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This are one..
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Here hapen on Windows and MacOS using the latest official build from Blender.org in a clean folder
I'm using the release build from Blender download page
As far I tested here after merge this changes in my local branch, this seems to break the backward compatibility with custom nodes since 'draw_buttons' and 'draw_buttons_ext' have now a new…
I added the WIP prefix since I don't know if this is the best approach to fix, but I can remove it.
Let me re-check.. If I can manage to repro again, I'll prepare a example scene with all the possible information to push here.
In my case, we uses 'os.system("") without arguments, as a trick to allowed a colored code in the system console, following a stackoverflow tip. ![imagen](/attachments/c8268c9c-4c34-49c3-a0a2-359e…
"OSError: [WinError 233] No process is on the other end of the pipe" A few days ago I had a similar error in one of my addons and I discovered that it was because I was using 'os.system(')'.…
Blender could do better here, but the way channels are stored in this files is odd.
Also in other viewers you can see that it is not recognizing a Ns render pass with xyz channels, but…
Confirmed also in Windows. Import the settings from 3.5 don't solve the issue