В любом случае с этим ничего уже сделать нельзя. Текущая версия в разработке это 4.0.
You can see the same behavior in 2.8 as well, try the code from #109080. What has changed is that an icon has been added to Disable Constraint property. bf95ab6bb2
It's always been in Blender,…
Checkboxes (toggles are more correct) change the icon automatically to represent the on/off state.
It simply selects the next defined icon. PROP_ICONS_CONSECUTIVE
But for hide/show properties…
I seems like the tablet input is retrieved at a higher rate then the mouse input.
Yes, it should be, for more precision. There's also this kind of thing: [https://projects.blender.org/blende…
Sorry, I did not quite understand this. Could you expand on it?
Just very poor performance, it takes a few seconds to process a stroke, hence the lag. May be related to a specific file, although.
Well, obviously, the more pixels to render, the slower it is. I wouldn't be surprised if 6K is ten times slower than Full HD, hopefully in reality the correlation is not direct.
You need to…
Humm in this case maybe we could make the cursor visible in properties with
PROP_FACTOR
? So there's a better visual reference.
No, it won't work. The slider position (value) does not change…
@ChengduLittleA Leave only:
("SPEED", {"type": 'TRACKPADPAN', "value": 'ANY'}, None),
{FLY_MODAL_SPEED, "SPEED", 0, "Speed", ""},
the rest is more logical in 111141 since it fixes the…
Some fixes from #111141 are included here, so only the first two lines directly relate to this fix, sorry for the mess.
Since the highlight effect is only when the mouse is over the current editor.
But the status bar and top bar always like the mouse is over.
Also, the smallest sizes of icons are without backgrounds. Personally, I'm not sure if this is the right approach if the icons will look different depending on the size. In addition, these icons…
Looks too blurry, like an upscaled png. There is a vector source of the logo.
Here's a comparison with my version from blender/blender#63623 (comment)…
The color picker clearly shows what's going on - you select the color right under the cursor.
The "slider" works in the same way:
![slider.gif](/attachments/9a32edcc-c35c-41a5-a830-ace81f…
@Michael-309 There are builds you can try and an explanation of how it should work: blender/blender#111141 (comment)
You seem to have everything…
Download
Patch based builds: https://builder.blender.org/download/patch/PR111141
How it's designed to work
**The zoom/orbit direction should be consistent between trackpad, mouse…
@PratikPB2123 I have the same bug. I've updated the description.
Not sure if this patch will help? blender/blender#110927
No, the current bug is present with the MMB-drag as well. I've added a video to the description.
110375 is full of changes not related to trackpad. There are a lot of common changes to Zoom and Dolly operators, can't say anything about those changes.
My 111141 is minimal, to fix trackpad…