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562 Commits

Author SHA1 Message Date
20e84b0dc1 Fixed issues with graphics. 2020-07-31 23:20:09 +10:00
0cb02bf631 Disabled more features; Controller graphics work now. 2020-07-31 22:48:54 +10:00
9f2a0a76c0 Temporarily disable RNA stuff to get demo working. 2020-07-31 22:41:51 +10:00
9f5fc3842e Fixed unnecessary lines. 2020-07-31 22:27:46 +10:00
771debfd58 Some of the RNA Stuff. 2020-07-31 22:25:40 +10:00
c1f798d12e Work on the python API. 2020-07-31 21:40:32 +10:00
896a51c67e Some more copied changes 2020-07-31 21:35:43 +10:00
306058f7ad Some changes to help fix the controller graphics. 2020-07-31 20:18:54 +10:00
97a4a8d0fb merge 2020-07-31 18:45:15 +10:00
4a7c203e9e Merge branch 'soc-2020-xr-input' 2020-07-31 18:39:34 +10:00
1388f394d7 changes 2020-07-31 18:35:32 +10:00
f3e8326453 Cleanup: fix function signature 2020-07-31 10:13:33 +02:00
59c14c1a62 Merge branch 'blender-v2.90-release' 2020-07-30 22:08:54 -04:00
8c375113b5 UI: Label Fixes
These were added in rB146473f08335e8cb774ccaf1baad82a1d308fbe1 however 
there were a few errors with the labels:

1. Underscore in label
2. Abbreviation when not needed
2020-07-30 22:05:25 -04:00
44928a2a8f Fix: Blender_test not working on windows.
This bumps the minimum requirement for cmake from 3.10 to 3.18 on windows
if `WITH_GTESTS` is enabled.

Reviewed By: sergey brecht sybren campbellbarton

Differential Revision: https://developer.blender.org/D8405
2020-07-30 13:18:05 -06:00
848cbe889b Fix T79347 GPU: Segfault starting blender 2020-07-30 19:43:53 +02:00
9132fd8825 Merge branch 'blender-v2.90-release' into master 2020-07-30 11:24:39 -06:00
f45f8a7a89 Fix T79278: Selected object filter skipping collection instances
Collection instance datablocks were not filtered out when only showing
the selected object. They were treated as a collection (which should
show when filtering objects). Adds a case to check if the parent is an
object.
2020-07-30 11:19:07 -06:00
David Vogel
820ca419e0 Add compound shape for rigid body simulation
This patch adds a new compound shape entry to the shape selection
dropdown. It also corrects wrong inertia calculation for convex hulls,
that resulted in strange behavior for small objects.

The compound shape take the collision shapes from its object children
and combines them. This makes it possible to create concave shapes from
primitive shapes. Using this instead of the mesh collision shape is
often many times faster.

Reviewed By: Sergey, Sebastian Parborg

Differential Revision: http://developer.blender.org/D5797
2020-07-30 18:53:35 +02:00
d3944940f9 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-30 18:38:08 +02:00
Valentin
4089b07aa0 Cleanup: Remove pre 2.80 headers
Review: D8341
2020-07-30 18:37:36 +02:00
8dc2fbd7b6 Fix T79117: dependency cycle with passive rigid body objects
Reviewers: zeddb

Differential Revision: D8431
2020-07-30 18:22:29 +02:00
27d50d6f67 Enable header auto-complete suggestions in Xcode
Description of `USER_HEADER_SEARCH_PATHS` build setting:
"
This is a list of paths to folders to be searched by the compiler
for included or imported user header files (those headers listed
in quotes) when compiling C, Objective-C, C++, or Objective-C++.
Paths are delimited by whitespace, so any paths with spaces in
them need to be properly quoted. See Always Search User Paths
(Deprecated) (ALWAYS_SEARCH_USER_PATHS) for more details
on how this setting is used. If the compiler doesn't support the
concept of user headers, then the search paths are prepended to
the any existing header search paths defined in Header Search
Paths (HEADER_SEARCH_PATHS).
"

http://help.apple.com/xcode/mac/current/#/itcaec37c2a6

Xcode doesn't use `HEADER_SEARCH_PATHS` for auto-complete. Only the
header files in the same directory as the current file are suggested.

CMake as of now correctly sets `SYSTEM_HEADER_SEARCH_PATHS` and lumps the
rest in `HEADER_SEARCH_PATHS`.  The standard way is to use
`USER_HEADER_SEARCH_PATHS` & `SYSTEM_HEADER_SEARCH_PATHS` and let
`HEADER_SEARCH_PATHS` be used as a fallback for compilers which do not
distinguish between `<*.h>` and `"*.h"` syntax.

So set `USER_HEADER_SEARCH_PATHS` to the include paths specified
in the `CMakeLists.txt` files of all targets.
2020-07-30 21:13:26 +05:30
168653ed1d Merge branch 'blender-v2.90-release' 2020-07-30 17:36:20 +02:00
ff1d599172 Fix T79357: VSE crash on prefetching when performing cuts
Caused by {rBa1a333a1e92e}

`BKE_sequencer_prefetch_get_original_sequence` cant get a sequence in
`BKE_sequencer_cache_put`.

rBa1a333a1e92e moved multiple NULL checks (including the one checking
seq) above BKE_sequencer_prefetch_get_original_sequence (this should
never return NULL really, but this is for another fix).

So solution suggested by @ISS is to just stop prefetching all together
before changing content of seqbase.

Maniphest Tasks: T79357

Differential Revision: https://developer.blender.org/D8421
2020-07-30 17:29:48 +02:00
b1bfcf9f6b GPU: Fix compilation error (missed one) 2020-07-30 17:17:16 +02:00
2d38ff67d3 GPU: Fix compilation error 2020-07-30 17:08:23 +02:00
d7a28b3d1a Cleanup: IMB: Put lowercase prefix on static functions 2020-07-30 16:55:42 +02:00
da741013a1 EEVEE: GLSL refactor/cleanup
- add the use of DRWShaderLibrary to EEVEE's glsl codebase to reduce code
complexity and duplication.
- split bsdf_common_lib.glsl into multiple sub library which are now shared
with other engines.
- the surface shader code is now more organised and have its own files.
- change default world to use a material nodetree and make lookdev shader
more clear.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D8306
2020-07-30 16:44:58 +02:00
55401fbb3d IMB: Refactor util_gpu.c to not expose enum getters
This was causing compiler error on MSVC and is not a good idea
in general.
2020-07-30 16:44:57 +02:00
008ccacdfc Cleanup: Use MEM_calloc_arrayN in the Cloth Brush
Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8432
2020-07-30 16:23:19 +02:00
2e33c5ca15 Sculpt: Use constraints in cloth deform brushes
Previously, deform brushes were modifying the final positions in the
simulation directly, which was causing all sorts of artifacts in the
deformed area and problems with other features of the solver.
Now these brushes deform a separate array of positions and the solver
adds constraints to them, so the real vertices are moved when solving
the constraints. This prevents those artifacts and gives the brush a
much better behavior.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8424
2020-07-30 16:10:15 +02:00
49c1359b55 Sculpt: Enable persistent base for the cloth brush
The cloth brush builds the constraints when the stroke starts usign the
current state of the mesh. This means that deformations profuced by the
simulattion will accumulate after multiple strokes as it will always
start from the previous deformed state. While this is useful in many
cases, for other uses it is convenient to always simulate the same
initial shape, but applying different forces to it.

The persistent base options work like the persistent base in the layer
brush and allows the cloth brush to not accumulate deformation after
each stroke. When enabled, constraints are created for the shape stored
in the persistent base instead of from the current state of the mesh.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8428
2020-07-30 15:59:35 +02:00
27b643d27a Merge branch 'blender-v2.90-release' 2020-07-30 14:27:07 +02:00
9cac158e96 Fix T78730: CLOG writes/reads outside allocated memory.
Fix several issues in CLOG code:
* In `clg_str_reserve`, allocated memory may be bigger than requested
  one, do not assign the latter back to `cstr->len_alloc`.
* `clg_str_vappendf` was mis-interpreting returned value from
  `vsnprintf`, and completely mixing total allocated memory and extra
  needed amount of memory to allocate...

Simplified code of `clg_str_vappendf` to only have allocating code
handled in one place, makes things easier to follow too.

Think this should also be beckported to 2.83.
2020-07-30 14:26:44 +02:00
19175f4757 GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handle 2020-07-30 13:28:50 +02:00
3eff2b44db Merge branch 'blender-v2.90-release' 2020-07-30 13:02:29 +02:00
4251a87bf6 Fix usercount not decrementing in gpencil_stroke_separate_exec
This is part of T79273 where separating a stroke would result in
multiuser gpencil data for the original object.
Real underlying issue seems to be that gpencil multiuser objects (also
the ones created by Alt+D duplicating) have a problem evaluating
modifiers correctly [this will need further investigation].
Not sure if this is a limitation of D5470?

This patch only corrects the usercount on separating [which already fixes
the scenario reported because singleuser gpencil modifiers work
correctly].

Note: we could have also called `ED_object_add_duplicate` with the
`USER_DUP_GPENCIL` dupflag -- that would have taken care of the usercount
--, but then the whole following logic in `gpencil_stroke_separate_exec`
would need to change from **adding** layers/frames/strokes to
**removing** these.

Part of T79273

Maniphest Tasks: T79273

Differential Revision: https://developer.blender.org/D8419
2020-07-30 12:47:54 +02:00
742ad5acbc Merge branch 'blender-v2.90-release' into master 2020-07-30 17:45:26 +10:00
2bc017ece1 Fix T79207: Crash converting curve to mesh 2020-07-30 17:42:09 +10:00
5893a1562f Cleanup: split curve bevel into separate file 2020-07-30 14:54:39 +10:00
24d035b383 Merge branch 'blender-v2.90-release' into master 2020-07-30 14:21:54 +10:00
1f48e67002 Merge branch 'blender-v2.90-release' into master 2020-07-30 14:21:49 +10:00
422e5e372e Merge branch 'blender-v2.90-release' into master 2020-07-30 14:21:41 +10:00
0ab66dd63f Fix T79369: BMesh.calc_volume() gave incorrect result 2020-07-30 14:20:18 +10:00
69ec7ab873 UV: path select support with sync-select enabled
Also improve region fill with edge-select enabled which often failed
to include both vertices from each edge in the resulting region.
2020-07-30 12:07:10 +10:00
ff0112bcb2 Fix UV select with sync select enabled wasn't setting active 2020-07-30 11:02:03 +10:00
dc3baf2c78 Cleanup: spelling 2020-07-30 08:43:40 +10:00
929c94ee20 Cleanup: warnings 2020-07-30 08:43:40 +10:00
2181028292 Merge branch 'blender-v2.90-release' 2020-07-29 19:19:25 -03:00
699cefefd0 Fix ghash return value on 'Correct Face Attributes' with 'Keep Connect'
The result was somewhat unpredictable.
This error was recently introduced.
2020-07-29 19:17:56 -03:00
486c7b87fb Cleanup: GPU: Remove GPU_draw.h and move fluid gpu function to DRW 2020-07-29 23:21:33 +02:00
5f6fb5bb41 Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks.

All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.

The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.

The Image garbage collection is also ported to `image_gpu.c`.
2020-07-29 23:06:37 +02:00
7e8d493730 GPU_draw.h: cleanup before splitting 2020-07-29 23:06:37 +02:00
c09f61a915 RNA: Image API: Fix error in NULL check in rna_Image_gl_touch
This check was always returning true.
2020-07-29 23:06:37 +02:00
5f46a0fbce Cleanup: Rename define
*_LEN follows names elsewhere in Blender more closely than "_N_"
2020-07-29 17:01:46 -04:00
81ce8481b2 Fix failing PLY test, update hash because metadata changed 2020-07-29 19:49:53 +02:00
8c10e56331 Sculpt: Cloth Brush Soft Body Influence property
This property adds constraints to the simulation using the initial
location of the vertices, making it behave like a soft body. The
strength of these constraints can be modified with the brush parameter.
This makes some deformation modes more subtle and predictable, making it
possible to use the cloth brush to add surface detail in a more
controllable way without loosing completely the original shape of the
mesh.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D7845
2020-07-29 19:14:03 +02:00
ebda95953c Merge branch 'blender-v2.90-release' 2020-07-29 18:22:33 +02:00
3274ce0a8e Fix T79119: Hook modifier deformation not shown in edit mode.
Missing temp `BKE_mesh_wrapper_ensure_mdata` hack for the Hook
modifier...
2020-07-29 18:21:27 +02:00
f62c7c546a Merge branch 'blender-v2.90-release' 2020-07-29 17:39:59 +02:00
Bastien Montagne
4e6975ffd6 Fix T78285: Invalid thread safety in shrinkwrap modifier code.
This uses mesh's runtime mutex for both `BKE_mesh_runtime_looptri_ensure`
(was using its own global RW mutex before), and `BKE_mesh_wrapper_ensure_mdata`
(was not protected at all before).

This is more like a band-aid than a proper fix, as mentioned in the report
proper fix would be for the modifier to request those data (the relevant
BVHTree, which would implicitely also call the tow others) through flags,
just like it does for regular CDData layers. But this is a much bigger
refactor to be done outside of bugfix scope.

Reviewed By: sergey

Maniphest Tasks: T78285

Differential Revision: https://developer.blender.org/D8415
2020-07-29 17:36:46 +02:00
03acbc7b71 Merge branch 'blender-v2.90-release' 2020-07-29 17:22:50 +02:00
54a2fcc0f3 Fix Cloth Brush global Sculpt gravity applied in the wrong falloff
Previously, gravity was only applied in the real brush radius, not in
the whole simulation radius. For most deformation modes, applying
gravity to the entire simulation instead of just to the brush radius and
scaled by the radius (like a regular sculpt brush) makes more sense.
After this fix and with the cloth collisions patch applied, it is possible
to do things like this with the cloth grab brush.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8406
2020-07-29 17:21:41 +02:00
6e5278c3da Fix T79054: Crash with Cloth Brush and anchored stroke
As the comment says, anchored stroke can't rely on the first stroke
iteration for creating the simulation data. Probably lost in a cleanup.

I also made that anchored stroke doesn't restore the mesh state in the
cloth brush, so it can create the simulation effect.

Reviewed By: sergey

Maniphest Tasks: T79054

Differential Revision: https://developer.blender.org/D8348
2020-07-29 17:19:10 +02:00
83f01db7a9 Compositor: Fix node preview when input resolution is not known
The final render will use scene resolution in this case.

For example, when Color Input is plugger to preview and composite output
nodes, final render will flood-fill the final image which is a size of
scene resolution with this color. Before this fix the node preview was
empty. After this fix the node preview will be flood-filled with the
color.

Fixes T78586

Differential Revision: https://developer.blender.org/D8263
2020-07-29 17:18:35 +02:00
66df8fff32 Compositor: Fix calculation of preview resolution
Were two issues:

- Divider was calculated in integer domain, causing rounding issues in
  general case, and causing singularity in a corner case when input is
  smaller than the preview size.

- The resolution was scaled down by 1 pixel for no obvious reason.
2020-07-29 17:18:35 +02:00
b9c7c904ed GPUShader: Fix linking with MSVC 2020-07-29 16:07:51 +02:00
f0687d4665 Cleanup: GPUTexture: Use UNPACK3 in texture_fluid 2020-07-29 15:54:51 +02:00
1804a6d040 GPUState: Fix compilation error on MSVC 2020-07-29 15:54:51 +02:00
2d89cd7dd5 Cleanup: GPU: Move Image based function to GPU_draw.h
This makes it less confusing what functions are for blender
structures.
2020-07-29 15:54:51 +02:00
99d0b3b793 Cleanup: GPU: Rename gpu_texture_smoke to fluid, and move back to C
The file do not have a reason to be C++ anymore.
2020-07-29 15:54:51 +02:00
7becd283cc GPencil: New Brush predefined mode
it's good to have an option to ' pin' a mode to the brush, to use that mode always, independent of the current viewport selected mode.

{F8723224}

Reviewed By: pepeland

Differential Revision: https://developer.blender.org/D8399
81a002
2020-07-29 15:34:54 +02:00
ade7603379 Cleanup: Remove deprecated comment. 2020-07-29 15:30:10 +02:00
e2e87efea2 Cleanup: Always keep unlock at same level as lock.
This was fine in those cases with current code, but that kind of
assumption is always risky, and an open door to hard-to-track bugs when
code changes in the future...
2020-07-29 15:30:10 +02:00
e749643793 GPU: Refactor gpu_texture_image to not use GL calls
This is also a bit of code cleanup, reorganisation.

Tried to be DRYed but avoid too much code change to (hopefully) minimize
breakage.

- GPU: remove TEXTARGET_CUBE_MAP, this is no longer used in the codebase.
- GPUTexture: Move compressed texture upload to gpu_texture.cc
- GPUTexture: Add per texture Anisotropic filtering switch
2020-07-29 15:03:02 +02:00
e4ee9de638 GPU: Move gpu_shader.c to C++
We split builtin shader support to its own file to avoid
converting code (lack of designated initializer in C++)
and to reduce file size.
2020-07-29 15:03:02 +02:00
18d2db22ff GPU: Move gpu_state.c to C++ 2020-07-29 15:03:02 +02:00
45d61bdc03 GPU: Move gpu_texture.c to C++
# Conflicts:
#	source/blender/gpu/GPU_texture.h
2020-07-29 15:03:02 +02:00
56d0a554a8 GPU: Move gpu_uniformbuffer.c to C++
This also rewrite and simplify the module a bit.
2020-07-29 15:03:02 +02:00
f84342d7e1 GPU: Move gpu_vertex_buffer.c to C++ 2020-07-29 15:03:02 +02:00
959529d4b8 GPU: Move gpu_vertex_format.c to C++ 2020-07-29 15:03:02 +02:00
18caaff149 Merge branch 'blender-v2.90-release' 2020-07-29 09:10:07 -03:00
84f7de432c Fix T78826: Move constraint is not fully disabled
Caused by rB45f17e10ec50
2020-07-29 09:09:34 -03:00
9c807325dd Particles: rename Size attribute to Radius
Doing this change for consistency with the point cloud attributes.
2020-07-29 12:03:30 +02:00
91150c9ef5 Workbench/Eeevee: Minor refactor in smoke draw function
More concise this way.
2020-07-29 11:22:35 +02:00
659db0592d GPencil: Consider extrude point as last
Before, when extrude a point, the extruded point is considered as the first point of the stroke, but this was not logic.

Now, the extrude point is considered as last.

Related to T79313
2020-07-29 11:19:35 +02:00
4cad74e589 Particles: add Size attribute 2020-07-29 10:05:27 +02:00
3e82500509 Fix T79355: switch to texture paint workspace changes image in other workspaces
Only automatically change image in editor to follow texture paint editors and
workspaces that are visible.
2020-07-29 09:06:23 +02:00
7a07683060 Cleanup: rename uiBut.dt, uiBlock.dt to 'emboss'
Use 'emboss' instead of 'draw_type' as enum, layout & functions use
the term emboss.

This issue was noted by @Poulpator in D8414, as `dt` is also an
abbreviation for delta-time.
2020-07-29 12:05:27 +10:00
a3c6304a27 Cleanup: quiet possible comma misuse warning in feestyle PyAPI 2020-07-29 11:00:32 +10:00
1e76441dd6 Clanup: unused return 2020-07-29 10:50:43 +10:00
dcad6c9db8 Cleanup: correct assert in GPU_offscreen_read_pixels 2020-07-29 10:50:31 +10:00
ac6fbf6ba8 Cleanup: declare static variables 2020-07-29 10:50:10 +10:00
012ed9ca9f Fix incorrect flag check in overlay relationship lines 2020-07-29 10:45:53 +10:00
nutti
0f075c25c4 Docs: add translation keyword argument default for msgctxt 2020-07-29 10:01:42 +10:00
nutti
55c6cc46b5 Fix RST syntax for freestyle documentation 2020-07-29 09:49:08 +10:00
7dfc2f5137 Cleanup: Doxygen sections, comment formatting 2020-07-28 17:20:41 -04:00
a0bc3596f0 Cleanup: class -> struct 2020-07-28 20:56:45 +02:00
cd3be9c46d Cleanup: too small loop variable 2020-07-28 20:56:34 +02:00
c3f6227f30 Cleanup: Use bool instead of int 2020-07-28 14:24:25 -04:00
e5e97d0fe0 Merge branch 'blender-v2.90-release' 2020-07-28 18:46:38 +02:00
d8919d12f7 GPencil: Fix typo error in RIM VFX panel
The vertical axis must be named Y, not Z because it works in 2D space.
2020-07-28 18:46:22 +02:00
814ca40c63 Merge branch 'blender-v2.90-release' 2020-07-28 16:37:01 +02:00
fcf91bbf0d Merge branch 'blender-v2.90-release' 2020-07-28 18:32:11 +02:00
9c1da81a4c Fix T54544: "Copy Materials to Selected" only works when materials are defined on the mesh.
Build a temp matarray storing materials from obdata and source object
(depending on slots 'allocation' of source object), and assign those to
targets.

Also remove limitation of 'using same obdata is forbidden', just never
edit obdata materials in that case...

Certainly not perfect, but already much better than existing code.
2020-07-28 18:31:51 +02:00
cf243e0980 Merge branch 'blender-v2.90-release' 2020-07-28 17:56:26 +02:00
5d88f8eba2 Fix T61607: OpenEXR files with less common RGB channels names not loaded
Previously there would have to be 3 channels R,G,B. Now also support cases
where there are fewer channels or other names like Red, AR and RA are used.
2020-07-28 17:55:37 +02:00
556252f1fe Fix T79067: Cycles panorama viewport render stretched after recent changes 2020-07-28 17:34:51 +02:00
80539723b9 Fix T79219: Cycles NLM denoiser clean passes broken after recent changes 2020-07-28 17:34:44 +02:00
67c33caeec Fix: remove error in previous commit 2020-07-28 16:35:31 +02:00
b274d18aec Cleanup: correct usage of extern-C blocks in various places
This removes extern-C blocks around other includes and adds
such blocks for some headers that need them.
2020-07-28 16:33:43 +02:00
cbeb2e55ed Merge branch 'blender-v2.90-release' 2020-07-28 16:24:53 +02:00
dcf7a05077 GPencil: Fix unreported missing strokes in interpolation
Sometimes the interpolated stroke was tagged and removed.
2020-07-28 16:23:45 +02:00
8fbed7f7f5 Merge branch 'blender-v2.90-release' 2020-07-28 15:46:09 +02:00
9ff7820f62 Fix T79259: OptiX render with fisheye camera is different to CUDA
The fisheye camera setup causes the edges of the image to not shoot primary rays. This was not
respected by OptiX because of an optimization that tried to reduce conditionals around trace calls.
Removing that does not seem to have an impact on performance anymore however and it fixes
the issue.
2020-07-28 15:45:46 +02:00
bc0b75ea37 Merge branch 'blender-v2.90-release' 2020-07-28 09:55:27 -03:00
5e232d7a0b Fix bad 'Correct Face Attributes' behavior when extruding faces
A face must have area in order to be possible calculate interpolation weights.
The same to the reference UVs.
But the new faces created with the extrude operator, have no area (before moving).

The solution was to get the loop data from some neighbor face.

Differential Revision: https://developer.blender.org/D8278
2020-07-28 09:53:44 -03:00
6a689b5047 Transform: Correct Face Attributes: Option to merge attributes
Keeping face attributes connected is now optional.

Keeping UV's connected is useful for organic modeling, but bad for
architectural.

Differential Revision: https://developer.blender.org/D8360
2020-07-28 09:53:23 -03:00
47b82fc02f Fix precision issues in 'interp_weights_poly_v2'
These precision issues were evident in corrected uvs when the option
`"Correct Face Attributes"` is enabled.
2020-07-28 09:53:07 -03:00
26bc8f4935 Merge branch 'blender-v2.90-release' 2020-07-28 14:44:54 +02:00
b99358315e Fix T79180: Object disappears when scaled, set origin etc after applying smooth modifier.
Very dummy mistake in modifier code would generate invalid number
(divisions by zero)...

Should also be ported to 2.83.
2020-07-28 14:44:17 +02:00
76d489fe23 Bump minimum CMake version to 3.10
This bumps the minimally required CMake version from 3.5 to 3.10, as
discussed in D8405.

Since D7649 landed, there has been the `gtest_discover_tests()` call to
discover individual unit tests in `bin/tests/blender_test`. This
function was introduced in CMake 3.10.

Since there were no complaints about this incompatibility, I suspect
that a newer version is already in use by the majority of the
Blender-building people.
2020-07-28 14:17:13 +02:00
9d412a92f5 Cleanup: incorrect spelling of 'manhattan' 2020-07-28 22:06:44 +10:00
2a52c2d001 Cleanup: spelling, comments 2020-07-28 21:49:37 +10:00
82c38a7df0 Fix T79067: Cycles panorama viewport render stretched after recent changes 2020-07-28 13:35:45 +02:00
75e16c22d7 Fix T79219: Cycles NLM denoiser clean passes broken after recent changes 2020-07-28 13:16:44 +02:00
f0c4566ce3 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-28 12:40:05 +02:00
ec80f1d376 Cleanup: Commented BKE_object_moves_in_time() does not consider physics
When an object is moved only by the rigid body physics system, the
function `BKE_object_moves_in_time()` will incorrectly return `false`.
This commit adds a comment to make this behaviour more explicit.

No functional changes.
2020-07-28 12:39:52 +02:00
19de9d1a9e Cleanup: spelling fix in comment 2020-07-28 12:39:52 +02:00
050de1fb8e Fix T79263: Alembic, exported rigid body animation not moving
The root cause was that `BKE_object_moves_in_time()` incorrectly returns
`false` when an object is moved by the physics system.

This also fixes the same issue in the USD exporter.
2020-07-28 12:38:31 +02:00
3b9e16a4f7 Particles: initial support for the Time input node 2020-07-28 12:10:37 +02:00
c8e45c3fe9 Merge branch 'blender-v2.90-release' 2020-07-28 12:02:59 +02:00
d738e47b0d Clip Editor: Make filter labels consistent
This was done for the regular dopesheet in rB9ccc73ade8a2, this just
makes that label consistent across all anim views.

Differential Revision: https://developer.blender.org/D8255
2020-07-28 12:00:47 +02:00
34125ce507 Merge branch 'blender-v2.90-release' 2020-07-28 11:54:51 +02:00
e296c9e24e Fix T79031: Batch Generate-Previews doesn't work anymore
Caused by rB19785b96c43f.

Maniphest Tasks: T79031

Differential Revision: https://developer.blender.org/D8400
2020-07-28 11:52:38 +02:00
8a60e920f4 Merge branch 'blender-v2.90-release' 2020-07-28 11:47:55 +02:00
290b372aac Fix T79264: Mantaflow Field weights cannot be animated
rna_EffectorWeight_path() needs to point to "domain_settings" (instead
of "settings"), was a missing change when switching the FluidModifier to
mantaflow.

Maniphest Tasks: T79264

Differential Revision: https://developer.blender.org/D8398
2020-07-28 11:36:07 +02:00
da32c17631 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-28 11:08:10 +02:00
617e67529c Tests: show debugging hint when USDStageCreationTest fails
Setting the environment variable `PXR_PATH_DEBUG` non-empty will make the
USD library print the directories it uses to find its JSON files. This can
aid in debugging when this unit test fails. Now the failure message also
tells you about this.

No functional changes.
2020-07-28 11:02:05 +02:00
e7dd89b50b Cleanup: remove redundant return statement
This was found by clang-tidy.
2020-07-28 11:00:08 +02:00
1675969152 Merge branch 'blender-v2.90-release' 2020-07-28 17:57:56 +10:00
a2a29327d9 Fix T79341: Crash evaluating curve 2020-07-28 17:53:22 +10:00
289aac723a Merge branch 'blender-v2.90-release' 2020-07-27 21:17:03 -06:00
ed19781a2a Fix T77951: Remove duplicate outliner menu entries
Move the common entries (View and Area) into a static method to be
called from other menus to avoid duplicating the New Collection and ID
Paste operators.
2020-07-27 21:08:28 -06:00
6ad75949b9 Fix: Wrong outliner restrict column for gpencil layer hide
The icon was drawing in the viewport disable rather than the viewport
hide column. Unreported.
2020-07-27 20:07:55 -06:00
ace832bf7c Merge branch 'blender-v2.90-release' 2020-07-27 22:21:57 +02:00
221604cdd6 Fix Sculpt Relax operation when deforming mesh boundaries
Previously, mesh boundaries were relaxed as any other vertex, which was
causing artifacts and unwanted deformation. In order to prevent this,
the mesh filter was using the automasking system to lock the boundary
vertices, which was hacked into the tool. For the brush, the only
solution was to enable boundary automasking to lock those vertices
in plance.

Now the relax vertex function slides the boundary vertices along the
mesh boundary edges, relaxing all the topology correctly while
preserving the shape of the mesh. The automasking hack in the relax
mesh filter was also removed as now vertices slide correctly along
the boundary.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8350
2020-07-27 22:19:35 +02:00
0006526952 Fix T79074: Mesh Topology info not being updated after changes
All these data arrays are created for a specific topology, so they should be
freed and updated when the PBVH rebuilds. Previously, this was only
happening when freeing the SculptSession, but it also needs to happen in
BKE_sculpt_update_object_before_eval to avoid reusing out of date data.

Reviewed By: sergey

Maniphest Tasks: T79074

Differential Revision: https://developer.blender.org/D8357
2020-07-27 22:04:31 +02:00
7eebebebc7 Fix T79164: Sculpting with smooth shading doesn't update normals
Just a missing update flag

Reviewed By: sergey

Maniphest Tasks: T79164

Differential Revision: https://developer.blender.org/D8364
2020-07-27 22:02:35 +02:00
4f3233dd53 Fix T78242: Crash when using a Sculpt color tools that needs connectivity for the first time
When there is no color layer available,
BKE_sculpt_update_object_for_edit creates a new one and tags the mesh
with ID_RECLAC_GEOMETRY, so this layer is inmediatly available when the
tool starts. This also deletes the PBVH and when it is created again in
BKE_sculpt_update_object_after_eval, the pmap is not initialized, making
the tool crash.

This moves the color layer creation to a separate function outside
BKE_sculpt_update_object_for_edit, which now runs after the color
layer is available, so it won't need to update again and the pmap will
still be available when the tool is used.

Reviewed By: sergey

Maniphest Tasks: T78242

Differential Revision: https://developer.blender.org/D8135
2020-07-27 21:58:59 +02:00
a0b0a47d81 GPencil: Scale stroke thickness when use Offset modifier scale 2020-07-27 19:09:44 +02:00
e8869d9c71 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 19:02:44 +02:00
2584a2a4e7 Fix USD unit test on buildbot
The buildbot uses a separate `CMAKE_INSTALL_PREFIX`. This means that
the unit test could not find its USD JSON files in the build directory.
Using `${CMAKE_INSTALL_PREFIX}` instead of `$<TARGET_FILE_DIR:blender>`
solved this.
2020-07-27 19:02:22 +02:00
e893430a63 Partly revert "Fix T77276: Generating Python API docs raises many warnings"
This commit reverts the "noindex" part of the original commit.
using noindex made it imposible to link to a specific property.

The original warnings do not pose an issue so until a proper solution is 
found I am reverting this commit.

This reverts commit 953c232db3
2020-07-27 13:01:28 -04:00
729da8bfac CTest: Fix blender_test not working on windows.
MSVC does need the wholearchive flag but it was not set,
so no tests were actually linked into the binary.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D8404
2020-07-27 10:55:34 -06:00
e54289cdf3 Merge branch 'blender-v2.90-release' 2020-07-27 18:15:56 +02:00
1ae8855f8e Fix T78308: Weight Transfer Operator "Deform Pose Bones" destination setting doesn't work.
Some modes were working by mere chance in that ugly 'reversed' case, but
the to/from selection modes were not properly swapped...

Should also be safe for 2.83.
2020-07-27 18:12:40 +02:00
7fd68db841 Merge branch 'blender-v2.90-release' 2020-07-27 17:40:10 +02:00
960ce1e394 Fix T78306: Weight Transfer Operator target mesh doesn't update when transforming bones.
Data transfer operator was missing tagging DEG for relations updates.

Should be portable to 2.83 as well.
2020-07-27 17:39:49 +02:00
2e376cfcc8 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 17:32:28 +02:00
a5b2aa96e4 CMake: reject older GCC version when using precompiled Linux libraries
In the situation where the precompiled libraries are used on Linux +
GCC, a version of GCC older than 9.3 is guaranteed to cause problems.

This just implents a fatal error message when we know it doesn't make
sense to continue. We could do more checks and add some warnings, but
it's very likely that these will be ignored amongst the other noise.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D8396
2020-07-27 17:29:13 +02:00
9a53d4a882 Particles: support Clamp node 2020-07-27 17:12:15 +02:00
bd4b29d63d Cleanup: fixed compiler warning about strncat
`strncat(command, "x", 1)` is the same as `strcat(command, "x")`, except
that the latter form doesn't trigger a GCC warning.

No functional changes.
2020-07-27 17:03:32 +02:00
c7ee66e517 Cleanup: remove outdated comment 2020-07-27 16:42:04 +02:00
6f5d01779a Functions: add some tests for virtual spans 2020-07-27 16:35:54 +02:00
38e65331a8 Particles: initial support for events and actions
The following nodes work now (although things can still be improved of course):
Particle Birth Event, Praticle Time Step Event, Set Particle Attribute and Execute Condition.

Multiple Set Particle Attribute nodes can be chained using the "Execute" sockets.
They will be executed from left to right.
2020-07-27 16:26:43 +02:00
a83bb170b0 Merge branch 'blender-v2.90-release' 2020-07-27 16:18:44 +02:00
d64e171c4b Cycles: Enable OptiX on first generation Maxwell GPUs again 2020-07-27 16:11:00 +02:00
4c5e1f1c25 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 15:49:02 +02:00
79312962de Cleanup: Fix compiler warning about function without prototype
No functional changes.
2020-07-27 15:48:47 +02:00
81a0027f13 Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 15:26:08 +02:00
f8a0a5a350 PointCloud: Fix viewport issue when using radius attrib after not using it
This was a simple issue with the static GPUVertFormat being the same for
both cases.
2020-07-27 15:41:16 +02:00
71506698de Cleanup: Fix compiler warning about missing parentheses
The code was well-defined, given that `&&` binds stronger than `||`, but
still GCC warns about this.

No functional changes.
2020-07-27 15:25:33 +02:00
565d7f75cc UI: improve errors when evaluating a number button fails
Showing the Python error without any explanation is often
not enough information and doesn't hint that the error was in the
user input.

The error report from a invalid expression such as '..1' used to be:
   ('invalid syntax', ('<string>', 1, 1, '..1'))

Now reads:
   Error evaluating number, see Info editor for details: invalid syntax

Address issue raised by T78913.
2020-07-27 21:00:50 +10:00
7beef1fd33 PyAPI: simplify syntax error reports
The result of syntax errors read poorly in reports,
resulting in cryptic and unhelpful information.

Change PyC_ExceptionBuffer_Simple only to extract the initial text,
making syntax errors when entering invalid numeric expressions into
buttons easier to follow.
2020-07-27 21:00:50 +10:00
d7cb67454d Cleanup: match call signature for UI unit number evaluation
Also rename ui_but_string_set_eval_num to ui_but_string_eval_number
as it doesn't set any of the buttons values.
2020-07-27 21:00:49 +10:00
9ce2c5bf50 Cleanup: remove workaround for old BLI_dynstr_vappendf bug
Remove workaround from 1c806f6bb4
as this doesn't seem to be needed anymore.
2020-07-27 21:00:49 +10:00
b18c376946 Cleanup: quiet warnings without DDS 2020-07-27 21:00:49 +10:00
0b04f0e4e6 GPU: Fix crash and missing texture due to recent C++ port
Fix T79306 DRW: small issues with yesterday commits modifying TEXTARGET
Fix T79303 Image texture node crashes EEVEE when connected to a shader output
2020-07-27 13:37:22 +02:00
bfeb94eccc Cleanup: quiet warning 2020-07-27 11:41:51 +02:00
418753b6a6 GPU: fix build error due to wrong linkage specification 2020-07-27 11:40:47 +02:00
382b9007f8 GPencil: New operator to Cleanup duplicated frames
This operator cleanup any frame that is equal to the previous one. This is very handy when convert a mesh animation to Gpencil and the mesh is static for several frames.

Differential Revision: https://developer.blender.org/D8149
2020-07-27 10:47:04 +02:00
f31fa3eb97 Merge branch 'blender-v2.90-release' 2020-07-27 10:32:38 +02:00
ea4a00e93b Fluid: Fix warnings from max particle option
-Wreorder was the issue.
2020-07-27 10:32:12 +02:00
93e6ed9b45 Merge branch 'blender-v2.90-release' 2020-07-27 10:26:00 +02:00
d906116eba Cleanup: comments. 2020-07-27 10:25:43 +02:00
041904ceb8 Cleanup: Minor renaming. 2020-07-27 10:25:43 +02:00
40a9524637 Merge branch 'blender-v2.90-release' 2020-07-27 10:24:53 +02:00
87fb12d16e Allocator: fix build error with -Werror=format-security
Doing it again here, because I fixed this only in master branch before..
2020-07-27 10:23:20 +02:00
6d42ffe03c Merge remote-tracking branch 'origin/blender-v2.90-release' 2020-07-27 09:06:00 +02:00
9b867f2e90 Fix T79121: Dependency cycle when driver points to prop with 'scale' in name
This makes `RNANodeQuery::construct_node_identifier()` more strict in
its matching of certain property names.

The downside of this approach is that it's not possible any more to use
`"rotation"` and expect a match for `"rotation_euler"` and friends, so
the list of strings to test against is now 3x as long.

Reviewed By: sergey

Maniphest Tasks: T79121

Differential Revision: https://developer.blender.org/D8375
2020-07-27 08:53:32 +02:00
3bcec7c142 Cleanup: Alembic, fix maybe-uninitialized warning
No functional changes.
2020-07-27 08:52:53 +02:00
d62250a3e0 UI: Show message in transform panel when no metaball elements are selected
The complete lack of a transform panel was confusing enough to spawn
this question: https://blender.stackexchange.com/q/169074/599
Displaying a message instead of nothing is more consistent with the
behavior of the mesh transform panel anyway.

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D8390
2020-07-26 21:20:37 -04:00
9e7ee39385 Merge branch 'blender-v2.90-release' 2020-07-26 21:09:24 -04:00
344be1fcfa RNA to Manual: Update links 2020-07-26 21:06:35 -04:00
ba9c88ce18 GPUFramebuffer: Fix compilation issue with designated initializer in C++ 2020-07-27 00:08:48 +02:00
2c2082cc62 GPU: Fix MSVC compile errors 2020-07-26 23:50:29 +02:00
e76f64a532 Fluid: Added new option to control the maximum number fluid particles in the simulation
New option that lets users the define the maximum number of fluid particles that will be allowed in the simulation. This can come in handy, for example, to ensure that the particle count will not exceed the hardware capabilities, or to avoid excessive amounts of particles in a scene.
2020-07-26 22:04:59 +02:00
c9cc5ad1c0 Fluid: Updated Mantaflow source files
New files contain updated sampling function (support for maximum number of particles cap).
2020-07-26 22:04:59 +02:00
65e1d43f0b Fluid: Cleanup unsed file format options
File format options for noise and particles are not needed anymore (since OpenVDB update).
2020-07-26 22:04:59 +02:00
04195b1e74 Fluid: Added new option to control the maximum number fluid particles in the simulation
New option that lets users the define the maximum number of fluid particles that will be allowed in the simulation. This can come in handy, for example, to ensure that the particle count will not exceed the hardware capabilities, or to avoid excessive amounts of particles in a scene.
2020-07-26 22:02:10 +02:00
2ebf263f5c Fluid: Updated Mantaflow source files
New files contain updated sampling function (support for maximum number of particles cap).
2020-07-26 22:02:10 +02:00
9386dd66ff Fluid: Cleanup unsed file format options
File format options for noise and particles are not needed anymore (since OpenVDB update).
2020-07-26 22:02:10 +02:00
94afe7671c Cleanup: GPU: Remove glew headers part2 2020-07-26 21:07:25 +02:00
54237994d8 Cleanup: Image: Rename redundant enum for clarity 2020-07-26 21:07:25 +02:00
487eaeed7e GPUTexture: Replace GL textarget enum by Image enum 2020-07-26 21:07:25 +02:00
025dc31d28 GPU: Remove GL constant from BIF_glutil 2020-07-26 21:07:25 +02:00
18cca0e704 Cleanup: GPU: Remove GPU_glew.h outside of GPU module
Remove use of GL* constants and types inside the codebase. There is still
a few occurence to get rid of.
2020-07-26 17:29:49 +02:00
9e23dbd060 Cleanup: GPU_codegen.c: Use LISTBASE_FOREACH macro instead of for loops 2020-07-26 17:28:48 +02:00
15655aa1dd Cleanup: GPU: Remove unused code and header 2020-07-26 17:28:48 +02:00
cc7d5e1fe6 GPU: Move gpu_platform.c to C++ 2020-07-26 17:28:48 +02:00
c276ef61d4 GPU: Move gpu_immediate.c to C++ 2020-07-26 17:28:48 +02:00
b296b68ff2 GPU: Move gpu_framebuffer.c to C++ 2020-07-26 17:28:48 +02:00
9905db5557 GPU: Move gpu_extensions.c to C++ 2020-07-26 17:28:48 +02:00
7c3eaffbbd GPU: Move gpu_element.c to C++ 2020-07-26 17:28:48 +02:00
97b597cd04 GPU: Move and rename gpu_draw*.c to C++
`gpu_draw.c` was a misleading name, `gpu_texture_image.cc` is better
suited.
2020-07-26 17:28:48 +02:00
8b7802db85 GPU: Move gpu_debug.c to C++ 2020-07-26 17:28:48 +02:00
56803e2754 GPU: Rename gpu_context.cpp to .cc suffix 2020-07-26 17:28:48 +02:00
7b4a21077a GPU: Move gpu_batch.c to C++ 2020-07-26 17:28:48 +02:00
d3cecc5007 GPU: Move gpu_attr_binding.c to C++ 2020-07-26 17:28:48 +02:00
13afc81f6d BLI: Add MACRO for enum usage in C++
This is handy to add support for enums used in both C and C++
files. This removes the need to typecast each time for every
operation.

Only support bitwise operators for now.
2020-07-26 17:28:48 +02:00
a77175c9b6 GPU: Add extern "C" to intern headers 2020-07-26 17:28:48 +02:00
076d033e10 VSE: Refactor delete operator and API
Operator logic is limited to iterating over selection and executing
same code as python API does.

Functional changes:

 - No attempt to preserve effects is made. Dependant effects are deleted.
 - No attempt to change meta strip boundaries.

Partially fixes T73828

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D6892
2020-07-26 16:07:34 +02:00
f0e370a650 Merge branch 'blender-v2.90-release' 2020-07-26 15:04:56 +02:00
7ceb6ffe57 Fix T74958: Infinite loop on using strip as modifier mask
Add recursion check before assigning strip as a mask for modifier.
Same check is used for recursion check when reassigning effect input, so it
should not be possible to create recursion at all.
2020-07-26 15:00:37 +02:00
f2907b06f4 Fix T78999: Crash when adjusting sequencer property
Sequencer was not initialized yet, and RNA update function tried to clean up cache.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8323
2020-07-26 15:00:37 +02:00
5414ccbd4c Merge branch 'blender-v2.90-release' 2020-07-26 22:00:13 +10:00
28b1c70895 Fix T79272: Dimensions fail on negative scaled axis 2020-07-26 21:58:47 +10:00
850234c1b1 UV: port smart project from Python to C
Use C for faster operation on high poly models,
in my tests this gave ~27x speedup.

D8311 by @andreasterrius with edits.
2020-07-26 21:27:32 +10:00
9482cc6865 UV: support creating ParamHandle without checking UV selection
Needed for unwrapping from the 3D view.
2020-07-26 20:42:11 +10:00
fd7e31b3e5 Particles: don't mark Particle Attribute node as mockup
It is actually doing something already.
2020-07-26 12:32:28 +02:00
6cecdf2ade Functions: move tests closer to code 2020-07-26 12:19:11 +02:00
13abacaaf3 Particles: show which nodes are only mockups in the Add menu
More nodes will be implemented step by step. I don't remove/disable these nodes,
so that it is still possible to add them.
2020-07-25 21:01:57 +02:00
14326619a1 Cleanup: avoid using namespace name in many cases 2020-07-25 20:39:21 +02:00
1e999c7bdb Particles: initial Quick Particles operator
This operator automates the following steps:
1. Create a point cloud object.
2. Create a simulation data block.
3. Add a small particle simulation to the node tree.
4. Add a Simulation modifier to the point cloud object.
5. Reference the particle simulation from the modifier.

You have to go back to frame 1 to start the simulation.
The simulation is not yet cached and cannot be rendered.

The bounding box of the point cloud object is enabled for now,
because otherwise it is hard to select the object.
2020-07-25 20:24:36 +02:00
04d46bdb83 Pointcloud: workaround for a viewport drawing issue 2020-07-25 20:19:55 +02:00
89f4191a53 Allocator: fix build error with -Werror=format-security 2020-07-25 15:10:24 +02:00
0ae2a1d12a Particles: improve emitter when object is animated 2020-07-25 14:51:15 +02:00
d52e45c89e Merge branch 'blender-v2.90-release' 2020-07-25 21:31:16 +10:00
a8d058dbf4 Fix T79260: Crash displaying the same mesh in two windows 2020-07-25 21:30:08 +10:00
790d3804d0 Merge branch 'blender-v2.90-release' 2020-07-25 20:50:38 +10:00
4ca8f25fa8 Fix T79239: UV path select crash 2020-07-25 20:48:40 +10:00
82db64ed80 Merge branch 'blender-v2.90-release' 2020-07-25 20:36:31 +10:00
537c57136f Fix T79254: FCurve editor crash when zooming out to limit 2020-07-25 20:32:07 +10:00
eeaa4379aa Simulation: cleanup dna data 2020-07-25 11:54:06 +02:00
ddd4fec386 Merge branch 'blender-v2.90-release' 2020-07-25 17:19:49 +10:00
2308668bac Fix T72622: Transform object origin ignores shape keys
D8367 by @paul2t with edits.
2020-07-25 17:19:13 +10:00
273f50a333 Merge branch 'blender-v2.90-release' 2020-07-24 13:13:42 -03:00
d7c4e96493 Cleanup: Rename 'isect_ray_seg_v3' to 'isect_ray_line_v3'
The name was misleading as it returns true whenever it intersects the
line represented by the points.
2020-07-24 12:07:58 -03:00
9a117fcdae GPencil: Add more randomness to random stroke color
The old method produce a small range of similar colors.
2020-07-24 16:24:04 +02:00
704d581aea Merge branch 'blender-v2.90-release' 2020-07-24 15:39:11 +02:00
c64b12c0b8 Fix OptiX being shown as available on first generation Maxwell GPUs
The OptiX kernels are compiled for target "compute_sm_52", which is only available on second
generation Maxwell GPUs, so disable support for older ones.
2020-07-24 15:36:09 +02:00
50ff450202 Cleanup: can use guarded instead of raw allocator now 2020-07-24 13:47:57 +02:00
74fcb4d4c2 Particles: initial particle birth action
A particle action is some function that is triggered by some event.
Right now, users cannot control this. There is just a
randomize-velocity on-birth action. So the direction of spawned
particles is slightly randomized now.

This also adds a new integer attribute called "Hash" which is
useful for a number of things. Mainly for generating random numbers
for a specific particle. The ID of a particle is not necessarily a good source
of randomness.
2020-07-24 13:37:55 +02:00
f495b583be Merge branch 'blender-v2.90-release' 2020-07-24 12:40:20 +02:00
ec17b45034 Depsgraph: use construct on first use idiom for graph registry
This is necessary to avoid false positive memory leaks.
2020-07-24 12:38:04 +02:00
236ca8fbe8 Allocator: make leak detection work with static variables
When definining static variables that own memory, you should
use the "construct on first use" idiom. Otherwise, you'll get
a warning when Blender exits.

More details are provided in D8354.

Differential Revision: https://developer.blender.org/D8354
2020-07-24 12:26:11 +02:00
b53c46d760 BLI: add MultiValueMap
This is a convenience wrapper for `Map<Key, Vector<Value>>`.
It does not provide any performance benefits (yet). I need this
kind of map in a couple of places and before I was duplicating
the lookup logic in many places.
2020-07-24 12:15:13 +02:00
141deeefff DNA: disable 'int8_t' since it's not properly supported
Currently negative values from this type will be changed if the
int8_t changes to a int16_t for e.g.
2020-07-24 19:41:50 +10:00
22b8ac80d2 Merge branch 'blender-v2.90-release' 2020-07-24 11:24:57 +02:00
3886392430 Fix interface artifacts on Intel GPUs
This is a continuation of fix for T78307. Turns out instancing do not
work at all, so enforce single widget drawing on macOS and Intel GPU.

It was also reported that certain AMD and Mesa driver suffer from
similar issue, so disabled instancing for this configuration as well.

Differential Revision: https://developer.blender.org/D8374
2020-07-24 11:23:39 +02:00
13fa4b9898 Cleanup: remove redundant glReadBuffer call when reading pixels 2020-07-24 19:01:13 +10:00
1a5945e2c3 Merge branch 'blender-v2.90-release' 2020-07-24 16:21:47 +10:00
2bd2db120e Fix T79209: Empties have disabled viewport display settings 2020-07-24 16:20:30 +10:00
2a186af2b3 Merge branch 'blender-v2.90-release' 2020-07-24 15:58:30 +10:00
0e9999a93e Fix shape key pin toggle drawing as disabled in edit-mode
Pin can be used in edit-mode when shape key in edit-mode is enabled.
2020-07-24 15:55:11 +10:00
ba99b12287 Cleanup: use doxy sections, update comments missed from refactor 2020-07-24 13:58:32 +10:00
698af2e774 Try to fix build error
Not sure if this is the correct fix, because I can't reproduce the error.
2020-07-24 00:35:51 +02:00
0b50ea51cc Particles: simulate partial time steps on newly emitted particles 2020-07-23 23:03:19 +02:00
f359672c35 Particles: spawn particles on mesh surface 2020-07-23 22:30:22 +02:00
c049fe7979 Merge branch 'blender-v2.90-release' 2020-07-23 12:50:59 -06:00
9cbf43801b Fix T79187: Outliner "Make Single User" crash
When "ID Data" -> "Make Single User" is chosen with selected elements
that are not curves, there is a crash. This fix ensures that the id in the
callback function is an Action.
2020-07-23 12:40:33 -06:00
5ccb0f46dd Merge branch 'blender-v2.90-release' 2020-07-23 18:10:28 +02:00
954aa441bf Fix: Incorrect VR pose after changing landmark
Once the base pose was changed (e.g. by changing the active landmark), we'd always run the logic to reset to the base pose. That would mess up the final viewer pose.
Think this only got exposed through 607d745a79.
2020-07-23 18:08:24 +02:00
149bb0c26d Cleanup: unify naming between different spans 2020-07-23 18:07:44 +02:00
87c0a38a39 GPencil: Fix unreported missing frames in interpolation
When interpolate, the temp frames are tagged, and later removed. If for any reason any stroke was tagged in other area of Blender (this tag is used for temp tagging), the stroke could be removed by error when run interpolation.

In a previous fix, the tag was cleared before, but only for the frame range of the interpolation. Now, the clear is done for all frames.

Also, instead to clear for each stroke sampling, now it's done only once at invoke time.
2020-07-23 17:59:18 +02:00
766edbdf1f Particles: improve mesh emitter
Particles are now emitted from vertices of the mesh.
2020-07-23 17:57:11 +02:00
67857b5d9f Cleanup: avoid zero byte memcpy
Asan reports warnings because of this.
2020-07-23 17:55:05 +02:00
cf123da640 BLI: Add MutableSpan.copy_from method 2020-07-23 17:54:31 +02:00
4619562e2f Merge branch 'blender-v2.90-release' 2020-07-23 17:15:58 +02:00
ad586e7eeb LibOverride: Add update of overrides when reloading library data.
Pretty straight-forward, although it does not rebuild relationships
(this is a heavy process we do not want to automate for now, will be a
separate operator in near future).

Fix T78179: Library Overrides - Additional geometry not updating without reloading scene.
2020-07-23 17:15:32 +02:00
50cb693f1d Cleanup: Clang format. 2020-07-23 17:15:32 +02:00
ad6cfcef01 Fix (unreported) crash in reload library code related to shpaekeys.
Once again, we need lots of unatural twisting and convolutions to get
those nasty things to work...

Note that in previous versions of Blender, this would not crash, but was
still broken (shapekeys were never actually reloaded from libraries).
2020-07-23 17:15:32 +02:00
706b690ec6 Fix (unreported) bad handling of pointers in overrides with shapekeys. 2020-07-23 17:15:32 +02:00
6f3c37a3ff UI: Move properties tab list creation from RNA to editor
This is a change I pulled from the property-search-ui branch,
where I have to use the list of tabs to search the inactive tabs
and it makes more sense to use the array directly.

It is also an improvement to have this fundamental code to the
properties editor in the editor code rather than an RNA callback.

There are no functional changes.

Differential Revision: https://developer.blender.org/D8368
2020-07-23 11:01:59 -04:00
c9975d19b5 Merge branch 'blender-v2.90-release' 2020-07-23 15:47:47 +02:00
8d35dceb14 DNA: support fixed size integers
Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D8373
2020-07-23 15:42:45 +02:00
c8b24af1b2 BLI: move some tests into blenlib/tests
Reviewers: sybren

Differential Revision: https://developer.blender.org/D8315
2020-07-23 15:23:55 +02:00
ee98dc8d0f Fix T77277: building depsgraph inter-driver relations is slow
The extra depsgraph relations that were added to prevent threading
issues during evaluation (rB4c30dc343165) caused a considerable slowdown
on complex scenes with many drivers (T77277, T78615). This commit
improves this as follows.

Only the following drivers are considered for execution serialisation:
- Drivers on Array elements, and
- Drivers on Boolean or Enum properties.

Relations between drivers of the same arrays are added blindly, i.e.
without checking for transitive or cyclic relations. This is possible as
other relations will just target the `PROPERTIES_ENTRY` or
`PROPERTIES_EXIT` nodes.

Checking whether a driver is on an array is first done by checking
`array_index > 0`, and then falling back to resolving the RNA path to an
RNA property and inspecting that.

The code also avoids circular dependencies when there are multiple
drivers on the same property. This not something that is expected to
happen (both the UI and the Python API prevent duplicate drivers), it
did happen in a file (F8669945, example file of T78615) and it is easy
to deal with here.

Reviewers: sergey

Subscribers: mont29

Comment update
2020-07-23 14:52:46 +02:00
37ad90c35f Fix T29189 bevel crash.
New code to calculate UV islands made an incorrect assumption about
maximum stack size.
2020-07-23 08:44:34 -04:00
4ae24c0b57 Fix T79189 bevel crash.
New code to calculate UV islands made an incorrect assumption about
the maximum size of a stack.
2020-07-23 08:27:10 -04:00
be1969d2a4 Merge branch 'blender-v2.90-release' 2020-07-23 08:42:40 -03:00
b64ae920e4 Fix T79158: Eevee cubemaps shows black
Same as T75943 that was fixed by rBff97545c50f4
2020-07-23 08:41:35 -03:00
65aba4fc7a Fix T79158: Eevee cubemaps shows black
Same as T75943 that was fixed by rBff97545c50f4
2020-07-23 08:37:41 -03:00
634585aa68 Simulation: add depsgraph relations for ids referenced by node tree
I'll really have to refactor `ntreeUpdateTree` soon to avoid scanning
all node trees multiple times.
2020-07-23 12:09:36 +02:00
6596891121 Merge branch 'blender-v2.90-release' 2020-07-23 11:45:44 +02:00
bfeff73252 LibOverride: Add reset operations to the outliner menu. 2020-07-23 11:33:24 +02:00
60b80ce142 LibOverride: Add core functions to reset a library override.
This means that we delete all override properties except for those over
ID pointers *if* the assigned pointer matches the linked data hierarchy.

Then we reload affected datablocks.
2020-07-23 11:33:24 +02:00
79440c37ac LibOverride: Store RNA prop type in override properties.
Storing this info will help with dealing with reset operations and the
like (as we do not want to reset overrides of ID pointers essentially).
2020-07-23 11:33:24 +02:00
fa21ba0179 LibOverride: Outliner override creation: Better checks.
Enhance checks for which ID is valid for the override creation
operation.
2020-07-23 11:33:24 +02:00
d998258fa6 LibOverride: Make ID_IS_OVERRIDABLE_LIBRARY macro more correct. 2020-07-23 11:33:24 +02:00
ef17e7e51b LibOverride: Move override operations into own section of the ID outliner menu.
Also cleanup naming in outliner's override callbacks.
2020-07-23 11:33:24 +02:00
85157e74b3 LibOverride: Fix missing ID update tag in BKE_lib_override_library_update. 2020-07-23 11:33:24 +02:00
ad602a3f03 LibOverride: change runtime data into a real struct.
Needed for upcoming changes.
2020-07-23 11:33:24 +02:00
c8653e516d LibOverride: Optimize/fix new generic 'relation-based' make override code.
This commit mostly avoids following 'loop back' ID pointers, since those
should never define an actual relationship.
2020-07-23 11:33:24 +02:00
8a5da947dc Fix error in 'preferences.copy_prev' checking for the last version
The check to avoid updating between major releases prevented
2.90 files being copied to 2.91
2020-07-23 18:43:37 +10:00
944df0c784 Cleanup: remove incorrect comment 2020-07-23 10:39:22 +02:00
62e53788aa Merge branch 'blender-v2.90-release' 2020-07-23 17:35:40 +10:00
67002402bd Fix T79162: 'prop_search' includes ID prefix in string properties
Regression from d6cefef98f

This also fixes an unreported issue where finding an exact match
wasn't being detected for items that contained an ID prefix.
2020-07-23 17:24:17 +10:00
8438ef4d8e Cleanup: update comments, remove disabled code 2020-07-23 14:04:18 +10:00
19afb0ea67 Cleanup: remove redundant static variable use
This hasn't been needed since Python 3.7x.
2020-07-23 13:59:07 +10:00
797820fc20 Cleanup: replace wchar_t with char32_t 3D text accent input 2020-07-23 12:39:03 +10:00
ce4c2b8f0b Merge branch 'blender-v2.90-release' 2020-07-23 12:24:55 +10:00
4b31f4ace7 UI: disable add-object tool for 2.90 release
This needs improvements which need user testing before this can
be considered finished, even on a basic level.
2020-07-23 12:23:43 +10:00
e5cd770e9f Cleanup: rename Curve.len_wchar to len_char32
The name was misleading as the length is for char32_t, not wchar_t.
2020-07-23 11:50:03 +10:00
06e84fef88 Cleanup: unused argument 2020-07-23 11:39:49 +10:00
a51048a5d3 Simulation: add todo comment 2020-07-22 19:29:38 +02:00
4d6ac72264 Nodes: add missing update tags in the case of simulation node trees 2020-07-22 19:16:33 +02:00
e77644982c Depsgraph: build ids referenced by sockets 2020-07-22 19:16:33 +02:00
e0400d0a1c Simulation: move responsibility of updating persistent data handles
This solver should not be responsible for updating the handles.
2020-07-22 19:16:33 +02:00
0a5ef40c2c Simulation: fix memory leak 2020-07-22 19:16:33 +02:00
750899fd31 Simulation: improve depsgraph integration
A simulation data block has an embedded node tree, which requires
special handling in a couple of places. Some of those places were
missing beforehand.

This also adds a relation to make sure that the simulation is evaluated
after animations on the embedded node tree are evaluated.
2020-07-22 19:16:33 +02:00
921c95ab5e Fix T79144: Snapping bypassing the viewport backface culling
Silently activate the backface culling when the viewport is using.
2020-07-22 12:00:02 -03:00
72fc70879c Cleanup: Fix strict compiler warning 2020-07-22 16:52:00 +02:00
6f3ba033f8 Merge branch 'blender-v2.90-release' 2020-07-22 10:12:51 -04:00
0e280b96ca Fix T79160: Bevel modifier set to vertices by default
Need to properly initialize the affect_type field.
2020-07-22 10:02:52 -04:00
Nathan Letwory
5a1a4f4dd2 master is now 2.91.0 alpha. 2020-07-22 16:48:29 +03:00
Nathan Letwory
62a0e1d54f Merge branch 'blender-v2.90-release' 2020-07-22 16:47:26 +03:00
Nathan Letwory
a4e3943a08 Release branch is now in beta. 2020-07-22 16:41:29 +03:00
1fb9b6b1a1 UI: Use property split for simulation modifier 2020-07-22 09:16:17 -04:00
Nathan Letwory
0c0a9dabc7 Ensure submodules are at their correct commits. 2020-07-22 16:15:53 +03:00
4950022e7d Object: add-object option to place on the surface normal
Optionally use the surface normal under the mouse cursor.
2020-07-22 22:38:40 +10:00
980dd43bd4 Particles: give emitter its own state
High quality emitters need to maintain state themselves. For example,
this it needs to remember when it spawned the last particle.
This is especially important when the birth rate is changing over time.
Otherwise, there will be very visible artifacts.

It is quite likely that other components of the simulation need their own
state as well. Therefore, I refactored the `SimulationState` type a bit,
to make it more extensible. Instead of using hardcoded type numbers, a
string is used to identify the state type. Also, instead of having switch
statements in many places, there is a new `SimulationStateType` that
encapsulates information about how a specific state is created/freed/copied/...

I removed the integration with the point cache for now, because it was
not used anyway in it's current state.
2020-07-22 14:16:08 +02:00
47b6c33258 GPencil: New BKE function for setting random vertex color
This function is very handy for debug purposes.
2020-07-22 11:16:45 +02:00
Yevgeny Makarov
8f658ec27c UI: use term 'Vertex' instead of 'Vert' 2020-07-22 16:22:23 +10:00
ef52a9f791 Fix UV select flush error in recent loop select cleanup
Regression from d99b343b31
2020-07-22 16:02:46 +10:00
077a2f7bbb Cleanup: minor changes to doxy sections and naming
Use py_bl_math prefix instead of M_Math.
2020-07-22 15:24:10 +10:00
Cody Winchester
5c28955d3a Modifiers: option to preserve custom normals for subsurf & multires 2020-07-22 15:07:21 +10:00
a197b81090 Docs: include 'bl_math' module 2020-07-22 14:36:30 +10:00
b5194520e3 Fix T79148: UV Edge ring select doesn't select edges
While UV doesn't yet support edge selection, it can
when sync select is enabled.
2020-07-22 14:33:26 +10:00
83cb4f5f8f Cleanup: spelling 2020-07-22 11:57:04 +10:00
7fc9666c89 Cleanup: use elif for sculpt tool checks 2020-07-22 11:29:53 +10:00
59e48d8fe4 Wayland: draw opaque background when OpenGL alpha is enabled 2020-07-22 10:57:42 +10:00
cfa788cf9a GPU: clear color with 1.0 alpha
This impacts GHOST/Wayland which draws windows using alpha.
2020-07-22 10:57:41 +10:00
607d745a79 VR: Change how landmarks affect viewer pose
* Changing to a landmark moves the view exactly to it, rather than
  keeping the current position offset.
* Disabling positional tracking moves the viewer back to the landmark
  position.
This is a more predictable and practical way to use landmarks. See
feedback in T71347.

On the code side, I did some cleanup so the logic flow is more clear.

Note: This is entirely untested. I currently don't have access to a
device. There might be issues, tomorrow I'll hopefully get feedback.
2020-07-22 00:05:56 +02:00
878d191bae Sculpt: Add extra deform types to Slide
This adds extra deform modes to the slide mode of the Topology
Slide/Relax brush (both slide and smear are almost identical).
This is useful to move topology to a specific area to add more localized
details

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8349
2020-07-21 22:59:07 +02:00
46b126a2c8 UI: Small changes to bevel active tool layout
- Exposes affect enum in the header instead of profile type.
 - Add two missing options from the operator
2020-07-21 16:47:58 -04:00
69afdf6970 Sculpt: Support pen pressure modulation in Paint Brush properties
This allows to use pen pressure modulation in hardness, wet mix, wet
persistence, flow and density, as well as inverting the modulation (more
pressure, less density...). With this, it is possible to create brushes
that mix paint or apply a new color based on the pressure.

Reviewed By: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D8267
2020-07-21 22:43:39 +02:00
4aa2a5481c Bevel: Refactor "Vertex Only" to an enum
This matches the change that was done to the bevel modifier so that the
interface for the modifier, the active tool, and the operator are consistent.

 This commit extends the refactor to the bmesh implementation too, so
that the parameters in the implementation don't stray too far from what
is exposed.

Tests are adjusted and still pass.
2020-07-21 16:32:00 -04:00
a39da2cbca Fix T79056: Topology automasking artifacts in multires
Both to_v and form_v need to be included. From_v is needed to include
the active vertex when there is only one vertex in the radius of the
brush, to_v needs to be included to add all grids duplicates

Reviewed By: sergey

Maniphest Tasks: T79056

Differential Revision: https://developer.blender.org/D8347
2020-07-21 22:27:44 +02:00
7aabd74222 Fix T79007: Smooth brushes crasing in dyntopo
The custom smooth functions for bmesh and meshes where removed and
replaced by a generic smooth function using the sculpt API, which needs
to initialize the bmesh indices in order to be used

Reviewed By: sergey

Maniphest Tasks: T79007

Differential Revision: https://developer.blender.org/D8333
2020-07-21 22:26:42 +02:00
b453e9e3a4 Cleanup: move 'int i' declaration
It is preferable that the value used for interators is defined
close to where it is used.
2020-07-21 14:02:13 -03:00
f8cc01595d Drivers: add lerp and clamp functions to namespace.
Implementation of lerp without a function requires repeating one of
the arguments, which is not ideal. To avoid that, add a new function
to the driver namespace. In addition, provide a function for clamping
between 0 and 1 to support easy clamped lerp, and a smoothstep function
from GLSL that is somewhat related.

The function implementations are added to a new bl_math module.
As an aside, add the round function and two-argument log to the
pylike expression subset.

Differential Revision: https://developer.blender.org/D8205
2020-07-21 19:01:50 +03:00
8369adabc0 Particles: initial object socket and emitter node support
Object sockets work now, but only the new Object Transforms and the
Particle Mesh Emitter node use it. The emitter does not actually
use the mesh surface yet. Instead, new particles are just emitted around
the origin of the object.

Internally, handles to object data blocks are passed around in the network,
instead of raw object pointers. Using handles has a couple of benefits:
* The caller of the function has control over which handles can be resolved
  and therefore limit access to specific data. The set of data blocks that
  is accessed by a node tree should be known statically. This is necessary
  for a proper integration with the dependency graph.
* When the pointer to an object changes (e.g. after restarting Blender),
  all handles are still valid.
* When an object is deleted, the handle is invalidated without causing crashes.
* The handle is just an integer that can be stored per particle and can be cached easily.

The mapping between handles and their corresponding data blocks is
stored in the Simulation data block.
2020-07-21 17:35:09 +02:00
6c7e62ef9b UI: Adjust Multiresolution Modifier Layout
Adjusting the layout for this modifier is the final part of the modifier UI
project for 2.90. This layout exposes the most important information,
the levels and subdivision controls, by default, putting other contols
in collapsed subpanels.

Note that there is empty space for the "Delete Lower" button
that is still planned for 2.90. And there will also eventually be more
items added to the "Shape" panel, maybe for 2.90.

Differential Revision: https://developer.blender.org/D8187
2020-07-21 11:27:05 -04:00
17ebbdf1c1 UI: Use consistent layout for custom operator UI
Operators are one of the last places in Blender to use older UI designs
that don't fit in with recent style conventions. This commit updates
these custom operator UI callbacks for consistency and clarity.

Some of the code is also simplified a lot. Some of the older operator layouts
were much more complex (in terms of code) than they needed to be.

See the differential revision for a before and after screenshot
of each operator.

Differential Revision: https://developer.blender.org/D8326
2020-07-21 11:13:18 -04:00
c2b0c64843 UI: Add an outer boundary for edge panning, use in outliner
Currently if you drag and drop an item from the outliner elsewhere in
the Blender window, the outliner will scroll the entire time, even if the
mouse is far away. This commit adds optional behavior for the edge pan
operator that makes it only act if the mouse is close enough to the region.

Differential Revision: https://developer.blender.org/D8193
2020-07-21 10:12:35 -04:00
696c23f284 Cleanup: Comments. 2020-07-21 16:00:39 +02:00
cd6250c220 Fix (unreported) broken code in recent override operator enhancements.
When overriding a whole linked collection from a single object in
3DView, said 'reference' object would be removed by code. We only want
that behavior when overriding from an instanciating Empty.
2020-07-21 16:00:39 +02:00
d42530824e Fix T78994: Clear selected pose doesn't work without animation
It looks like the code left this as a todo, but the basic solution is to
add an extra parameter to BKE_bose_rest to check whether bones
are selected before reseting them.

I also corrected the operator description which said it acted on only
selected bones even when there is an option to turn that off. The
"act on selected" is generally implied for Blender's operators anyway.

Differential Revision: https://developer.blender.org/D8319
2020-07-21 09:51:27 -04:00
6b6e2e742f Fluid: Updated Mantaflow source files
Updated files include fixes for the mesh IO - read/write success was not propagated.
2020-07-21 15:22:40 +02:00
727e569ac3 Cleanup: CodeQuality: Replace OB_DRAWXRAY by OB_DRAW_IN_FRONT
This is to match the option name and to avoid confusion with
workbench xray mode.
2020-07-21 14:44:37 +02:00
3fe5c0e5df Fluid: Cleanup unused variables 2020-07-21 14:38:26 +02:00
5904953d22 Tests: IO, fixed a memory leak in the USDHierarchyIteratorTest
No functional changes to Blender.
2020-07-21 14:10:42 +02:00
269c184ac9 Cleanup: IO, renamed delete_object_writer()release_writer()
The function is called for all writers, not just 'object' writers.
Furthermore, it's called by the function `release_writers()`, so now the
name is consistent with that as well.

No functional changes.
2020-07-21 14:10:42 +02:00
6b6970d43f Tests: fix link errors when USD and Alembic are disabled
The unit tests for `bf_io_common` didn't actually link against
`bf_io_common`, so when both USD and Alembic were disabled, nothing
would link against that library and building the tests would fail.
2020-07-21 14:10:42 +02:00
bafe22e8ce Fix T79112: Redo shrink/fatten uses negative values
The numbers in the redo panel were negated compared to the value
entered while transforming.
2020-07-21 21:36:10 +10:00
6778ef4dcc Fix T78867: Crash related to viewing video files
Any time FFmpeg was used to get a picture Blender would crash
when FFmpeg 4.3 is used. This affects thumbnails, VSE, Clip Editor.

Caused by a bug in FFmpeg which lead to crashes when unaligned
buffer was passed to sws_scale(). It got fixed later on in FFmpeg,
but for portability and compatibility reasons still nice to avoid
crash, especially since it's not so difficult to do.

FFmpeg ticked number is #8747
The FFmpeg Git hash with the fix: ba3e771a42c2

Differential Revision: https://developer.blender.org/D8355
2020-07-21 12:49:20 +02:00
1c0fa3aff6 GPencil: Reorganize Snap pie menu
Put the options in the same position of meshes.

related to T79094
2020-07-21 12:36:22 +02:00
494a6a0bf2 Cleanup: layer_collection_sync: use LISTBASE_FOREACH_MUTABLE. 2020-07-21 12:18:08 +02:00
629726177a Cleanup: layer_collection_sync: use proper naming.
Previous ones were extremely confusing and innacurate (probably
inherited from older versions of scene collections?).

Also, use named fields in struct initialization, much much safer and
cleaner than anonymous, positionned-based thing.
2020-07-21 12:18:08 +02:00
0bfec04cd5 Fix T72621: Transform object origin support for grease-pencil
Added support for transforming only origins with greasepencil objects.

The new functions is based on BKE_gpencil_transform. That is why there is FIXME statements in there.

Reviewed By: Campbell, Antonio

Differential Revision: http://developer.blender.org/D8303
2020-07-21 12:13:03 +02:00
ece6d8b25a Fix (unreported) bad handling of detection of what to override from 3DView in some cases.
Having a directly linked object does not always mean it should be
considered as really overridable...
2020-07-21 11:59:50 +02:00
b277a75a3b Fix (unreported) LibOverride creation adding things to linked collections.
This is strictly forbidden, and sill cause crashes with undo in some
cases...
2020-07-21 11:59:50 +02:00
8c916a3aec Fix T79066: Entering Edit Mode when Viewport Display set as Wire or Bounds leads to crash 2020-07-21 11:50:21 +02:00
fdc3f56234 Cleanup: convert unsigned to signed comparison in assert
Thanks to Campbell for pointing this out.
2020-07-21 09:03:37 +02:00
c46663ad66 Cleanup: spelling 2020-07-21 16:02:58 +10:00
b31d3d1202 Fix UV edge/face sync selection from recent sticky select cleanup 2020-07-21 15:46:14 +10:00
2bc1fd7e91 Cleanup: simplify sticky UV selection
Use BMesh connectivity information instead of looping over all
geometry to flush the sticky selection.
2020-07-21 14:54:41 +10:00
b88dd3b8e7 UV: remove selection threshold for nearby coordinates
Internally UV selection considered close UV's to be connected.
While this could be convenient in some cases,
it complicates logic for more advanced selection operations that
need to check when UV's should be considered part of the same vertex
since simple threshold checks would give different results depending
on the order of UV's tested.

Users must now run "Merge by Distance" instead of relying
on this selection threshold.
2020-07-21 14:32:21 +10:00
50fe187443 Cleanup: improve comment for disabled readfile allocation naming
Also allocate the required amount instead of a fixed size.
2020-07-21 12:25:20 +10:00
731d9f0bfa Fix T78733 Bevel sometimes produces zero-area UV face with odd segments.
A bug introduced when I made the choice of interpolation face cleverer.
2020-07-20 16:08:43 -04:00
ed870f87b9 Fix weird placement of "Motion Tracking" in 3D View overlay popup
There was a weird looking gap between the checkbox and the "Motion Tracking"
label. Plus, the label could not be clicked to change the value, unlike
usually.

Issue is that the row is actually a sub-panel header. The checkbox being drawn
with the draw_header() callback, and the label being added as separate item by
the popover panel code. This adds a hack so the checkbox can add the panel
label itself (the popup drawing skips adding the label then). That addresses
mentioned issues.
2020-07-20 19:54:43 +02:00
d40c39fca0 Cycles: adjust Sky texture intensity to follow physical units
The sky will appear brighter than before by default. To compensate for this,
lower exposure in the Film panel. The default altitude was also changed from
90 to 15 degrees.

Patch contributed by Marco with the help of Ryan Jones.

Differential Revision: https://developer.blender.org/D8285
2020-07-20 19:31:42 +02:00
Miguel Pozo
52543be9a6 Python API: option to use OpenGL context in RenderEngine.render
When bl_use_gpu_context is set, an OpenGL context will be available for
OpenGL based render engines.

Differential Revision: https://developer.blender.org/D8305
2020-07-20 19:31:42 +02:00
a9644c812f Cycles: Use pre-compiled PTX kernel for older generation when no matching one is found
This patch changes the discovery of pre-compiled kernels, to look for any PTX, even if
it does not match the current architecture version exactly. It works because the driver can
JIT-compile PTX generated for architectures less than or equal to the current one.
This e.g. makes it possible to render on a new GPU architecture even if no pre-compiled
binary kernel was distributed for it as part of the Blender installation.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8332
2020-07-20 19:25:27 +02:00
a5ded0720c Fix (unreported) broken deletion of Shapekeys alongside their owner ID.
Trying to get shape key pointer after having unlinked its owner from
Main data-base is rather useless... So those shapekeys ended up never
being deleted.
2020-07-20 19:18:45 +02:00
bb63ce9839 Fix (unreported) bad handling of shapekeys when applying override rules.
We need to do a full proper swap of those shape keys as well, previous
code ended up breaking relationships between data-blocks...
2020-07-20 19:18:45 +02:00
62a819202e Fluid: Refactored smoke noise system
This refactor is in response to reports in which the adaptive domain with noise caused a crash (e.g. T79009). It should also fix issues where the smoke appeared to be cut off when using the adaptive domain together with noise. It is also possible that some of these changes improve the lines issue from T74559.
2020-07-20 18:35:52 +02:00
Adrian Newton
7d85495ab9 UI: Fix File Broswer filter checkbox not connected to label
Differential Revision: https://developer.blender.org/D8168

Reviewed by: Hans Goudey, Julian Eisel
2020-07-20 17:36:43 +02:00
4432209849 Fix T78321 Eevee: Motion blur crash rendering animation with high steps count
This was caused by `BPy_*_ALLOW_THREADS` being used when it shouldn't.

Implemented the simple fix suggested by @brecht :

> The simplest solution may be to ensure that Python stuff is only done
> when called through the RNA API, and not when Eevee calls it directly.
2020-07-20 17:23:28 +02:00
7484e45297 Fix T78960: 2.83.2 not opening a 2.82a project correctly.
That project cannot be opened correctly ayway, it has recursive
collections intanciating themselves...

But at least now we have a check at startup to detect and 'fix' those
nasty cycles in collections.
2020-07-20 17:04:16 +02:00
ccc2a7996b BLI: add typedefs for containers that use raw allocators
Those are useful when you have to create containers with static
storage duration. If those would use Blender's guarded allocator,
it would report memory leaks, that are not actually leaks.
2020-07-20 16:03:14 +02:00
ed184050b6 Fix T78958: Library Override crash: undo make local. 2020-07-20 15:36:31 +02:00
4f4af0cbe1 Particles: support removing particles during the simulation
This still cannot be controlled by the user. Currently, all particles are
killed after two seconds
2020-07-20 15:31:05 +02:00
9016a29f19 Fix T79107: Crash changing brush size in GPencil sculpt
Reviewed By: fclem

Maniphest Tasks: T79107

Differential Revision: https://developer.blender.org/D8353
2020-07-20 15:23:00 +02:00
230f7d79ce Fix signed/unsigned comparison 2020-07-20 14:04:09 +02:00
cbf2278266 Fix T79075: Tool popup fails with experimental vertex colors enabled
Register key-maps from tools in functions.
2020-07-20 21:55:48 +10:00
ac5f011e9c Fix T70455: Knife Tool failing to cut edges
Analyzing the cuts, the points shown in the viewport (indicating the
previous and current cuts) do not correspond to the final cuts.

Sometimes a point, even snapped to a vert, is a point that cuts an edge and
sometimes a point, even snapped to an edge, is a point that cuts only the face.

This is because the detection of snapping vertices from mouse is different
from the "snap" that detects vertices that are cut.

So small projection inaccuracies can result in detection failures.

The solution for this is simply to confirm the cuts whose vertices
indicate the `prev` ou and `cur` point.

The tolerance distance does not need to be calculated in these cases.
2020-07-20 08:52:11 -03:00
33ad95b677 Animation: Fix MSVC warning about C incompatibility of AnimationEvalContext
Thanks @JacquesLucke for pointing this out.

No functional changes.
2020-07-20 13:14:00 +02:00
579b180053 BLI: add Vector/Array.fill methods 2020-07-20 13:02:10 +02:00
8cbbdedaf4 Refactor: Update integer type usage
This updates the usage of integer types in code I wrote according to our new style guides.

Major changes:
* Use signed instead of unsigned integers in many places.
* C++ containers in blenlib use `int64_t` for size and indices now (instead of `uint`).
* Hash values for C++ containers are 64 bit wide now (instead of 32 bit).

I do hope that I broke no builds, but it is quite likely that some compiler reports
slightly different errors. Please let me know when there are any errors. If the fix
is small, feel free to commit it yourself.
I compiled successfully on linux with gcc and on windows.
2020-07-20 12:16:20 +02:00
Sybren A. Stüvel
686ab4c940 T77086 Animation: Passing Dependency Graph to Drivers
Custom driver functions need access to the dependency graph that is
triggering the evaluation of the driver. This patch passes the
dependency graph pointer through all the animation-related calls.

Instead of passing the evaluation time to functions, the code now passes
an `AnimationEvalContext` pointer:

```
typedef struct AnimationEvalContext {
  struct Depsgraph *const depsgraph;
  const float eval_time;
} AnimationEvalContext;
```

These structs are read-only, meaning that the code cannot change the
evaluation time. Note that the `depsgraph` pointer itself is const, but
it points to a non-const depsgraph.

FCurves and Drivers can be evaluated at a different time than the
current scene time, for example when evaluating NLA strips. This means
that, even though the current time is stored in the dependency graph, we
need an explicit evaluation time.

There are two functions that allow creation of `AnimationEvalContext`
objects:

- `BKE_animsys_eval_context_construct(Depsgraph *depsgraph, float
  eval_time)`, which creates a new context object from scratch, and
- `BKE_animsys_eval_context_construct_at(AnimationEvalContext
  *anim_eval_context, float eval_time)`, which can be used to create a
  `AnimationEvalContext` with the same depsgraph, but at a different
  time. This makes it possible to later add fields without changing any
  of the code that just want to change the eval time.

This also provides a fix for T75553, although it does require a change
to the custom driver function. The driver should call
`custom_function(depsgraph)`, and the function should use that depsgraph
instead of information from `bpy.context`.

Reviewed By: brecht, sergey

Differential Revision: https://developer.blender.org/D8047
2020-07-20 11:51:09 +02:00
6fbfa522e6 GPencil: Fix unreported wrong SNAP menu in Point Context menu
It was using the mesh menu instead of GPencil one.
2020-07-20 11:10:47 +02:00
e4daac84b6 Fix T79094: GPencil Snap menu with Shift+S not pie menu
In order to keep UI consistency, now it's a pie menu.
2020-07-20 11:07:28 +02:00
eb5cd628bd Fix T79089: Crash changing themes
Regression from 2840782d84.
2020-07-20 17:52:58 +10:00
b219ae4498 Fix T79077: Off-screen rendering ignores shading argument
Thumbnails used the 3D view shading mode when a camera wasn't used.
2020-07-20 11:32:26 +10:00
615af4e239 DRW: draw hook relationship lines
This wasn't added back from 2.7x, making "Recenter Hook" applier to
do nothing.
2020-07-20 09:25:26 +10:00
9db4e44961 DRW: overlay engine support for drawing isolated points
This matches similar functionality for drawing lines.
2020-07-20 09:19:50 +10:00
Yevgeny Makarov
78e40ad21f UI: use "Recalculate" instead of "Recalc" 2020-07-20 07:23:16 +10:00
6247ec7827 Fix T78977 GPU: blf fonts are not gamma corrected 2020-07-19 23:00:22 +02:00
3884d78e49 Particles: Make it easier to add attributes internally 2020-07-19 22:06:35 +02:00
5063820c9b Particles: Emit particles over time
This adds a basic internal emitter for every particle simulation.
The emitter cannot be controlled by the user yet. That will
come next.
2020-07-19 13:58:58 +02:00
8c90910dcc Fix T66937: Blank view on navigation with auto-deph & large clip-end 2020-07-19 21:27:13 +10:00
ccd2af43b3 Fix T78624: Crash running operators from Python in background mode 2020-07-19 18:59:14 +10:00
52a7c724b5 Cleanup: unused argument warning 2020-07-19 17:43:59 +10:00
71d0f6f896 Cleanup: spelling 2020-07-19 17:37:02 +10:00
b8601b64c7 Correct Blender version after last commit
c08d847488 incremented the patch version instead of the file subversion
for versioning code when adding new options. This commit resets the patch
version and instead bumps the file subversion.
2020-07-18 12:26:32 -04:00
c08d847488 UI: Status Bar Statistics and Other Options
Status Bar can show scene statistics, memory usage, version, etc set by context menu. Part two of T75672.

Differential Revision: https://developer.blender.org/D7557

Reviewed by Julian Eisel
2020-07-18 07:49:25 -07:00
fe49e4139c Simulation: cleanup deduplicating attribute input nodes 2020-07-18 10:51:38 +02:00
9eaa48f520 Simulation: cleanup how data inputs are handled 2020-07-18 10:19:26 +02:00
fd67b521b9 Simulation: deduplicate code that finds particle simulation names 2020-07-18 10:08:53 +02:00
63db971a00 Simulation: fix memory leak 2020-07-18 10:06:36 +02:00
1dd381828f UV: edge-ring selection support
Matches edit-mesh edge-ring selection.
2020-07-18 16:09:17 +10:00
c48ccb38cb BMesh: utility for checking shared edge with limit argument 2020-07-18 15:54:04 +10:00
4e73ba2cab Cleanup: split UV loop select out of mouse picking function 2020-07-18 15:43:37 +10:00
f24ccedc18 UV: utility functions for sticky select setting
Support setting vert/edge/face selection, using the sticky option
without performing a second loop over all faces to flush selection.

Existing selection code didn't take advantage of BMesh connectivity
since the logic is from before BMesh was included.
2020-07-18 15:37:33 +10:00
016253a648 Cleanup: spelling 2020-07-18 14:27:53 +10:00
fd08d6f391 Cleanup: unused warning 2020-07-18 14:27:30 +10:00
d99b343b31 Cleanup: UV selection
Remove commented code, move penalty calculation into own function.
2020-07-18 14:15:02 +10:00
d9228c557b Cleanup: KnifeTool: Replace glPolygonOffset by GPU_polygon_offset 2020-07-18 03:46:12 +02:00
4c28b1c74e Cleanup: GPU: Encapsulate clipDistances
This also remove some non functionnal state changes that were left
from legacy code.
2020-07-18 03:43:52 +02:00
59975b0adf Cleanup: WM: Encapsulate stereo draw buffers binding 2020-07-18 03:43:52 +02:00
8dfc31f61f Cleanup: GPU: Encapsulate glProvokingVertex 2020-07-18 03:43:52 +02:00
264b1e1e15 Cleanup: GPU: Encapsulate glFrontFace 2020-07-18 03:43:52 +02:00
5993c53a6d Cleanup: GPU: Encapsulate Backface culling 2020-07-18 03:43:52 +02:00
c14e6cdd56 Cleanup: View3D: Encapsulate OpenGL calls
Removes GL_DEPTH_RANGE query as it is not changed anywhere.
2020-07-18 03:43:52 +02:00
1f2edba1fb Cleanup: GPU: Encapsulate scissor test 2020-07-18 03:43:52 +02:00
d19b3019d9 Cleanup: GPU: Encapsulate glScissor 2020-07-18 03:43:52 +02:00
a6bd7777c2 Cleanup: GPU: Encapsulate glViewport calls 2020-07-18 03:43:52 +02:00
35f1b3e43b Cleanup: GPU: Wrap GL_UNPACK_ROW_LENGTH in GPU_state
Also go back to default value of 0 after usage.
2020-07-18 03:43:52 +02:00
faeaf53255 Cleanup: Sequencer: Use GPUTexture instead of opengl calls 2020-07-18 03:43:52 +02:00
e2305690eb Cleanup: WM: Use GPUTexture for radial control drawing 2020-07-18 03:43:52 +02:00
2d9eee15c5 Cleanup: GPU: Set default GL_UNPACK_ALIGNMENT to 1
Ogl default is 4 but for almost all cases, blender use tightly
packed format. This avoid confusion and state change for the
common case.

The only case that __might__ need alignement is DDS loader
(untested) so leaving this as it is.
2020-07-18 03:43:52 +02:00
0ef57d3fc0 Cleanup: glutil: Use GPUTexture in immDrawPixelsTexScaled_clipping
This also cleanup the code for readability.
2020-07-18 03:43:51 +02:00
122d0c8f4b Cleanup: ClipDraw: Use GPUTexture api and fix a vmem leak
Leak was silent as it was an opengl handle.
2020-07-18 03:43:51 +02:00
dcf6e12a60 Cleanup: GPUShader: Remove unused builtin shader 2020-07-18 03:43:51 +02:00
7e66616b7e Cleanup: ClipDraw: Remove usage of GPU_SHADER_3D_IMAGE_MODULATE_ALPHA 2020-07-18 03:43:51 +02:00
6d160f199c Cleanup: PaintCursor: Use GPUTexture instead of opengl calls 2020-07-18 03:43:51 +02:00
99b424334d GPU: Add immBindTexture and immBindTextureSampler 2020-07-18 03:43:51 +02:00
5b4a862f83 GPUTexture: Add better swizzle support 2020-07-18 03:43:51 +02:00
2840782d84 Cleanup: GPU: Make icon drawing use GPUTexture
This remove all gl function calls. Adds a new sampler only
for icon drawing.
2020-07-18 03:43:51 +02:00
02c09773ea Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offset
And move it to GPU module.
2020-07-18 03:43:51 +02:00
acad0d75b1 Cleanup: GPU: Replace glBlendFunc by GPU equivalent 2020-07-18 03:43:51 +02:00
3d536f69f6 UI: Use property split for custom property edit popover
The panel looks out of place with the rest of Blender's UI and the
text is cropped. With property split turned on and a few smaller
tweaks these issues are fixed.

|  Before  |  After   |
|{F8700181}|{F8700183}|

Differential Revision: https://developer.blender.org/D8322
2020-07-17 19:54:11 -04:00
aa8279648e Simulation: extract node tree parsing code to separate file 2020-07-17 21:20:51 +02:00
25582aef61 Simulation: separate code from node tree parsing and solver 2020-07-17 21:20:51 +02:00
69d14c0ddb Fix T78959: Show current frame indicator when interface is locked
When the playhead drawing moved to an overlay, a check was added to keep
it from drawing with a locked interface. This is necessary for some overlays,
but not this one, so this removes the check, making it the responsibility of
the editor.

A context function is added to make that check easier in the future.

Differential Revision: https://developer.blender.org/D8313
2020-07-17 15:18:54 -04:00
8b0df381d9 Transform: use GHASH_ITER when restoring customdata 2020-07-17 14:33:40 -03:00
d8a6eec1a3 Cleanup: Removed incorrect // namespace DEG comment
No functional changes.
2020-07-17 16:49:00 +02:00
893eb30730 Fluid: Numpy support for Mantaflow build system
Adjusted the fluid build system so that plugins that depend on numpy can be compiled as well.

Note that in this commit numpy support is still disabled. It can be enabled by re-running the Mantaflow update script with USE_NUMPY=1 and enabling WITH_MANTA_NUMPY in extern/mantaflow/CMakeLists.txt. This will happen in a future commit.
2020-07-17 16:11:21 +02:00
0cdc75ccd2 Fluid: Cleanup build system for extern mantaflow
No longer including unused dependencies. Should numpy IO be needed at some point, the Manta source update script can be configured so that the required dependencies are included again.
2020-07-17 15:58:13 +02:00
e3f8768d8a Refactor: move ParticleFunction to separate file 2020-07-17 14:23:57 +02:00
2679236047 Cleanup: avoid static initialization order issues when accessing CPPTypes
Instead of depending on static initialization order of globals use
static variables within functions. Those are initialized on first use.
This is every so slighly less efficient, but avoids a full class of problems.
2020-07-17 14:15:06 +02:00
3ef59121a4 Simulation: move initial simulation code from bf_blenkernel to bf_simulation
I removed bf_blenkernel from `nodes/CMakeLists.txt` again (added it yesterday),
because now this was causing me unresolved symbol errors... Without it, cmake
seems to link the libraries bf_simulation, bf_blenkernel and bf_nodes in the right
order. Not sure if that is just luck or if it is guaranteed.

It was possible to fix the issue by using cmakes `LINK_INTERFACE_MULTIPLICITY`,
but that is probably bad style.
2020-07-17 13:49:18 +02:00
Jeroen Bakker
9582797d4b Fix T77867: Link Duplicate Object crashes during batch creation
When using link duplicated objects it could happen that one object is
calculating the GPUBuffers and the second object is marking these
buffers invalid. This introduces threading issues.

This patch fixes this by combining the surface and surface per material
batches. Most likely the surface per material batches are used and when
requested you will most likely need the surface batch for the depth
tests and overlays.

During tests it slightly improves performance as batches aren't thrown
away without using it.

After this patch we can add a quick path for meshes with one material
and two materials.

Alternative approaches that have been checked:
- sync extraction per object: reduced performance to much (-15%)
  ({D8292})
- post checks: reduced the threading issues, but didn't solve it.
- separating preparation and execution of the extraction ({D8312})

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8329
2020-07-17 13:47:53 +02:00
bf2bb6db26 Cleanup: silence unused variable warning
Reviewed By: fclem

Differential Revision: https://developer.blender.org/D8328
2020-07-17 17:12:46 +05:30
0e3d34e48f BLI: add StringRefNull.c_str() method
This should be used whenever you rely on the fact, that the
returned pointer points to the beginning of a null-terminated array.
2020-07-17 12:38:15 +02:00
0fcd23a388 Simulation: use better api for adding and removing simulation states 2020-07-17 12:36:23 +02:00
c5f61fbf48 Cleanup: avoid warning about redundant access specifier
No functional changes.
2020-07-17 11:49:51 +02:00
5910dbdbf7 Nodes: move some code from blenkernel directory to nodes
This also introduces the `blender::nodes` namespace. Eventually,
we want to move most/all of the node implementation files into
this namespace.

The reason for this file-move is that the code fits much better
into the `nodes` directory than in the `blenkernel` directory.
2020-07-17 11:36:59 +02:00
0a40c671b0 Cleanup: consistent ordering for scene argument to UV functions 2020-07-17 17:39:47 +10:00
83e204702d Cleanup: remove f-string use in favor of percentage for formatting 2020-07-17 17:39:47 +10:00
618f31312c Fix vertex selection error from recent refactor
Temporary fix for regression in 8084b7e6e2.
2020-07-17 17:37:35 +10:00
89a7a1c156 Cleanup: extract draw cache sanity checks to own function 2020-07-17 08:31:03 +02:00
608d9b5aa1 UI: Add shortcuts for constraint panels
Only the delete shortcut applies here, although the move up and down
operators can optionally be assigned in the keymap.

See rB1fa40c9f8a81 for more details and rB5d2005cbb54b for the
grease pencil modifier panel implementation, which is the same.
Some refactoring of the constraint delete operator was necessary,
including adding an invoke function.

Differential Revision: https://developer.blender.org/D8238
2020-07-16 14:07:47 -04:00
b13bbb22e4 Fix link error in bf_nodes
I got undefined reference errors on the `NodeMFNetworkBuilder::get_default_fn`
function under some circumstances. This symbol is definitely defined in bf_blenkernel.
The error seemed a bit undeterministic and was probably caused by some incorrect
link order. I don't get the error with this change.
2020-07-16 19:52:28 +02:00
02a3720000 Simulation: rename bf_physics to bf_simulation
Also see {rB9363c4de0635394548fa2eb8d205581313029775}.
2020-07-16 18:49:59 +02:00
93f21ebb13 Fluid: Update Mantaflow source files
Includes cleanup that resolves a -Wunused-but-set-variable warning.
2020-07-16 18:04:44 +02:00
e7c1a32a78 Tests: disable ASAN when discovering tests
CMake, when it's configuring the project, runs the `blender_test` test
runner (if it exists from a previous build) to discover which tests it
contains. At this time none of the tests themselves are run, so it's not
that useful to run ASAN and have it break things when there are memory
leaks.

This commit disables ASAN by injecting `ASAN_OPTIONS="detect_leaks=0"` in
the environment variables.

It is not enough to use `set(ENV{ASAN_OPTIONS} "detect_leaks=0")` in
`tests/gtests/runner/CMakeLists.txt`, as it wouldn't be passed to the child
process.
2020-07-16 17:38:29 +02:00
a138bf57c9 Tests: move tests from USD test directory into io/common and io/usd
This commit is a followup of {D7649}, and ports the USD tests to the new
testing approach. It moves test code from `tests/gtests/usd` into
`source/blender/io/common` and `source/blender/io/usd`, and adjusts the
use of namespaces to be consistent with the other tests.

I decided to put one test into `io/usd/tests`, instead of
`io/usd/intern`. The reason is that this test does not correspond with a
single file in that directory; instead, it tests Blender's integration
with the USD library itself.

There are two new CLI arguments for the Big Test Runner:

- `--test-assets-dir`, which points to the `lib/tests` directory in the
  SVN repository. This allows unit tests to find test assets.
- `--test-release-dir`, which points to `bin/{BLENDER_VERSION}` in the
  build directory. At the moment this is only used by the USD test.

The CLI arguments are automatically passed to the Big Test Runner when
using `ctest`. When manually running the tests, the arguments are only
required when there is a test run that needs them.

For more info about splitting some code into 'common', see
rB084c5d6c7e2cf8.

No functional changes to the tests themselves, only to the way they are
built & run.

Differential Revision: https://developer.blender.org/D8314

Reviewed by: brecht, mont29
2020-07-16 17:38:29 +02:00
Francesco Siddi
09a483a3aa macOS: improve design of .dmg background
Differential Revision: https://developer.blender.org/D8300
2020-07-16 17:28:27 +02:00
671c6d8afd Cleanup: Gizmo: Remove non matched glDisable
We use the polyline shader for drawing the rotation gizmo now.
This shader supports clipping without hardware clip planes.
2020-07-16 18:01:44 +02:00
07d70a76df Cleanup: WM: Use GPUTexture API instead of raw ogl calls 2020-07-16 18:01:44 +02:00
5099cbeec9 Cleanup: GPU: Move depth/color masks functions to GPU_state 2020-07-16 18:01:44 +02:00
436d38bb54 Cleanup: GPU: Move XOR logic op to gpu_state.c 2020-07-16 18:01:44 +02:00
3481f6eaf2 Cleanup: GPU: Remove GL_DITHER usage 2020-07-16 18:01:44 +02:00
71ac137662 Cleanup: GPU: Move quad buffer stereo check to GPU module 2020-07-16 18:01:44 +02:00
8084b7e6e2 Cleanup: GPU: Replace all glReadPixels by GPU equivalent 2020-07-16 18:01:44 +02:00
ab19abe223 Cleanup: Port glClear calls to GPU module functions 2020-07-16 18:01:44 +02:00
bc85081156 Cleanup: DRW: remove uneeded double bind
Now that binds are permanent there is no need to setup the same
texture for each subgroups.
2020-07-16 18:01:44 +02:00
56b8adb9e2 Particles: avoid crash when connected unimplemented node 2020-07-16 16:43:42 +02:00
1494ad20b9 Particles: add implicit covnersions between Vector and Color
Not sure if these conversions are a good idea. However, we have them
in Cycles, so they be available in the simulation node tree for consistency
reasons.
2020-07-16 16:43:42 +02:00
76bf050853 Particles: simplify adding new implicit conversions between sockets 2020-07-16 16:43:42 +02:00
aa547ce88b Fluid: Update Mantaflow source files
Refactored various functions after noticing new warnings when compiling on Apple DTK devices - there should now be fewer warnings when building.
2020-07-16 16:39:49 +02:00
f64710a518 Particles: change initial velocity of particles
This is only temporary, but makes testing the system a bit easier.
2020-07-16 16:09:19 +02:00
4249d6f58e Particles: support Separate/Combine RGB nodes 2020-07-16 16:09:19 +02:00
ada173ebfd Particles: simplify Combine XYZ node 2020-07-16 16:09:19 +02:00
72df7c23c4 Particles: support Color Ramp node 2020-07-16 16:09:19 +02:00
c7aa0f9d74 Fix T78537: too much memory usage rendering animation with persistent images
For still images, always return 0 for the current frame number. This ensures
Cycles can detects that the image did not change.

Based on patch by Vincent Blankfield.

Differential Revision: https://developer.blender.org/D8242
2020-07-16 15:50:43 +02:00
279cc34343 Keymap: disable 'Alt' click for tools prompt by default
Based on feedback from artists in the Blender Studio this is too
easy to access by accident.

This is still accessible as a preference.
2020-07-16 23:48:38 +10:00
83955d6769 Particles: support Map Range node
Only linear interpolation mode is supported for now.
2020-07-16 13:26:20 +02:00
99fda4d31e deps builder: Fix typo in windows harvesting 2020-07-16 07:22:52 -06:00
9b6088cb9d Simulation: Change BPH prefix to SIM
In a previous commit the `physics` folder has been renamed to `simulation`.
This commit updates the function/file prefix accordingly.
2020-07-16 14:37:21 +02:00
9363c4de06 Simulation: Rename physics directory to simulation
Function names will be updated in a separate commit.

This will be the place for the new particle system and other
code related to the Simulation data block. We don't want
to have all that code in blenkernel.

Approved by brecht.
2020-07-16 14:28:38 +02:00
66b48ad8fb Fix git tag warning when running make update after recent changes 2020-07-16 14:26:37 +02:00
f3ea6a5b28 Particles: implement more vector math operations 2020-07-16 14:15:24 +02:00
3d8f8085fb UI: show connected icon for proportional editing in the image space 2020-07-16 22:07:53 +10:00
b882f89fe3 Particles: support for most math node operations 2020-07-16 13:41:47 +02:00
2ddb3dc617 Nodes: support default function for partially implemented nodes 2020-07-16 13:38:23 +02:00
56aa5b0d8c T73268: Link C/C++ unit tests into single executable
This commit introduces a new way to build unit tests. It is now possible
for each module to generate its own test library. The tests in these
libraries are then bundled into a single executable.

The test executable can be run with `ctest`. Even though the tests
reside in a single executable, they are still exposed as individual
tests to `ctest`, and thus can be selected via its `-R` argument.

Not yet ported tests still build & run as before.

The following rules apply:

- Test code should reside in the same directory as the code under test.
- Tests that target functionality in `somefile.{c,cc}` should reside in
  `somefile_test.cc`.
- The namespace for tests is the `tests` sub-namespace of the code under
  test. For example, tests for `blender::bke` should be in
  `blender::bke:tests`.
- The test files should be listed in the module's `CMakeLists.txt` in a
  `blender_add_test_lib()` call. See the `blenkernel` module for an
  example.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7649
2020-07-16 12:58:49 +02:00
065a00ee3e Fix T78920: missing depsgraph relation when using sound strips in VSE
Having a sound strip in the VSE caused a missing relation error to be
logged on the console. This was caused by the AUDIO depsgraph component
not having an entry node. This commits adds that node, and sets up
relations correctly.

Differential Revision: https://developer.blender.org/D8290

Reviewed By: Sergey
2020-07-16 11:51:39 +02:00
d4ce777aed BLI: move inline include to the bottom to avoid redeclaration warning 2020-07-16 11:33:35 +02:00
d897228682 BLI: move safe math functions to separate header 2020-07-16 11:28:31 +02:00
f6f93b5b12 BLI: add safe_divide, safe_modf and safe_logf
Those are defined exactly as their corresponding functions in Cycles.
2020-07-16 11:05:30 +02:00
7e0bf7a0f1 LibOverride: Fix getting proper RNA path and ID from embedded ones.
Master collections and root node trees should now be working as expected
in that regard.
2020-07-16 11:04:03 +02:00
35bfe1702c BLI: add safe_powf function
The same function is also used by cycles.
2020-07-16 10:46:18 +02:00
Yevgeny Makarov
4a9d903e2b Fix View3D "Mirror" menu, both "Global" and "Local" items are GLOBAL 2020-07-16 18:08:25 +10:00
Stefan Werner
9715ad5aca macOS: Support arm64 architecture.
Enabling all `make deps` dependencies with the exception of Embree and OIDN.
After that, Blender can be compiled on an Apple Silicon Mac just like on any
Intel based Mac. There are still compiler warnings that need to be
investigated and there are probably a couple of bug still to be discovered
and to be fixed.

Most patches to the dependencies are simple and are about disabling SSE and
setting the proper architecture to compiile for. Notable exception is Python,
where I back ported a yet to be accepted PR for upstream Python:
https://github.com/python/cpython/pull/21249

Cross compiling or buliding a Universal Binary is not supported yet.
The minimum macOS target version for x86_64 remains at 10.13, the target
for arm64 is 11.00.

Differential Revision: https://developer.blender.org/D8236
2020-07-16 09:37:38 +02:00
ad4928a171 UI: avoid aligning labels for ui_item_with_label
Key-map display was doing thousands of redundant alignment operations.
Set the spacing instead as align was only set to use zero spacing.

This would have prevented the crash reported by T78636.
2020-07-16 17:00:16 +10:00
75520894c7 Fix T78636: Crash displaying many aligned buttons
Displaying user preferences search crashed on macOS when the search
contained a common character such as 'E'.
This caused alignment to 'alloca' too much memory.

Replace with a heap allocation fallback.
2020-07-16 16:38:07 +10:00
2811de6e5c Cleanup: fix building without USE_UIBUT_SPATIAL_ALIGN defined 2020-07-16 13:48:01 +10:00
5b099a25d7 Fix T78966: Center cursor doesn't refresh the UI 2020-07-16 13:27:50 +10:00
123e29c274 Cleanup: missing CMake headers from source lists 2020-07-16 13:17:31 +10:00
54abab53bf Cleanup: undeclared function warning, unused argument 2020-07-16 11:14:27 +10:00
a3d90337b8 Cleanup: spelling 2020-07-16 11:09:39 +10:00
d11a2dfe71 Cleanup: minor change to grease pencil material access
Rename for clarity and avoid passing in the prefix length.
2020-07-16 11:09:39 +10:00
75a09ba2ed Fix T78837: Prefetching can corrupt .blend files
This happened because of typo in seq_dupli() when duplicating effect data.
Instead of duplicating data to new sequence, it was duplicated into original.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D8295
2020-07-16 02:24:37 +02:00
974e36d7d0 Fix T78647 UVEdit: Crash when entering edit mode with UV Editor open
Only affects MacOS.
2020-07-15 21:14:46 +02:00
058514aa0a PointCloud: Initial rendering support for Workbench
Also includes outline overlays. Removes the temp overlay drawing

We make the geometry follow camera like billboards this uses less
geometry. Currently we use half octahedron for now. Goal would be
to use icospheres.

This patch also optimize the case when pointcloud has uniform radius.
However we should premultiply the radius prop by the default radius
beforehand to avoid a multiplication on CPU.

Using geometry instead of pseudo raytraced spheres is more scalable as
we can render as low as 1 or 2 triangle to a full half sphere and can
integrate easily in the render pipeline using a low amount of code.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8301
2020-07-15 20:10:45 +02:00
d4d810f817 Cleanup: EEVEE: Remove concentric samples. 2020-07-15 19:51:55 +02:00
37a8c6d809 Cleanup: EEVEE: Remove unused IRRADIANCE_CUBEMAP 2020-07-15 19:51:55 +02:00
47885abbe6 Workbench: Replace viewvecs caculation by DRWView 2020-07-15 19:51:55 +02:00
cd8f3c9ee7 DRW: Add glsl math libraries
Copied from eevee bsdf_common_lib.glsl
2020-07-15 19:51:55 +02:00
2c1edcf3ef EEVEE: Fix undefined behavior in world output 2020-07-15 19:51:55 +02:00
24c846b2b4 GPU: Shader: Move IN_OUT define to shader GPU_shader_create_ex
This adds the opportunity to use it in multiple places.
2020-07-15 19:51:55 +02:00
987d14a3b2 DRW: Shader: Fix const correctness and print better debug output 2020-07-15 19:51:55 +02:00
8e16873086 DRW: Shader: Add DRW_shader_create(_fullscreen)_with_shaderlib
Some convenience function for using DRWShaderLibrary.
2020-07-15 19:51:55 +02:00
5dcf60e053 DRW: View: Add ViewVecs calculation
This will remove some code duplication between draw engines.
2020-07-15 19:51:55 +02:00
f1104c2828 Fix T78369: Sculpt Vertex Colors not rendering in EEVEE
The vertex colors node was using the M_COL attribute type but Sculpt
Vertex Colors use CD_PROP_COLOR
Now the Vertex Color node also fallbacks to legacy vertex colors if
Scultp Vertex Colors are not enabled as experimental.

Reviewed By: brecht

Maniphest Tasks: T78369

Differential Revision: https://developer.blender.org/D8185
2020-07-15 18:55:33 +02:00
eb54624a9a LibOverride: make outliner's 'override hierarchy' use same logic as 3DView operator.
So now one can create a 'full', 'complete' override of a character from
the outliner as well.
2020-07-15 18:17:34 +02:00
5057b28a2f LibOverride: move most of 'complete override creation' from ED_object to BKE_lib_override.
This code is fairly complex and can be used in more places, better not
duplicate that logic and just have it in BKE area.
2020-07-15 18:17:34 +02:00
ba100c883c BKE collection: add util to add a collection using another collection as 'template'.
Similar to what we already had using an object as 'template'.
2020-07-15 18:17:34 +02:00
a082e49671 Cleanup: remove debug prints. 2020-07-15 18:17:34 +02:00
cda6da4957 Fix error in recent commit
Obviously a copy paste error of mine...
2020-07-15 18:14:03 +02:00
ae4098e234 GPencil: Fix unreported error baking mesh animation
When the mesh is linked, the materials can not be available or be the same assigned to mesh. Now, if the mesh is linked, a simple two materials conversion is used.

To get the full list of materials, the mesh must not be linked.

Also checked some indexes to be sure never get a wrong value and that materials are not created again and again.
2020-07-15 17:26:27 +02:00
36e836d0e9 Fluid: Adjusted Mantaflow version number
Version number was increased after recent OpenVDB IO changes.
2020-07-15 17:04:56 +02:00
19d17b217a Particles: use CD_PROP_FLOAT3 instead of CD_LOCATION
`CD_LOCATION` was only used temporarily due to the lack
of a better alternative. This also removes the name from
`CD_LOCATION` again, because at most one layer of this
type should exist.
2020-07-15 16:48:30 +02:00
57ec1f37e9 CustomData: add float2 and float3 data types
This adds `CD_PROP_FLOAT2` and `CD_PROP_FLOAT3`.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D8251
2020-07-15 16:42:17 +02:00
e06a346458 Fix T78747: Fix mesh boundary detection and automasking
This issue was produced by a hack in the sculpt mode code from 2.80
 when the sculpt API for connectivity info was not available.
The smooth brush was the only brush that needed connectivity info,
so there were 3 different smooth functions with the connectivity
queries implemented for dyntopo, meshes and grids. The mesh version
of smoothing was checking the number of connected faces to a vertex
to mask the mesh boundaries, which was not covering all cases and
was hardcoded in the smooth function itself.

This patch removes all those legacy functions and unifies all
smooth functions into a single one using the new API and the
automasking system. In order to achieve this, there were needed
some extra changes:

- The smooth brush now does not automasks the boundaries by default,
so its default preset needs to be updated to enable automasking

- The mesh boundary info is extracted once and cached in a
bitmap, similar to the disconnected elements IDs. This makes
boundary detection work as expected in all cases, solving a lot
of known issues with the smooth brush. In multires, this info is
extracted and cached only at the base mesh level, so it is much
more memory efficient than the previous automasking system.

- In order to keep the brushes responsive as they were before,
the automasking system can now skip creating the cache when it
is not needed for the requested options. This means that for
high poly meshes and simple automasking options the brushes
won't lag on start.

Reviewed By: sergey

Maniphest Tasks: T78747

Differential Revision: https://developer.blender.org/D8260
2020-07-15 16:33:25 +02:00
10cacbbb15 Fix T77417: Topology Automasking not working with individual vertices
The flood fill operation was setting the mask using to_v, so in the first
iteration when the floodfill callback was using the active vertex as
from_v and any other neighbor as to_v, the mask for the active vertex
was never set.

Now the mask is set using from_v and it checks if it should continue
propagating to the next neighbor using to_v.

Reviewed By: sergey

Maniphest Tasks: T77417

Differential Revision: https://developer.blender.org/D8294
2020-07-15 16:15:41 +02:00
613d314251 UV: support region fill for path select
This matches edit-mesh region selection (Ctrl-Shift-Select).
2020-07-15 23:20:25 +10:00
b3c34011c0 Cleanup: Replace 0 with False for boolean argument 2020-07-15 09:11:01 -04:00
efc6f6e1ae Clang-Tidy: ignore some newer checks
Those checks have been added to clang tidy within the last year.
They fail when I use a clang tidy version I built from source.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D8302
2020-07-15 14:24:24 +02:00
5a11c8ba24 Fix T68845: Follow Active Quads, divide by zero error 2020-07-15 21:48:28 +10:00
87f8949f0e Fix T78930: Cycles OpenCL error on graphics cards that don't support half float 2020-07-15 13:38:04 +02:00
8e397f56a4 A few bug fixes. 2020-06-26 06:33:13 +10:00
5190beb5e9 Many changes to API. 2020-06-23 02:29:03 +10:00
87b98cdf38 Merge branch 'master' into soc-2020-xr-input 2020-06-10 16:19:16 +02:00
33e6ec8838 Further updates towards getting a pose for the controllers. 2020-06-10 16:18:54 +02:00
cb8423838f First code to store and manage actions in Ghost-XR 2020-06-10 16:16:43 +02:00
1033 changed files with 29127 additions and 17059 deletions

View File

@@ -23,12 +23,14 @@ Checks: >
-readability-static-accessed-through-instance,
-readability-redundant-declaration,
-readability-qualified-auto,
-readability-use-anyofallof,
bugprone-*,
-bugprone-narrowing-conversions,
-bugprone-unhandled-self-assignment,
-bugprone-branch-clone,
-bugprone-macro-parentheses,
-bugprone-reserved-identifier,
-bugprone-sizeof-expression,
-bugprone-integer-division,

View File

@@ -41,7 +41,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
endif()
endif()
cmake_minimum_required(VERSION 3.5)
cmake_minimum_required(VERSION 3.10)
# Prever LEGACY OpenGL to eb compatible with all the existing releases and
# platforms which don't hare GLVND yet. Only do it if preference was not set
@@ -367,7 +367,7 @@ option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF)
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 CACHE STRING "CUDA architectures to build binaries for")
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 compute_75 CACHE STRING "CUDA architectures to build binaries for")
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
unset(PLATFORM_DEFAULT)
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
@@ -900,7 +900,7 @@ if(MSVC)
# endianess-detection and auto-setting is counterproductive
# so we just set endianness according CMAKE_OSX_ARCHITECTURES
elseif(CMAKE_OSX_ARCHITECTURES MATCHES i386 OR CMAKE_OSX_ARCHITECTURES MATCHES x86_64)
elseif(CMAKE_OSX_ARCHITECTURES MATCHES i386 OR CMAKE_OSX_ARCHITECTURES MATCHES x86_64 OR CMAKE_OSX_ARCHITECTURES MATCHES arm64)
add_definitions(-D__LITTLE_ENDIAN__)
elseif(CMAKE_OSX_ARCHITECTURES MATCHES ppc OR CMAKE_OSX_ARCHITECTURES MATCHES ppc64)
add_definitions(-D__BIG_ENDIAN__)
@@ -1628,10 +1628,6 @@ endif()
#-----------------------------------------------------------------------------
# Libraries
if(WITH_GTESTS)
include(GTestTesting)
endif()
if(WITH_BLENDER)
add_subdirectory(intern)
add_subdirectory(extern)

0
attached) Normal file
View File

View File

@@ -94,9 +94,11 @@ if(UNIX)
else()
include(cmake/pugixml.cmake)
endif()
include(cmake/ispc.cmake)
include(cmake/openimagedenoise.cmake)
include(cmake/embree.cmake)
if((NOT APPLE) OR ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
include(cmake/ispc.cmake)
include(cmake/openimagedenoise.cmake)
include(cmake/embree.cmake)
endif()
if(NOT APPLE)
include(cmake/xr_openxr.cmake)
endif()

View File

@@ -30,6 +30,11 @@ else()
set(CLANG_GENERATOR "Unix Makefiles")
endif()
if(APPLE)
set(CLANG_EXTRA_ARGS ${CLANG_EXTRA_ARGS}
-DLIBXML2_LIBRARY=${LIBDIR}/xml2/lib/libxml2.a
)
endif()
ExternalProject_Add(external_clang
URL ${CLANG_URI}

View File

@@ -42,7 +42,7 @@ if(BUILD_MODE STREQUAL Release)
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/glew/include/ ${HARVEST_TARGET}/opengl/include/ &&
# tiff
${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiff.lib ${HARVEST_TARGET}/tiff/lib/libtiff.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/ &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/
DEPENDS
)
endif()
@@ -132,8 +132,12 @@ harvest(openimageio/bin openimageio/bin "maketx")
harvest(openimageio/bin openimageio/bin "oiiotool")
harvest(openimageio/include openimageio/include "*")
harvest(openimageio/lib openimageio/lib "*.a")
harvest(openimagedenoise/include openimagedenoise/include "*")
harvest(openimagedenoise/lib openimagedenoise/lib "*.a")
if((NOT APPLE) OR ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
harvest(openimagedenoise/include openimagedenoise/include "*")
harvest(openimagedenoise/lib openimagedenoise/lib "*.a")
harvest(embree/include embree/include "*.h")
harvest(embree/lib embree/lib "*.a")
endif()
harvest(openjpeg/include/openjpeg-2.3 openjpeg/include "*.h")
harvest(openjpeg/lib openjpeg/lib "*.a")
harvest(opensubdiv/include opensubdiv/include "*.h")
@@ -168,8 +172,6 @@ harvest(vpx/lib ffmpeg/lib "*.a")
harvest(webp/lib ffmpeg/lib "*.a")
harvest(x264/lib ffmpeg/lib "*.a")
harvest(xvidcore/lib ffmpeg/lib "*.a")
harvest(embree/include embree/include "*.h")
harvest(embree/lib embree/lib "*.a")
harvest(usd/include usd/include "*.h")
harvest(usd/lib/usd usd/lib/usd "*")
harvest(usd/plugin usd/plugin "*")

View File

@@ -16,11 +16,17 @@
#
# ***** END GPL LICENSE BLOCK *****
if(APPLE AND "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(LLVM_TARGETS AArch64)
else()
set(LLVM_TARGETS X86)
endif()
set(LLVM_EXTRA_ARGS
-DLLVM_USE_CRT_RELEASE=MD
-DLLVM_USE_CRT_DEBUG=MDd
-DLLVM_INCLUDE_TESTS=OFF
-DLLVM_TARGETS_TO_BUILD=X86
-DLLVM_TARGETS_TO_BUILD=${LLVM_TARGETS}
-DLLVM_INCLUDE_EXAMPLES=OFF
-DLLVM_ENABLE_TERMINFO=OFF
-DLLVM_BUILD_LLVM_C_DYLIB=OFF

View File

@@ -38,6 +38,7 @@ ExternalProject_Add(external_numpy
PREFIX ${BUILD_DIR}/numpy
PATCH_COMMAND ${NUMPY_PATCH}
CONFIGURE_COMMAND ""
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/numpy/src/external_numpy < ${PATCH_DIR}/numpy.diff
LOG_BUILD 1
BUILD_COMMAND ${PYTHON_BINARY} ${BUILD_DIR}/numpy/src/external_numpy/setup.py build ${NUMPY_BUILD_OPTION} install --old-and-unmanageable
INSTALL_COMMAND ""

View File

@@ -30,6 +30,13 @@ set(OPENCOLORIO_EXTRA_ARGS
-DOCIO_STATIC_JNIGLUE=OFF
)
if(APPLE AND NOT("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
set(OPENCOLORIO_EXTRA_ARGS
${OPENCOLORIO_EXTRA_ARGS}
-DOCIO_USE_SSE=OFF
)
endif()
if(WIN32)
set(OCIO_PATCH opencolorio_win.diff)
set(OPENCOLORIO_EXTRA_ARGS

View File

@@ -22,6 +22,7 @@ ExternalProject_Add(external_openmp
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH MD5=${OPENMP_HASH}
PREFIX ${BUILD_DIR}/openmp
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openmp/src/external_openmp < ${PATCH_DIR}/openmp.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openmp ${DEFAULT_CMAKE_FLAGS}
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @executable_path/../Resources/lib/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_DIR ${LIBDIR}/openmp

View File

@@ -117,16 +117,28 @@ else()
COMMAND xcodebuild -version -sdk macosx SDKVersion
OUTPUT_VARIABLE MACOSX_SDK_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
set(OSX_ARCHITECTURES x86_64)
set(OSX_DEPLOYMENT_TARGET 10.13)
if(NOT CMAKE_OSX_ARCHITECTURES)
execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Detected native architecture ${ARCHITECTURE}.")
set(CMAKE_OSX_ARCHITECTURES "${ARCHITECTURE}")
endif()
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(OSX_DEPLOYMENT_TARGET 10.13)
else()
set(OSX_DEPLOYMENT_TARGET 11.00)
endif()
set(OSX_SYSROOT ${XCODE_DEV_PATH}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk)
set(PLATFORM_CFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET}")
set(PLATFORM_CXXFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -std=c++11 -stdlib=libc++")
set(PLATFORM_LDFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET}")
set(PLATFORM_BUILD_TARGET --build=x86_64-apple-darwin17.0.0) # OS X 10.13
set(PLATFORM_CFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_CXXFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -std=c++11 -stdlib=libc++ -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_LDFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(PLATFORM_BUILD_TARGET --build=x86_64-apple-darwin17.0.0) # OS X 10.13
else()
set(PLATFORM_BUILD_TARGET --build=aarch64-apple-darwin20.0.0) # macOS 11.00
endif()
set(PLATFORM_CMAKE_FLAGS
-DCMAKE_OSX_ARCHITECTURES:STRING=${OSX_ARCHITECTURES}
-DCMAKE_OSX_ARCHITECTURES:STRING=${CMAKE_OSX_ARCHITECTURES}
-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=${OSX_DEPLOYMENT_TARGET}
-DCMAKE_OSX_SYSROOT:PATH=${OSX_SYSROOT}
)

View File

@@ -22,6 +22,10 @@ set(PNG_EXTRA_ARGS
-DPNG_STATIC=ON
)
if(APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64"))
set(PNG_EXTRA_ARGS ${PNG_EXTRA_ARGS} -DPNG_HARDWARE_OPTIMIZATIONS=ON -DPNG_ARM_NEON=on -DCMAKE_SYSTEM_PROCESSOR="aarch64")
endif()
ExternalProject_Add(external_png
URL ${PNG_URI}
DOWNLOAD_DIR ${DOWNLOAD_DIR}

View File

@@ -69,12 +69,17 @@ else()
export ac_cv_header_libintl_h=no &&
export ac_cv_lib_intl_textdomain=no
)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(PYTHON_FUNC_CONFIGS ${PYTHON_FUNC_CONFIGS} && export PYTHON_DECIMAL_WITH_MACHINE=ansi64)
endif()
set(PYTHON_CONFIGURE_ENV ${CONFIGURE_ENV} && ${PYTHON_FUNC_CONFIGS})
set(PYTHON_BINARY ${BUILD_DIR}/python/src/external_python/python.exe)
set(PYTHON_PATCH ${PATCH_CMD} --verbose -p1 -d ${BUILD_DIR}/python/src/external_python < ${PATCH_DIR}/python_macos.diff)
else()
set(PYTHON_CONFIGURE_ENV ${CONFIGURE_ENV})
set(PYTHON_BINARY ${BUILD_DIR}/python/src/external_python/python)
endif()
set(PYTHON_PATCH ${PATCH_CMD} --verbose -p1 -d ${BUILD_DIR}/python/src/external_python < ${PATCH_DIR}/python_linux.diff)
endif()
set(PYTHON_CONFIGURE_EXTRA_ARGS "--with-openssl=${LIBDIR}/ssl")
set(PYTHON_CFLAGS "-I${LIBDIR}/sqlite/include -I${LIBDIR}/bzip2/include -I${LIBDIR}/lzma/include -I${LIBDIR}/zlib/include")
@@ -84,7 +89,6 @@ else()
export CPPFLAGS=${PYTHON_CFLAGS} &&
export LDFLAGS=${PYTHON_LDFLAGS} &&
export PKG_CONFIG_PATH=${LIBDIR}/ffi/lib/pkgconfig)
set(PYTHON_PATCH ${PATCH_CMD} --verbose -p1 -d ${BUILD_DIR}/python/src/external_python < ${PATCH_DIR}/python_linux.diff)
ExternalProject_Add(external_python
URL ${PYTHON_URI}

View File

@@ -51,7 +51,7 @@ ExternalProject_Add(external_sqlite
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA1=${SQLITE_HASH}
PREFIX ${BUILD_DIR}/sqlite
PATCH_COMMAND ${SQLITE_PATCH_CMD}
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/sqlite/src/external_sqlite < ${PATCH_DIR}/sqlite.diff
CONFIGURE_COMMAND ${SQLITE_CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/sqlite ${SQLITE_CONFIGURATION_ARGS}
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && make install

View File

@@ -20,7 +20,7 @@ set(SSL_CONFIGURE_COMMAND ./Configure)
set(SSL_PATCH_CMD echo .)
if(APPLE)
set(SSL_OS_COMPILER "blender-darwin-x86_64")
set(SSL_OS_COMPILER "blender-darwin-${CMAKE_OSX_ARCHITECTURES}")
else()
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(SSL_EXTRA_ARGS enable-ec_nistp_64_gcc_128)

View File

@@ -12,4 +12,9 @@ my %targets = (
inherit_from => [ "darwin64-x86_64-cc" ],
cflags => add("-fPIC"),
},
"blender-darwin-arm64" => {
inherit_from => [ "darwin-common" ],
cxxflags => add("-fPIC -arch arm64"),
cflags => add("-fPIC -arch arm64"),
},
);

View File

@@ -27,6 +27,7 @@ ExternalProject_Add(external_theora
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH SHA256=${THEORA_HASH}
PREFIX ${BUILD_DIR}/theora
PATCH_COMMAND ${PATCH_CMD} -p 0 -d ${BUILD_DIR}/theora/src/external_theora < ${PATCH_DIR}/theora.diff
CONFIGURE_COMMAND ${THEORA_CONFIGURE_ENV} && cd ${BUILD_DIR}/theora/src/external_theora/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/theora
--disable-shared
--enable-static

View File

@@ -24,7 +24,11 @@ if(WIN32)
endif()
else()
if(APPLE)
set(VPX_EXTRA_FLAGS --target=x86_64-darwin13-gcc)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(VPX_EXTRA_FLAGS --target=generic-gnu)
else()
set(VPX_EXTRA_FLAGS --target=x86_64-darwin17-gcc)
endif()
else()
set(VPX_EXTRA_FLAGS --target=generic-gnu)
endif()

View File

@@ -22,9 +22,14 @@ endif()
if(APPLE)
set(X264_CONFIGURE_ENV
export AS=${LIBDIR}/nasm/bin/nasm
)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(X264_EXTRA_ARGS ${X264_EXTRA_ARGS} "--disable-asm")
set(X264_CONFIGURE_ENV echo .)
else()
set(X264_CONFIGURE_ENV
export AS=${LIBDIR}/nasm/bin/nasm
)
endif()
else()
set(X264_CONFIGURE_ENV echo .)
endif()

View File

@@ -91,3 +91,41 @@ diff -Naur external_blosc.orig/blosc/blosc.c external_blosc/blosc/blosc.c
/* Some useful units */
diff --git a/blosc/shuffle.c b/blosc/shuffle.c
index 84b5095..23053b4 100644
--- a/blosc/shuffle.c
+++ b/blosc/shuffle.c
@@ -490,12 +490,12 @@ void unshuffle(size_t bytesoftype, size_t blocksize,
#else /* no __SSE2__ available */
void shuffle(size_t bytesoftype, size_t blocksize,
- uint8_t* _src, uint8_t* _dest) {
+ const uint8_t* _src, uint8_t* _dest) {
_shuffle(bytesoftype, blocksize, _src, _dest);
}
void unshuffle(size_t bytesoftype, size_t blocksize,
- uint8_t* _src, uint8_t* _dest) {
+ const uint8_t* _src, uint8_t* _dest) {
_unshuffle(bytesoftype, blocksize, _src, _dest);
}
--- a/cmake/FindSSE.cmake
+++ b/cmake/FindSSE.cmake
@@ -49,6 +49,17 @@
set(AVX_FOUND false CACHE BOOL "AVX available on host")
ENDIF (AVX_TRUE)
ELSEIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
+ execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
+ message(STATUS "Detected architecture ${ARCHITECTURE}")
+ IF("${ARCHITECTURE}" STREQUAL "arm64")
+ set(SSE2_FOUND false CACHE BOOL "SSE2 available on host")
+ set(SSE3_FOUND false CACHE BOOL "SSE3 available on host")
+ set(SSSE3_FOUND false CACHE BOOL "SSSE3 available on host")
+ set(SSE4_1_FOUND false CACHE BOOL "SSE4.1 available on host")
+ set(AVX_FOUND false CACHE BOOL "AVX available on host")
+ return()
+ ENDIF()
+
EXEC_PROGRAM("/usr/sbin/sysctl -n machdep.cpu.features" OUTPUT_VARIABLE
CPUINFO)

View File

@@ -0,0 +1,27 @@
diff --git a/numpy/distutils/system_info.py b/numpy/distutils/system_info.py
index ba2b1f4..b10f7df 100644
--- a/numpy/distutils/system_info.py
+++ b/numpy/distutils/system_info.py
@@ -2164,8 +2164,8 @@ class accelerate_info(system_info):
'accelerate' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,Accelerate'])
@@ -2174,8 +2174,8 @@ class accelerate_info(system_info):
'veclib' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,vecLib'])

View File

@@ -86,3 +86,47 @@ index 1f9a3ee..d151e9a 100644
return isnan( value );
#else
return std::isnan(value);
diff --git a/DAEValidator/library/src/Dae.cpp b/DAEValidator/library/src/Dae.cpp
index 9256ee1..241ad67 100644
--- a/DAEValidator/library/src/Dae.cpp
+++ b/DAEValidator/library/src/Dae.cpp
@@ -304,7 +304,7 @@ namespace opencollada
if (auto root_node = root())
{
const auto & nodes = root_node.selectNodes("//*[@id]");
- for (const auto & node : nodes)
+ for (const auto node : nodes)
{
string id = node.attribute("id").value();
mIdCache.insert(id);
@@ -312,4 +312,4 @@ namespace opencollada
}
}
}
-}
\ No newline at end of file
+}
diff --git a/DAEValidator/library/src/DaeValidator.cpp b/DAEValidator/library/src/DaeValidator.cpp
index 715d903..24423ce 100644
--- a/DAEValidator/library/src/DaeValidator.cpp
+++ b/DAEValidator/library/src/DaeValidator.cpp
@@ -162,7 +162,7 @@ namespace opencollada
// Find xsi:schemaLocation attributes in dae and try to validate against specified xsd documents
const auto & elements = dae.root().selectNodes("//*[@xsi:schemaLocation]");
- for (const auto & element : elements)
+ for (const auto element : elements)
{
if (auto schemaLocation = element.attribute("schemaLocation"))
{
@@ -274,7 +274,7 @@ namespace opencollada
int result = 0;
map<string, size_t> ids;
const auto & nodes = dae.root().selectNodes("//*[@id]");
- for (const auto & node : nodes)
+ for (const auto node : nodes)
{
string id = node.attribute("id").value();
size_t line = node.line();

View File

@@ -0,0 +1,23 @@
diff --git a/runtime/src/z_Linux_asm.S b/runtime/src/z_Linux_asm.S
index 0d8885e..42aa5ad 100644
--- a/runtime/src/z_Linux_asm.S
+++ b/runtime/src/z_Linux_asm.S
@@ -1540,10 +1540,12 @@ __kmp_unnamed_critical_addr:
.comm .gomp_critical_user_,32,8
.data
.align 8
- .global __kmp_unnamed_critical_addr
-__kmp_unnamed_critical_addr:
+ .global ___kmp_unnamed_critical_addr
+___kmp_unnamed_critical_addr:
.8byte .gomp_critical_user_
- .size __kmp_unnamed_critical_addr,8
+# if !(KMP_OS_DARWIN)
+ .size ___kmp_unnamed_critical_addr,8
+# endif
#endif /* KMP_ARCH_PPC64 || KMP_ARCH_AARCH64 */
#if KMP_OS_LINUX

View File

@@ -0,0 +1,289 @@
diff -ru a/Doc/library/ctypes.rst b/Doc/library/ctypes.rst
--- a/Doc/library/ctypes.rst 2020-03-10 07:11:12.000000000 +0100
+++ b/Doc/library/ctypes.rst 2020-07-14 08:10:10.000000000 +0200
@@ -1551,6 +1551,13 @@
value usable as argument (integer, string, ctypes instance). This allows
defining adapters that can adapt custom objects as function parameters.
+ .. attribute:: variadic
+
+ Assign a boolean to specify that the function takes a variable number of
+ arguments. This does not matter on most platforms, but for Apple arm64
+ platforms variadic functions have a different calling convention than
+ normal functions.
+
.. attribute:: errcheck
Assign a Python function or another callable to this attribute. The
diff -ru a/Modules/_ctypes/_ctypes.c b/Modules/_ctypes/_ctypes.c
--- a/Modules/_ctypes/_ctypes.c 2020-03-10 07:11:12.000000000 +0100
+++ b/Modules/_ctypes/_ctypes.c 2020-07-14 08:14:41.000000000 +0200
@@ -3175,6 +3175,35 @@
}
static int
+PyCFuncPtr_set_variadic(PyCFuncPtrObject *self, PyObject *ob, void *Py_UNUSED(ignored))
+{
+ StgDictObject *dict = PyObject_stgdict((PyObject *)self);
+ assert(dict);
+ int r = PyObject_IsTrue(ob);
+ if (r == 1) {
+ dict->flags |= FUNCFLAG_VARIADIC;
+ return 0;
+ } else if (r == 0) {
+ dict->flags &= ~FUNCFLAG_VARIADIC;
+ return 0;
+ } else {
+ return -1;
+ }
+}
+
+static PyObject *
+PyCFuncPtr_get_variadic(PyCFuncPtrObject *self, void *Py_UNUSED(ignored))
+{
+ StgDictObject *dict = PyObject_stgdict((PyObject *)self);
+ assert(dict); /* Cannot be NULL for PyCFuncPtrObject instances */
+ if (dict->flags & FUNCFLAG_VARIADIC)
+ Py_RETURN_TRUE;
+ else
+ Py_RETURN_FALSE;
+}
+
+
+static int
PyCFuncPtr_set_argtypes(PyCFuncPtrObject *self, PyObject *ob, void *Py_UNUSED(ignored))
{
PyObject *converters;
@@ -5632,6 +5661,7 @@
PyModule_AddObject(m, "FUNCFLAG_USE_ERRNO", PyLong_FromLong(FUNCFLAG_USE_ERRNO));
PyModule_AddObject(m, "FUNCFLAG_USE_LASTERROR", PyLong_FromLong(FUNCFLAG_USE_LASTERROR));
PyModule_AddObject(m, "FUNCFLAG_PYTHONAPI", PyLong_FromLong(FUNCFLAG_PYTHONAPI));
+ PyModule_AddObject(m, "FUNCFLAG_VARIADIC", PyLong_FromLong(FUNCFLAG_VARIADIC));
PyModule_AddStringConstant(m, "__version__", "1.1.0");
PyModule_AddObject(m, "_memmove_addr", PyLong_FromVoidPtr(memmove));
diff -ru a/Modules/_ctypes/callproc.c b/Modules/_ctypes/callproc.c
--- a/Modules/_ctypes/callproc.c 2020-03-10 07:11:12.000000000 +0100
+++ b/Modules/_ctypes/callproc.c 2020-07-14 08:18:33.000000000 +0200
@@ -767,7 +767,8 @@
ffi_type **atypes,
ffi_type *restype,
void *resmem,
- int argcount)
+ int argcount,
+ int argtypecount)
{
PyThreadState *_save = NULL; /* For Py_BLOCK_THREADS and Py_UNBLOCK_THREADS */
PyObject *error_object = NULL;
@@ -793,15 +794,38 @@
if ((flags & FUNCFLAG_CDECL) == 0)
cc = FFI_STDCALL;
#endif
- if (FFI_OK != ffi_prep_cif(&cif,
- cc,
- argcount,
- restype,
- atypes)) {
- PyErr_SetString(PyExc_RuntimeError,
- "ffi_prep_cif failed");
- return -1;
- }
+#if HAVE_FFI_PREP_CIF_VAR
+ /* Everyone SHOULD set f.variadic=True on variadic function pointers, but
+ * lots of existing code will not. If there's at least one arg and more
+ * args are passed than are defined in the prototype, then it must be a
+ * variadic function. */
+ if ((flags & FUNCFLAG_VARIADIC) ||
+ (argtypecount != 0 && argcount > argtypecount))
+ {
+ if (FFI_OK != ffi_prep_cif_var(&cif,
+ cc,
+ argtypecount,
+ argcount,
+ restype,
+ atypes)) {
+ PyErr_SetString(PyExc_RuntimeError,
+ "ffi_prep_cif_var failed");
+ return -1;
+ }
+ } else {
+#endif
+ if (FFI_OK != ffi_prep_cif(&cif,
+ cc,
+ argcount,
+ restype,
+ atypes)) {
+ PyErr_SetString(PyExc_RuntimeError,
+ "ffi_prep_cif failed");
+ return -1;
+ }
+#if HAVE_FFI_PREP_CIF_VAR
+ }
+#endif
if (flags & (FUNCFLAG_USE_ERRNO | FUNCFLAG_USE_LASTERROR)) {
error_object = _ctypes_get_errobj(&space);
@@ -1185,9 +1209,8 @@
if (-1 == _call_function_pointer(flags, pProc, avalues, atypes,
rtype, resbuf,
- Py_SAFE_DOWNCAST(argcount,
- Py_ssize_t,
- int)))
+ Py_SAFE_DOWNCAST(argcount, Py_ssize_t, int),
+ Py_SAFE_DOWNCAST(argtype_count, Py_ssize_t, int)))
goto cleanup;
#ifdef WORDS_BIGENDIAN
diff -ru a/Modules/_ctypes/ctypes.h b/Modules/_ctypes/ctypes.h
--- a/Modules/_ctypes/ctypes.h 2020-03-10 07:11:12.000000000 +0100
+++ b/Modules/_ctypes/ctypes.h 2020-07-14 08:30:53.000000000 +0200
@@ -285,6 +285,7 @@
#define FUNCFLAG_PYTHONAPI 0x4
#define FUNCFLAG_USE_ERRNO 0x8
#define FUNCFLAG_USE_LASTERROR 0x10
+#define FUNCFLAG_VARIADIC 0x20
#define TYPEFLAG_ISPOINTER 0x100
#define TYPEFLAG_HASPOINTER 0x200
diff -ru a/configure b/configure
--- a/configure 2020-03-10 07:11:12.000000000 +0100
+++ b/configure 2020-07-14 08:03:27.000000000 +0200
@@ -3374,7 +3374,7 @@
# has no effect, don't bother defining them
Darwin/[6789].*)
define_xopen_source=no;;
- Darwin/1[0-9].*)
+ Darwin/[12][0-9].*)
define_xopen_source=no;;
# On AIX 4 and 5.1, mbstate_t is defined only when _XOPEN_SOURCE == 500 but
# used in wcsnrtombs() and mbsnrtowcs() even if _XOPEN_SOURCE is not defined
@@ -9251,6 +9251,9 @@
ppc)
MACOSX_DEFAULT_ARCH="ppc64"
;;
+ arm64)
+ MACOSX_DEFAULT_ARCH="arm64"
+ ;;
*)
as_fn_error $? "Unexpected output of 'arch' on OSX" "$LINENO" 5
;;
diff -ru a/configure.ac b/configure.ac
--- a/configure.ac 2020-03-10 07:11:12.000000000 +0100
+++ b/configure.ac 2020-07-14 08:03:27.000000000 +0200
@@ -2456,6 +2456,9 @@
ppc)
MACOSX_DEFAULT_ARCH="ppc64"
;;
+ arm64)
+ MACOSX_DEFAULT_ARCH="arm64"
+ ;;
*)
AC_MSG_ERROR([Unexpected output of 'arch' on OSX])
;;
diff -ru a/setup.py b/setup.py
--- a/setup.py 2020-03-10 07:11:12.000000000 +0100
+++ b/setup.py 2020-07-14 08:28:12.000000000 +0200
@@ -141,6 +141,13 @@
os.unlink(tmpfile)
return MACOS_SDK_ROOT
+
+def is_macosx_at_least(vers):
+ if host_platform == 'darwin':
+ dep_target = sysconfig.get_config_var('MACOSX_DEPLOYMENT_TARGET')
+ if dep_target:
+ return tuple(map(int, dep_target.split('.'))) >= vers
+ return False
def is_macosx_sdk_path(path):
"""
@@ -150,6 +157,13 @@
or path.startswith('/System/')
or path.startswith('/Library/') )
+def grep_headers_for(function, headers):
+ for header in headers:
+ with open(header, 'r') as f:
+ if function in f.read():
+ return True
+ return False
+
def find_file(filename, std_dirs, paths):
"""Searches for the directory where a given file is located,
and returns a possibly-empty list of additional directories, or None
@@ -1972,7 +1986,11 @@
return True
def detect_ctypes(self, inc_dirs, lib_dirs):
- self.use_system_libffi = False
+ if not sysconfig.get_config_var("LIBFFI_INCLUDEDIR") and is_macosx_at_least((10,15)):
+ self.use_system_libffi = True
+ else:
+ self.use_system_libffi = '--with-system-ffi' in sysconfig.get_config_var("CONFIG_ARGS")
+
include_dirs = []
extra_compile_args = []
extra_link_args = []
@@ -2016,32 +2034,48 @@
ext_test = Extension('_ctypes_test',
sources=['_ctypes/_ctypes_test.c'],
libraries=['m'])
+ ffi_inc = sysconfig.get_config_var("LIBFFI_INCLUDEDIR")
+ ffi_lib = None
+
self.extensions.extend([ext, ext_test])
if host_platform == 'darwin':
- if '--with-system-ffi' not in sysconfig.get_config_var("CONFIG_ARGS"):
+ if not self.use_system_libffi:
return
- # OS X 10.5 comes with libffi.dylib; the include files are
- # in /usr/include/ffi
- inc_dirs.append('/usr/include/ffi')
-
- ffi_inc = [sysconfig.get_config_var("LIBFFI_INCLUDEDIR")]
- if not ffi_inc or ffi_inc[0] == '':
- ffi_inc = find_file('ffi.h', [], inc_dirs)
- if ffi_inc is not None:
- ffi_h = ffi_inc[0] + '/ffi.h'
+ ffi_in_sdk = os.path.join(macosx_sdk_root(), "usr/include/ffi")
+ if os.path.exists(ffi_in_sdk):
+ ffi_inc = ffi_in_sdk
+ ffi_lib = 'ffi'
+ else:
+ # OS X 10.5 comes with libffi.dylib; the include files are
+ # in /usr/include/ffi
+ ffi_inc_dirs.append('/usr/include/ffi')
+
+ if not ffi_inc:
+ found = find_file('ffi.h', [], ffi_inc_dirs)
+ if found:
+ ffi_inc = found[0]
+ if ffi_inc:
+ ffi_h = ffi_inc + '/ffi.h'
if not os.path.exists(ffi_h):
ffi_inc = None
print('Header file {} does not exist'.format(ffi_h))
- ffi_lib = None
- if ffi_inc is not None:
+ if ffi_lib is None and ffi_inc:
for lib_name in ('ffi', 'ffi_pic'):
if (self.compiler.find_library_file(lib_dirs, lib_name)):
ffi_lib = lib_name
break
if ffi_inc and ffi_lib:
- ext.include_dirs.extend(ffi_inc)
+ ffi_headers = glob(os.path.join(ffi_inc, '*.h'))
+ if grep_headers_for('ffi_closure_alloc', ffi_headers):
+ try:
+ sources.remove('_ctypes/malloc_closure.c')
+ except ValueError:
+ pass
+ if grep_headers_for('ffi_prep_cif_var', ffi_headers):
+ ext.extra_compile_args.append("-DHAVE_FFI_PREP_CIF_VAR=1")
+ ext.include_dirs.append(ffi_inc)
ext.libraries.append(ffi_lib)
self.use_system_libffi = True

View File

@@ -0,0 +1,14 @@
Only in external_sqlite_orig: config.log
diff -ru external_sqlite_orig/config.sub external_sqlite/config.sub
--- external_sqlite_orig/config.sub 2020-07-10 14:06:42.000000000 +0200
+++ external_sqlite/config.sub 2020-07-10 14:10:24.000000000 +0200
@@ -314,6 +314,7 @@
# Recognize the basic CPU types with company name.
580-* \
| a29k-* \
+ | aarch64-* \
| alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \
| alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \
| alphapca5[67]-* | alpha64pca5[67]-* | arc-* \
Only in external_sqlite: mksourceid
Only in external_sqlite: sqlite3session.h

View File

@@ -0,0 +1,18 @@
--- config.sub
+++ config.sub
@@ -226,6 +226,7 @@
# Some are omitted here because they have special meanings below.
1750a | 580 \
| a29k \
+ | aarch64 \
| alpha | alphaev[4-8] | alphaev56 | alphaev6[78] | alphapca5[67] \
| alpha64 | alpha64ev[4-8] | alpha64ev56 | alpha64ev6[78] | alpha64pca5[67] \
| arc | arm | arm[bl]e | arme[lb] | armv[2345] | armv[345][lb] | avr \
@@ -286,6 +287,7 @@
# Recognize the basic CPU types with company name.
580-* \
| a29k-* \
+ | aarch64-* \
| alpha-* | alphaev[4-8]-* | alphaev56-* | alphaev6[78]-* \
| alpha64-* | alpha64ev[4-8]-* | alpha64ev56-* | alpha64ev6[78]-* \
| alphapca5[67]-* | alpha64pca5[67]-* | arc-* \

View File

@@ -97,3 +97,36 @@ diff -Naur external_usd_base/cmake/macros/Public.cmake external_usd/cmake/macros
endforeach()
foreach(lib ${PXR_OBJECT_LIBS})
set(objects "${objects};\$<TARGET_OBJECTS:${lib}>")
diff --git a/pxr/base/arch/align.h b/pxr/base/arch/align.h
index f3cabf4..ebc8a69 100644
--- a/pxr/base/arch/align.h
+++ b/pxr/base/arch/align.h
@@ -77,7 +77,11 @@ ArchAlignMemory(void *base)
/// The size of a CPU cache line on the current processor architecture in bytes.
///
/// \hideinitializer
+#if defined(ARCH_OS_DARWIN) && defined(ARCH_CPU_ARM)
+#define ARCH_CACHE_LINE_SIZE 128
+#else
#define ARCH_CACHE_LINE_SIZE 64
+#endif
///@}
diff --git a/pxr/base/arch/math.h b/pxr/base/arch/math.h
index 3e66c37..64a052c 100644
--- a/pxr/base/arch/math.h
+++ b/pxr/base/arch/math.h
@@ -42,7 +42,7 @@ PXR_NAMESPACE_OPEN_SCOPE
/// \addtogroup group_arch_Math
///@{
-#if defined (ARCH_CPU_INTEL) || defined(doxygen)
+#if defined (ARCH_CPU_INTEL) || defined(ARCH_CPU_ARM) || defined(doxygen)
/// This is the smallest value e such that 1+e^2 == 1, using floats.
/// True for all IEEE754 chipsets.

View File

@@ -37,6 +37,11 @@ macro(BLENDER_SRC_GTEST_EX)
if(WIN32)
set(MANIFEST "${CMAKE_BINARY_DIR}/tests.exe.manifest")
endif()
add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE})
add_definitions(${GFLAGS_DEFINES})
add_definitions(${GLOG_DEFINES})
add_executable(${TARGET_NAME} ${ARG_SRC} ${MANIFEST})
target_include_directories(${TARGET_NAME} PUBLIC "${TEST_INC}")
target_include_directories(${TARGET_NAME} SYSTEM PUBLIC "${TEST_INC_SYS}")

View File

@@ -53,7 +53,7 @@ set(WITH_USD ON CACHE BOOL "" FORCE)
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUDA_BINARIES ON CACHE BOOL "" FORCE)
set(WITH_CYCLES_CUBIN_COMPILER OFF CACHE BOOL "" FORCE)
set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75 CACHE STRING "" FORCE)
set(CYCLES_CUDA_BINARIES_ARCH sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75;compute_75 CACHE STRING "" FORCE)
set(WITH_CYCLES_DEVICE_OPTIX ON CACHE BOOL "" FORCE)
# platform dependent options

View File

@@ -169,6 +169,26 @@ function(blender_include_dirs_sys
include_directories(SYSTEM ${_ALL_INCS})
endfunction()
# Set include paths for header files included with "*.h" syntax.
# This enables auto-complete suggestions for user header files on Xcode.
# Build process is not affected since the include paths are the same
# as in HEADER_SEARCH_PATHS.
function(blender_user_header_search_paths
name
includes
)
if(XCODE)
set(_ALL_INCS "")
foreach(_INC ${includes})
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
# _ALL_INCS is a space-separated string of file paths in quotes.
set(_ALL_INCS "${_ALL_INCS} \"${_ABS_INC}\"")
endforeach()
set_target_properties(${name} PROPERTIES XCODE_ATTRIBUTE_USER_HEADER_SEARCH_PATHS "${_ALL_INCS}")
endif()
endfunction()
function(blender_source_group
name
sources
@@ -317,6 +337,7 @@ function(blender_add_lib__impl
# works fine without having the includes
# listed is helpful for IDE's (QtCreator/MSVC)
blender_source_group("${name}" "${sources}")
blender_user_header_search_paths("${name}" "${includes}")
list_assert_duplicates("${sources}")
list_assert_duplicates("${includes}")
@@ -354,6 +375,42 @@ function(blender_add_lib
set_property(GLOBAL APPEND PROPERTY BLENDER_LINK_LIBS ${name})
endfunction()
# blender_add_test_lib() is used to define a test library. It is intended to be
# called in tandem with blender_add_lib(). The test library will be linked into
# the bf_gtest_runner_test executable (see tests/gtests/CMakeLists.txt).
function(blender_add_test_lib
name
sources
includes
includes_sys
library_deps
)
add_cc_flags_custom_test(${name} PARENT_SCOPE)
# Otherwise external projects will produce warnings that we cannot fix.
remove_strict_flags()
# This duplicates logic that's also in GTestTesting.cmake, macro BLENDER_SRC_GTEST_EX.
# TODO(Sybren): deduplicate after the general approach in D7649 has been approved.
LIST(APPEND includes
${CMAKE_SOURCE_DIR}/tests/gtests
)
LIST(APPEND includes_sys
${GLOG_INCLUDE_DIRS}
${GFLAGS_INCLUDE_DIRS}
${CMAKE_SOURCE_DIR}/extern/gtest/include
${CMAKE_SOURCE_DIR}/extern/gmock/include
)
add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE})
add_definitions(${GFLAGS_DEFINES})
add_definitions(${GLOG_DEFINES})
blender_add_lib__impl(${name} "${sources}" "${includes}" "${includes_sys}" "${library_deps}")
set_property(GLOBAL APPEND PROPERTY BLENDER_TEST_LIBS ${name})
endfunction()
# Ninja only: assign 'heavy pool' to some targets that are especially RAM-consuming to build.
function(setup_heavy_lib_pool)
if(WITH_NINJA_POOL_JOBS AND NINJA_MAX_NUM_PARALLEL_COMPILE_HEAVY_JOBS)

View File

@@ -20,7 +20,11 @@
# Libraries configuration for Apple.
set(MACOSX_DEPLOYMENT_TARGET "10.13")
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(MACOSX_DEPLOYMENT_TARGET 11.00)
else()
set(MACOSX_DEPLOYMENT_TARGET 10.13)
endif()
macro(find_package_wrapper)
# do nothing, just satisfy the macro
@@ -378,6 +382,12 @@ if(WITH_CYCLES_OSL)
endif()
endif()
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(WITH_CYCLES_EMBREE OFF)
set(WITH_OPENIMAGEDENOISE OFF)
set(WITH_CPU_SSE OFF)
endif()
if(WITH_CYCLES_EMBREE)
find_package(Embree 3.8.0 REQUIRED)
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Xlinker -stack_size -Xlinker 0x100000")
@@ -439,8 +449,8 @@ if(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" OR CMAKE_OSX_ARCHITECTURES MATCHES "
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -ftree-vectorize -fvariable-expansion-in-unroller")
endif()
else()
set(CMAKE_C_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
set(CMAKE_C_FLAGS_RELEASE "-O2 -mdynamic-no-pic -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -mdynamic-no-pic -fno-strict-aliasing")
endif()
if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)

View File

@@ -21,8 +21,10 @@
# Xcode and system configuration for Apple.
if(NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING
"Choose the architecture you want to build Blender for: i386, x86_64 or ppc"
execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Detected native architecture ${ARCHITECTURE}.")
set(CMAKE_OSX_ARCHITECTURES ${ARCHITECTURE} CACHE STRING
"Choose the architecture you want to build Blender for: arm64 or x86_64"
FORCE)
endif()
@@ -129,14 +131,21 @@ if(${CMAKE_GENERATOR} MATCHES "Xcode")
endif()
unset(OSX_SDKROOT)
# 10.13 is our min. target, if you use higher sdk, weak linking happens
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(OSX_MIN_DEPLOYMENT_TARGET 11.00)
else()
set(OSX_MIN_DEPLOYMENT_TARGET 10.13)
endif()
if(CMAKE_OSX_DEPLOYMENT_TARGET)
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.13)
message(STATUS "Setting deployment target to 10.13, lower versions are not supported")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "" FORCE)
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS ${OSX_MIN_DEPLOYMENT_TARGET})
message(STATUS "Setting deployment target to ${OSX_MIN_DEPLOYMENT_TARGET}, lower versions are not supported")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${OSX_MIN_DEPLOYMENT_TARGET}" CACHE STRING "" FORCE)
endif()
else()
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "" FORCE)
set(CMAKE_OSX_DEPLOYMENT_TARGET "${OSX_MIN_DEPLOYMENT_TARGET}" CACHE STRING "" FORCE)
endif()
if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")

View File

@@ -36,6 +36,11 @@ if(NOT DEFINED LIBDIR)
elseif(EXISTS ${LIBDIR_CENTOS7_ABI})
set(LIBDIR ${LIBDIR_CENTOS7_ABI})
set(WITH_CXX11_ABI OFF)
if(CMAKE_COMPILER_IS_GNUCC AND
CMAKE_C_COMPILER_VERSION VERSION_LESS 9.3)
message(FATAL_ERROR "GCC version must be at least 9.3 for precompiled libraries, found ${CMAKE_C_COMPILER_VERSION}")
endif()
endif()
# Avoid namespace pollustion.

View File

@@ -26,6 +26,10 @@ if(NOT MSVC)
message(FATAL_ERROR "Compiler is unsupported")
endif()
if(WITH_GTESTS AND ${CMAKE_VERSION} VERSION_LESS "3.18.0")
message(FATAL_ERROR "CMake 3.18.0 is required for building WITH_GTESTS on windows, currently installed cmake version is ${CMAKE_VERSION}")
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG On)
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")

View File

@@ -48,7 +48,7 @@ def git_branch(git_command):
def git_tag(git_command):
# Get current tag name.
try:
tag = subprocess.check_output([git_command, "describe", "--exact-match"])
tag = subprocess.check_output([git_command, "describe", "--exact-match"], stderr=subprocess.STDOUT)
except subprocess.CalledProcessError as e:
return None

View File

@@ -0,0 +1,823 @@
# This is the CMakeCache file.
# For build in directory: e:/code/blender-git/blender/cmake-build-debug
# It was generated by CMake: C:/Program Files/JetBrains/CLion 2020.1.1/bin/cmake/win/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Use instead of the current date for reproducible builds (empty
// string disables this option)
BUILDINFO_OVERRIDE_DATE:STRING=
//Use instead of the current time for reproducible builds (empty
// string disables this option)
BUILDINFO_OVERRIDE_TIME:STRING=
//Value Computed by CMake
Blender_BINARY_DIR:STATIC=E:/code/blender-git/blender/cmake-build-debug
//Value Computed by CMake
Blender_SOURCE_DIR:STATIC=E:/code/blender-git/blender
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=Debug
//Id string of the compiler for the CodeBlocks IDE. Automatically
// detected when left empty
CMAKE_CODEBLOCKS_COMPILER_ID:STRING=
//The CodeBlocks executable
CMAKE_CODEBLOCKS_EXECUTABLE:FILEPATH=CMAKE_CODEBLOCKS_EXECUTABLE-NOTFOUND
//Additional command line arguments when CodeBlocks invokes make.
// Enter e.g. -j<some_number> to get parallel builds
CMAKE_CODEBLOCKS_MAKE_ARGUMENTS:STRING=
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//CXX compiler
CMAKE_CXX_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//C compiler
CMAKE_C_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
//Flags used by the C compiler during all build types.
CMAKE_C_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3
//Flags used by the C compiler during DEBUG builds.
CMAKE_C_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
//Flags used by the C compiler during MINSIZEREL builds.
CMAKE_C_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
CMAKE_C_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the C compiler during RELWITHDEBINFO builds.
CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C applications.
CMAKE_C_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//default install path
CMAKE_INSTALL_PREFIX:PATH=E:/code/blender-git/blender/cmake-build-debug/bin/${BUILD_TYPE}
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/link.exe
//Program used to build from makefiles.
CMAKE_MAKE_PROGRAM:STRING=nmake
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Path to a program.
CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/mt.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=Blender
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/rc.exe
//Flags for Windows Resource Compiler during all build types.
CMAKE_RC_FLAGS:STRING=-DWIN32
//Flags for Windows Resource Compiler during DEBUG builds.
CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG
//Flags for Windows Resource Compiler during MINSIZEREL builds.
CMAKE_RC_FLAGS_MINSIZEREL:STRING=
//Flags for Windows Resource Compiler during RELEASE builds.
CMAKE_RC_FLAGS_RELEASE:STRING=
//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Use instead of the standard packagename (empty string disables
// this option)
CPACK_OVERRIDE_PACKAGENAME:STRING=
//CUDA architectures to build binaries for
CYCLES_CUDA_BINARIES_ARCH:STRING=sm_30;sm_35;sm_37;sm_50;sm_52;sm_60;sm_61;sm_70;sm_75;compute_75
//Git command line client
GIT_EXECUTABLE:FILEPATH=C:/Program Files/Git/cmd/git.exe
//Link with LLVM static libraries
LLVM_STATIC:BOOL=OFF
//Path to a file.
MSVC_REDIST_DIR:PATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Redist/MSVC/14.25.28508
//Run given CMake script after installation process
POSTINSTALL_SCRIPT:BOOL=OFF
//Python executable to run unit tests
TEST_PYTHON_EXE:PATH=
//Path to a file.
WINDOWS_KITS_DIR:PATH=C:/Program Files (x86)/Windows Kits/10
//Include the files needed for debugging python scripts with visual
// studio 2017+.
WINDOWS_PYTHON_DEBUG:BOOL=OFF
//Organize the visual studio projects according to source folder
// structure.
WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS:BOOL=ON
//Organize the source files in filters matching the source folders.
WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS:BOOL=ON
//Enable Alembic Support
WITH_ALEMBIC:BOOL=ON
//Call abort() when raising an assertion through BLI_assert()
WITH_ASSERT_ABORT:BOOL=ON
//Build with blenders audio library (only disable if you know what
// you're doing!)
WITH_AUDASPACE:BOOL=ON
//Build blender (disable to build only the blender player)
WITH_BLENDER:BOOL=ON
//Enable features depending on boost
WITH_BOOST:BOOL=ON
//Include extra build details (only disable for development & faster
// builds)
WITH_BUILDINFO:BOOL=ON
//Enable Bullet (Physics Engine)
WITH_BULLET:BOOL=ON
//Enable Blenders own AVI file support (raw/jpeg)
WITH_CODEC_AVI:BOOL=ON
//Enable FFMPeg Support (http://ffmpeg.org)
WITH_CODEC_FFMPEG:BOOL=ON
//Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)
WITH_CODEC_SNDFILE:BOOL=ON
//Enable the tile based nodal compositor
WITH_COMPOSITOR:BOOL=ON
//Enable SIMD instruction if they're detected on the host machine
WITH_CPU_SSE:BOOL=ON
//Dynamically load CUDA libraries at runtime
WITH_CUDA_DYNLOAD:BOOL=ON
//Enable GuardedAlloc for C++ memory allocation tracking (only
// enable for development)
WITH_CXX_GUARDEDALLOC:BOOL=OFF
//Enable Cycles Render Engine
WITH_CYCLES:BOOL=ON
//Build cubins with nvrtc based compiler instead of nvcc
WITH_CYCLES_CUBIN_COMPILER:BOOL=OFF
//Build Cycles CUDA binaries
WITH_CYCLES_CUDA_BINARIES:BOOL=OFF
//Build cubins one after another (useful on machines with limited
// RAM)
WITH_CYCLES_CUDA_BUILD_SERIAL:BOOL=OFF
//Build Cycles with extra debug capabilities
WITH_CYCLES_DEBUG:BOOL=OFF
//Enable Cycles CUDA compute support
WITH_CYCLES_DEVICE_CUDA:BOOL=ON
//Enable Cycles OpenCL compute support
WITH_CYCLES_DEVICE_OPENCL:BOOL=ON
//Enable Cycles OptiX support
WITH_CYCLES_DEVICE_OPTIX:BOOL=OFF
//Build Cycles with Embree support
WITH_CYCLES_EMBREE:BOOL=ON
//Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN
// is on, even if it's very slow
WITH_CYCLES_KERNEL_ASAN:BOOL=OFF
//Build Cycles with logging support
WITH_CYCLES_LOGGING:BOOL=ON
//Build Cycles with native kernel only (which fits current CPU,
// use for development only)
WITH_CYCLES_NATIVE_ONLY:BOOL=OFF
//Enable Cycles compute over network support (EXPERIMENTAL and
// unfinished)
WITH_CYCLES_NETWORK:BOOL=OFF
//Build Cycles with OSL support
WITH_CYCLES_OSL:BOOL=ON
//Build Cycles standalone application
WITH_CYCLES_STANDALONE:BOOL=OFF
//Build Cycles standalone with GUI
WITH_CYCLES_STANDALONE_GUI:BOOL=OFF
//Enable Draco mesh compression Python module (used for glTF)
WITH_DRACO:BOOL=ON
//Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)
WITH_FFTW3:BOOL=ON
//Enable Freestyle (advanced edges rendering)
WITH_FREESTYLE:BOOL=ON
//Enable debugging output for the GHOST library
WITH_GHOST_DEBUG:BOOL=OFF
//Enable building Blender against SDL for windowing rather than
// the native APIs
WITH_GHOST_SDL:BOOL=OFF
//Switches to experimental copy of GLEW that has support for OpenGL
// ES. (temporary option for development purposes)
WITH_GLEW_ES:BOOL=OFF
//Link with the ANGLE library, an OpenGL ES 2.0 implementation
// based on Direct3D, instead of the system OpenGL library.
WITH_GL_ANGLE:BOOL=OFF
//Use the EGL OpenGL system library instead of the platform specific
// OpenGL system library (CGL, glX, or WGL)
WITH_GL_EGL:BOOL=OFF
//Support using OpenGL ES 2.0. (through either EGL or the AGL/WGL/XGL
// 'es20' profile)
WITH_GL_PROFILE_ES20:BOOL=OFF
//Enable GTest unit testing
WITH_GTESTS:BOOL=OFF
//Build without graphical support (renderfarm, server mode only)
WITH_HEADLESS:BOOL=OFF
//Enable ITASC IK solver (only disable for development & for incompatible
// C++ compilers)
WITH_IK_ITASC:BOOL=ON
//Enable Legacy IK solver (only disable for development)
WITH_IK_SOLVER:BOOL=ON
//Enable CINEON and DPX Image Support
WITH_IMAGE_CINEON:BOOL=ON
//Enable DDS Image Support
WITH_IMAGE_DDS:BOOL=ON
//Enable HDR Image Support
WITH_IMAGE_HDR:BOOL=ON
//Enable OpenEXR Support (http://www.openexr.com)
WITH_IMAGE_OPENEXR:BOOL=ON
//Enable OpenJpeg Support (http://www.openjpeg.org)
WITH_IMAGE_OPENJPEG:BOOL=ON
//Enable LibTIFF Support
WITH_IMAGE_TIFF:BOOL=ON
//Enable Input Method Editor (IME) for complex Asian character
// input
WITH_INPUT_IME:BOOL=ON
//Enable NDOF input devices (SpaceNavigator and friends)
WITH_INPUT_NDOF:BOOL=ON
//Enable I18N (International fonts and text)
WITH_INTERNATIONAL:BOOL=ON
//Enable Libmv structure from motion library
WITH_LIBMV:BOOL=ON
//Enable fixed-size schur specializations.
WITH_LIBMV_SCHUR_SPECIALIZATIONS:BOOL=ON
WITH_LLVM:BOOL=ON
//Enable best LZMA compression, (used for pointcache)
WITH_LZMA:BOOL=ON
//Enable fast LZO compression (used for pointcache)
WITH_LZO:BOOL=ON
//Enable malloc replacement (http://www.canonware.com/jemalloc)
WITH_MEM_JEMALLOC:BOOL=ON
//Enable extended valgrind support for better reporting
WITH_MEM_VALGRIND:BOOL=OFF
//Enable Mantaflow Fluid Simulation Framework
WITH_MOD_FLUID:BOOL=ON
//Enable Ocean Modifier
WITH_MOD_OCEANSIM:BOOL=ON
//Enable Remesh Modifier
WITH_MOD_REMESH:BOOL=ON
//Enable OpenAL Support (http://www.openal.org)
WITH_OPENAL:BOOL=ON
//Enable OpenCollada Support (http://www.opencollada.org)
WITH_OPENCOLLADA:BOOL=ON
//Enable OpenColorIO color management
WITH_OPENCOLORIO:BOOL=ON
//When off limits visibility of the opengl headers to just bf_gpu
// and gawain (temporary option for development purposes)
WITH_OPENGL:BOOL=ON
//Enable OpenGL UI drawing related unit testing (Experimental)
WITH_OPENGL_DRAW_TESTS:BOOL=OFF
//Enable OpenGL render related unit testing (Experimental)
WITH_OPENGL_RENDER_TESTS:BOOL=OFF
//Enable the OpenImageDenoise compositing node
WITH_OPENIMAGEDENOISE:BOOL=ON
//Enable OpenImageIO Support (http://www.openimageio.org)
WITH_OPENIMAGEIO:BOOL=ON
//Enable OpenMP (has to be supported by the compiler)
WITH_OPENMP:BOOL=ON
//Enable OpenSubdiv for surface subdivision
WITH_OPENSUBDIV:BOOL=ON
//Enable features relying on OpenVDB
WITH_OPENVDB:BOOL=ON
//Assume OpenVDB library has been compiled with version 3 ABI compatibility
WITH_OPENVDB_3_ABI_COMPATIBLE:BOOL=OFF
//Enable blosc compression for OpenVDB, only enable if OpenVDB
// was built with blosc support
WITH_OPENVDB_BLOSC:BOOL=ON
//Enable Embedded Python API (only disable for development)
WITH_PYTHON:BOOL=ON
//Copy system python into the blender install folder
WITH_PYTHON_INSTALL:BOOL=ON
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# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__)
# if (defined(_MSC_VER) && !defined(__clang__)) \
|| (defined(__ibmxl__) || defined(__IBMC__))
# define C_DIALECT "90"
# else
# define C_DIALECT
# endif
#elif __STDC_VERSION__ >= 201000L
# define C_DIALECT "11"
#elif __STDC_VERSION__ >= 199901L
# define C_DIALECT "99"
#else
# define C_DIALECT "90"
#endif
const char* info_language_dialect_default =
"INFO" ":" "dialect_default[" C_DIALECT "]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}
#endif

View File

@@ -0,0 +1,660 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__COMO__)
# define COMPILER_ID "Comeau"
/* __COMO_VERSION__ = VRR */
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
#elif defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP */
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__SUNPRO_CC)
# define COMPILER_ID "SunPro"
# if __SUNPRO_CC >= 0x5100
/* __SUNPRO_CC = 0xVRRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>12)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# else
/* __SUNPRO_CC = 0xVRP */
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_CC>>8)
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_CC>>4 & 0xF)
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_CC & 0xF)
# endif
#elif defined(__HP_aCC)
# define COMPILER_ID "HP"
/* __HP_aCC = VVRRPP */
# define COMPILER_VERSION_MAJOR DEC(__HP_aCC/10000)
# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
#elif defined(__DECCXX)
# define COMPILER_ID "Compaq"
/* __DECCXX_VER = VVRRTPPPP */
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
# define COMPILER_ID "zOS"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__ibmxl__) && defined(__clang__)
# define COMPILER_ID "XLClang"
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
# define COMPILER_ID "XL"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMCPP__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
# define COMPILER_ID "Fujitsu"
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__) || defined(__GNUG__)
# define COMPILER_ID "GNU"
# if defined(__GNUC__)
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# else
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if defined(__INTEL_COMPILER) && defined(_MSVC_LANG) && _MSVC_LANG < 201403L
# if defined(__INTEL_CXX11_MODE__)
# if defined(__cpp_aggregate_nsdmi)
# define CXX_STD 201402L
# else
# define CXX_STD 201103L
# endif
# else
# define CXX_STD 199711L
# endif
#elif defined(_MSC_VER) && defined(_MSVC_LANG)
# define CXX_STD _MSVC_LANG
#else
# define CXX_STD __cplusplus
#endif
const char* info_language_dialect_default = "INFO" ":" "dialect_default["
#if CXX_STD > 201703L
"20"
#elif CXX_STD >= 201703L
"17"
#elif CXX_STD >= 201402L
"14"
#elif CXX_STD >= 201103L
"11"
#else
"98"
#endif
"]";
/*--------------------------------------------------------------------------*/
int main(int argc, char* argv[])
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXE) || defined(__CRAYXC)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}

View File

@@ -0,0 +1,137 @@
The system is: Windows - 10.0.18363 - AMD64
Compiling the C compiler identification source file "CMakeCCompilerId.c" succeeded.
Compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
Build flags:
Id flags:
The output was:
0
Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x86
Copyright (C) Microsoft Corporation. All rights reserved.
CMakeCCompilerId.c
Microsoft (R) Incremental Linker Version 14.25.28614.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out:CMakeCCompilerId.exe
CMakeCCompilerId.obj
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.exe"
Compilation of the C compiler identification source "CMakeCCompilerId.c" produced "CMakeCCompilerId.obj"
The C compiler identification is MSVC, found in "E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/3.16.5/CompilerIdC/CMakeCCompilerId.exe"
Compiling the CXX compiler identification source file "CMakeCXXCompilerId.cpp" succeeded.
Compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
Build flags:
Id flags:
The output was:
0
Microsoft (R) C/C++ Optimizing Compiler Version 19.25.28614 for x86
Copyright (C) Microsoft Corporation. All rights reserved.
CMakeCXXCompilerId.cpp
Microsoft (R) Incremental Linker Version 14.25.28614.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out:CMakeCXXCompilerId.exe
CMakeCXXCompilerId.obj
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CMakeCXXCompilerId.exe"
Compilation of the CXX compiler identification source "CMakeCXXCompilerId.cpp" produced "CMakeCXXCompilerId.obj"
The CXX compiler identification is MSVC, found in "E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/3.16.5/CompilerIdCXX/CMakeCXXCompilerId.exe"
Determining if the C compiler works passed with the following output:
Change Dir: E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeTmp
Run Build Command(s):nmake /nologo cmTC_657d4\fast && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.25.28610\bin\HostX86\x86\nmake.exe" -f CMakeFiles\cmTC_657d4.dir\build.make /nologo -L CMakeFiles\cmTC_657d4.dir\build
Building C object CMakeFiles/cmTC_657d4.dir/testCCompiler.c.obj
C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\cl.exe @C:\Users\peter\AppData\Local\Temp\nm8154.tmp
testCCompiler.c
Linking C executable cmTC_657d4.exe
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\cmTC_657d4.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\mt.exe --manifests -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\link.exe /nologo @CMakeFiles\cmTC_657d4.dir\objects1.rsp @C:\Users\peter\AppData\Local\Temp\nm82AD.tmp
Detecting C compiler ABI info compiled with the following output:
Change Dir: E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeTmp
Run Build Command(s):nmake /nologo cmTC_63ba1\fast && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.25.28610\bin\HostX86\x86\nmake.exe" -f CMakeFiles\cmTC_63ba1.dir\build.make /nologo -L CMakeFiles\cmTC_63ba1.dir\build
Building C object CMakeFiles/cmTC_63ba1.dir/CMakeCCompilerABI.c.obj
C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\cl.exe @C:\Users\peter\AppData\Local\Temp\nm84CF.tmp
CMakeCCompilerABI.c
Linking C executable cmTC_63ba1.exe
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\cmTC_63ba1.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\mt.exe --manifests -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\link.exe /nologo @CMakeFiles\cmTC_63ba1.dir\objects1.rsp @C:\Users\peter\AppData\Local\Temp\nm851E.tmp
Determining if the CXX compiler works passed with the following output:
Change Dir: E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeTmp
Run Build Command(s):nmake /nologo cmTC_ad8ea\fast && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.25.28610\bin\HostX86\x86\nmake.exe" -f CMakeFiles\cmTC_ad8ea.dir\build.make /nologo -L CMakeFiles\cmTC_ad8ea.dir\build
Building CXX object CMakeFiles/cmTC_ad8ea.dir/testCXXCompiler.cxx.obj
C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\cl.exe @C:\Users\peter\AppData\Local\Temp\nm8730.tmp
testCXXCompiler.cxx
Linking CXX executable cmTC_ad8ea.exe
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\cmTC_ad8ea.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\mt.exe --manifests -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\link.exe /nologo @CMakeFiles\cmTC_ad8ea.dir\objects1.rsp @C:\Users\peter\AppData\Local\Temp\nm879F.tmp
Detecting CXX compiler ABI info compiled with the following output:
Change Dir: E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeTmp
Run Build Command(s):nmake /nologo cmTC_0b66f\fast && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.25.28610\bin\HostX86\x86\nmake.exe" -f CMakeFiles\cmTC_0b66f.dir\build.make /nologo -L CMakeFiles\cmTC_0b66f.dir\build
Building CXX object CMakeFiles/cmTC_0b66f.dir/CMakeCXXCompilerABI.cpp.obj
C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\cl.exe @C:\Users\peter\AppData\Local\Temp\nm8953.tmp
CMakeCXXCompilerABI.cpp
Linking CXX executable cmTC_0b66f.exe
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -E vs_link_exe --intdir=CMakeFiles\cmTC_0b66f.dir --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100183~1.0\x86\mt.exe --manifests -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\link.exe /nologo @CMakeFiles\cmTC_0b66f.dir\objects1.rsp @C:\Users\peter\AppData\Local\Temp\nm89B2.tmp
Performing C SOURCE FILE Test SUPPORT_SSE_BUILD succeeded with the following compile output:
Change Dir: E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeTmp
Run Build Command(s):nmake /nologo cmTC_dfa41\fast && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.25.28610\bin\HostX86\x86\nmake.exe" -f CMakeFiles\cmTC_dfa41.dir\build.make /nologo -L CMakeFiles\cmTC_dfa41.dir\build
Building C object CMakeFiles/cmTC_dfa41.dir/src.c.obj
C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\cl.exe @C:\Users\peter\AppData\Local\Temp\nm8B95.tmp
cl : Command line warning D9025 : overriding '/arch:SSE' with '/arch:SSE2'
src.c
E:\code\blender-git\blender\cmake-build-debug\CMakeFiles\CMakeTmp\src.c(3): warning C4101: 'v': unreferenced local variable
Linking C executable cmTC_dfa41.exe

View File

@@ -0,0 +1,4 @@
ToolSet: 16.0 (local)@C:\Program Files (x86)\Microsoft Visual Studio\2019\Community
Options:
Options:

View File

@@ -0,0 +1,32 @@
"C:\Program Files\JetBrains\CLion 2020.1.1\bin\cmake\win\bin\cmake.exe" -DCMAKE_BUILD_TYPE=Debug -G "CodeBlocks - NMake Makefiles" E:\code\blender-git\blender
-- The C compiler identification is MSVC 19.25.28614.0
-- The CXX compiler identification is MSVC 19.25.28614.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Performing Test SUPPORT_SSE_BUILD
-- Performing Test SUPPORT_SSE_BUILD - Success
-- SSE Support: detected.
-- Performing Test SUPPORT_SSE2_BUILD
-- Performing Test SUPPORT_SSE2_BUILD - Success
-- SSE2 Support: detected.
-- Found Git: C:/Program Files/Git/cmd/git.exe (found version "2.26.0.windows.1")
CMake Error at build_files/cmake/platform/platform_win32.cmake:219 (message):
32 bit compiler detected, blender no longer provides pre-build libraries
for 32 bit windows, please set the LIBDIR cmake variable to your own
library folder
Call Stack (most recent call first):
CMakeLists.txt:832 (include)
-- Configuring incomplete, errors occurred!
See also "E:/code/blender-git/blender/cmake-build-debug/CMakeFiles/CMakeOutput.log".

View File

@@ -0,0 +1 @@
# This file is generated by cmake for dependency checking of the CMakeCache.txt file

View File

@@ -0,0 +1,54 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity type="win32" name="Blender.CRT" version="1.0.0.0" />
<file name="msvcp140.dll" hash="8106f2dd4665aec0d1c652e29378ef46ea4e5801" hashalg="SHA1" />
<file name="msvcp140_1.dll" hash="6ba029a7c545d64c044aaad93a3dd00702bdf44e" hashalg="SHA1" />
<file name="msvcp140_2.dll" hash="40be57a54102ea5af3d3173c8815bdf35761e5f5" hashalg="SHA1" />
<file name="msvcp140_codecvt_ids.dll" hash="d34e3f579507f23c6b3378da44e666b85fff6e3b" hashalg="SHA1" />
<file name="vcruntime140.dll" hash="20a2e66fd577293b33ba1c9d01ef04582deaf3a5" hashalg="SHA1" />
<file name="concrt140.dll" hash="70bcb3c04ddf9a07f4fa65e94fc6997e58606699" hashalg="SHA1" />
<file name="API-MS-Win-core-xstate-l2-1-0.dll" hash="28f0ff95c64faa31eafdc4e5e95cd7dbeb54ca22" hashalg="SHA1" />
<file name="api-ms-win-core-console-l1-1-0.dll" hash="2d2e5e097ba5d92e6977cbb23afcc60b2e1d1c8c" hashalg="SHA1" />
<file name="api-ms-win-core-console-l1-2-0.dll" hash="b5e00a0516b6c8c6f6a51ea40fae1beba3dd49ba" hashalg="SHA1" />
<file name="api-ms-win-core-datetime-l1-1-0.dll" hash="8e0fcc170f5d66beea796b38cd544a045375204b" hashalg="SHA1" />
<file name="api-ms-win-core-debug-l1-1-0.dll" hash="505b7e21e237d7f8c454bdfb37b19932ae6980d3" hashalg="SHA1" />
<file name="api-ms-win-core-errorhandling-l1-1-0.dll" hash="1cb405eb7339ef121df51f5eba44e0b0177a76d3" hashalg="SHA1" />
<file name="api-ms-win-core-file-l1-1-0.dll" hash="e0fa94d72626531aa971c3f1385f03ded6bde6a0" hashalg="SHA1" />
<file name="api-ms-win-core-file-l1-2-0.dll" hash="c4643779a0f0f377323503f2db8d2e4d74c738ca" hashalg="SHA1" />
<file name="api-ms-win-core-file-l2-1-0.dll" hash="1aadbbd43eff2df7bab51c6f3bda2eb2623b281a" hashalg="SHA1" />
<file name="api-ms-win-core-handle-l1-1-0.dll" hash="8b3a44beceb81727071337a9c9e7d0f3b1370455" hashalg="SHA1" />
<file name="api-ms-win-core-heap-l1-1-0.dll" hash="deb18c79ab7def1f7ce1b22f90d21b3f6c5d8ef3" hashalg="SHA1" />
<file name="api-ms-win-core-interlocked-l1-1-0.dll" hash="2acb3bdfb7209323d586866e276e152d540d5ae3" hashalg="SHA1" />
<file name="api-ms-win-core-libraryloader-l1-1-0.dll" hash="f6fbe3fe91884d3aa19ce93156423da55bdd6ced" hashalg="SHA1" />
<file name="api-ms-win-core-localization-l1-2-0.dll" hash="7833ac2c20263c8be42f67151f9234eb8e4a5515" hashalg="SHA1" />
<file name="api-ms-win-core-memory-l1-1-0.dll" hash="fa1609389caea2192f37017a23ec66e0c7f21d65" hashalg="SHA1" />
<file name="api-ms-win-core-namedpipe-l1-1-0.dll" hash="52c9bf4137e466124eab9aa639671795d05125f1" hashalg="SHA1" />
<file name="api-ms-win-core-processenvironment-l1-1-0.dll" hash="05727b747b29845e025d2efde0e43ee36927439e" hashalg="SHA1" />
<file name="api-ms-win-core-processthreads-l1-1-0.dll" hash="2fdf383c24a697a0cc29231dab4d0a77207a29f1" hashalg="SHA1" />
<file name="api-ms-win-core-processthreads-l1-1-1.dll" hash="83a8fcc777c7e8c42fa4c59ee627baf6cbed1969" hashalg="SHA1" />
<file name="api-ms-win-core-profile-l1-1-0.dll" hash="f6e3da76e7de8a0d5f2e254b080ba973c92ba817" hashalg="SHA1" />
<file name="api-ms-win-core-rtlsupport-l1-1-0.dll" hash="14c89f2ade657eb9249b95f9290fb4284908c9c6" hashalg="SHA1" />
<file name="api-ms-win-core-string-l1-1-0.dll" hash="4a902cf7e4500c736ab4830e762cc1e18bb224ec" hashalg="SHA1" />
<file name="api-ms-win-core-synch-l1-1-0.dll" hash="6e8a961767f5ac308d569fd57e84b56b145c6c53" hashalg="SHA1" />
<file name="api-ms-win-core-synch-l1-2-0.dll" hash="5a60eebe67ed90f3171970f8339e1404ca1bb311" hashalg="SHA1" />
<file name="api-ms-win-core-sysinfo-l1-1-0.dll" hash="4c83bd868c963c3afa29d92f75d185ad612c9b11" hashalg="SHA1" />
<file name="api-ms-win-core-timezone-l1-1-0.dll" hash="2f0fe3eb94fa90577846d49c03c4fd08ef9d3fb2" hashalg="SHA1" />
<file name="api-ms-win-core-util-l1-1-0.dll" hash="c063a309aeff016f0a7d728c44fe169ce6da12c5" hashalg="SHA1" />
<file name="api-ms-win-crt-conio-l1-1-0.dll" hash="e025b0afc3b9a8046f83e5df718bac4ad05c9c2c" hashalg="SHA1" />
<file name="api-ms-win-crt-convert-l1-1-0.dll" hash="8ada489b9ff33530a3fb7161cc07b5b11dfb8909" hashalg="SHA1" />
<file name="api-ms-win-crt-environment-l1-1-0.dll" hash="4051c6eb37a4c0dba47b58301e63df76bff347dd" hashalg="SHA1" />
<file name="api-ms-win-crt-filesystem-l1-1-0.dll" hash="5516de099c49e0e6d1224286c3dc9b4d7985e913" hashalg="SHA1" />
<file name="api-ms-win-crt-heap-l1-1-0.dll" hash="cdb6d8bd1fbd1c71d85437cff55ddeb76139dbe7" hashalg="SHA1" />
<file name="api-ms-win-crt-locale-l1-1-0.dll" hash="f35b3157818d4a5af3486b5e2e70bb510ac05eff" hashalg="SHA1" />
<file name="api-ms-win-crt-math-l1-1-0.dll" hash="935b00c88c2065f98746e2b4353d4369216f1812" hashalg="SHA1" />
<file name="api-ms-win-crt-multibyte-l1-1-0.dll" hash="18fee669be0aa8a1839a75a167980f3f246c93a4" hashalg="SHA1" />
<file name="api-ms-win-crt-private-l1-1-0.dll" hash="bcfb984771542970488bd6132dfa2746267b7fbc" hashalg="SHA1" />
<file name="api-ms-win-crt-process-l1-1-0.dll" hash="ba58c577311e39ff7e92a6be0dd6b80abfee6edc" hashalg="SHA1" />
<file name="api-ms-win-crt-runtime-l1-1-0.dll" hash="40cf36e07b738aa8bba58bc5587643326ff412a9" hashalg="SHA1" />
<file name="api-ms-win-crt-stdio-l1-1-0.dll" hash="6913bf1624599e55680a0292e22c89cab559db81" hashalg="SHA1" />
<file name="api-ms-win-crt-string-l1-1-0.dll" hash="5899230b0d7ad96121c3be0df99235ddd8a47dc6" hashalg="SHA1" />
<file name="api-ms-win-crt-time-l1-1-0.dll" hash="8396e1e02dace6ae4dde33b3e432a3581bc38f5d" hashalg="SHA1" />
<file name="api-ms-win-crt-utility-l1-1-0.dll" hash="5da1d02b764917b38fdc34f4b41fb9a599105dd9" hashalg="SHA1" />
<file name="ucrtbase.dll" hash="918bc19f55e656f6d6b1e4713604483eb997ea15" hashalg="SHA1" />
<file name="vcomp140.dll" hash="eda3a7cd19d4bb362be37ec06290c1309962d4d4" hashalg="SHA1" />
</assembly>

View File

@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
</application>
</compatibility>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
<dependency><dependentAssembly><assemblyIdentity type="win32" name="blender.crt" version="1.0.0.0" /></dependentAssembly></dependency>
</assembly>

View File

@@ -0,0 +1,58 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __BKE_BLENDER_VERSION_H__
#define __BKE_BLENDER_VERSION_H__
#ifdef __cplusplus
extern "C" {
#endif
/** \file
* \ingroup bke
*/
/**
* The lines below use regex from scripts to extract their values,
* Keep this in mind when modifying this file and keep this comment above the defines.
*
* \note Use #STRINGIFY() rather than defining with quotes.
*/
/* Blender major and minor version. */
#define BLENDER_VERSION 291
/* Blender patch version for bugfix releases. */
#define BLENDER_VERSION_PATCH 0
/** Blender release cycle stage: alpha/beta/rc/release. */
#define BLENDER_VERSION_CYCLE alpha
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
#define BLENDER_FILE_SUBVERSION 0
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
* was written with too new a version. */
#define BLENDER_FILE_MIN_VERSION 280
#define BLENDER_FILE_MIN_SUBVERSION 0
/** User readable version string. */
const char *BKE_blender_version_string(void);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_BLENDER_VERSION_H__ */

View File

@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="asInvoker" uiAccess="false"></requestedExecutionLevel>
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
</application>
</compatibility>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>
</assembly>

View File

@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = "V2.90"
PROJECT_NUMBER = "V2.91"
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

View File

@@ -225,6 +225,7 @@ else:
"aud",
"bgl",
"blf",
"bl_math",
"imbuf",
"bmesh",
"bmesh.ops",
@@ -695,13 +696,11 @@ def py_descr2sphinx(ident, fw, descr, module_name, type_name, identifier):
doc = undocumented_message(module_name, type_name, identifier)
if type(descr) == GetSetDescriptorType:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) == MemberDescriptorType: # same as above but use 'data'
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, doc, False)
fw("\n")
elif type(descr) in {MethodDescriptorType, ClassMethodDescriptorType}:
@@ -741,14 +740,11 @@ def pyprop2sphinx(ident, fw, identifier, py_prop):
'''
# readonly properties use "data" directive, variables use "attribute" directive
if py_prop.fset is None:
fw(ident + ".. data:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. data:: %s\n\n" % identifier)
else:
fw(ident + ".. attribute:: %s\n" % identifier)
fw(ident + " :noindex:\n\n")
fw(ident + ".. attribute:: %s\n\n" % identifier)
write_indented_lines(ident + " ", fw, py_prop.__doc__)
if py_prop.fset is None:
fw("\n")
fw(ident + " (readonly)\n\n")
else:
fw("\n")
@@ -914,8 +910,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
elif issubclass(value_type, (bool, int, float, str, tuple)):
# constant, not much fun we can do here except to list it.
# TODO, figure out some way to document these!
fw(".. data:: %s\n" % attribute)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % attribute)
write_indented_lines(" ", fw, "constant value %s" % repr(value), False)
fw("\n")
else:
@@ -1125,8 +1120,7 @@ def pycontext2sphinx(basepath):
type_descr = prop.get_type_description(
class_fmt=":class:`bpy.types.%s`", collection_id=_BPY_PROP_COLLECTION_ID)
fw(".. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1171,8 +1165,7 @@ def pycontext2sphinx(basepath):
i = 0
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n" % member)
fw(" :noindex:\n\n")
fw(".. data:: %s\n\n" % member)
member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
@@ -1378,11 +1371,9 @@ def pyrna2sphinx(basepath):
type_descr = prop.get_type_description(class_fmt=":class:`%s`", collection_id=_BPY_PROP_COLLECTION_ID)
# readonly properties use "data" directive, variables properties use "attribute" directive
if 'readonly' in type_descr:
fw(" .. data:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. data:: %s\n\n" % prop.identifier)
else:
fw(" .. attribute:: %s\n" % prop.identifier)
fw(" :noindex:\n\n")
fw(" .. attribute:: %s\n\n" % prop.identifier)
if prop.description:
fw(" %s\n\n" % prop.description)
@@ -1798,8 +1789,18 @@ def write_rst_contents(basepath):
standalone_modules = (
# submodules are added in parent page
"mathutils", "freestyle", "bgl", "blf", "imbuf", "gpu", "gpu_extras",
"aud", "bpy_extras", "idprop.types", "bmesh",
"aud",
"bgl",
"bl_math",
"blf",
"bmesh",
"bpy_extras",
"freestyle",
"gpu",
"gpu_extras",
"idprop.types",
"imbuf",
"mathutils",
)
for mod in standalone_modules:
@@ -1951,6 +1952,7 @@ def write_rst_importable_modules(basepath):
"mathutils.kdtree": "KDTree Utilities",
"mathutils.interpolate": "Interpolation Utilities",
"mathutils.noise": "Noise Utilities",
"bl_math": "Additional Math Functions",
"freestyle": "Freestyle Module",
"freestyle.types": "Freestyle Types",
"freestyle.predicates": "Freestyle Predicates",

View File

@@ -0,0 +1,41 @@
diff --git a/extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp b/extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
index 9095c592d87..b831e20c2f9 100644
--- a/extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
+++ b/extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
@@ -406,17 +406,17 @@ void btPolyhedralConvexShape::calculateLocalInertia(btScalar mass,btVector3& ine
#ifndef __SPU__
//not yet, return box inertia
- btScalar margin = getMargin();
+ //btScalar margin = getMargin();
btTransform ident;
ident.setIdentity();
btVector3 aabbMin,aabbMax;
- getAabb(ident,aabbMin,aabbMax);
+ getAabb(ident,aabbMin,aabbMax); // This already contains the margin
btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
- btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
- btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
- btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
+ btScalar lx=btScalar(2.)*(halfExtents.x());
+ btScalar ly=btScalar(2.)*(halfExtents.y());
+ btScalar lz=btScalar(2.)*(halfExtents.z());
const btScalar x2 = lx*lx;
const btScalar y2 = ly*ly;
const btScalar z2 = lz*lz;
@@ -476,10 +476,10 @@ void btPolyhedralConvexAabbCachingShape::recalcLocalAabb()
for ( int i = 0; i < 3; ++i )
{
- m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
- m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
+ m_localAabbMax[i] = _supporting[i][i];
+ m_localAabbMin[i] = _supporting[i + 3][i];
}
-
+
#else
for (int i=0;i<3;i++)

View File

@@ -180,7 +180,7 @@ void btCompoundShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVect
localHalfExtents += btVector3(getMargin(),getMargin(),getMargin());
btMatrix3x3 abs_b = trans.getBasis().absolute();
btMatrix3x3 abs_b = trans.getBasis().absolute();
btVector3 center = trans(localCenter);

View File

@@ -406,17 +406,17 @@ void btPolyhedralConvexShape::calculateLocalInertia(btScalar mass,btVector3& ine
#ifndef __SPU__
//not yet, return box inertia
btScalar margin = getMargin();
//btScalar margin = getMargin();
btTransform ident;
ident.setIdentity();
btVector3 aabbMin,aabbMax;
getAabb(ident,aabbMin,aabbMax);
getAabb(ident,aabbMin,aabbMax); // This already contains the margin
btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
btScalar lx=btScalar(2.)*(halfExtents.x());
btScalar ly=btScalar(2.)*(halfExtents.y());
btScalar lz=btScalar(2.)*(halfExtents.z());
const btScalar x2 = lx*lx;
const btScalar y2 = ly*ly;
const btScalar z2 = lz*lz;
@@ -476,10 +476,10 @@ void btPolyhedralConvexAabbCachingShape::recalcLocalAabb()
for ( int i = 0; i < 3; ++i )
{
m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
m_localAabbMax[i] = _supporting[i][i];
m_localAabbMin[i] = _supporting[i + 3][i];
}
#else
for (int i=0;i<3;i++)

View File

@@ -879,7 +879,7 @@ int cuewCompilerVersion(void) {
}
/* get --version output */
strncat(command, "\"", 1);
strcat(command, "\"");
strncat(command, path, sizeof(command) - 1);
strncat(command, "\" --version", sizeof(command) - strlen(path) - 1);
pipe = popen(command, "r");

View File

@@ -31,19 +31,32 @@ if(MSVC_CLANG AND WITH_OPENMP AND CMAKE_CXX_COMPILER_VERSION VERSION_LESS "9.0.1
remove_cc_flag("-fopenmp")
endif()
set(MANTAVERSION "0.12")
set(MANTAVERSION "0.13")
add_definitions(-DWITH_FLUID=1)
set(MANTA_DEP
dependencies
)
# Compile Mantaflow dependencies too (e.g. cnpy for numpy file IO).
# Make sure that dependencies exist before enabling this option by updating the source files in extern/
set(WITH_MANTA_DEPENDENCIES 0)
# Enable Mantaflow numpy support
set(WITH_MANTA_NUMPY 0)
if(NOT WITH_MANTA_DEPENDENCIES)
add_definitions(-DNO_CNPY=1)
endif()
set(MANTA_HLP
helper
)
set(MANTA_PP
preprocessed
)
if(WITH_MANTA_DEPENDENCIES)
set(MANTA_DEP
dependencies
)
endif()
if(WITH_TBB)
add_definitions(-DTBB=1)
@@ -62,6 +75,10 @@ if(WIN32)
add_definitions(-D_USE_MATH_DEFINES)
endif()
if(WITH_MANTA_NUMPY AND WITH_PYTHON_INSTALL_NUMPY)
add_definitions(-DNUMPY=1)
endif()
set(INC
${MANTA_PP}
${MANTA_PP}/fileio
@@ -69,14 +86,25 @@ set(INC
${MANTA_PP}/plugin
${MANTA_HLP}/pwrapper
${MANTA_HLP}/util
${MANTA_DEP}/cnpy
)
if(WITH_MANTA_DEPENDENCIES)
list(APPEND INC
${MANTA_DEP}/cnpy
)
endif()
set(INC_SYS
${PYTHON_INCLUDE_DIRS}
${ZLIB_INCLUDE_DIRS}
)
if(WITH_MANTA_NUMPY AND WITH_PYTHON_INSTALL_NUMPY)
list(APPEND INC_SYS
${PYTHON_NUMPY_INCLUDE_DIRS}
)
endif()
if(WITH_TBB)
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
@@ -96,9 +124,6 @@ if(WITH_OPENVDB)
endif()
set(SRC
${MANTA_DEP}/cnpy/cnpy.cpp
${MANTA_DEP}/cnpy/cnpy.h
${MANTA_PP}/commonkernels.h
${MANTA_PP}/commonkernels.h.reg.cpp
${MANTA_PP}/conjugategrad.cpp
@@ -161,14 +186,10 @@ set(SRC
${MANTA_PP}/plugin/initplugins.cpp
${MANTA_PP}/plugin/kepsilon.cpp
${MANTA_PP}/plugin/meshplugins.cpp
# TODO (sebbas): add numpy to libraries
# ${MANTA_PP}/plugin/numpyconvert.cpp
${MANTA_PP}/plugin/pressure.cpp
${MANTA_PP}/plugin/ptsplugins.cpp
${MANTA_PP}/plugin/secondaryparticles.cpp
${MANTA_PP}/plugin/surfaceturbulence.cpp
# TODO (sebbas): add numpy to libraries
# ${MANTA_PP}/plugin/tfplugins.cpp
${MANTA_PP}/plugin/vortexplugins.cpp
${MANTA_PP}/plugin/waveletturbulence.cpp
${MANTA_PP}/plugin/waves.cpp
@@ -193,9 +214,6 @@ set(SRC
${MANTA_PP}/vortexsheet.h.reg.cpp
${MANTA_HLP}/pwrapper/manta.h
# TODO (sebbas): add numpy to libraries
# ${MANTA_HLP}/pwrapper/numpyWrap.cpp
# ${MANTA_HLP}/pwrapper/numpyWrap.h
${MANTA_HLP}/pwrapper/pclass.cpp
${MANTA_HLP}/pwrapper/pclass.h
${MANTA_HLP}/pwrapper/pconvert.cpp
@@ -221,6 +239,22 @@ set(SRC
${MANTA_HLP}/util/vectorbase.h
)
if(WITH_MANTA_DEPENDENCIES)
list(APPEND SRC
${MANTA_DEP}/cnpy/cnpy.cpp
${MANTA_DEP}/cnpy/cnpy.h
)
endif()
if(WITH_MANTA_NUMPY AND WITH_PYTHON_INSTALL_NUMPY)
list(APPEND SRC
${MANTA_PP}/plugin/numpyconvert.cpp
${MANTA_PP}/plugin/tfplugins.cpp
${MANTA_HLP}/pwrapper/numpyWrap.cpp
${MANTA_HLP}/pwrapper/numpyWrap.h
)
endif()
set(LIB
${PYTHON_LINKFLAGS}
${PYTHON_LIBRARIES}

View File

@@ -13,6 +13,12 @@ BLENDER_INSTALLATION=/Users/sebbas/Developer/Blender/fluid-mantaflow
# Try to check out Mantaflow repository before building?
CLEAN_REPOSITORY=0
# Skip copying dependency files?
WITH_DEPENDENCIES=0
# Build with numpy support?
USE_NUMPY=0
# Choose which multithreading platform to use for Mantaflow preprocessing
USE_OMP=0
USE_TBB=1
@@ -50,17 +56,21 @@ fi
MANTA_BUILD_PATH=$MANTA_INSTALLATION/build_blender/
mkdir -p $MANTA_BUILD_PATH
cd $MANTA_BUILD_PATH
cmake ../mantaflowgit -DGUI=OFF -DOPENMP=$USE_OMP -DTBB=$USE_TBB -DBLENDER=ON -DPREPDEBUG=ON && make -j8
cmake ../mantaflowgit -DGUI=0 -DOPENMP=$USE_OMP -DTBB=$USE_TBB -DBLENDER=1 -DPREPDEBUG=1 -DNUMPY=$USE_NUMPY && make -j8
# ==================== 3) COPY MANTAFLOW FILES TO BLENDER ROOT ===========================
mkdir -p $BLENDER_INSTALLATION/blender/tmp/dependencies/ && cp -Rf $MANTA_INSTALLATION/mantaflowgit/dependencies/cnpy "$_"
if [[ "$WITH_DEPENDENCIES" -eq "1" ]]; then
mkdir -p $BLENDER_INSTALLATION/blender/tmp/dependencies/ && cp -Rf $MANTA_INSTALLATION/mantaflowgit/dependencies/cnpy "$_"
fi
mkdir -p $BLENDER_INSTALLATION/blender/tmp/helper/ && cp -Rf $MANTA_INSTALLATION/mantaflowgit/source/util "$_"
mkdir -p $BLENDER_INSTALLATION/blender/tmp/helper/ && cp -Rf $MANTA_INSTALLATION/mantaflowgit/source/pwrapper "$_"
mkdir -p $BLENDER_INSTALLATION/blender/tmp/preprocessed/ && cp -Rf $MANTA_INSTALLATION/build_blender/pp/source/. "$_"
# Remove some files that are not need in Blender
rm $BLENDER_INSTALLATION/blender/tmp/dependencies/cnpy/example1.cpp
if [[ "$WITH_DEPENDENCIES" -eq "1" ]]; then
rm $BLENDER_INSTALLATION/blender/tmp/dependencies/cnpy/example1.cpp
fi
rm $BLENDER_INSTALLATION/blender/tmp/helper/pwrapper/pymain.cpp
rm $BLENDER_INSTALLATION/blender/tmp/preprocessed/*.reg
rm $BLENDER_INSTALLATION/blender/tmp/preprocessed/python/*.reg
@@ -82,8 +92,13 @@ BLENDER_TMP_DEP=$BLENDER_TMP/dependencies
BLENDER_TMP_HLP=$BLENDER_TMP/helper
BLENDER_TMP_PP=$BLENDER_TMP/preprocessed
# Before moving new files, delete all existing file in the Blender repository
rm -Rf $BLENDER_MANTA_EXTERN/dependencies $BLENDER_MANTA_EXTERN/helper $BLENDER_MANTA_EXTERN/preprocessed
# Move files from tmp dir to extern/
cp -Rf $BLENDER_TMP_DEP $BLENDER_MANTA_EXTERN
if [[ "$WITH_DEPENDENCIES" -eq "1" ]]; then
cp -Rf $BLENDER_TMP_DEP $BLENDER_MANTA_EXTERN
fi
cp -Rf $BLENDER_TMP_HLP $BLENDER_MANTA_EXTERN
cp -Rf $BLENDER_TMP_PP $BLENDER_MANTA_EXTERN

View File

@@ -1,21 +0,0 @@
The MIT License
Copyright (c) Carl Rogers, 2011
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

View File

@@ -1,385 +0,0 @@
// Copyright (C) 2011 Carl Rogers
// Released under MIT License
// license available in LICENSE file, or at http://www.opensource.org/licenses/mit-license.php
#include "cnpy.h"
#include <complex>
#include <cstdlib>
#include <algorithm>
#include <cstring>
#include <iomanip>
#include <stdint.h>
#include <stdexcept>
#include <regex>
char cnpy::BigEndianTest()
{
int x = 1;
return (((char *)&x)[0]) ? '<' : '>';
}
char cnpy::map_type(const std::type_info &t)
{
if (t == typeid(float))
return 'f';
if (t == typeid(double))
return 'f';
if (t == typeid(long double))
return 'f';
if (t == typeid(int))
return 'i';
if (t == typeid(char))
return 'i';
if (t == typeid(short))
return 'i';
if (t == typeid(long))
return 'i';
if (t == typeid(long long))
return 'i';
if (t == typeid(unsigned char))
return 'u';
if (t == typeid(unsigned short))
return 'u';
if (t == typeid(unsigned long))
return 'u';
if (t == typeid(unsigned long long))
return 'u';
if (t == typeid(unsigned int))
return 'u';
if (t == typeid(bool))
return 'b';
if (t == typeid(std::complex<float>))
return 'c';
if (t == typeid(std::complex<double>))
return 'c';
if (t == typeid(std::complex<long double>))
return 'c';
else
return '?';
}
template<> std::vector<char> &cnpy::operator+=(std::vector<char> &lhs, const std::string rhs)
{
lhs.insert(lhs.end(), rhs.begin(), rhs.end());
return lhs;
}
template<> std::vector<char> &cnpy::operator+=(std::vector<char> &lhs, const char *rhs)
{
// write in little endian
size_t len = strlen(rhs);
lhs.reserve(len);
for (size_t byte = 0; byte < len; byte++) {
lhs.push_back(rhs[byte]);
}
return lhs;
}
void cnpy::parse_npy_header(unsigned char *buffer,
size_t &word_size,
std::vector<size_t> &shape,
bool &fortran_order)
{
// std::string magic_string(buffer,6);
uint8_t major_version = *reinterpret_cast<uint8_t *>(buffer + 6);
uint8_t minor_version = *reinterpret_cast<uint8_t *>(buffer + 7);
uint16_t header_len = *reinterpret_cast<uint16_t *>(buffer + 8);
std::string header(reinterpret_cast<char *>(buffer + 9), header_len);
size_t loc1, loc2;
// fortran order
loc1 = header.find("fortran_order") + 16;
fortran_order = (header.substr(loc1, 4) == "True" ? true : false);
// shape
loc1 = header.find("(");
loc2 = header.find(")");
std::regex num_regex("[0-9][0-9]*");
std::smatch sm;
shape.clear();
std::string str_shape = header.substr(loc1 + 1, loc2 - loc1 - 1);
while (std::regex_search(str_shape, sm, num_regex)) {
shape.push_back(std::stoi(sm[0].str()));
str_shape = sm.suffix().str();
}
// endian, word size, data type
// byte order code | stands for not applicable.
// not sure when this applies except for byte array
loc1 = header.find("descr") + 9;
bool littleEndian = (header[loc1] == '<' || header[loc1] == '|' ? true : false);
assert(littleEndian);
// char type = header[loc1+1];
// assert(type == map_type(T));
std::string str_ws = header.substr(loc1 + 2);
loc2 = str_ws.find("'");
word_size = atoi(str_ws.substr(0, loc2).c_str());
}
void cnpy::parse_npy_header(FILE *fp,
size_t &word_size,
std::vector<size_t> &shape,
bool &fortran_order)
{
char buffer[256];
size_t res = fread(buffer, sizeof(char), 11, fp);
if (res != 11)
throw std::runtime_error("parse_npy_header: failed fread");
std::string header = fgets(buffer, 256, fp);
assert(header[header.size() - 1] == '\n');
size_t loc1, loc2;
// fortran order
loc1 = header.find("fortran_order");
if (loc1 == std::string::npos)
throw std::runtime_error("parse_npy_header: failed to find header keyword: 'fortran_order'");
loc1 += 16;
fortran_order = (header.substr(loc1, 4) == "True" ? true : false);
// shape
loc1 = header.find("(");
loc2 = header.find(")");
if (loc1 == std::string::npos || loc2 == std::string::npos)
throw std::runtime_error("parse_npy_header: failed to find header keyword: '(' or ')'");
std::regex num_regex("[0-9][0-9]*");
std::smatch sm;
shape.clear();
std::string str_shape = header.substr(loc1 + 1, loc2 - loc1 - 1);
while (std::regex_search(str_shape, sm, num_regex)) {
shape.push_back(std::stoi(sm[0].str()));
str_shape = sm.suffix().str();
}
// endian, word size, data type
// byte order code | stands for not applicable.
// not sure when this applies except for byte array
loc1 = header.find("descr");
if (loc1 == std::string::npos)
throw std::runtime_error("parse_npy_header: failed to find header keyword: 'descr'");
loc1 += 9;
bool littleEndian = (header[loc1] == '<' || header[loc1] == '|' ? true : false);
assert(littleEndian);
// char type = header[loc1+1];
// assert(type == map_type(T));
std::string str_ws = header.substr(loc1 + 2);
loc2 = str_ws.find("'");
word_size = atoi(str_ws.substr(0, loc2).c_str());
}
void cnpy::parse_zip_footer(FILE *fp,
uint16_t &nrecs,
size_t &global_header_size,
size_t &global_header_offset)
{
std::vector<char> footer(22);
fseek(fp, -22, SEEK_END);
size_t res = fread(&footer[0], sizeof(char), 22, fp);
if (res != 22)
throw std::runtime_error("parse_zip_footer: failed fread");
uint16_t disk_no, disk_start, nrecs_on_disk, comment_len;
disk_no = *(uint16_t *)&footer[4];
disk_start = *(uint16_t *)&footer[6];
nrecs_on_disk = *(uint16_t *)&footer[8];
nrecs = *(uint16_t *)&footer[10];
global_header_size = *(uint32_t *)&footer[12];
global_header_offset = *(uint32_t *)&footer[16];
comment_len = *(uint16_t *)&footer[20];
assert(disk_no == 0);
assert(disk_start == 0);
assert(nrecs_on_disk == nrecs);
assert(comment_len == 0);
}
cnpy::NpyArray load_the_npy_file(FILE *fp)
{
std::vector<size_t> shape;
size_t word_size;
bool fortran_order;
cnpy::parse_npy_header(fp, word_size, shape, fortran_order);
cnpy::NpyArray arr(shape, word_size, fortran_order);
size_t nread = fread(arr.data<char>(), 1, arr.num_bytes(), fp);
if (nread != arr.num_bytes())
throw std::runtime_error("load_the_npy_file: failed fread");
return arr;
}
cnpy::NpyArray load_the_npz_array(FILE *fp, uint32_t compr_bytes, uint32_t uncompr_bytes)
{
std::vector<unsigned char> buffer_compr(compr_bytes);
std::vector<unsigned char> buffer_uncompr(uncompr_bytes);
size_t nread = fread(&buffer_compr[0], 1, compr_bytes, fp);
if (nread != compr_bytes)
throw std::runtime_error("load_the_npy_file: failed fread");
int err;
z_stream d_stream;
d_stream.zalloc = Z_NULL;
d_stream.zfree = Z_NULL;
d_stream.opaque = Z_NULL;
d_stream.avail_in = 0;
d_stream.next_in = Z_NULL;
err = inflateInit2(&d_stream, -MAX_WBITS);
d_stream.avail_in = compr_bytes;
d_stream.next_in = &buffer_compr[0];
d_stream.avail_out = uncompr_bytes;
d_stream.next_out = &buffer_uncompr[0];
err = inflate(&d_stream, Z_FINISH);
err = inflateEnd(&d_stream);
std::vector<size_t> shape;
size_t word_size;
bool fortran_order;
cnpy::parse_npy_header(&buffer_uncompr[0], word_size, shape, fortran_order);
cnpy::NpyArray array(shape, word_size, fortran_order);
size_t offset = uncompr_bytes - array.num_bytes();
memcpy(array.data<unsigned char>(), &buffer_uncompr[0] + offset, array.num_bytes());
return array;
}
cnpy::npz_t cnpy::npz_load(std::string fname)
{
FILE *fp = fopen(fname.c_str(), "rb");
if (!fp) {
throw std::runtime_error("npz_load: Error! Unable to open file " + fname + "!");
}
cnpy::npz_t arrays;
while (1) {
std::vector<char> local_header(30);
size_t headerres = fread(&local_header[0], sizeof(char), 30, fp);
if (headerres != 30)
throw std::runtime_error("npz_load: failed fread");
// if we've reached the global header, stop reading
if (local_header[2] != 0x03 || local_header[3] != 0x04)
break;
// read in the variable name
uint16_t name_len = *(uint16_t *)&local_header[26];
std::string varname(name_len, ' ');
size_t vname_res = fread(&varname[0], sizeof(char), name_len, fp);
if (vname_res != name_len)
throw std::runtime_error("npz_load: failed fread");
// erase the lagging .npy
varname.erase(varname.end() - 4, varname.end());
// read in the extra field
uint16_t extra_field_len = *(uint16_t *)&local_header[28];
if (extra_field_len > 0) {
std::vector<char> buff(extra_field_len);
size_t efield_res = fread(&buff[0], sizeof(char), extra_field_len, fp);
if (efield_res != extra_field_len)
throw std::runtime_error("npz_load: failed fread");
}
uint16_t compr_method = *reinterpret_cast<uint16_t *>(&local_header[0] + 8);
uint32_t compr_bytes = *reinterpret_cast<uint32_t *>(&local_header[0] + 18);
uint32_t uncompr_bytes = *reinterpret_cast<uint32_t *>(&local_header[0] + 22);
if (compr_method == 0) {
arrays[varname] = load_the_npy_file(fp);
}
else {
arrays[varname] = load_the_npz_array(fp, compr_bytes, uncompr_bytes);
}
}
fclose(fp);
return arrays;
}
cnpy::NpyArray cnpy::npz_load(std::string fname, std::string varname)
{
FILE *fp = fopen(fname.c_str(), "rb");
if (!fp)
throw std::runtime_error("npz_load: Unable to open file " + fname);
while (1) {
std::vector<char> local_header(30);
size_t header_res = fread(&local_header[0], sizeof(char), 30, fp);
if (header_res != 30)
throw std::runtime_error("npz_load: failed fread");
// if we've reached the global header, stop reading
if (local_header[2] != 0x03 || local_header[3] != 0x04)
break;
// read in the variable name
uint16_t name_len = *(uint16_t *)&local_header[26];
std::string vname(name_len, ' ');
size_t vname_res = fread(&vname[0], sizeof(char), name_len, fp);
if (vname_res != name_len)
throw std::runtime_error("npz_load: failed fread");
vname.erase(vname.end() - 4, vname.end()); // erase the lagging .npy
// read in the extra field
uint16_t extra_field_len = *(uint16_t *)&local_header[28];
fseek(fp, extra_field_len, SEEK_CUR); // skip past the extra field
uint16_t compr_method = *reinterpret_cast<uint16_t *>(&local_header[0] + 8);
uint32_t compr_bytes = *reinterpret_cast<uint32_t *>(&local_header[0] + 18);
uint32_t uncompr_bytes = *reinterpret_cast<uint32_t *>(&local_header[0] + 22);
if (vname == varname) {
NpyArray array = (compr_method == 0) ? load_the_npy_file(fp) :
load_the_npz_array(fp, compr_bytes, uncompr_bytes);
fclose(fp);
return array;
}
else {
// skip past the data
// uint32_t size = *(uint32_t*) &local_header[22];
uint32_t size = *(uint32_t *)&local_header[18]; // using index 18 instead of 22 enables
// support for compressed data
fseek(fp, size, SEEK_CUR);
}
}
fclose(fp);
// if we get here, we haven't found the variable in the file
throw std::runtime_error("npz_load: Variable name " + varname + " not found in " + fname);
}
cnpy::NpyArray cnpy::npy_load(std::string fname)
{
FILE *fp = fopen(fname.c_str(), "rb");
if (!fp)
throw std::runtime_error("npy_load: Unable to open file " + fname);
NpyArray arr = load_the_npy_file(fp);
fclose(fp);
return arr;
}

View File

@@ -1,310 +0,0 @@
// Copyright (C) 2011 Carl Rogers
// Released under MIT License
// license available in LICENSE file, or at http://www.opensource.org/licenses/mit-license.php
#ifndef LIBCNPY_H_
#define LIBCNPY_H_
#include <string>
#include <stdexcept>
#include <sstream>
#include <vector>
#include <cstdio>
#include <typeinfo>
#include <iostream>
#include <cassert>
#include <zlib.h>
#include <map>
#include <memory>
#include <stdint.h>
#include <numeric>
namespace cnpy {
struct NpyArray {
NpyArray(const std::vector<size_t> &_shape, size_t _word_size, bool _fortran_order)
: shape(_shape), word_size(_word_size), fortran_order(_fortran_order)
{
num_vals = 1;
for (size_t i = 0; i < shape.size(); i++)
num_vals *= shape[i];
data_holder = std::shared_ptr<std::vector<char>>(new std::vector<char>(num_vals * word_size));
}
NpyArray() : shape(0), word_size(0), fortran_order(0), num_vals(0)
{
}
template<typename T> T *data()
{
return reinterpret_cast<T *>(&(*data_holder)[0]);
}
template<typename T> const T *data() const
{
return reinterpret_cast<T *>(&(*data_holder)[0]);
}
template<typename T> std::vector<T> as_vec() const
{
const T *p = data<T>();
return std::vector<T>(p, p + num_vals);
}
size_t num_bytes() const
{
return data_holder->size();
}
std::shared_ptr<std::vector<char>> data_holder;
std::vector<size_t> shape;
size_t word_size;
bool fortran_order;
size_t num_vals;
};
using npz_t = std::map<std::string, NpyArray>;
char BigEndianTest();
char map_type(const std::type_info &t);
template<typename T> std::vector<char> create_npy_header(const std::vector<size_t> &shape);
void parse_npy_header(FILE *fp,
size_t &word_size,
std::vector<size_t> &shape,
bool &fortran_order);
void parse_npy_header(unsigned char *buffer,
size_t &word_size,
std::vector<size_t> &shape,
bool &fortran_order);
void parse_zip_footer(FILE *fp,
uint16_t &nrecs,
size_t &global_header_size,
size_t &global_header_offset);
npz_t npz_load(std::string fname);
NpyArray npz_load(std::string fname, std::string varname);
NpyArray npy_load(std::string fname);
template<typename T> std::vector<char> &operator+=(std::vector<char> &lhs, const T rhs)
{
// write in little endian
for (size_t byte = 0; byte < sizeof(T); byte++) {
char val = *((char *)&rhs + byte);
lhs.push_back(val);
}
return lhs;
}
template<> std::vector<char> &operator+=(std::vector<char> &lhs, const std::string rhs);
template<> std::vector<char> &operator+=(std::vector<char> &lhs, const char *rhs);
template<typename T>
void npy_save(std::string fname,
const T *data,
const std::vector<size_t> shape,
std::string mode = "w")
{
FILE *fp = NULL;
std::vector<size_t> true_data_shape; // if appending, the shape of existing + new data
if (mode == "a")
fp = fopen(fname.c_str(), "r+b");
if (fp) {
// file exists. we need to append to it. read the header, modify the array size
size_t word_size;
bool fortran_order;
parse_npy_header(fp, word_size, true_data_shape, fortran_order);
assert(!fortran_order);
if (word_size != sizeof(T)) {
std::cout << "libnpy error: " << fname << " has word size " << word_size
<< " but npy_save appending data sized " << sizeof(T) << "\n";
assert(word_size == sizeof(T));
}
if (true_data_shape.size() != shape.size()) {
std::cout << "libnpy error: npy_save attempting to append misdimensioned data to " << fname
<< "\n";
assert(true_data_shape.size() != shape.size());
}
for (size_t i = 1; i < shape.size(); i++) {
if (shape[i] != true_data_shape[i]) {
std::cout << "libnpy error: npy_save attempting to append misshaped data to " << fname
<< "\n";
assert(shape[i] == true_data_shape[i]);
}
}
true_data_shape[0] += shape[0];
}
else {
fp = fopen(fname.c_str(), "wb");
true_data_shape = shape;
}
std::vector<char> header = create_npy_header<T>(true_data_shape);
size_t nels = std::accumulate(shape.begin(), shape.end(), 1, std::multiplies<size_t>());
fseek(fp, 0, SEEK_SET);
fwrite(&header[0], sizeof(char), header.size(), fp);
fseek(fp, 0, SEEK_END);
fwrite(data, sizeof(T), nels, fp);
fclose(fp);
}
template<typename T>
void npz_save(std::string zipname,
std::string fname,
const T *data,
const std::vector<size_t> &shape,
std::string mode = "w")
{
// first, append a .npy to the fname
fname += ".npy";
// now, on with the show
FILE *fp = NULL;
uint16_t nrecs = 0;
size_t global_header_offset = 0;
std::vector<char> global_header;
if (mode == "a")
fp = fopen(zipname.c_str(), "r+b");
if (fp) {
// zip file exists. we need to add a new npy file to it.
// first read the footer. this gives us the offset and size of the global header
// then read and store the global header.
// below, we will write the the new data at the start of the global header then append the
// global header and footer below it
size_t global_header_size;
parse_zip_footer(fp, nrecs, global_header_size, global_header_offset);
fseek(fp, global_header_offset, SEEK_SET);
global_header.resize(global_header_size);
size_t res = fread(&global_header[0], sizeof(char), global_header_size, fp);
if (res != global_header_size) {
throw std::runtime_error("npz_save: header read error while adding to existing zip");
}
fseek(fp, global_header_offset, SEEK_SET);
}
else {
fp = fopen(zipname.c_str(), "wb");
}
std::vector<char> npy_header = create_npy_header<T>(shape);
size_t nels = std::accumulate(shape.begin(), shape.end(), 1, std::multiplies<size_t>());
size_t nbytes = nels * sizeof(T) + npy_header.size();
// get the CRC of the data to be added
uint32_t crc = crc32(0L, (uint8_t *)&npy_header[0], npy_header.size());
crc = crc32(crc, (uint8_t *)data, nels * sizeof(T));
// build the local header
std::vector<char> local_header;
local_header += "PK"; // first part of sig
local_header += (uint16_t)0x0403; // second part of sig
local_header += (uint16_t)20; // min version to extract
local_header += (uint16_t)0; // general purpose bit flag
local_header += (uint16_t)0; // compression method
local_header += (uint16_t)0; // file last mod time
local_header += (uint16_t)0; // file last mod date
local_header += (uint32_t)crc; // crc
local_header += (uint32_t)nbytes; // compressed size
local_header += (uint32_t)nbytes; // uncompressed size
local_header += (uint16_t)fname.size(); // fname length
local_header += (uint16_t)0; // extra field length
local_header += fname;
// build global header
global_header += "PK"; // first part of sig
global_header += (uint16_t)0x0201; // second part of sig
global_header += (uint16_t)20; // version made by
global_header.insert(global_header.end(), local_header.begin() + 4, local_header.begin() + 30);
global_header += (uint16_t)0; // file comment length
global_header += (uint16_t)0; // disk number where file starts
global_header += (uint16_t)0; // internal file attributes
global_header += (uint32_t)0; // external file attributes
global_header += (uint32_t)
global_header_offset; // relative offset of local file header, since it begins where the
// global header used to begin
global_header += fname;
// build footer
std::vector<char> footer;
footer += "PK"; // first part of sig
footer += (uint16_t)0x0605; // second part of sig
footer += (uint16_t)0; // number of this disk
footer += (uint16_t)0; // disk where footer starts
footer += (uint16_t)(nrecs + 1); // number of records on this disk
footer += (uint16_t)(nrecs + 1); // total number of records
footer += (uint32_t)global_header.size(); // nbytes of global headers
footer += (uint32_t)(global_header_offset + nbytes +
local_header.size()); // offset of start of global headers, since global
// header now starts after newly written array
footer += (uint16_t)0; // zip file comment length
// write everything
fwrite(&local_header[0], sizeof(char), local_header.size(), fp);
fwrite(&npy_header[0], sizeof(char), npy_header.size(), fp);
fwrite(data, sizeof(T), nels, fp);
fwrite(&global_header[0], sizeof(char), global_header.size(), fp);
fwrite(&footer[0], sizeof(char), footer.size(), fp);
fclose(fp);
}
template<typename T>
void npy_save(std::string fname, const std::vector<T> data, std::string mode = "w")
{
std::vector<size_t> shape;
shape.push_back(data.size());
npy_save(fname, &data[0], shape, mode);
}
template<typename T>
void npz_save(std::string zipname,
std::string fname,
const std::vector<T> data,
std::string mode = "w")
{
std::vector<size_t> shape;
shape.push_back(data.size());
npz_save(zipname, fname, &data[0], shape, mode);
}
template<typename T> std::vector<char> create_npy_header(const std::vector<size_t> &shape)
{
std::vector<char> dict;
dict += "{'descr': '";
dict += BigEndianTest();
dict += map_type(typeid(T));
dict += std::to_string(sizeof(T));
dict += "', 'fortran_order': False, 'shape': (";
dict += std::to_string(shape[0]);
for (size_t i = 1; i < shape.size(); i++) {
dict += ", ";
dict += std::to_string(shape[i]);
}
if (shape.size() == 1)
dict += ",";
dict += "), }";
// pad with spaces so that preamble+dict is modulo 16 bytes. preamble is 10 bytes. dict needs to
// end with \n
int remainder = 16 - (10 + dict.size()) % 16;
dict.insert(dict.end(), remainder, ' ');
dict.back() = '\n';
std::vector<char> header;
header += (char)0x93;
header += "NUMPY";
header += (char)0x01; // major version of numpy format
header += (char)0x00; // minor version of numpy format
header += (uint16_t)dict.size();
header.insert(header.end(), dict.begin(), dict.end());
return header;
}
} // namespace cnpy
#endif

View File

@@ -439,6 +439,36 @@ inline Real normSquare(const int v)
return square(v);
}
//! Compute sum of all components, allow use of int, Real too
template<class S> inline S sum(const S v)
{
return v;
}
template<class S> inline S sum(const Vector3D<S> &v)
{
return v.x + v.y + v.z;
}
//! Get absolute representation of vector, allow use of int, Real too
inline Real abs(const Real v)
{
return std::fabs(v);
}
inline int abs(const int v)
{
return std::abs(v);
}
template<class S> inline Vector3D<S> abs(const Vector3D<S> &v)
{
Vector3D<S> cp(v.x, v.y, v.z);
for (int i = 0; i < 3; ++i) {
if (cp[i] < 0)
cp[i] *= (-1.0);
}
return cp;
}
//! Returns a normalized vector
template<class S> inline Vector3D<S> getNormalized(const Vector3D<S> &v)
{

View File

@@ -27,7 +27,10 @@ extern "C" {
}
#endif
#include "cnpy.h"
#if NO_CNPY != 1
# include "cnpy.h"
#endif
#include "mantaio.h"
#include "grid.h"
#include "vector4d.h"
@@ -965,12 +968,16 @@ int readGrid4dUni(
};
void readGrid4dUniCleanup(void **fileHandle)
{
#if NO_ZLIB != 1
gzFile gzf = NULL;
if (fileHandle) {
gzf = (gzFile)(*fileHandle);
gzclose(gzf);
*fileHandle = NULL;
}
#else
debMsg("file format not supported without zlib", 1);
#endif
}
template<class T> int writeGrid4dRaw(const string &name, Grid4d<T> *grid)
@@ -1021,15 +1028,13 @@ template<class T> int readGrid4dRaw(const string &name, Grid4d<T> *grid)
template<class T> int writeGridNumpy(const string &name, Grid<T> *grid)
{
#if NO_ZLIB == 1
debMsg("file format not supported without zlib", 1);
return 0;
#endif
#if FLOATINGPOINT_PRECISION != 1
errMsg("writeGridNumpy: Double precision not yet supported");
return 0;
#endif
#if NO_CNPY != 1
// find suffix to differentiate between npy <-> npz , TODO: check for actual "npy" string
std::string::size_type idx;
bool bUseNpz = false;
@@ -1075,19 +1080,21 @@ template<class T> int writeGridNumpy(const string &name, Grid<T> *grid)
cnpy::npy_save(name, &grid[0], shape, "w");
}
return 1;
};
#else
debMsg("file format not supported without cnpy", 1);
return 0;
#endif
}
template<class T> int readGridNumpy(const string &name, Grid<T> *grid)
{
#if NO_ZLIB == 1
debMsg("file format not supported without zlib", 1);
return 0;
#endif
#if FLOATINGPOINT_PRECISION != 1
errMsg("readGridNumpy: Double precision not yet supported");
return 0;
#endif
#if NO_CNPY != 1
// find suffix to differentiate between npy <-> npz
std::string::size_type idx;
bool bUseNpz = false;
@@ -1144,7 +1151,11 @@ template<class T> int readGridNumpy(const string &name, Grid<T> *grid)
gridArr.data<T>(),
sizeof(T) * grid->getSizeX() * grid->getSizeY() * grid->getSizeZ());
return 1;
};
#else
debMsg("file format not supported without cnpy", 1);
return 0;
#endif
}
int writeGridsNumpy(const string &name, std::vector<PbClass *> *grids)
{
@@ -1163,13 +1174,12 @@ void getNpzFileSize(
const string &name, int &x, int &y, int &z, int *t = NULL, std::string *info = NULL)
{
x = y = z = 0;
#if NO_ZLIB != 1
debMsg("file format not supported without zlib", 1);
return;
#endif
#if FLOATINGPOINT_PRECISION != 1
errMsg("getNpzFileSize: Double precision not yet supported");
#endif
#if NO_CNPY != 1
// find suffix to differentiate between npy <-> npz
cnpy::NpyArray gridArr;
cnpy::npz_t fNpz = cnpy::npz_load(name);
@@ -1180,6 +1190,9 @@ void getNpzFileSize(
x = gridArr.shape[2];
if (t)
(*t) = 0; // unused for now
#else
debMsg("file format not supported without cnpy", 1);
#endif
}
Vec3 getNpzFileSize(const string &name)
{

View File

@@ -322,6 +322,7 @@ template<class T> int readPdataUni(const std::string &name, ParticleDataImpl<T>
UniPartHeader head;
assertMsg(gzread(gzf, &head, sizeof(UniPartHeader)) == sizeof(UniPartHeader),
"can't read file, no header present");
pdata->getParticleSys()->resize(head.dim); // ensure that parent particle system has same size
pdata->resize(head.dim);
assertMsg(head.dim == pdata->size(), "pdata size doesn't match");

View File

@@ -26,17 +26,18 @@
extern "C" {
# include <zlib.h>
}
#endif
# if defined(WIN32) || defined(_WIN32)
# include <windows.h>
# include <string>
# endif
#if defined(WIN32) || defined(_WIN32)
# include <windows.h>
# include <string>
#endif
using namespace std;
namespace Manta {
# if defined(WIN32) || defined(_WIN32)
#if defined(WIN32) || defined(_WIN32)
static wstring stringToWstring(const char *str)
{
const int length_wc = MultiByteToWideChar(CP_UTF8, 0, str, strlen(str), NULL, 0);
@@ -44,10 +45,11 @@ static wstring stringToWstring(const char *str)
MultiByteToWideChar(CP_UTF8, 0, str, strlen(str), &strWide[0], length_wc);
return strWide;
}
# endif // WIN32==1
#endif // WIN32==1
void *safeGzopen(const char *filename, const char *mode)
{
#if NO_ZLIB != 1
gzFile gzfile;
# if defined(WIN32) || defined(_WIN32)
@@ -58,8 +60,11 @@ void *safeGzopen(const char *filename, const char *mode)
# endif
return gzfile;
}
#else
debMsg("safeGzopen not supported without zlib", 1);
return nullptr;
#endif // NO_ZLIB != 1
}
#if defined(OPENVDB)
// Convert from OpenVDB value to Manta value.
@@ -109,4 +114,4 @@ template<> void convertTo(openvdb::Vec3s *out, Vec3 &in)
}
#endif // OPENVDB==1
} // namespace
} // namespace Manta

View File

@@ -1,3 +1,3 @@
#define MANTA_GIT_VERSION "commit 7395d36e3f504edbdabe34b30edc855b422c7baa"
#define MANTA_GIT_VERSION "commit 841bfd09c068dfb95637c0ec14fa78305286a433"

View File

@@ -213,34 +213,36 @@ Mesh &Mesh::operator=(const Mesh &o)
return *this;
}
void Mesh::load(string name, bool append)
int Mesh::load(string name, bool append)
{
if (name.find_last_of('.') == string::npos)
errMsg("file '" + name + "' does not have an extension");
string ext = name.substr(name.find_last_of('.'));
if (ext == ".gz") // assume bobj gz
readBobjFile(name, this, append);
return readBobjFile(name, this, append);
else if (ext == ".obj")
readObjFile(name, this, append);
return readObjFile(name, this, append);
else
errMsg("file '" + name + "' filetype not supported");
// dont always rebuild...
// rebuildCorners();
// rebuildLookup();
return 0;
}
void Mesh::save(string name)
int Mesh::save(string name)
{
if (name.find_last_of('.') == string::npos)
errMsg("file '" + name + "' does not have an extension");
string ext = name.substr(name.find_last_of('.'));
if (ext == ".obj")
writeObjFile(name, this);
return writeObjFile(name, this);
else if (ext == ".gz")
writeBobjFile(name, this);
return writeBobjFile(name, this);
else
errMsg("file '" + name + "' filetype not supported");
return 0;
}
void Mesh::fromShape(Shape &shape, bool append)
@@ -1339,8 +1341,8 @@ template<class T> void MeshDataImpl<T>::setSource(Grid<T> *grid, bool isMAC)
{
mpGridSource = grid;
mGridSourceMAC = isMAC;
if (isMAC)
assertMsg(dynamic_cast<MACGrid *>(grid) != NULL, "Given grid is not a valid MAC grid");
if (grid && isMAC)
assertMsg(grid->getType() & GridBase::TypeMAC, "Given grid is not a valid MAC grid");
}
template<class T> void MeshDataImpl<T>::initNewValue(IndexInt idx, Vec3 pos)
@@ -1371,38 +1373,40 @@ void Mesh::updateDataFields()
for (size_t i = 0; i < mNodes.size(); ++i) {
Vec3 pos = mNodes[i].pos;
for (IndexInt md = 0; md < (IndexInt)mMdataReal.size(); ++md)
mMdataReal[md]->initNewValue(i, mNodes[i].pos);
mMdataReal[md]->initNewValue(i, pos);
for (IndexInt md = 0; md < (IndexInt)mMdataVec3.size(); ++md)
mMdataVec3[md]->initNewValue(i, mNodes[i].pos);
mMdataVec3[md]->initNewValue(i, pos);
for (IndexInt md = 0; md < (IndexInt)mMdataInt.size(); ++md)
mMdataInt[md]->initNewValue(i, mNodes[i].pos);
mMdataInt[md]->initNewValue(i, pos);
}
}
template<typename T> void MeshDataImpl<T>::load(string name)
template<typename T> int MeshDataImpl<T>::load(string name)
{
if (name.find_last_of('.') == string::npos)
errMsg("file '" + name + "' does not have an extension");
string ext = name.substr(name.find_last_of('.'));
if (ext == ".uni")
readMdataUni<T>(name, this);
return readMdataUni<T>(name, this);
else if (ext == ".raw") // raw = uni for now
readMdataUni<T>(name, this);
return readMdataUni<T>(name, this);
else
errMsg("mesh data '" + name + "' filetype not supported for loading");
return 0;
}
template<typename T> void MeshDataImpl<T>::save(string name)
template<typename T> int MeshDataImpl<T>::save(string name)
{
if (name.find_last_of('.') == string::npos)
errMsg("file '" + name + "' does not have an extension");
string ext = name.substr(name.find_last_of('.'));
if (ext == ".uni")
writeMdataUni<T>(name, this);
return writeMdataUni<T>(name, this);
else if (ext == ".raw") // raw = uni for now
writeMdataUni<T>(name, this);
return writeMdataUni<T>(name, this);
else
errMsg("mesh data '" + name + "' filetype not supported for saving");
return 0;
}
// specializations

View File

@@ -240,35 +240,8 @@ class Mesh : public PbClass {
}
}
void load(std::string name, bool append = false);
static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self));
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(pbo->getParent(), "Mesh::load", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
std::string name = _args.get<std::string>("name", 0, &_lock);
bool append = _args.getOpt<bool>("append", 1, false, &_lock);
pbo->_args.copy(_args);
_retval = getPyNone();
pbo->load(name, append);
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "Mesh::load", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("Mesh::load", e.what());
return 0;
}
}
void fromShape(Shape &shape, bool append = false);
static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_2(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -294,34 +267,8 @@ class Mesh : public PbClass {
}
}
void save(std::string name);
static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self));
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(pbo->getParent(), "Mesh::save", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
std::string name = _args.get<std::string>("name", 0, &_lock);
pbo->_args.copy(_args);
_retval = getPyNone();
pbo->save(name);
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "Mesh::save", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("Mesh::save", e.what());
return 0;
}
}
void advectInGrid(FlagGrid &flags, MACGrid &vel, int integrationMode);
static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_3(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -349,7 +296,7 @@ class Mesh : public PbClass {
}
void scale(Vec3 s);
static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_4(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -375,7 +322,7 @@ class Mesh : public PbClass {
}
void offset(Vec3 o);
static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_5(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -401,7 +348,7 @@ class Mesh : public PbClass {
}
void rotate(Vec3 thetas);
static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_6(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -427,7 +374,7 @@ class Mesh : public PbClass {
}
void computeVelocity(Mesh &oldMesh, MACGrid &vel);
static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_7(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -453,6 +400,58 @@ class Mesh : public PbClass {
}
}
//! file io
int load(std::string name, bool append = false);
static PyObject *_W_8(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self));
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(pbo->getParent(), "Mesh::load", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
std::string name = _args.get<std::string>("name", 0, &_lock);
bool append = _args.getOpt<bool>("append", 1, false, &_lock);
pbo->_args.copy(_args);
_retval = toPy(pbo->load(name, append));
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "Mesh::load", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("Mesh::load", e.what());
return 0;
}
}
int save(std::string name);
static PyObject *_W_9(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
Mesh *pbo = dynamic_cast<Mesh *>(Pb::objFromPy(_self));
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(pbo->getParent(), "Mesh::save", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
std::string name = _args.get<std::string>("name", 0, &_lock);
pbo->_args.copy(_args);
_retval = toPy(pbo->save(name));
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "Mesh::save", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("Mesh::save", e.what());
return 0;
}
}
void computeLevelset(LevelsetGrid &levelset, Real sigma, Real cutoff = -1.);
static PyObject *_W_10(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
@@ -1564,7 +1563,7 @@ template<class T> class MeshDataImpl : public MeshDataBase {
}
//! file io
void save(const std::string name);
int save(const std::string name);
static PyObject *_W_41(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
@@ -1577,8 +1576,7 @@ template<class T> class MeshDataImpl : public MeshDataBase {
ArgLocker _lock;
const std::string name = _args.get<std::string>("name", 0, &_lock);
pbo->_args.copy(_args);
_retval = getPyNone();
pbo->save(name);
_retval = toPy(pbo->save(name));
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "MeshDataImpl::save", !noTiming);
@@ -1590,7 +1588,7 @@ template<class T> class MeshDataImpl : public MeshDataBase {
}
}
void load(const std::string name);
int load(const std::string name);
static PyObject *_W_42(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
@@ -1603,8 +1601,7 @@ template<class T> class MeshDataImpl : public MeshDataBase {
ArgLocker _lock;
const std::string name = _args.get<std::string>("name", 0, &_lock);
pbo->_args.copy(_args);
_retval = getPyNone();
pbo->load(name);
_retval = toPy(pbo->load(name));
pbo->_args.check();
}
pbFinalizePlugin(pbo->getParent(), "MeshDataImpl::load", !noTiming);

View File

@@ -10,14 +10,14 @@ static const Pb::Register _R_12("Mesh", "Mesh", "PbClass");
template<> const char *Namify<Mesh>::S = "Mesh";
static const Pb::Register _R_13("Mesh", "Mesh", Mesh::_W_0);
static const Pb::Register _R_14("Mesh", "clear", Mesh::_W_1);
static const Pb::Register _R_15("Mesh", "load", Mesh::_W_2);
static const Pb::Register _R_16("Mesh", "fromShape", Mesh::_W_3);
static const Pb::Register _R_17("Mesh", "save", Mesh::_W_4);
static const Pb::Register _R_18("Mesh", "advectInGrid", Mesh::_W_5);
static const Pb::Register _R_19("Mesh", "scale", Mesh::_W_6);
static const Pb::Register _R_20("Mesh", "offset", Mesh::_W_7);
static const Pb::Register _R_21("Mesh", "rotate", Mesh::_W_8);
static const Pb::Register _R_22("Mesh", "computeVelocity", Mesh::_W_9);
static const Pb::Register _R_15("Mesh", "fromShape", Mesh::_W_2);
static const Pb::Register _R_16("Mesh", "advectInGrid", Mesh::_W_3);
static const Pb::Register _R_17("Mesh", "scale", Mesh::_W_4);
static const Pb::Register _R_18("Mesh", "offset", Mesh::_W_5);
static const Pb::Register _R_19("Mesh", "rotate", Mesh::_W_6);
static const Pb::Register _R_20("Mesh", "computeVelocity", Mesh::_W_7);
static const Pb::Register _R_21("Mesh", "load", Mesh::_W_8);
static const Pb::Register _R_22("Mesh", "save", Mesh::_W_9);
static const Pb::Register _R_23("Mesh", "computeLevelset", Mesh::_W_10);
static const Pb::Register _R_24("Mesh", "getLevelset", Mesh::_W_11);
static const Pb::Register _R_25("Mesh", "applyMeshToGrid", Mesh::_W_12);

View File

@@ -29,7 +29,7 @@ using namespace std;
namespace Manta {
ParticleBase::ParticleBase(FluidSolver *parent)
: PbClass(parent), mAllowCompress(true), mFreePdata(false)
: PbClass(parent), mMaxParticles(0), mAllowCompress(true), mFreePdata(false)
{
}
@@ -359,8 +359,8 @@ template<class T> void ParticleDataImpl<T>::setSource(Grid<T> *grid, bool isMAC)
{
mpGridSource = grid;
mGridSourceMAC = isMAC;
if (isMAC)
assertMsg(dynamic_cast<MACGrid *>(grid) != NULL, "Given grid is not a valid MAC grid");
if (grid && isMAC)
assertMsg(grid->getType() & GridBase::TypeMAC, "Given grid is not a valid MAC grid");
}
template<class T> void ParticleDataImpl<T>::initNewValue(IndexInt idx, Vec3 pos)

View File

@@ -100,6 +100,17 @@ class ParticleBase : public PbClass {
//! threads)
inline void addBuffered(const Vec3 &pos, int flag = 0);
virtual void resize(IndexInt size)
{
assertMsg(false, "Dont use, override...");
return;
}
virtual void resizeAll(IndexInt size)
{
assertMsg(false, "Dont use, override...");
return;
}
//! particle data functions
//! create a particle data object
@@ -152,6 +163,20 @@ class ParticleBase : public PbClass {
return mPartData[i];
}
//! expose maximum number of particles to python
int mMaxParticles;
static PyObject *_GET_mMaxParticles(PyObject *self, void *cl)
{
ParticleBase *pbo = dynamic_cast<ParticleBase *>(Pb::objFromPy(self));
return toPy(pbo->mMaxParticles);
}
static int _SET_mMaxParticles(PyObject *self, PyObject *val, void *cl)
{
ParticleBase *pbo = dynamic_cast<ParticleBase *>(Pb::objFromPy(self));
pbo->mMaxParticles = fromPy<int>(val);
return 0;
}
protected:
//! new particle candidates
std::vector<Vec3> mNewBufferPos;
@@ -431,8 +456,14 @@ template<class S> class ParticleSystem : public ParticleBase {
}
//! insert buffered positions as new particles, update additional particle data
void insertBufferedParticles();
//! resize only the data vector, only use if you know what you're doing, otherwise use
//! resizeAll()
virtual void resize(IndexInt size)
{
mData.resize(size);
}
//! resize data vector, and all pdata fields
void resizeAll(IndexInt newsize);
virtual void resizeAll(IndexInt size);
//! adding and deleting
inline void kill(IndexInt idx);
@@ -877,11 +908,6 @@ class ParticleIndexSystem : public ParticleSystem<ParticleIndexData> {
return -1;
}
};
//! we only need a resize function...
void resize(IndexInt size)
{
mData.resize(size);
}
public:
PbArgs _args;
}
@@ -2479,28 +2505,66 @@ template<class S> void ParticleSystem<S>::insertBufferedParticles()
for (IndexInt i = 0; i < (IndexInt)mData.size(); ++i)
mData[i].flag &= ~PNEW;
if (mNewBufferPos.size() == 0)
if (mNewBufferPos.empty())
return;
IndexInt newCnt = mData.size();
resizeAll(newCnt + mNewBufferPos.size());
IndexInt bufferSize = mNewBufferPos.size();
IndexInt partsSize = mData.size();
if (mMaxParticles > 0)
assertMsg(mMaxParticles >= partsSize,
"Particle system cannot contain more particles that the maximum allowed number");
// max number of new particles that can be inserted, adjusted buffer size when using maxParticles
// field
IndexInt numNewParts = (mMaxParticles > 0) ? mMaxParticles - mData.size() : bufferSize;
if (numNewParts > bufferSize)
numNewParts = bufferSize; // upper clamp
assertMsg(numNewParts >= 0, "Must not have negative number of new particles");
// new size of particle system
IndexInt newSize = mData.size() + numNewParts;
if (mMaxParticles > 0)
assertMsg(newSize <= mMaxParticles,
"Particle system cannot contain more particles that the maximum allowed number");
resizeAll(newSize);
int insertFlag;
Vec3 insertPos;
static RandomStream mRand(9832);
for (IndexInt i = 0; i < numNewParts; ++i) {
// get random index in newBuffer vector
// we are inserting particles randomly so that they are sampled uniformly in the fluid region
// otherwise, regions of fluid can remain completely empty once mData.size() == maxParticles is
// reached.
int randIndex = floor(mRand.getReal() * mNewBufferPos.size());
// get elements from new buffers with random index
std::swap(mNewBufferPos[randIndex], mNewBufferPos.back());
insertPos = mNewBufferPos.back();
mNewBufferPos.pop_back();
insertFlag = 0;
if (!mNewBufferFlag.empty()) {
std::swap(mNewBufferFlag[randIndex], mNewBufferFlag.back());
insertFlag = mNewBufferFlag.back();
mNewBufferFlag.pop_back();
}
mData[partsSize].pos = insertPos;
mData[partsSize].flag = PNEW | insertFlag;
for (IndexInt i = 0; i < (IndexInt)mNewBufferPos.size(); ++i) {
int flag = (mNewBufferFlag.size() > 0) ? mNewBufferFlag[i] : 0;
// note, other fields are not initialized here...
mData[newCnt].pos = mNewBufferPos[i];
mData[newCnt].flag = PNEW | flag;
// now init pdata fields from associated grids...
for (IndexInt pd = 0; pd < (IndexInt)mPdataReal.size(); ++pd)
mPdataReal[pd]->initNewValue(newCnt, mNewBufferPos[i]);
mPdataReal[pd]->initNewValue(partsSize, insertPos);
for (IndexInt pd = 0; pd < (IndexInt)mPdataVec3.size(); ++pd)
mPdataVec3[pd]->initNewValue(newCnt, mNewBufferPos[i]);
mPdataVec3[pd]->initNewValue(partsSize, insertPos);
for (IndexInt pd = 0; pd < (IndexInt)mPdataInt.size(); ++pd)
mPdataInt[pd]->initNewValue(newCnt, mNewBufferPos[i]);
newCnt++;
mPdataInt[pd]->initNewValue(partsSize, insertPos);
partsSize++;
}
if (mNewBufferPos.size() > 0)
debMsg("Added & initialized " << (IndexInt)mNewBufferPos.size() << " particles",
2); // debug info
debMsg("Added & initialized " << numNewParts << " particles", 2); // debug info
mNewBufferPos.clear();
mNewBufferFlag.clear();
}

View File

@@ -29,279 +29,283 @@ static const Pb::Register _R_21("ParticleBase", "ParticleBase", "PbClass");
template<> const char *Namify<ParticleBase>::S = "ParticleBase";
static const Pb::Register _R_22("ParticleBase", "ParticleBase", ParticleBase::_W_0);
static const Pb::Register _R_23("ParticleBase", "create", ParticleBase::_W_1);
static const Pb::Register _R_24("ParticleBase",
"maxParticles",
ParticleBase::_GET_mMaxParticles,
ParticleBase::_SET_mMaxParticles);
#endif
#ifdef _C_ParticleDataBase
static const Pb::Register _R_24("ParticleDataBase", "ParticleDataBase", "PbClass");
static const Pb::Register _R_25("ParticleDataBase", "ParticleDataBase", "PbClass");
template<> const char *Namify<ParticleDataBase>::S = "ParticleDataBase";
static const Pb::Register _R_25("ParticleDataBase", "ParticleDataBase", ParticleDataBase::_W_21);
static const Pb::Register _R_26("ParticleDataBase", "ParticleDataBase", ParticleDataBase::_W_21);
#endif
#ifdef _C_ParticleDataImpl
static const Pb::Register _R_26("ParticleDataImpl<int>",
static const Pb::Register _R_27("ParticleDataImpl<int>",
"ParticleDataImpl<int>",
"ParticleDataBase");
template<> const char *Namify<ParticleDataImpl<int>>::S = "ParticleDataImpl<int>";
static const Pb::Register _R_27("ParticleDataImpl<int>",
static const Pb::Register _R_28("ParticleDataImpl<int>",
"ParticleDataImpl",
ParticleDataImpl<int>::_W_22);
static const Pb::Register _R_28("ParticleDataImpl<int>", "clear", ParticleDataImpl<int>::_W_23);
static const Pb::Register _R_29("ParticleDataImpl<int>",
static const Pb::Register _R_29("ParticleDataImpl<int>", "clear", ParticleDataImpl<int>::_W_23);
static const Pb::Register _R_30("ParticleDataImpl<int>",
"setSource",
ParticleDataImpl<int>::_W_24);
static const Pb::Register _R_30("ParticleDataImpl<int>", "copyFrom", ParticleDataImpl<int>::_W_25);
static const Pb::Register _R_31("ParticleDataImpl<int>", "setConst", ParticleDataImpl<int>::_W_26);
static const Pb::Register _R_32("ParticleDataImpl<int>",
static const Pb::Register _R_31("ParticleDataImpl<int>", "copyFrom", ParticleDataImpl<int>::_W_25);
static const Pb::Register _R_32("ParticleDataImpl<int>", "setConst", ParticleDataImpl<int>::_W_26);
static const Pb::Register _R_33("ParticleDataImpl<int>",
"setConstRange",
ParticleDataImpl<int>::_W_27);
static const Pb::Register _R_33("ParticleDataImpl<int>", "add", ParticleDataImpl<int>::_W_28);
static const Pb::Register _R_34("ParticleDataImpl<int>", "sub", ParticleDataImpl<int>::_W_29);
static const Pb::Register _R_35("ParticleDataImpl<int>", "addConst", ParticleDataImpl<int>::_W_30);
static const Pb::Register _R_36("ParticleDataImpl<int>",
static const Pb::Register _R_34("ParticleDataImpl<int>", "add", ParticleDataImpl<int>::_W_28);
static const Pb::Register _R_35("ParticleDataImpl<int>", "sub", ParticleDataImpl<int>::_W_29);
static const Pb::Register _R_36("ParticleDataImpl<int>", "addConst", ParticleDataImpl<int>::_W_30);
static const Pb::Register _R_37("ParticleDataImpl<int>",
"addScaled",
ParticleDataImpl<int>::_W_31);
static const Pb::Register _R_37("ParticleDataImpl<int>", "mult", ParticleDataImpl<int>::_W_32);
static const Pb::Register _R_38("ParticleDataImpl<int>",
static const Pb::Register _R_38("ParticleDataImpl<int>", "mult", ParticleDataImpl<int>::_W_32);
static const Pb::Register _R_39("ParticleDataImpl<int>",
"multConst",
ParticleDataImpl<int>::_W_33);
static const Pb::Register _R_39("ParticleDataImpl<int>", "safeDiv", ParticleDataImpl<int>::_W_34);
static const Pb::Register _R_40("ParticleDataImpl<int>", "clamp", ParticleDataImpl<int>::_W_35);
static const Pb::Register _R_41("ParticleDataImpl<int>", "clampMin", ParticleDataImpl<int>::_W_36);
static const Pb::Register _R_42("ParticleDataImpl<int>", "clampMax", ParticleDataImpl<int>::_W_37);
static const Pb::Register _R_43("ParticleDataImpl<int>",
static const Pb::Register _R_40("ParticleDataImpl<int>", "safeDiv", ParticleDataImpl<int>::_W_34);
static const Pb::Register _R_41("ParticleDataImpl<int>", "clamp", ParticleDataImpl<int>::_W_35);
static const Pb::Register _R_42("ParticleDataImpl<int>", "clampMin", ParticleDataImpl<int>::_W_36);
static const Pb::Register _R_43("ParticleDataImpl<int>", "clampMax", ParticleDataImpl<int>::_W_37);
static const Pb::Register _R_44("ParticleDataImpl<int>",
"getMaxAbs",
ParticleDataImpl<int>::_W_38);
static const Pb::Register _R_44("ParticleDataImpl<int>", "getMax", ParticleDataImpl<int>::_W_39);
static const Pb::Register _R_45("ParticleDataImpl<int>", "getMin", ParticleDataImpl<int>::_W_40);
static const Pb::Register _R_46("ParticleDataImpl<int>", "sum", ParticleDataImpl<int>::_W_41);
static const Pb::Register _R_47("ParticleDataImpl<int>",
static const Pb::Register _R_45("ParticleDataImpl<int>", "getMax", ParticleDataImpl<int>::_W_39);
static const Pb::Register _R_46("ParticleDataImpl<int>", "getMin", ParticleDataImpl<int>::_W_40);
static const Pb::Register _R_47("ParticleDataImpl<int>", "sum", ParticleDataImpl<int>::_W_41);
static const Pb::Register _R_48("ParticleDataImpl<int>",
"sumSquare",
ParticleDataImpl<int>::_W_42);
static const Pb::Register _R_48("ParticleDataImpl<int>",
static const Pb::Register _R_49("ParticleDataImpl<int>",
"sumMagnitude",
ParticleDataImpl<int>::_W_43);
static const Pb::Register _R_49("ParticleDataImpl<int>",
static const Pb::Register _R_50("ParticleDataImpl<int>",
"setConstIntFlag",
ParticleDataImpl<int>::_W_44);
static const Pb::Register _R_50("ParticleDataImpl<int>",
static const Pb::Register _R_51("ParticleDataImpl<int>",
"printPdata",
ParticleDataImpl<int>::_W_45);
static const Pb::Register _R_51("ParticleDataImpl<int>", "save", ParticleDataImpl<int>::_W_46);
static const Pb::Register _R_52("ParticleDataImpl<int>", "load", ParticleDataImpl<int>::_W_47);
static const Pb::Register _R_53("ParticleDataImpl<int>",
static const Pb::Register _R_52("ParticleDataImpl<int>", "save", ParticleDataImpl<int>::_W_46);
static const Pb::Register _R_53("ParticleDataImpl<int>", "load", ParticleDataImpl<int>::_W_47);
static const Pb::Register _R_54("ParticleDataImpl<int>",
"getDataPointer",
ParticleDataImpl<int>::_W_48);
static const Pb::Register _R_54("ParticleDataImpl<Real>",
static const Pb::Register _R_55("ParticleDataImpl<Real>",
"ParticleDataImpl<Real>",
"ParticleDataBase");
template<> const char *Namify<ParticleDataImpl<Real>>::S = "ParticleDataImpl<Real>";
static const Pb::Register _R_55("ParticleDataImpl<Real>",
static const Pb::Register _R_56("ParticleDataImpl<Real>",
"ParticleDataImpl",
ParticleDataImpl<Real>::_W_22);
static const Pb::Register _R_56("ParticleDataImpl<Real>", "clear", ParticleDataImpl<Real>::_W_23);
static const Pb::Register _R_57("ParticleDataImpl<Real>",
static const Pb::Register _R_57("ParticleDataImpl<Real>", "clear", ParticleDataImpl<Real>::_W_23);
static const Pb::Register _R_58("ParticleDataImpl<Real>",
"setSource",
ParticleDataImpl<Real>::_W_24);
static const Pb::Register _R_58("ParticleDataImpl<Real>",
static const Pb::Register _R_59("ParticleDataImpl<Real>",
"copyFrom",
ParticleDataImpl<Real>::_W_25);
static const Pb::Register _R_59("ParticleDataImpl<Real>",
static const Pb::Register _R_60("ParticleDataImpl<Real>",
"setConst",
ParticleDataImpl<Real>::_W_26);
static const Pb::Register _R_60("ParticleDataImpl<Real>",
static const Pb::Register _R_61("ParticleDataImpl<Real>",
"setConstRange",
ParticleDataImpl<Real>::_W_27);
static const Pb::Register _R_61("ParticleDataImpl<Real>", "add", ParticleDataImpl<Real>::_W_28);
static const Pb::Register _R_62("ParticleDataImpl<Real>", "sub", ParticleDataImpl<Real>::_W_29);
static const Pb::Register _R_63("ParticleDataImpl<Real>",
static const Pb::Register _R_62("ParticleDataImpl<Real>", "add", ParticleDataImpl<Real>::_W_28);
static const Pb::Register _R_63("ParticleDataImpl<Real>", "sub", ParticleDataImpl<Real>::_W_29);
static const Pb::Register _R_64("ParticleDataImpl<Real>",
"addConst",
ParticleDataImpl<Real>::_W_30);
static const Pb::Register _R_64("ParticleDataImpl<Real>",
static const Pb::Register _R_65("ParticleDataImpl<Real>",
"addScaled",
ParticleDataImpl<Real>::_W_31);
static const Pb::Register _R_65("ParticleDataImpl<Real>", "mult", ParticleDataImpl<Real>::_W_32);
static const Pb::Register _R_66("ParticleDataImpl<Real>",
static const Pb::Register _R_66("ParticleDataImpl<Real>", "mult", ParticleDataImpl<Real>::_W_32);
static const Pb::Register _R_67("ParticleDataImpl<Real>",
"multConst",
ParticleDataImpl<Real>::_W_33);
static const Pb::Register _R_67("ParticleDataImpl<Real>",
static const Pb::Register _R_68("ParticleDataImpl<Real>",
"safeDiv",
ParticleDataImpl<Real>::_W_34);
static const Pb::Register _R_68("ParticleDataImpl<Real>", "clamp", ParticleDataImpl<Real>::_W_35);
static const Pb::Register _R_69("ParticleDataImpl<Real>",
static const Pb::Register _R_69("ParticleDataImpl<Real>", "clamp", ParticleDataImpl<Real>::_W_35);
static const Pb::Register _R_70("ParticleDataImpl<Real>",
"clampMin",
ParticleDataImpl<Real>::_W_36);
static const Pb::Register _R_70("ParticleDataImpl<Real>",
static const Pb::Register _R_71("ParticleDataImpl<Real>",
"clampMax",
ParticleDataImpl<Real>::_W_37);
static const Pb::Register _R_71("ParticleDataImpl<Real>",
static const Pb::Register _R_72("ParticleDataImpl<Real>",
"getMaxAbs",
ParticleDataImpl<Real>::_W_38);
static const Pb::Register _R_72("ParticleDataImpl<Real>", "getMax", ParticleDataImpl<Real>::_W_39);
static const Pb::Register _R_73("ParticleDataImpl<Real>", "getMin", ParticleDataImpl<Real>::_W_40);
static const Pb::Register _R_74("ParticleDataImpl<Real>", "sum", ParticleDataImpl<Real>::_W_41);
static const Pb::Register _R_75("ParticleDataImpl<Real>",
static const Pb::Register _R_73("ParticleDataImpl<Real>", "getMax", ParticleDataImpl<Real>::_W_39);
static const Pb::Register _R_74("ParticleDataImpl<Real>", "getMin", ParticleDataImpl<Real>::_W_40);
static const Pb::Register _R_75("ParticleDataImpl<Real>", "sum", ParticleDataImpl<Real>::_W_41);
static const Pb::Register _R_76("ParticleDataImpl<Real>",
"sumSquare",
ParticleDataImpl<Real>::_W_42);
static const Pb::Register _R_76("ParticleDataImpl<Real>",
static const Pb::Register _R_77("ParticleDataImpl<Real>",
"sumMagnitude",
ParticleDataImpl<Real>::_W_43);
static const Pb::Register _R_77("ParticleDataImpl<Real>",
static const Pb::Register _R_78("ParticleDataImpl<Real>",
"setConstIntFlag",
ParticleDataImpl<Real>::_W_44);
static const Pb::Register _R_78("ParticleDataImpl<Real>",
static const Pb::Register _R_79("ParticleDataImpl<Real>",
"printPdata",
ParticleDataImpl<Real>::_W_45);
static const Pb::Register _R_79("ParticleDataImpl<Real>", "save", ParticleDataImpl<Real>::_W_46);
static const Pb::Register _R_80("ParticleDataImpl<Real>", "load", ParticleDataImpl<Real>::_W_47);
static const Pb::Register _R_81("ParticleDataImpl<Real>",
static const Pb::Register _R_80("ParticleDataImpl<Real>", "save", ParticleDataImpl<Real>::_W_46);
static const Pb::Register _R_81("ParticleDataImpl<Real>", "load", ParticleDataImpl<Real>::_W_47);
static const Pb::Register _R_82("ParticleDataImpl<Real>",
"getDataPointer",
ParticleDataImpl<Real>::_W_48);
static const Pb::Register _R_82("ParticleDataImpl<Vec3>",
static const Pb::Register _R_83("ParticleDataImpl<Vec3>",
"ParticleDataImpl<Vec3>",
"ParticleDataBase");
template<> const char *Namify<ParticleDataImpl<Vec3>>::S = "ParticleDataImpl<Vec3>";
static const Pb::Register _R_83("ParticleDataImpl<Vec3>",
static const Pb::Register _R_84("ParticleDataImpl<Vec3>",
"ParticleDataImpl",
ParticleDataImpl<Vec3>::_W_22);
static const Pb::Register _R_84("ParticleDataImpl<Vec3>", "clear", ParticleDataImpl<Vec3>::_W_23);
static const Pb::Register _R_85("ParticleDataImpl<Vec3>",
static const Pb::Register _R_85("ParticleDataImpl<Vec3>", "clear", ParticleDataImpl<Vec3>::_W_23);
static const Pb::Register _R_86("ParticleDataImpl<Vec3>",
"setSource",
ParticleDataImpl<Vec3>::_W_24);
static const Pb::Register _R_86("ParticleDataImpl<Vec3>",
static const Pb::Register _R_87("ParticleDataImpl<Vec3>",
"copyFrom",
ParticleDataImpl<Vec3>::_W_25);
static const Pb::Register _R_87("ParticleDataImpl<Vec3>",
static const Pb::Register _R_88("ParticleDataImpl<Vec3>",
"setConst",
ParticleDataImpl<Vec3>::_W_26);
static const Pb::Register _R_88("ParticleDataImpl<Vec3>",
static const Pb::Register _R_89("ParticleDataImpl<Vec3>",
"setConstRange",
ParticleDataImpl<Vec3>::_W_27);
static const Pb::Register _R_89("ParticleDataImpl<Vec3>", "add", ParticleDataImpl<Vec3>::_W_28);
static const Pb::Register _R_90("ParticleDataImpl<Vec3>", "sub", ParticleDataImpl<Vec3>::_W_29);
static const Pb::Register _R_91("ParticleDataImpl<Vec3>",
static const Pb::Register _R_90("ParticleDataImpl<Vec3>", "add", ParticleDataImpl<Vec3>::_W_28);
static const Pb::Register _R_91("ParticleDataImpl<Vec3>", "sub", ParticleDataImpl<Vec3>::_W_29);
static const Pb::Register _R_92("ParticleDataImpl<Vec3>",
"addConst",
ParticleDataImpl<Vec3>::_W_30);
static const Pb::Register _R_92("ParticleDataImpl<Vec3>",
static const Pb::Register _R_93("ParticleDataImpl<Vec3>",
"addScaled",
ParticleDataImpl<Vec3>::_W_31);
static const Pb::Register _R_93("ParticleDataImpl<Vec3>", "mult", ParticleDataImpl<Vec3>::_W_32);
static const Pb::Register _R_94("ParticleDataImpl<Vec3>",
static const Pb::Register _R_94("ParticleDataImpl<Vec3>", "mult", ParticleDataImpl<Vec3>::_W_32);
static const Pb::Register _R_95("ParticleDataImpl<Vec3>",
"multConst",
ParticleDataImpl<Vec3>::_W_33);
static const Pb::Register _R_95("ParticleDataImpl<Vec3>",
static const Pb::Register _R_96("ParticleDataImpl<Vec3>",
"safeDiv",
ParticleDataImpl<Vec3>::_W_34);
static const Pb::Register _R_96("ParticleDataImpl<Vec3>", "clamp", ParticleDataImpl<Vec3>::_W_35);
static const Pb::Register _R_97("ParticleDataImpl<Vec3>",
static const Pb::Register _R_97("ParticleDataImpl<Vec3>", "clamp", ParticleDataImpl<Vec3>::_W_35);
static const Pb::Register _R_98("ParticleDataImpl<Vec3>",
"clampMin",
ParticleDataImpl<Vec3>::_W_36);
static const Pb::Register _R_98("ParticleDataImpl<Vec3>",
static const Pb::Register _R_99("ParticleDataImpl<Vec3>",
"clampMax",
ParticleDataImpl<Vec3>::_W_37);
static const Pb::Register _R_99("ParticleDataImpl<Vec3>",
"getMaxAbs",
ParticleDataImpl<Vec3>::_W_38);
static const Pb::Register _R_100("ParticleDataImpl<Vec3>",
"getMaxAbs",
ParticleDataImpl<Vec3>::_W_38);
static const Pb::Register _R_101("ParticleDataImpl<Vec3>",
"getMax",
ParticleDataImpl<Vec3>::_W_39);
static const Pb::Register _R_101("ParticleDataImpl<Vec3>",
static const Pb::Register _R_102("ParticleDataImpl<Vec3>",
"getMin",
ParticleDataImpl<Vec3>::_W_40);
static const Pb::Register _R_102("ParticleDataImpl<Vec3>", "sum", ParticleDataImpl<Vec3>::_W_41);
static const Pb::Register _R_103("ParticleDataImpl<Vec3>",
static const Pb::Register _R_103("ParticleDataImpl<Vec3>", "sum", ParticleDataImpl<Vec3>::_W_41);
static const Pb::Register _R_104("ParticleDataImpl<Vec3>",
"sumSquare",
ParticleDataImpl<Vec3>::_W_42);
static const Pb::Register _R_104("ParticleDataImpl<Vec3>",
static const Pb::Register _R_105("ParticleDataImpl<Vec3>",
"sumMagnitude",
ParticleDataImpl<Vec3>::_W_43);
static const Pb::Register _R_105("ParticleDataImpl<Vec3>",
static const Pb::Register _R_106("ParticleDataImpl<Vec3>",
"setConstIntFlag",
ParticleDataImpl<Vec3>::_W_44);
static const Pb::Register _R_106("ParticleDataImpl<Vec3>",
static const Pb::Register _R_107("ParticleDataImpl<Vec3>",
"printPdata",
ParticleDataImpl<Vec3>::_W_45);
static const Pb::Register _R_107("ParticleDataImpl<Vec3>", "save", ParticleDataImpl<Vec3>::_W_46);
static const Pb::Register _R_108("ParticleDataImpl<Vec3>", "load", ParticleDataImpl<Vec3>::_W_47);
static const Pb::Register _R_109("ParticleDataImpl<Vec3>",
static const Pb::Register _R_108("ParticleDataImpl<Vec3>", "save", ParticleDataImpl<Vec3>::_W_46);
static const Pb::Register _R_109("ParticleDataImpl<Vec3>", "load", ParticleDataImpl<Vec3>::_W_47);
static const Pb::Register _R_110("ParticleDataImpl<Vec3>",
"getDataPointer",
ParticleDataImpl<Vec3>::_W_48);
#endif
#ifdef _C_ParticleIndexSystem
static const Pb::Register _R_110("ParticleIndexSystem",
static const Pb::Register _R_111("ParticleIndexSystem",
"ParticleIndexSystem",
"ParticleSystem<ParticleIndexData>");
template<> const char *Namify<ParticleIndexSystem>::S = "ParticleIndexSystem";
static const Pb::Register _R_111("ParticleIndexSystem",
static const Pb::Register _R_112("ParticleIndexSystem",
"ParticleIndexSystem",
ParticleIndexSystem::_W_19);
#endif
#ifdef _C_ParticleSystem
static const Pb::Register _R_112("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_113("ParticleSystem<BasicParticleData>",
"ParticleSystem<BasicParticleData>",
"ParticleBase");
template<>
const char *Namify<ParticleSystem<BasicParticleData>>::S = "ParticleSystem<BasicParticleData>";
static const Pb::Register _R_113("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_114("ParticleSystem<BasicParticleData>",
"ParticleSystem",
ParticleSystem<BasicParticleData>::_W_2);
static const Pb::Register _R_114("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_115("ParticleSystem<BasicParticleData>",
"pySize",
ParticleSystem<BasicParticleData>::_W_3);
static const Pb::Register _R_115("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_116("ParticleSystem<BasicParticleData>",
"setPos",
ParticleSystem<BasicParticleData>::_W_4);
static const Pb::Register _R_116("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_117("ParticleSystem<BasicParticleData>",
"getPos",
ParticleSystem<BasicParticleData>::_W_5);
static const Pb::Register _R_117("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_118("ParticleSystem<BasicParticleData>",
"getPosPdata",
ParticleSystem<BasicParticleData>::_W_6);
static const Pb::Register _R_118("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_119("ParticleSystem<BasicParticleData>",
"setPosPdata",
ParticleSystem<BasicParticleData>::_W_7);
static const Pb::Register _R_119("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_120("ParticleSystem<BasicParticleData>",
"clear",
ParticleSystem<BasicParticleData>::_W_8);
static const Pb::Register _R_120("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_121("ParticleSystem<BasicParticleData>",
"advectInGrid",
ParticleSystem<BasicParticleData>::_W_9);
static const Pb::Register _R_121("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_122("ParticleSystem<BasicParticleData>",
"projectOutside",
ParticleSystem<BasicParticleData>::_W_10);
static const Pb::Register _R_122("ParticleSystem<BasicParticleData>",
static const Pb::Register _R_123("ParticleSystem<BasicParticleData>",
"projectOutOfBnd",
ParticleSystem<BasicParticleData>::_W_11);
static const Pb::Register _R_123("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_124("ParticleSystem<ParticleIndexData>",
"ParticleSystem<ParticleIndexData>",
"ParticleBase");
template<>
const char *Namify<ParticleSystem<ParticleIndexData>>::S = "ParticleSystem<ParticleIndexData>";
static const Pb::Register _R_124("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_125("ParticleSystem<ParticleIndexData>",
"ParticleSystem",
ParticleSystem<ParticleIndexData>::_W_2);
static const Pb::Register _R_125("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_126("ParticleSystem<ParticleIndexData>",
"pySize",
ParticleSystem<ParticleIndexData>::_W_3);
static const Pb::Register _R_126("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_127("ParticleSystem<ParticleIndexData>",
"setPos",
ParticleSystem<ParticleIndexData>::_W_4);
static const Pb::Register _R_127("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_128("ParticleSystem<ParticleIndexData>",
"getPos",
ParticleSystem<ParticleIndexData>::_W_5);
static const Pb::Register _R_128("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_129("ParticleSystem<ParticleIndexData>",
"getPosPdata",
ParticleSystem<ParticleIndexData>::_W_6);
static const Pb::Register _R_129("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_130("ParticleSystem<ParticleIndexData>",
"setPosPdata",
ParticleSystem<ParticleIndexData>::_W_7);
static const Pb::Register _R_130("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_131("ParticleSystem<ParticleIndexData>",
"clear",
ParticleSystem<ParticleIndexData>::_W_8);
static const Pb::Register _R_131("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_132("ParticleSystem<ParticleIndexData>",
"advectInGrid",
ParticleSystem<ParticleIndexData>::_W_9);
static const Pb::Register _R_132("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_133("ParticleSystem<ParticleIndexData>",
"projectOutside",
ParticleSystem<ParticleIndexData>::_W_10);
static const Pb::Register _R_133("ParticleSystem<ParticleIndexData>",
static const Pb::Register _R_134("ParticleSystem<ParticleIndexData>",
"projectOutOfBnd",
ParticleSystem<ParticleIndexData>::_W_11);
#endif
@@ -432,6 +436,7 @@ void PbRegister_file_10()
KEEP_UNUSED(_R_131);
KEEP_UNUSED(_R_132);
KEEP_UNUSED(_R_133);
KEEP_UNUSED(_R_134);
}
}
} // namespace Manta

View File

@@ -1479,48 +1479,24 @@ void PbRegister_addTestParts()
}
//! calculate the difference between two pdata fields (note - slow!, not parallelized)
Real pdataMaxDiff(const ParticleDataBase *a, const ParticleDataBase *b)
template<class T> Real getPdataMaxDiff(const ParticleDataImpl<T> *a, const ParticleDataImpl<T> *b)
{
double maxVal = 0.;
// debMsg(" PD "<< a->getType()<<" as"<<a->getSizeSlow()<<" bs"<<b->getSizeSlow() , 1);
assertMsg(a->getType() == b->getType(), "pdataMaxDiff problem - different pdata types!");
assertMsg(a->getSizeSlow() == b->getSizeSlow(), "pdataMaxDiff problem - different pdata sizes!");
if (a->getType() & ParticleDataBase::TypeReal) {
const ParticleDataImpl<Real> &av = *dynamic_cast<const ParticleDataImpl<Real> *>(a);
const ParticleDataImpl<Real> &bv = *dynamic_cast<const ParticleDataImpl<Real> *>(b);
FOR_PARTS(av)
{
maxVal = std::max(maxVal, (double)fabs(av[idx] - bv[idx]));
}
Real maxVal = 0.;
FOR_PARTS(*a)
{
T diff = a->get(idx) - b->get(idx);
Real s = (Real)sum(abs(diff));
maxVal = std::max(maxVal, s);
}
else if (a->getType() & ParticleDataBase::TypeInt) {
const ParticleDataImpl<int> &av = *dynamic_cast<const ParticleDataImpl<int> *>(a);
const ParticleDataImpl<int> &bv = *dynamic_cast<const ParticleDataImpl<int> *>(b);
FOR_PARTS(av)
{
maxVal = std::max(maxVal, (double)fabs((double)av[idx] - bv[idx]));
}
}
else if (a->getType() & ParticleDataBase::TypeVec3) {
const ParticleDataImpl<Vec3> &av = *dynamic_cast<const ParticleDataImpl<Vec3> *>(a);
const ParticleDataImpl<Vec3> &bv = *dynamic_cast<const ParticleDataImpl<Vec3> *>(b);
FOR_PARTS(av)
{
double d = 0.;
for (int c = 0; c < 3; ++c) {
d += fabs((double)av[idx][c] - (double)bv[idx][c]);
}
maxVal = std::max(maxVal, d);
}
}
else {
errMsg("pdataMaxDiff: Grid Type is not supported (only Real, Vec3, int)");
}
return maxVal;
}
Real pdataMaxDiff(const ParticleDataImpl<Real> *a, const ParticleDataImpl<Real> *b)
{
return getPdataMaxDiff(a, b);
}
static PyObject *_W_15(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
@@ -1531,8 +1507,8 @@ static PyObject *_W_15(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
PyObject *_retval = 0;
{
ArgLocker _lock;
const ParticleDataBase *a = _args.getPtr<ParticleDataBase>("a", 0, &_lock);
const ParticleDataBase *b = _args.getPtr<ParticleDataBase>("b", 1, &_lock);
const ParticleDataImpl<Real> *a = _args.getPtr<ParticleDataImpl<Real>>("a", 0, &_lock);
const ParticleDataImpl<Real> *b = _args.getPtr<ParticleDataImpl<Real>>("b", 1, &_lock);
_retval = toPy(pdataMaxDiff(a, b));
_args.check();
}
@@ -1552,6 +1528,76 @@ void PbRegister_pdataMaxDiff()
}
}
Real pdataMaxDiffInt(const ParticleDataImpl<int> *a, const ParticleDataImpl<int> *b)
{
return getPdataMaxDiff(a, b);
}
static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
FluidSolver *parent = _args.obtainParent();
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(parent, "pdataMaxDiffInt", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
const ParticleDataImpl<int> *a = _args.getPtr<ParticleDataImpl<int>>("a", 0, &_lock);
const ParticleDataImpl<int> *b = _args.getPtr<ParticleDataImpl<int>>("b", 1, &_lock);
_retval = toPy(pdataMaxDiffInt(a, b));
_args.check();
}
pbFinalizePlugin(parent, "pdataMaxDiffInt", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("pdataMaxDiffInt", e.what());
return 0;
}
}
static const Pb::Register _RP_pdataMaxDiffInt("", "pdataMaxDiffInt", _W_16);
extern "C" {
void PbRegister_pdataMaxDiffInt()
{
KEEP_UNUSED(_RP_pdataMaxDiffInt);
}
}
Real pdataMaxDiffVec3(const ParticleDataImpl<Vec3> *a, const ParticleDataImpl<Vec3> *b)
{
return getPdataMaxDiff(a, b);
}
static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
FluidSolver *parent = _args.obtainParent();
bool noTiming = _args.getOpt<bool>("notiming", -1, 0);
pbPreparePlugin(parent, "pdataMaxDiffVec3", !noTiming);
PyObject *_retval = 0;
{
ArgLocker _lock;
const ParticleDataImpl<Vec3> *a = _args.getPtr<ParticleDataImpl<Vec3>>("a", 0, &_lock);
const ParticleDataImpl<Vec3> *b = _args.getPtr<ParticleDataImpl<Vec3>>("b", 1, &_lock);
_retval = toPy(pdataMaxDiffVec3(a, b));
_args.check();
}
pbFinalizePlugin(parent, "pdataMaxDiffVec3", !noTiming);
return _retval;
}
catch (std::exception &e) {
pbSetError("pdataMaxDiffVec3", e.what());
return 0;
}
}
static const Pb::Register _RP_pdataMaxDiffVec3("", "pdataMaxDiffVec3", _W_17);
extern "C" {
void PbRegister_pdataMaxDiffVec3()
{
KEEP_UNUSED(_RP_pdataMaxDiffVec3);
}
}
//! calculate center of mass given density grid, for re-centering
Vec3 calcCenterOfMass(const Grid<Real> &density)
@@ -1567,7 +1613,7 @@ Vec3 calcCenterOfMass(const Grid<Real> &density)
p /= w;
return p;
}
static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -1589,7 +1635,7 @@ static PyObject *_W_16(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_calcCenterOfMass("", "calcCenterOfMass", _W_16);
static const Pb::Register _RP_calcCenterOfMass("", "calcCenterOfMass", _W_18);
extern "C" {
void PbRegister_calcCenterOfMass()
{
@@ -1789,7 +1835,7 @@ void updateFractions(const FlagGrid &flags,
fractions.setConst(Vec3(0.));
KnUpdateFractions(flags, phiObs, fractions, boundaryWidth, fracThreshold);
}
static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -1816,7 +1862,7 @@ static PyObject *_W_17(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_updateFractions("", "updateFractions", _W_17);
static const Pb::Register _RP_updateFractions("", "updateFractions", _W_19);
extern "C" {
void PbRegister_updateFractions()
{
@@ -1968,7 +2014,7 @@ void setObstacleFlags(FlagGrid &flags,
{
KnUpdateFlagsObs(flags, fractions, phiObs, phiOut, phiIn, boundaryWidth);
}
static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_20(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -1996,7 +2042,7 @@ static PyObject *_W_18(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_setObstacleFlags("", "setObstacleFlags", _W_18);
static const Pb::Register _RP_setObstacleFlags("", "setObstacleFlags", _W_20);
extern "C" {
void PbRegister_setObstacleFlags()
{
@@ -2113,7 +2159,7 @@ void initVortexVelocity(const Grid<Real> &phiObs,
{
kninitVortexVelocity(phiObs, vel, center, radius);
}
static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_21(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -2139,7 +2185,7 @@ static PyObject *_W_19(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_initVortexVelocity("", "initVortexVelocity", _W_19);
static const Pb::Register _RP_initVortexVelocity("", "initVortexVelocity", _W_21);
extern "C" {
void PbRegister_initVortexVelocity()
{
@@ -2465,7 +2511,7 @@ int blurMacGrid(MACGrid &oG, MACGrid &tG, float si)
}
return tmGK.mDim;
}
static PyObject *_W_20(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_22(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -2489,7 +2535,7 @@ static PyObject *_W_20(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_blurMacGrid("", "blurMacGrid", _W_20);
static const Pb::Register _RP_blurMacGrid("", "blurMacGrid", _W_22);
extern "C" {
void PbRegister_blurMacGrid()
{
@@ -2501,7 +2547,7 @@ int blurRealGrid(Grid<Real> &oG, Grid<Real> &tG, float si)
{
return blurGrid<Real>(oG, tG, si);
}
static PyObject *_W_21(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
static PyObject *_W_23(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
{
try {
PbArgs _args(_linargs, _kwds);
@@ -2525,7 +2571,7 @@ static PyObject *_W_21(PyObject *_self, PyObject *_linargs, PyObject *_kwds)
return 0;
}
}
static const Pb::Register _RP_blurRealGrid("", "blurRealGrid", _W_21);
static const Pb::Register _RP_blurRealGrid("", "blurRealGrid", _W_23);
extern "C" {
void PbRegister_blurRealGrid()
{

View File

@@ -111,6 +111,8 @@ extern void PbRegister_checkSymmetryVec3();
extern void PbRegister_projectPpmFull();
extern void PbRegister_addTestParts();
extern void PbRegister_pdataMaxDiff();
extern void PbRegister_pdataMaxDiffInt();
extern void PbRegister_pdataMaxDiffVec3();
extern void PbRegister_calcCenterOfMass();
extern void PbRegister_updateFractions();
extern void PbRegister_setObstacleFlags();
@@ -306,6 +308,8 @@ void MantaEnsureRegistration()
PbRegister_projectPpmFull();
PbRegister_addTestParts();
PbRegister_pdataMaxDiff();
PbRegister_pdataMaxDiffInt();
PbRegister_pdataMaxDiffVec3();
PbRegister_calcCenterOfMass();
PbRegister_updateFractions();
PbRegister_setObstacleFlags();

0
git Normal file
View File

View File

@@ -153,7 +153,6 @@ static void clg_str_reserve(CLogStringBuf *cstr, const uint len)
cstr->data = data;
cstr->is_alloc = true;
}
cstr->len_alloc = len;
}
}
@@ -179,26 +178,34 @@ static void clg_str_vappendf(CLogStringBuf *cstr, const char *fmt, va_list args)
{
/* Use limit because windows may use '-1' for a formatting error. */
const uint len_max = 65535;
uint len_avail = (cstr->len_alloc - cstr->len);
if (len_avail == 0) {
len_avail = CLOG_BUF_LEN_INIT;
clg_str_reserve(cstr, len_avail);
}
while (true) {
uint len_avail = cstr->len_alloc - cstr->len;
va_list args_cpy;
va_copy(args_cpy, args);
int retval = vsnprintf(cstr->data + cstr->len, len_avail, fmt, args_cpy);
va_end(args_cpy);
if (retval != -1) {
cstr->len += retval;
if (retval < 0) {
/* Some encoding error happened, not much we can do here, besides skipping/cancelling this
* message. */
break;
}
else if ((uint)retval <= len_avail) {
/* Copy was successful. */
cstr->len += (uint)retval;
break;
}
else {
len_avail *= 2;
if (len_avail >= len_max) {
/* vsnprintf was not successful, due to lack of allocated space, retval contains expected
* length of the formated string, use it to allocate required amount of memory. */
uint len_alloc = cstr->len + (uint)retval;
if (len_alloc >= len_max) {
/* Safe upper-limit, just in case... */
break;
}
clg_str_reserve(cstr, len_avail);
clg_str_reserve(cstr, len_alloc);
len_avail = cstr->len_alloc - cstr->len;
}
}
}

View File

@@ -76,6 +76,9 @@ struct BlenderCamera {
int full_width;
int full_height;
int render_width;
int render_height;
BoundBox2D border;
BoundBox2D pano_viewplane;
BoundBox2D viewport_camera_border;
@@ -126,8 +129,10 @@ static void blender_camera_init(BlenderCamera *bcam, BL::RenderSettings &b_rende
bcam->matrix = transform_identity();
/* render resolution */
bcam->full_width = render_resolution_x(b_render);
bcam->full_height = render_resolution_y(b_render);
bcam->render_width = render_resolution_x(b_render);
bcam->render_height = render_resolution_y(b_render);
bcam->full_width = bcam->render_width;
bcam->full_height = bcam->render_height;
}
static float blender_camera_focal_distance(BL::RenderEngine &b_engine,
@@ -398,8 +403,8 @@ static void blender_camera_sync(Camera *cam,
/* panorama sensor */
if (bcam->type == CAMERA_PANORAMA && bcam->panorama_type == PANORAMA_FISHEYE_EQUISOLID) {
float fit_xratio = (float)bcam->full_width * bcam->pixelaspect.x;
float fit_yratio = (float)bcam->full_height * bcam->pixelaspect.y;
float fit_xratio = (float)bcam->render_width * bcam->pixelaspect.x;
float fit_yratio = (float)bcam->render_height * bcam->pixelaspect.y;
bool horizontal_fit;
float sensor_size;

View File

@@ -492,27 +492,15 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
/* Update denoising parameters. */
session->set_denoising(session_params.denoising);
bool use_denoising = session_params.denoising.use;
bool store_denoising_passes = session_params.denoising.store_passes;
buffer_params.denoising_data_pass = use_denoising || store_denoising_passes;
buffer_params.denoising_clean_pass = (scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES);
buffer_params.denoising_prefiltered_pass = store_denoising_passes &&
session_params.denoising.type == DENOISER_NLM;
scene->film->denoising_data_pass = buffer_params.denoising_data_pass;
scene->film->denoising_clean_pass = buffer_params.denoising_clean_pass;
scene->film->denoising_prefiltered_pass = buffer_params.denoising_prefiltered_pass;
/* Add passes */
/* Compute render passes and film settings. */
vector<Pass> passes = sync->sync_render_passes(
b_rlay, b_view_layer, session_params.adaptive_sampling, session_params.denoising);
buffer_params.passes = passes;
scene->film->pass_alpha_threshold = b_view_layer.pass_alpha_threshold();
scene->film->tag_passes_update(scene, passes);
scene->film->tag_update(scene);
scene->integrator->tag_update(scene);
/* Set buffer params, using film settings from sync_render_passes. */
buffer_params.passes = passes;
buffer_params.denoising_data_pass = scene->film->denoising_data_pass;
buffer_params.denoising_clean_pass = scene->film->denoising_clean_pass;
buffer_params.denoising_prefiltered_pass = scene->film->denoising_prefiltered_pass;
BL::RenderResult::views_iterator b_view_iter;

View File

@@ -697,6 +697,16 @@ vector<Pass> BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay,
}
RNA_END;
scene->film->denoising_data_pass = denoising.use || denoising.store_passes;
scene->film->denoising_clean_pass = (scene->film->denoising_flags & DENOISING_CLEAN_ALL_PASSES);
scene->film->denoising_prefiltered_pass = denoising.store_passes &&
denoising.type == DENOISER_NLM;
scene->film->pass_alpha_threshold = b_view_layer.pass_alpha_threshold();
scene->film->tag_passes_update(scene, passes);
scene->film->tag_update(scene);
scene->integrator->tag_update(scene);
return passes;
}

View File

@@ -383,11 +383,24 @@ string CUDADevice::compile_kernel(const DeviceRequestedFeatures &requested_featu
}
}
const string ptx = path_get(string_printf("lib/%s_compute_%d%d.ptx", name, major, minor));
VLOG(1) << "Testing for pre-compiled kernel " << ptx << ".";
if (path_exists(ptx)) {
VLOG(1) << "Using precompiled kernel.";
return ptx;
/* The driver can JIT-compile PTX generated for older generations, so find the closest one. */
int ptx_major = major, ptx_minor = minor;
while (ptx_major >= 3) {
const string ptx = path_get(
string_printf("lib/%s_compute_%d%d.ptx", name, ptx_major, ptx_minor));
VLOG(1) << "Testing for pre-compiled kernel " << ptx << ".";
if (path_exists(ptx)) {
VLOG(1) << "Using precompiled kernel.";
return ptx;
}
if (ptx_minor > 0) {
ptx_minor--;
}
else {
ptx_major--;
ptx_minor = 9;
}
}
}

View File

@@ -539,7 +539,7 @@ if(WITH_CYCLES_DEVICE_OPTIX AND WITH_CYCLES_CUDA_BINARIES)
${SRC_UTIL_HEADERS}
COMMAND ${CUBIN_CC_ENV}
"$<TARGET_FILE:cycles_cubin_cc>"
-target 30
-target 50
-ptx
-i ${CMAKE_CURRENT_SOURCE_DIR}/${input}
${cuda_flags}
@@ -563,7 +563,7 @@ if(WITH_CYCLES_DEVICE_OPTIX AND WITH_CYCLES_CUDA_BINARIES)
COMMAND
${CUDA_NVCC_EXECUTABLE}
--ptx
-arch=sm_30
-arch=sm_50
${cuda_flags}
${input}
WORKING_DIRECTORY

View File

@@ -665,11 +665,9 @@ ccl_device void kernel_path_trace(
kernel_path_trace_setup(kg, sample, x, y, &rng_hash, &ray);
# ifndef __KERNEL_OPTIX__
if (ray.t == 0.0f) {
return;
}
# endif
/* Initialize state. */
float3 throughput = make_float3(1.0f, 1.0f, 1.0f);

View File

@@ -77,7 +77,7 @@ ccl_device_inline float4 svm_image_texture_read(KernelGlobals *kg,
return make_float4(f, f, f, 1.0f);
}
/* Byte */
#ifdef cl_khr_fp16
#ifdef __KERNEL_CL_KHR_FP16__
/* half and half4 are optional in OpenCL */
else if (texture_type == IMAGE_DATA_TYPE_HALF) {
float f = tex_fetch(half, info, offset);

View File

@@ -204,8 +204,8 @@ color sky_radiance_nishita(vector dir, float nishita_data[10], string filename)
mul;
}
}
/* convert to RGB and adjust strength */
return xyz_to_rgb(xyz[0], xyz[1], xyz[2]) * 120000.0;
/* convert to RGB */
return xyz_to_rgb(xyz[0], xyz[1], xyz[2]);
}
shader node_sky_texture(

View File

@@ -205,8 +205,8 @@ ccl_device float3 sky_radiance_nishita(KernelGlobals *kg,
}
}
/* convert to rgb and adjust strength */
return xyz_to_rgb(kg, xyz) * 120000.0f;
/* convert to RGB */
return xyz_to_rgb(kg, xyz);
}
ccl_device void svm_node_tex_sky(

View File

@@ -798,7 +798,7 @@ NODE_DEFINE(SkyTextureNode)
SOCKET_BOOLEAN(sun_disc, "Sun Disc", true);
SOCKET_FLOAT(sun_size, "Sun Size", 0.009512f);
SOCKET_FLOAT(sun_intensity, "Sun Intensity", 1.0f);
SOCKET_FLOAT(sun_elevation, "Sun Elevation", M_PI_2_F);
SOCKET_FLOAT(sun_elevation, "Sun Elevation", 15.0f * M_PI_F / 180.0f);
SOCKET_FLOAT(sun_rotation, "Sun Rotation", 0.0f);
SOCKET_FLOAT(altitude, "Altitude", 1.0f);
SOCKET_FLOAT(air_density, "Air", 1.0f);

View File

@@ -100,6 +100,7 @@ set(SRC_HEADERS
util_simd.h
util_avxf.h
util_avxb.h
util_avxi.h
util_semaphore.h
util_sseb.h
util_ssef.h

View File

@@ -429,6 +429,7 @@ if(WITH_XR_OPENXR)
GHOST_IXrContext.h
intern/GHOST_IXrGraphicsBinding.h
intern/GHOST_XrContext.h
intern/GHOST_XrException.h
intern/GHOST_XrSession.h
intern/GHOST_XrSwapchain.h
intern/GHOST_Xr_intern.h

View File

@@ -1059,6 +1059,7 @@ int GHOST_XrSessionIsRunning(const GHOST_XrContextHandle xr_context);
*/
int GHOST_XrSessionNeedsUpsideDownDrawing(const GHOST_XrContextHandle xr_context);
GHOST_XrPose GHOST_XrGetSpacePose(const GHOST_XrContextHandle xr_contexthandle, GHOST_XrSpace space);
/* events */
/**
* Invoke handling of all OpenXR events for \a xr_context. Should be called on every main-loop

View File

@@ -39,6 +39,8 @@ class GHOST_IXrContext {
virtual void setDrawViewFunc(GHOST_XrDrawViewFn draw_view_fn) = 0;
virtual bool needsUpsideDownDrawing() const = 0;
virtual GHOST_XrPose getSpacePose(GHOST_XrSpace space) const = 0;
};
#endif // __GHOST_IXRCONTEXT_H__

View File

@@ -17,29 +17,32 @@
* All rights reserved.
*/
#include <stdbool.h>
#include <stdint.h>
/** \file
* \ingroup GHOST
*/
#ifndef __GHOST_TYPES_H__
#define __GHOST_TYPES_H__
# define __GHOST_TYPES_H__
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
# ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
# endif
#if defined(WITH_CXX_GUARDEDALLOC) && defined(__cplusplus)
# define GHOST_DECLARE_HANDLE(name) \
typedef struct name##__ { \
int unused; \
MEM_CXX_CLASS_ALLOC_FUNCS(#name) \
} * name
#else
# define GHOST_DECLARE_HANDLE(name) \
typedef struct name##__ { \
int unused; \
} * name
#endif
# if defined(WITH_CXX_GUARDEDALLOC) && defined(__cplusplus)
# define GHOST_DECLARE_HANDLE(name) \
typedef struct name##__ { \
int unused; \
MEM_CXX_CLASS_ALLOC_FUNCS(#name) \
} * name
# else
# define GHOST_DECLARE_HANDLE(name) \
typedef struct name##__ { \
int unused; \
} * name
# endif
/**
* Creates a "handle" for a C++ GHOST object.
@@ -57,6 +60,9 @@ GHOST_DECLARE_HANDLE(GHOST_EventConsumerHandle);
GHOST_DECLARE_HANDLE(GHOST_ContextHandle);
GHOST_DECLARE_HANDLE(GHOST_XrContextHandle);
GHOST_DECLARE_HANDLE(GHOST_XrActionSetHandle);
GHOST_DECLARE_HANDLE(GHOST_XrActionHandle);
typedef char GHOST_TInt8;
typedef unsigned char GHOST_TUns8;
typedef short GHOST_TInt16;
@@ -79,13 +85,13 @@ typedef enum GHOST_DialogOptions {
GHOST_DialogError = (1 << 1),
} GHOST_DialogOptions;
#ifdef _MSC_VER
# ifdef _MSC_VER
typedef __int64 GHOST_TInt64;
typedef unsigned __int64 GHOST_TUns64;
#else
# else
typedef long long GHOST_TInt64;
typedef unsigned long long GHOST_TUns64;
#endif
# endif
typedef void *GHOST_TUserDataPtr;
@@ -157,9 +163,9 @@ typedef enum { GHOST_kWindowOrderTop = 0, GHOST_kWindowOrderBottom } GHOST_TWind
typedef enum {
GHOST_kDrawingContextTypeNone = 0,
GHOST_kDrawingContextTypeOpenGL,
#ifdef WIN32
# ifdef WIN32
GHOST_kDrawingContextTypeD3D,
#endif
# endif
} GHOST_TDrawingContextType;
typedef enum {
@@ -183,10 +189,10 @@ typedef enum {
GHOST_kEventWheel, /// Mouse wheel event
GHOST_kEventTrackpad, /// Trackpad event
#ifdef WITH_INPUT_NDOF
# ifdef WITH_INPUT_NDOF
GHOST_kEventNDOFMotion, /// N degree of freedom device motion event
GHOST_kEventNDOFButton, /// N degree of freedom device button event
#endif
# endif
GHOST_kEventKeyDown,
GHOST_kEventKeyUp,
@@ -519,7 +525,7 @@ typedef enum {
GHOST_kFinished
} GHOST_TProgress;
#ifdef WITH_INPUT_NDOF
# ifdef WITH_INPUT_NDOF
typedef struct {
/** N-degree of freedom device data v3 [GSoC 2010] */
// Each component normally ranges from -1 to +1, but can exceed that.
@@ -539,7 +545,7 @@ typedef struct {
GHOST_TButtonAction action;
short button;
} GHOST_TEventNDOFButtonData;
#endif // WITH_INPUT_NDOF
# endif // WITH_INPUT_NDOF
typedef struct {
/** The key code. */
@@ -574,29 +580,29 @@ typedef struct {
GHOST_TUns32 frequency;
} GHOST_DisplaySetting;
#ifdef _WIN32
# ifdef _WIN32
typedef void *GHOST_TEmbedderWindowID;
#endif // _WIN32
# endif // _WIN32
#ifndef _WIN32
# ifndef _WIN32
// I can't use "Window" from "<X11/Xlib.h>" because it conflits with Window defined in winlay.h
typedef int GHOST_TEmbedderWindowID;
#endif // _WIN32
# endif // _WIN32
/**
* A timer task callback routine.
* \param task The timer task object.
* \param time The current time.
*/
#ifdef __cplusplus
# ifdef __cplusplus
class GHOST_ITimerTask;
typedef void (*GHOST_TimerProcPtr)(GHOST_ITimerTask *task, GHOST_TUns64 time);
#else
# else
struct GHOST_TimerTaskHandle__;
typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, GHOST_TUns64 time);
#endif
# endif
#ifdef WITH_XR_OPENXR
# ifdef WITH_XR_OPENXR
struct GHOST_XrDrawViewInfo;
struct GHOST_XrError;
@@ -610,9 +616,9 @@ struct GHOST_XrError;
typedef enum GHOST_TXrGraphicsBinding {
GHOST_kXrGraphicsUnknown = 0,
GHOST_kXrGraphicsOpenGL,
# ifdef WIN32
# ifdef WIN32
GHOST_kXrGraphicsD3D11,
# endif
# endif
/* For later */
// GHOST_kXrGraphicsVulkan,
} GHOST_TXrGraphicsBinding;
@@ -668,6 +674,10 @@ typedef struct GHOST_XrDrawViewInfo {
/** Set if the buffer should be submitted with a srgb transfer applied. */
char expects_srgb_buffer;
GHOST_XrPose world_pose;
float world_scale;
} GHOST_XrDrawViewInfo;
typedef struct GHOST_XrError {
@@ -676,6 +686,37 @@ typedef struct GHOST_XrError {
void *customdata;
} GHOST_XrError;
#endif
/* Nanoseconds */
typedef int64_t GHOST_XrTime;
typedef struct GHOST_XrActionStateBoolean {
bool currentState;
GHOST_XrTime lastChangeTime;
bool changedSinceSync;
bool isActive;
} GHOST_XrActionStateBool;
typedef struct GHOST_XrActionStateFloat {
float currentState;
GHOST_XrTime lastChangeTime;
bool changedSinceSync;
bool isActive;
} GHOST_XrActionStateFloat;
typedef struct GHOST_XrActionStateVector2f {
float currentX;
float currentY;
GHOST_XrTime lastChangeTime;
bool changedSinceSync;
bool isActive;
} GHOST_XrActionStateVector2f;
typedef enum GHOST_XrSpace {
GHOST_SPACE_VIEW,
GHOST_SPACE_LEFT_HAND,
GHOST_SPACE_RIGHT_HAND,
} GHOST_XrSpace;
# endif
#endif // __GHOST_TYPES_H__

View File

@@ -967,4 +967,12 @@ int GHOST_XrSessionNeedsUpsideDownDrawing(const GHOST_XrContextHandle xr_context
return 0; /* Only reached if exception is thrown. */
}
GHOST_XrPose GHOST_XrGetSpacePose(const GHOST_XrContextHandle xr_contexthandle, GHOST_XrSpace space)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
GHOST_XR_CAPI_CALL_RET(xr_context->getSpacePose(space), xr_context);
return GHOST_XrPose{};
}
#endif

View File

@@ -180,6 +180,10 @@ GHOST_WindowWayland::GHOST_WindowWayland(GHOST_SystemWayland *system,
wl_surface_commit(w->surface);
wl_display_roundtrip(m_system->display());
#ifdef GHOST_OPENGL_ALPHA
setOpaque();
#endif
setState(state);
setTitle(title);
@@ -214,6 +218,10 @@ GHOST_TSuccess GHOST_WindowWayland::deactivate()
GHOST_TSuccess GHOST_WindowWayland::notify_size()
{
#ifdef GHOST_OPENGL_ALPHA
setOpaque();
#endif
return m_system->pushEvent(
new GHOST_Event(m_system->getMilliSeconds(), GHOST_kEventWindowSize, this));
}
@@ -385,6 +393,19 @@ bool GHOST_WindowWayland::isDialog() const
return w->is_dialog;
}
#ifdef GHOST_OPENGL_ALPHA
void GHOST_WindowWayland::setOpaque() const
{
struct wl_region *region;
/* Make the window opaque. */
region = wl_compositor_create_region(m_system->compositor());
wl_region_add(region, 0, 0, w->width, w->height);
wl_surface_set_opaque_region(w->surface, region);
wl_region_destroy(region);
}
#endif
/**
* \param type The type of rendering context create.
* \return Indication of success.

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