@Harley Any news on this? The window title bars constantly randomly flashing with random delay is getting really frustrating. It makes work with any floating windows very difficult, because the UI…
So we have overcomplicated, overreaching theme customization and solution to the problem of too many buttons is to add even more buttons? O_o
Blender should simply have a index based color…
Yes, exactly. There seem to be two types of menus in Blender. Those for which accelerator keys make sense and those for which search makes sense. Issue we have now is that both menu types use same…
Why do we have two types of menu, with two types of search? The solution above is good for the current state of things, but what's the reason for current state of things to exist? I am asking…
Yes, the A shortcut is not a good idea. It would mean the user needs to be aware if mouse cursor is over a node or not to anticipate if pressing A key will toggle all panels or select all nodes.…
Maybe of use as a workaround: joining the original input geometry of the mesh (so long as it has at least one vertex) and then separating out the input geometry again allows the generated…
I'll keep this open and claim it so I can make sure the limitation is documented in the release notes and the manual. But indeed, the PR that makes this work without auto smooth was delayed…
Auto Smooth option is Mesh data. If you generate new Meshes in Geometry Nodes (Cylinder primitives) than Auto Smooth going to be disabled by default on its. For more information on why this…
@Rawalanche 👋 ^
Yes, I can confirm it's fixed now.
Please just leave the title as is and let whoever claims the report to change it? I really think since this is a bug report, it should be more informative than "Geometry Nodes: Uninitialized…
@mod_moder I think the new name is more confusing. It implies that the problem is with curve objects, which is not true. I've specifically put example of a scene object which is a curve object,…
I think @Nika-Kutsniashvili has a point. Especially since the size difference between the collapsed modifier panels and the list actually isn't that much.
Here's a comparison using the…
This bug report could potentially be a duplicate of: #101720: Geometry Node: Mesh Boolean & Attributes domain
In my case the domain of the values does not change, instead they just get…
Hi, thanks for the report. Unable to confirm this in 3.6.3/4.0
- Are you use you have the Import Method set to Link in the User Preferences?
- Are you use both datablocks you've added…