Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#116930 2024-01-09 15:27:36 +01:00
Knife tool: "Occlude Geometry" doesn't change when cut through option is enabled.

Hi @A.Boehm,

Thanks for the report!

It seems counterintuitive, but this isn't really a bug. The tool properties only affect the operator when called by the tool (LMB key). The K hotkey…

Germano Cavalcante commented on issue blender/blender#116912 2024-01-08 22:19:31 +01:00
crash

Thank you for the report. To troubleshoot the issue, we recommend trying the following steps:

  1. Please try using the latest daily build of Blender from this link: https://builder.blender.org/do
Germano Cavalcante commented on issue blender/blender#116900 2024-01-08 22:10:24 +01:00
EEVEE: Light spot is very dim

It is hard to bisect on Windows due to builds that fail just when selecting EEVEE Next.

Germano Cavalcante commented on issue blender/blender#116900 2024-01-08 18:54:59 +01:00
EEVEE: Light spot is very dim

I can confirm the issue. It seems to be a recent regression. I will try to find the commit that introduced this issue.

Germano Cavalcante commented on issue blender/blender#116838 2024-01-08 15:57:46 +01:00
Blender (3.6/4.0.2) freezes windows upon changing to rendered view , must restart windows to stop it

Hi @Nishen-Samuel,

Thank you for reporting this issue.

The log you provided shows several EEVEE-related errors, even though you did not mention using EEVEE in the steps to reproduce the…

Germano Cavalcante commented on issue blender/blender#116829 2024-01-08 15:36:07 +01:00
Wayland: Window keeps resizing

Hi @hopeinformer,

To better understand the issue, could you please provide a screenshot or a video recording showing the problem in action?

Additionally, do you think your issue could be…

Germano Cavalcante commented on issue blender/blender#116842 2024-01-08 15:22:54 +01:00
gpu.matrix.load_identity doesn't empty stack as suggested by API docs

Inspecting the GPU_matrix_identity_set code, in fact no stack appears to be emptied, but the current ModelView is changed. So it seems to be an error in the documentation. Thanks for letting…

Germano Cavalcante created pull request blender/blender#116895 2024-01-08 14:43:45 +01:00
Tools: Add 'This week' and 'Next week' fields to weekly report generator
Germano Cavalcante created branch triage_tool_update in mano-wii/blender 2024-01-08 14:42:48 +01:00
Germano Cavalcante pushed to triage_tool_update at mano-wii/blender 2024-01-08 14:42:48 +01:00
1bcf91de4a Tools: Add 'This week' and 'Next week' fields to weekly report generator
2274f2be4b Anim: fix Solo Bone Collection operator
ef5dd0e451 Anim: fix Show All Bone Collections operator
687d6932c0 Anim: ensure active bone collection doesn't change when adding new one
4fe6f0b271 Fix: frame snapping for the time extend transformation mode
Compare 10 commits »
Germano Cavalcante pushed to main at mano-wii/.profile 2024-01-08 14:31:17 +01:00
b4402268d9 2024: January 1 - 7
38f3d1942e Add .gitignore
Compare 2 commits »
Germano Cavalcante closed issue blender/blender#116824 2024-01-05 21:10:41 +01:00
Blender force close with EXCEPTION_ACCESS_VIOLATION
Germano Cavalcante commented on issue blender/blender#116824 2024-01-05 21:10:38 +01:00
Blender force close with EXCEPTION_ACCESS_VIOLATION

Hi @Bogdan_gamer.

I have checked the compatibility of the Intel HD Graphics 4600 GPU with Blender, and unfortunately, it is not supported. This GPU has the Haswell architecture, which is older…

Germano Cavalcante commented on issue blender/blender#110530 2024-01-05 15:09:36 +01:00
Accessed thru Parsec software, with left hand mouse, some operations need a right click instead of a left click to confirm

Hi @yannick-bonnefoy,

To further investigate the issue you're experiencing, I would need some additional information. Could you please provide the following details:

  • What operating system…
Germano Cavalcante closed pull request blender/blender#107755 2024-01-05 14:00:52 +01:00
Fix #105460: set default backwire opacity for 3D view overlay
Germano Cavalcante commented on pull request blender/blender#107755 2024-01-05 14:00:50 +01:00
Fix #105460: set default backwire opacity for 3D view overlay

The alternative solution to remove was committed 8460b67ef85c026f9594d372973d617a77d3f1f7

Germano Cavalcante deleted branch fix_105460 from mano-wii/blender 2024-01-05 13:59:14 +01:00
Germano Cavalcante pushed to main at blender/blender 2024-01-05 13:59:14 +01:00
8460b67ef8 Fix #105460: Overlay "Backwire Opacity" is 0.0 in new 3D Views
Germano Cavalcante closed issue blender/blender#105460 2024-01-05 13:59:13 +01:00
New 3D Viewports do not show X-Ray shading correctly
Germano Cavalcante merged pull request blender/blender#116799 2024-01-05 13:59:12 +01:00
Fix #105460: Overlay "Backwire Opacity" is 0.0 in new 3D Views