Julien Kaspar JulienKaspar
Julien Kaspar commented on issue blender/blender#70267 2023-05-21 11:38:02 +02:00
Viewport: Retopology Overlay

I think this can be clsoed now. The overlay is already implemented.

Julien Kaspar opened issue blender/blender#108111 2023-05-20 18:07:05 +02:00
Update dyntopo_detail_size_edit to support Relative Detail setting
Julien Kaspar opened issue blender/blender#108109 2023-05-20 17:20:18 +02:00
Update "Input Samples" settings as brush data
Julien Kaspar opened issue blender/blender#108107 2023-05-20 16:58:38 +02:00
Update all sculpt mode symmetry options properties of meshes
Julien Kaspar closed pull request blender/blender#107471 2023-05-20 16:42:12 +02:00
Add Preserve Face Sets Shape option to smooth brush
Julien Kaspar commented on pull request blender/blender#107471 2023-05-20 16:42:11 +02:00
Add Preserve Face Sets Shape option to smooth brush

This is done in a more general way in the dyntopo refactor PR

Due to this I'll close the PR. But thanks for contributing! This helped steer the #104613 further in the right direction.

Julien Kaspar opened issue blender/blender#108105 2023-05-20 16:38:57 +02:00
Operators only affect visible geometry
Julien Kaspar commented on issue blender/blender#107785 2023-05-20 15:12:36 +02:00
Shortcut to toggle the asset shelf region

The layout of the pie menu could look like this:

image

Editors that don't have an Asset Shelf or Adjust Last Operation panel would lack…

Julien Kaspar commented on issue blender/blender#107785 2023-05-19 15:32:32 +02:00
Shortcut to toggle the asset shelf region

Not exactly sure yet. My first idea was to use Shift Spacebar if the "Spacebar Action" is set to "Play". If it's set to "Tools" or "Search", then playback will be set to Shift Spacebar and…

Julien Kaspar commented on pull request blender/blender#104613 2023-05-19 15:20:19 +02:00
WIP: Sculpt: dynamic topology refactor

Another thing that needs to be removed from this PR is the "Bend" deformation setting in the pose bursh. This is currently broken and needs its own PR.

Julien Kaspar commented on pull request blender/blender#104613 2023-05-16 12:55:59 +02:00
WIP: Sculpt: dynamic topology refactor

@Nika-Kutsniashvili I agree that this adjustment to the UI is better. It also saves a bit more space. Thanks!

To clarify, there would be no more "Remesh" panel. This UI proposal would merge both.

Julien Kaspar commented on issue blender/blender#107094 2023-05-16 12:46:28 +02:00
UI: Headers and status text display

Right now the UI is a bit all over the place, so I'd like to contrbute an idea.

We could add an overlay that shows both the modal operator shortcuts and statuses combined. These are often very…

Julien Kaspar commented on pull request blender/blender#107456 2023-05-15 17:21:55 +02:00
Sculpt: Fix #107123: New normals impl. for PBVH_FACES

@JosephEagar Since #107458 is merged I think this can be closed right?

Julien Kaspar commented on pull request blender/blender#107652 2023-05-15 17:19:21 +02:00
Disable dyntopo toggle if multires modifier in stack

I'd say it makes sense to wait a bit until #104613 is merged. The UI will probably still heavily change here and it makes more sense to gray out and disable the panel buttons instead of promting…

Julien Kaspar commented on issue blender/blender#82877 2023-05-15 11:44:29 +02:00
Move pen tilt support out of experimental features

Maybe I can look into this task at some point soon. I'd like to have this feature out of experimental so it can be more broadely tested and improved. If any device is not supported, a bug report…

Julien Kaspar reopened issue blender/blender#106895 2023-05-15 10:50:47 +02:00
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds
Julien Kaspar commented on issue blender/blender#106895 2023-05-15 10:50:45 +02:00
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds

@JosephEagar This isn't properly fixed. Now the texture is too small when the tip roundness is less than 1. This causes repeating of the texture within the brush radius

Julien Kaspar commented on pull request blender/blender#107471 2023-05-15 10:35:24 +02:00
Add Preserve Face Sets Shape option to smooth brush

@JosephEagar Is that all that Hard Edge Mode is supposed to be? Face Set corner pinning?

Julien Kaspar commented on pull request blender/blender#107471 2023-05-14 19:12:07 +02:00
Add Preserve Face Sets Shape option to smooth brush

@JosephEagar We should better compare the effect of this implementation to the one in the dyntopo refactor.

From a bit of testing both, I so far prefer this one. The boundaries and junction…

Julien Kaspar commented on pull request blender/blender#104613 2023-05-14 15:23:11 +02:00
WIP: Sculpt: dynamic topology refactor

@JosephEagar On the topic of the UI and some recent discussions I made some mockups. This UI could solve multiple issues.

  • Naming of Dyntopo and Remesh changes to "Surface" and "Volume"…