Commit Graph

27 Commits

Author SHA1 Message Date
f83cc2f8c5 anged CurveCreatePyObject to Curce_CreatePyObject 2003-07-10 08:27:34 +00:00
6fe633aef3 added what needed to link a curve to an object (modification of Object_link
added 2 functions Curve_CheckPyObject and Curve_FromPyObject
that I had forgotten
2003-07-09 12:25:27 +00:00
da913434db * Forgot to update the Object.name variable functionality. Had a bug in it to
return the first 2 identifying characters too - which it shouldn't.
2003-07-08 20:06:00 +00:00
828347f698 * removed some debugging prints. Accidentally committed them last time.
* nicely format the matrix object when printing.
2003-07-06 20:34:59 +00:00
62ffb7a5f6 * Fixed:
- Object_getMatrix()    - prints correct values now
    - Object_getName()      - removes the two identifying chars from the front
    - Object_setName()      - calls the internal function to correctly set the
                              name of the object.
* Removed the Object_print function. It causes a crash on Windows.
* Updated the Object_repr function to display the Object nicely.
* Object.Get() now returns a list of Objects when no argument has passed to
  it.
* Changed the function declaration for newMatrixObject function
  Easier to read now.
2003-07-06 19:58:27 +00:00
34e349b4ce * The Object.get and Object.getSelected will become obsolete in the future.
Added a warning about this - and to use the alternative function.
2003-06-29 19:57:41 +00:00
3284916aeb * Added some internal functions to the Material module
* Updated the Object module with some more functions. Only 1 function left to
  implement.
* Removed the getDeformData function declaration.
2003-06-29 16:49:21 +00:00
0ff572954e * Added functionality to the Object module for getting and setting the name of
the object.
* Added the GetSelected function. (Same as getSelected).
* Added a start for the Object.py API documentation.
* Some minor bug-fixes to the Object module.
* Added the functionality to get the IPO of the Object.
2003-06-28 15:10:23 +00:00
eaf1cdd383 - More renaming all around to follow our conventions
- Implemented partially Blender.Sys
- Worked on issues related to sys, path
- Took away most "debug" printfs
2003-06-28 07:38:21 +00:00
61e41f6817 * Added matrix module
* Moved the function EXPP_tuple_repr from vector.c to gen_utils.[ch]
* Matrix functionality should work now in Object module.
* Fixed compilation warning about implicit declaration of M_World_Init.
  Added the declaration to modules.h
2003-06-22 20:14:11 +00:00
d253eb4b75 * Fixes segfault caused in the Object.getParent function.
Found by Jonathan Thambidurai
* Fixes a scriptlink problem when a script is run using ALT-p.
  Found by Yann Vernier (LoneTech)
* Prints unhandled exceptions. Should fix some memory leaks too.
  Fixed by Yann Verniet (LoneTech)
2003-06-22 18:34:36 +00:00
6cc45538ef * Small changes in many files:
-  Trying to fix linking problems in OSX;
-  Making module .Get functions behave like the ones in Blender 2.25 - 2.27
   (Guignot pointed the incompatibility);
-  Included more types to Blender.Types;
-  Found by luck and corrected two bugs that were making Blender crash;
-  Added/updated some simple functions.
2003-06-12 04:51:50 +00:00
864e5640f7 * Applied a small fix to a bug reported by Guignot:
When a script that used setAttr for Camera Data objs (the bug also
    affected some other modules) was executed multiple times, Blender
    would crash after, let's say, the first 5 or 6 tries.  Problem, as
    Guignot pointed, was with reference counting.  Should be ok now, all
    affected modules were fixed.
* The Scene module is now "complete" (= 2.25).
* Made some necessary updates to Object and NMesh.
2003-06-09 04:01:48 +00:00
a9ced6d86a * Added two modules:
Guignot contributed the Ipo and Metaball modules.  Metaball wasn't
   available in the 2.25 API, it's a new addition.
* Minor changes in other files.
2003-06-05 18:03:46 +00:00
d29a8c0a3c *Minor updates:
changed some function names and cleaned the Camera header file
2003-06-05 16:21:44 +00:00
f289109228 * Made three functions static in the Object module.
* Updated the method struct for the Object module. It now terminates with a
  {0}.
2003-06-04 20:18:29 +00:00
a127b38760 * Fix compilation errors on Windows hopefully. Implemented the suggestion done
by Aphex - thanks.
* Added the doc strings to the Object module.
* Added more functionality to the Object module.
2003-06-02 20:15:50 +00:00
b7bf9bf1b7 * Added submodule Blender.Material
* Added submodule Blender.Types:
    Blender Type definitions can't be static anymore.
* Some cleanup of now unused defines in Camera.h and Lamp.h
2003-05-28 04:36:18 +00:00
000f92e204 * Implemented more of the Object module.
* Keep a Python Object reference for parent and track objects when available.
2003-05-21 19:54:19 +00:00
0bebdabad2 * Fixed a bug in Object.getSelected(). All the objects were returned in stead
of just the selected object(s). This bug was pointed out by
  Jacek Poplawski.
* If there's already a PyObject of a certain object available, then don't
  create a new one, just return the specified object.
* Updated the Object_getData function to return correct objects. So far it can
  return objects of type Camera, Curve, Lamp and Object.
2003-05-20 19:02:09 +00:00
612123e8fd * Updated the naming convention for some functions. I forgot those the last
time.
* Created the M_ObjectCheckPyObject and M_ObjectFromPyObject functions. These
  are needed for interfacing to other modules.
* The Object methods have been created. Not all of them are implemented yet.
2003-05-17 13:46:15 +00:00
b9f6d66328 * Added 3 missing functions, 2 of them called by blender/src/drawtext.c:
Callbacks registered with Draw.Register in Python are called now.
    That should fix submodule Blender.Draw.
* Added a few other missing functions to BPY_interface.c
* Finished implementing Get() function for Camera, Lamp, Image and Text:
    Both the .Get(name) and .Get() cases are handled now.
* Added function Blender.ReleaseGlobalDict():
    This function should give script writers control over whether the
    global Python Interpreter Dict should be cleared after the script is
    run (default is to clear).  This is a test.
2003-05-13 01:54:28 +00:00
788fa67bdf * Split Object.c (created Object.h)
* Split Blender.c (created Blender.h)
* Followed a naming convention suggested by Willian for Modules and Classes.
* Implemented New, Get and GetSelected functions for the Object module.
* Implemented most of the attributes in the Get and Set functions for the
  Object module.
* Hopefully fixed a link error on OS X.
  Declared g_blenderdict externally in modules.h and moved the real
  declaration to Blender.c
2003-04-21 20:33:06 +00:00
3a0725d4aa * Moved the code to retrieve an object by name to a seperate function in
gen_utils.c (GetObjectByName).
* Blender.link, Blender.bylink and Blender.event should work. Somehow the
  only event coming through now is only REDRAW.
* Added include path to /intern/guardedalloc

Michel
2003-03-18 20:21:26 +00:00
b6b9c648bc * Removed datablock.[ch]
* Object.Get("") should work.
* Many variables from module Object are implemented.
* Updated build environment to generate more warnings (-Wall)

Michel
2003-03-15 19:14:16 +00:00
f08719cfc6 Swig is unfortunately not an option anymore. This means implementing all
wrapper functionality by hand.

* Removed the swig files (*.i and *_wrap.c)
* Created initial datablock functionality. Most of it has been copied from
  the old implementation.
* Created some general functions in gen_utils.[ch]
* Blender.Get(), Blender.Set() and Blender.Redraw functions should work in a
  script now.
* Started implementation on an Event function call (BPY_do_pyscript)

Michel
2003-03-08 18:10:20 +00:00
4b825fddc7 Implemented enough functionality to actually execute Python from within
Blender.
* Moved api2_2x/interface.c to ./BPY_interface.c
  This will be the general api layer from which all variants of the Blender
  api. Currently only the 2.2x variant is initialised.
* Used swig (www.swig.org) to create Python wrappers for a couple of dummy
  functions.
* Started implementation of the Blender and Blender.Object modules.

Michel
2003-02-26 19:22:24 +00:00