(2);
glPopMatrix();
glPushMatrix();
glTranslatef(-3.1f, 2.2f, -1.8f);
glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
glRotatef((float)(2.0 * fAngle - 2.0), 0.0, 0.0, 1.0);
drawGearGL(3);
glPopMatrix();
glPopMatrix();
}
@@ -256,13 +256,13 @@ static void setViewPortGL(GHOST_WindowHandle hWindow)
{
GHOST_RectangleHandle hRect = NULL;
GLfloat w, h;
GHOST_ActivateWindowDrawingContext(hWindow);
hRect = GHOST_GetClientBounds(hWindow);
w = (float)GHOST_GetWidthRectangle(hRect) / (float)GHOST_GetHeightRectangle(hRect);
h = 1.0;
glViewport(0, 0, GHOST_GetWidthRectangle(hRect), GHOST_GetHeightRectangle(hRect));
glMatrixMode(GL_PROJECTION);
@@ -272,7 +272,7 @@ static void setViewPortGL(GHOST_WindowHandle hWindow)
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0, 0.0, -40.0);
glClearColor(.2f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
@@ -290,7 +290,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
GHOST_TEventWheelData *wheelData = NULL;
GHOST_DisplaySetting setting;
GHOST_WindowHandle window = GHOST_GetEventWindow(hEvent);
switch (GHOST_GetEventType(hEvent))
{
#if 0
@@ -316,7 +316,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
case GHOST_kEventKeyUp:
break;
case GHOST_kEventKeyDown:
{
keyData = (GHOST_TEventKeyData *)GHOST_GetEventData(hEvent);
@@ -391,7 +391,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
sprintf(ntitle, "%s-", title);
GHOST_SetTitle(sMainWindow, ntitle);
free(ntitle);
free(title);
}
@@ -402,7 +402,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
}
}
break;
case GHOST_kEventWindowClose:
{
GHOST_WindowHandle window2 = GHOST_GetEventWindow(hEvent);
@@ -420,7 +420,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
}
}
break;
case GHOST_kEventWindowActivate:
handled = 0;
break;
@@ -437,7 +437,7 @@ int processEvent(GHOST_EventHandle hEvent, GHOST_TUserDataPtr userData)
GHOST_SwapWindowBuffers(window2);
}
break;
default:
handled = 0;
break;
@@ -456,7 +456,7 @@ int main(int argc, char **argv)
/* Create the system */
shSystem = GHOST_CreateSystem();
GHOST_AddEventConsumer(shSystem, consumer);
if (shSystem)
{
/* Create the main window */
@@ -471,7 +471,7 @@ int main(int argc, char **argv)
printf("could not create main window\n");
exit(-1);
}
/* Create a secondary window */
sSecondaryWindow = GHOST_CreateWindow(
shSystem,
@@ -485,7 +485,7 @@ int main(int argc, char **argv)
printf("could not create secondary window\n");
exit(-1);
}
/* Install a timer to have the gears running */
sGearsTimer = GHOST_InstallTimer(shSystem,
0,
@@ -496,7 +496,7 @@ int main(int argc, char **argv)
/* Enter main loop */
while (!sExitRequested)
{
if (!GHOST_ProcessEvents(shSystem, 0))
if (!GHOST_ProcessEvents(shSystem, 0))
{
#ifdef WIN32
/* If there were no events, be nice to other applications */
@@ -519,7 +519,7 @@ int main(int argc, char **argv)
/* Dispose the system */
GHOST_DisposeSystem(shSystem);
return 0;
}

View File

@@ -273,7 +273,7 @@ static void View(GHOST_IWindow *window, bool stereo, int eye = 0)
if (stereo)
{
if (nVidiaWindows)
{
{
// handled by nVidia driver so act as normal (explicitly put here since
// it -is- stereo)
glViewport(0, 0, bnds.getWidth(), bnds.getHeight());
@@ -666,7 +666,7 @@ bool Application::processEvent(GHOST_IEvent *event)
window2->swapBuffers();
}
break;
default:
handled = false;
break;

View File

@@ -28,11 +28,11 @@
int min_i (int a, int b);
int max_i (int a, int b);
int clamp_i (int val, int min, int max);
int clamp_i (int val, int min, int max);
float min_f (float a, float b);
float max_f (float a, float b);
float clamp_f (float val, float min, float max);
float min_f (float a, float b);
float max_f (float a, float b);
float clamp_f (float val, float min, float max);
void rect_copy (int dst[2][2], int src[2][2]);
int rect_contains_pt (int rect[2][2], int pt[2]);

View File

@@ -47,7 +47,7 @@ char *eventtype_to_string(GHOST_TEventType type)
case GHOST_kEventQuit: return "Quit";
case GHOST_kEventWindowClose: return "WindowClose";
case GHOST_kEventWindowActivate: return "WindowActivate";
case GHOST_kEventWindowActivate: return "WindowActivate";
case GHOST_kEventWindowDeactivate: return "WindowDeactivate";
case GHOST_kEventWindowUpdate: return "WindowUpdate";
case GHOST_kEventWindowSize: return "WindowSize";
@@ -188,7 +188,7 @@ static char *keytype_to_string(GHOST_TKey key)
K(KeyF22);
K(KeyF23);
K(KeyF24);
default:
return "KeyUnknown";
}

View File

@@ -79,7 +79,7 @@ void rect_bevel_side(int rect[2][2], int side, float *lt, float *dk, const float
int ltidx = (side / 2) % 4;
int dkidx = (ltidx + 1 + (side & 1)) % 4;
int i, corner;
glBegin(GL_LINES);
for (i = 0; i < width; i++) {
float ltf = pow(lt[i], 1.0 / 2.2), dkf = pow(dk[i], 1.0 / 2.2);
@@ -102,7 +102,7 @@ void rect_bevel_side(int rect[2][2], int side, float *lt, float *dk, const float
}
}
glEnd();
glColor3fv(col);
glRecti(rect[0][0] + width, rect[0][1] + width, rect[1][0] - width, rect[1][1] - width);
}
@@ -113,17 +113,17 @@ void rect_bevel_smooth(int rect[2][2], int width)
float *dk = malloc(sizeof(*dk) * width);
float col[4];
int i;
for (i = 0; i < width; i++) {
float v = width - 1 ? ((float) i / (width - 1)) : 0;
lt[i] = 1.2 + (1.0 - 1.2) * v;
dk[i] = 0.2 + (1.0 - 0.2) * v;
}
glGetFloatv(GL_CURRENT_COLOR, col);
rect_bevel_side(rect, 3, lt, dk, col, width);
free(lt);
free(dk);
}
@@ -136,11 +136,11 @@ typedef struct {
MultiTestApp *app;
GHOST_WindowHandle win;
int size[2];
int lmouse[2], lmbut[3];
int tmouse[2];
} MainWindow;
@@ -152,18 +152,18 @@ static void mainwindow_log(MainWindow *mw, char *str)
static void mainwindow_do_draw(MainWindow *mw)
{
GHOST_ActivateWindowDrawingContext(mw->win);
if (mw->lmbut[0]) {
glClearColor(0.5, 0.5, 0.5, 1);
}
else {
glClearColor(1, 1, 1, 1);
}
}
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.5, 0.6, 0.8);
glRecti(mw->tmouse[0] - 5, mw->tmouse[1] - 5, mw->tmouse[0] + 5, mw->tmouse[1] + 5);
GHOST_SwapWindowBuffers(mw->win);
}
@@ -175,7 +175,7 @@ static void mainwindow_do_reshape(MainWindow *mw)
mw->size[0] = GHOST_GetWidthRectangle(bounds);
mw->size[1] = GHOST_GetHeightRectangle(bounds);
glViewport(0, 0, mw->size[0], mw->size[1]);
glMatrixMode(GL_PROJECTION);
@@ -234,7 +234,7 @@ static void mainwindow_do_key(MainWindow *mw, GHOST_TKey key, int press)
static void mainwindow_do_move(MainWindow *mw, int x, int y)
{
mw->lmouse[0] = x, mw->lmouse[1] = y;
if (mw->lmbut[0]) {
mw->tmouse[0] = x, mw->tmouse[1] = y;
GHOST_InvalidateWindow(mw->win);
@@ -261,10 +261,10 @@ static void mainwindow_handle(void *priv, GHOST_EventHandle evt)
MainWindow *mw = priv;
GHOST_TEventType type = GHOST_GetEventType(evt);
char buf[256];
event_to_buf(evt, buf);
mainwindow_log(mw, buf);
switch (type) {
case GHOST_kEventCursorMove:
{
@@ -304,7 +304,7 @@ static void mainwindow_timer_proc(GHOST_TimerTaskHandle task, GHOST_TUns64 time)
{
MainWindow *mw = GHOST_GetTimerTaskUserData(task);
char buf[64];
sprintf(buf, "timer: %6.2f", (double) ((GHOST_TInt64) time) / 1000);
mainwindow_log(mw, buf);
}
@@ -314,23 +314,23 @@ MainWindow *mainwindow_new(MultiTestApp *app)
GHOST_SystemHandle sys = multitestapp_get_system(app);
GHOST_WindowHandle win;
GHOST_GLSettings glSettings = {0};
win = GHOST_CreateWindow(
sys, "MultiTest:Main",
40, 40, 400, 400,
GHOST_kWindowStateNormal,
GHOST_kDrawingContextTypeOpenGL,
glSettings);
if (win) {
MainWindow *mw = MEM_callocN(sizeof(*mw), "mainwindow_new");
mw->app = app;
mw->win = win;
GHOST_SetWindowUserData(mw->win, windowdata_new(mw, mainwindow_handle));
GHOST_InstallTimer(sys, 1000, 10000, mainwindow_timer_proc, mw);
return mw;
}
else {
@@ -356,23 +356,23 @@ struct _LoggerWindow {
GHOST_WindowHandle win;
#ifdef USE_BMF
#ifdef USE_BMF
BMF_Font *font;
#else
int font;
#endif
int fonttexid;
int fontheight;
int size[2];
int ndisplines;
int textarea[2][2];
ScrollBar *scroll;
char **loglines;
int nloglines, logsize;
int lmbut[3];
int lmouse[2];
};
@@ -383,7 +383,7 @@ struct _LoggerWindow {
static void loggerwindow_recalc_regions(LoggerWindow *lw)
{
int nscroll[2][2];
nscroll[0][0] = SCROLLBAR_PAD;
nscroll[0][1] = SCROLLBAR_PAD;
nscroll[1][0] = nscroll[0][0] + SCROLLBAR_WIDTH;
@@ -418,10 +418,10 @@ static void loggerwindow_do_reshape(LoggerWindow *lw)
GHOST_RectangleHandle bounds = GHOST_GetClientBounds(lw->win);
GHOST_ActivateWindowDrawingContext(lw->win);
lw->size[0] = GHOST_GetWidthRectangle(bounds);
lw->size[1] = GHOST_GetHeightRectangle(bounds);
loggerwindow_recalc_regions(lw);
loggerwindow_setup_window_gl(lw);
}
@@ -430,21 +430,21 @@ static void loggerwindow_do_draw(LoggerWindow *lw)
{
int i, ndisplines, startline;
int sb_rect[2][2], sb_thumb[2][2];
GHOST_ActivateWindowDrawingContext(lw->win);
glClearColor(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.8, 0.8, 0.8);
rect_bevel_smooth(lw->textarea, 4);
scrollbar_get_rect(lw->scroll, sb_rect);
scrollbar_get_thumb(lw->scroll, sb_thumb);
glColor3f(0.6, 0.6, 0.6);
rect_bevel_smooth(sb_rect, 1);
if (scrollbar_is_scrolling(lw->scroll)) {
glColor3f(0.6, 0.7, 0.5);
}
@@ -452,16 +452,16 @@ static void loggerwindow_do_draw(LoggerWindow *lw)
glColor3f(0.9, 0.9, 0.92);
}
rect_bevel_smooth(sb_thumb, 1);
startline = scrollbar_get_thumbpos(lw->scroll) * (lw->nloglines - 1);
ndisplines = min_i(lw->ndisplines, lw->nloglines - startline);
if (lw->fonttexid != -1) {
glBindTexture(GL_TEXTURE_2D, lw->fonttexid);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
glEnable(GL_TEXTURE_2D);
glEnable(GL_TEXTURE_2D);
}
glColor3f(0, 0, 0);
for (i = 0; i < ndisplines; i++) {
@@ -470,7 +470,7 @@ static void loggerwindow_do_draw(LoggerWindow *lw)
int x_pos = lw->textarea[0][0] + 4;
int y_pos = lw->textarea[0][1] + 4 + i * lw->fontheight;
#ifdef USE_BMF
#ifdef USE_BMF
if (lw->fonttexid == -1) {
glRasterPos2i(x_pos, y_pos);
BMF_DrawString(lw->font, line);
@@ -486,7 +486,7 @@ static void loggerwindow_do_draw(LoggerWindow *lw)
#ifdef USE_BMF
if (lw->fonttexid != -1) {
glDisable(GL_TEXTURE_2D);
glDisable(GL_TEXTURE_2D);
glDisable(GL_BLEND);
}
#endif
@@ -497,7 +497,7 @@ static void loggerwindow_do_draw(LoggerWindow *lw)
static void loggerwindow_do_move(LoggerWindow *lw, int x, int y)
{
lw->lmouse[0] = x, lw->lmouse[1] = y;
if (scrollbar_is_scrolling(lw->scroll)) {
scrollbar_keep_scrolling(lw->scroll, y);
GHOST_InvalidateWindow(lw->win);
@@ -508,10 +508,10 @@ static void loggerwindow_do_button(LoggerWindow *lw, int which, int press)
{
if (which == GHOST_kButtonMaskLeft) {
lw->lmbut[0] = press;
if (press) {
if (scrollbar_contains_pt(lw->scroll, lw->lmouse)) {
scrollbar_start_scrolling(lw->scroll, lw->lmouse[1]);
scrollbar_start_scrolling(lw->scroll, lw->lmouse[1]);
GHOST_SetCursorShape(lw->win, GHOST_kStandardCursorUpDown);
GHOST_InvalidateWindow(lw->win);
}
@@ -546,7 +546,7 @@ static void loggerwindow_handle(void *priv, GHOST_EventHandle evt)
{
LoggerWindow *lw = priv;
GHOST_TEventType type = GHOST_GetEventType(evt);
switch (type) {
case GHOST_kEventCursorMove:
{
@@ -588,7 +588,7 @@ LoggerWindow *loggerwindow_new(MultiTestApp *app)
GHOST_SystemHandle sys = multitestapp_get_system(app);
GHOST_TUns32 screensize[2];
GHOST_WindowHandle win;
GHOST_GetMainDisplayDimensions(sys, &screensize[0], &screensize[1]);
win = GHOST_CreateWindow(
sys, "MultiTest:Logger",
@@ -596,7 +596,7 @@ LoggerWindow *loggerwindow_new(MultiTestApp *app)
GHOST_kWindowStateNormal,
GHOST_kDrawingContextTypeOpenGL,
glSettings);
if (win) {
LoggerWindow *lw = MEM_callocN(sizeof(*lw), "loggerwindow_new");
int bbox[2][2];
@@ -614,12 +614,12 @@ LoggerWindow *loggerwindow_new(MultiTestApp *app)
BLF_size(lw->font, 11, 72);
lw->fontheight = BLF_height(lw->font, "A_", 2);
#endif
lw->nloglines = lw->logsize = 0;
lw->loglines = MEM_mallocN(sizeof(*lw->loglines) * lw->nloglines, "loglines");
lw->scroll = scrollbar_new(2, 40);
GHOST_SetWindowUserData(lw->win, windowdata_new(lw, loggerwindow_handle));
loggerwindow_do_reshape(lw);
@@ -636,10 +636,10 @@ void loggerwindow_log(LoggerWindow *lw, char *line)
if (lw->nloglines == lw->logsize) {
lw->loglines = memdbl(lw->loglines, &lw->logsize, sizeof(*lw->loglines));
}
lw->loglines[lw->nloglines++] = string_dup(line);
scrollbar_set_thumbpct(lw->scroll, (float) lw->ndisplines / lw->nloglines);
GHOST_InvalidateWindow(lw->win);
}
@@ -652,7 +652,7 @@ void loggerwindow_free(LoggerWindow *lw)
MEM_freeN(lw->loglines[i]);
}
MEM_freeN(lw->loglines);
windowdata_free(GHOST_GetWindowUserData(lw->win));
GHOST_DisposeWindow(sys, lw->win);
MEM_freeN(lw);
@@ -667,7 +667,7 @@ typedef struct {
MultiTestApp *app;
GHOST_WindowHandle win;
int size[2];
} ExtraWindow;
@@ -677,10 +677,10 @@ static void extrawindow_do_draw(ExtraWindow *ew)
glClearColor(1, 1, 1, 1);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(0.8, 0.8, 0.8);
glRecti(10, 10, ew->size[0] - 10, ew->size[1] - 10);
GHOST_SwapWindowBuffers(ew->win);
}
@@ -692,7 +692,7 @@ static void extrawindow_do_reshape(ExtraWindow *ew)
ew->size[0] = GHOST_GetWidthRectangle(bounds);
ew->size[1] = GHOST_GetHeightRectangle(bounds);
glViewport(0, 0, ew->size[0], ew->size[1]);
glMatrixMode(GL_PROJECTION);
@@ -721,15 +721,15 @@ static void extrawindow_spin_cursor(ExtraWindow *ew, GHOST_TUns64 time)
double ftime = (double) ((GHOST_TInt64) time) / 1000;
float angle = fmod(ftime, 1.0) * 3.1415 * 2;
int i;
memset(&bitmap, 0, sizeof(bitmap));
memset(&mask, 0, sizeof(mask));
bitmap[0][0] |= mask[0][0] |= 0xF;
bitmap[1][0] |= mask[1][0] |= 0xF;
bitmap[2][0] |= mask[2][0] |= 0xF;
bitmap[3][0] |= mask[3][0] |= 0xF;
for (i = 0; i < 7; i++) {
int x = 7 + cos(angle) * i;
int y = 7 + sin(angle) * i;
@@ -740,10 +740,10 @@ static void extrawindow_spin_cursor(ExtraWindow *ew, GHOST_TUns64 time)
float v = (i / 63.0) * 3.1415 * 2;
int x = 7 + cos(v) * 7;
int y = 7 + sin(v) * 7;
mask[y][x / 8] |= (1 << (x % 8));
}
GHOST_SetCustomCursorShape(ew->win, bitmap, mask, 0, 0);
}
@@ -752,10 +752,10 @@ static void extrawindow_handle(void *priv, GHOST_EventHandle evt)
ExtraWindow *ew = priv;
GHOST_TEventType type = GHOST_GetEventType(evt);
char buf[256];
event_to_buf(evt, buf);
loggerwindow_log(multitestapp_get_logger(ew->app), buf);
switch (type) {
case GHOST_kEventKeyDown:
case GHOST_kEventKeyUp:
@@ -790,21 +790,21 @@ ExtraWindow *extrawindow_new(MultiTestApp *app)
GHOST_GLSettings glSettings = {0};
GHOST_SystemHandle sys = multitestapp_get_system(app);
GHOST_WindowHandle win;
win = GHOST_CreateWindow(
sys, "MultiTest:Extra",
500, 40, 400, 400,
GHOST_kWindowStateNormal,
GHOST_kDrawingContextTypeOpenGL,
glSettings);
if (win) {
ExtraWindow *ew = MEM_callocN(sizeof(*ew), "mainwindow_new");
ew->app = app;
ew->win = win;
GHOST_SetWindowUserData(ew->win, windowdata_new(ew, extrawindow_handle));
return ew;
}
else {
@@ -824,13 +824,13 @@ void extrawindow_free(ExtraWindow *ew)
/*
* MultiTestApp
*/
struct _MultiTestApp {
GHOST_SystemHandle sys;
MainWindow *main;
LoggerWindow *logger;
ExtraWindow *extra;
int exit;
};
@@ -838,21 +838,21 @@ static int multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr dat
{
MultiTestApp *app = data;
GHOST_WindowHandle win;
win = GHOST_GetEventWindow(evt);
if (win && !GHOST_ValidWindow(app->sys, win)) {
loggerwindow_log(app->logger, "WARNING: bad event, non-valid window\n");
return 1;
}
if (win) {
WindowData *wb = GHOST_GetWindowUserData(win);
windowdata_handle(wb, evt);
}
else {
GHOST_TEventType type = GHOST_GetEventType(evt);
/* GHOST_kEventQuit are the only 'system' events,
* that is, events without a window.
*/
@@ -866,7 +866,7 @@ static int multitest_event_handler(GHOST_EventHandle evt, GHOST_TUserDataPtr dat
break;
}
}
return 1;
}
@@ -880,25 +880,25 @@ MultiTestApp *multitestapp_new(void) {
if (!app->sys)
fatal("Unable to create ghost system");
if (!GHOST_AddEventConsumer(app->sys, consumer))
if (!GHOST_AddEventConsumer(app->sys, consumer))
fatal("Unable to add multitest event consumer ");
app->main = mainwindow_new(app);
if (!app->main)
if (!app->main)
fatal("Unable to create main window");
app->logger = loggerwindow_new(app);
if (!app->logger)
fatal("Unable to create logger window");
app->extra = NULL;
app->exit = 0;
return app;
}
LoggerWindow *multitestapp_get_logger(MultiTestApp *app) {
return app->logger;
return app->logger;
}
GHOST_SystemHandle multitestapp_get_system(MultiTestApp *app) {
@@ -943,7 +943,7 @@ void multitestapp_free(MultiTestApp *app)
}
/***/
int main(int argc, char **argv)
{
MultiTestApp *app;
@@ -953,9 +953,9 @@ int main(int argc, char **argv)
#endif
app = multitestapp_new();
multitestapp_run(app);
multitestapp_free(app);
return 0;
}

View File

@@ -37,7 +37,7 @@
struct _ScrollBar {
int rect[2][2];
float thumbpos, thumbpct;
int inset;
int minthumb;
@@ -48,7 +48,7 @@ struct _ScrollBar {
static int scrollbar_get_thumbH(ScrollBar *sb)
{
int scrollable_h = rect_height(sb->rect) - 2 * sb->inset;
return clamp_i(sb->thumbpct * scrollable_h, sb->minthumb, scrollable_h);
}
@@ -56,7 +56,7 @@ static int scrollbar_get_thumbableH(ScrollBar *sb)
{
int scrollable_h = rect_height(sb->rect) - 2 * sb->inset;
int thumb_h = scrollbar_get_thumbH(sb);
return scrollable_h - thumb_h;
}
@@ -76,7 +76,7 @@ ScrollBar *scrollbar_new(int inset, int minthumb)
ScrollBar *sb = MEM_callocN(sizeof(*sb), "scrollbar_new");
sb->inset = inset;
sb->minthumb = minthumb;
return sb;
}

View File

@@ -29,7 +29,7 @@ typedef struct _ScrollBar ScrollBar;
/***/
ScrollBar* scrollbar_new (int inset, int minthumb);
int scrollbar_is_scrolling (ScrollBar *sb);

View File

@@ -40,10 +40,10 @@ void *memdbl(void *mem, int *size_pr, int item_size)
int cur_size = *size_pr;
int new_size = cur_size ? (cur_size * 2) : 1;
void *nmem = MEM_mallocN(new_size * item_size, "memdbl");
memcpy(nmem, mem, cur_size * item_size);
MEM_freeN(mem);
*size_pr = new_size;
return nmem;
}
@@ -54,19 +54,19 @@ char *string_dup(char *str)
char *nstr = MEM_mallocN(len + 1, "string_dup");
memcpy(nstr, str, len + 1);
return nstr;
}
void fatal(char *fmt, ...)
{
va_list ap;
fprintf(stderr, "FATAL: ");
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
fprintf(stderr, "\n");
exit(1);
}

View File

@@ -43,7 +43,7 @@ WindowData *windowdata_new(void *data, WindowDataHandler handler)
WindowData *wb = MEM_mallocN(sizeof(*wb), "windowdata_new");
wb->data = data;
wb->handler = handler;
return wb;
}

View File

@@ -27,9 +27,9 @@
typedef void (*WindowDataHandler)(void *priv, GHOST_EventHandle evt);
typedef struct _WindowData WindowData;
/***/
WindowData* windowdata_new (void *data, WindowDataHandler handler);
void windowdata_handle (WindowData *wb, GHOST_EventHandle evt);
void windowdata_free (WindowData *wb);

View File

@@ -0,0 +1,3 @@
These matcap images are licensed as GNU GPL 2 or later, like the rest of Blender's code.
Thanks to Kent Trammell, Aidy Burrows, John Herreno , Terry Wallwork and David Silverman for making the pictures.

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