Fix #111711: bone collection visibility cannot be overridden #111775
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Reference: blender/blender#111775
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Delete Branch "lichtwerk/blender:111711"
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Since the switch from bone layers to bone collections in
998136f7a7
, visibility could not beoverridden anymore. Moreso, layers could also be tweaked even in linked
state in 3.6 [those changes get lost on file reload, but it was still
useful and expected behavior].
Both are now restored.
This survives my basic tests, but extended testing is appreciated
Noticed though that the UIList for the collections [or at least that single entry] is not really color-coded as overridden then (that should probably be in place before enabling overrides here?)
LGTM
It looks good to me, and works as expected in my testing. I'm not familiar enough with overrides yet to feel confident signing off on this, so I'll leave that to @mont29 and/or @dr.sybren
What do you mean by "tweaked"?
Visibility ON/OFF
That is what
PROP_LIB_EXCEPTION
is for in this patch.Oooooh, got it. I misunderstood the other part of the description. I thought "Since the switch from bone layers to bone collections in
998136f7a7
, visibility could not be overridden anymore" was already referring to that. So I thought you were referring to tweaking something beyond visibility.(Also, somehow I accidentally edited your comment rather than responding. Reverted. I need more coffee, apparently.)