Julien Kaspar JulienKaspar
Julien Kaspar approved blender/blender-addons#104580 2023-05-08 11:25:23 +02:00
VDM brush baker

As far as I've tested it, it works wonderfully. We should get this in for the 3.6 release.

Julien Kaspar closed issue blender/blender#107644 2023-05-05 11:21:01 +02:00
Switching to Sculpt Mode crashes Blender
Julien Kaspar commented on issue blender/blender#107644 2023-05-05 11:20:59 +02:00
Switching to Sculpt Mode crashes Blender

I can confirm that this is fixed with the latest build.

Julien Kaspar opened issue blender/blender#107644 2023-05-05 10:43:42 +02:00
Switching to Sculpt Mode crashes Blender
Julien Kaspar commented on issue blender/blender#105298 2023-05-02 15:39:33 +02:00
Sculpt/Painting Modes: Revamp Keymap

I've done a lot more research and a full proposal for the IC keymap. Here's a high level overview of all the changes before I make a prototype config for people to test. If any shortcut…

Julien Kaspar commented on pull request blender/blender#107471 2023-05-01 11:15:27 +02:00
Add Preserve Face Sets Shape option to smooth brush

Thanks for the PR! I'll look into this soon.

Julien Kaspar commented on issue blender/blender#106895 2023-04-29 19:15:31 +02:00
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds

I can still reproduce this in the latest nightly build.

Julien Kaspar commented on issue blender/blender#105298 2023-04-28 11:41:46 +02:00
Sculpt/Painting Modes: Revamp Keymap

Another update: @DanielBystedt shared some common keybindings in other apps. https://docs.google.com/spreadsheets/d/1LCxdG57MfBtRj9pbU92-S-xuRL_6G3y45HsroKyLIP0/edit#gid=0

The next step…

Julien Kaspar commented on issue blender/blender#105298 2023-04-26 17:51:58 +02:00
Sculpt/Painting Modes: Revamp Keymap

Today I looked into and mapped the state of the Industry Compatible keymap for the sculpt, paint and draw modes. Here are some concerns:

  • Many important shortcuts are missing or inconsistently…
Julien Kaspar commented on issue blender/blender#105298 2023-04-26 12:19:15 +02:00
Sculpt/Painting Modes: Revamp Keymap

In the recent module meeting we discussed the ways the conflicts with selection operators and MMB emulation can be solved. I'll update the proposal with these notes.

The conclusion I came to…

Julien Kaspar commented on issue blender/blender#59292 2023-04-26 12:02:32 +02:00
Loop deselect doesn't work in 3 button emulation mode

Something important to note for a solution is that a loop deselection can be triggered if the double click started on a selected element. (Similar to Shift Alt LC on the default keymap)

Hope…

Julien Kaspar commented on issue blender/blender#105298 2023-04-25 11:40:48 +02:00
Sculpt/Painting Modes: Revamp Keymap

Some more ideas from talking with people:

  • Ctrl R can be assigned to 'Detail Flood Fill' for when Dyntopo is used. This would mirror the same shortcut for voxel remeshing
  • The necessity to…
Julien Kaspar commented on issue blender/blender#106898 2023-04-24 16:45:29 +02:00
Brush Assets: Create polished mockup for the Draft operators

The use of Drafts is overall to allow brush changes to be saved (draft overrides) while outside of the original asset library .blend. New brushes that are duplicated from existing assets are also…

Julien Kaspar commented on issue blender/blender#106898 2023-04-24 11:34:49 +02:00
Brush Assets: Create polished mockup for the Draft operators

Here's my take on making this less confusing.

First of all we need to clearly separate the actions that are meant for "using" and casually "drafting" brushes from "authoring" assets. Buttons…

Julien Kaspar commented on issue blender/blender#106898 2023-04-19 12:42:32 +02:00
Brush Assets: Create polished mockup for the Draft operators

Some more thoughts.

First off, I never asked this but I hope the override color is only ever used for session overrides. This would clearly communicate that there are unsaved changes. Any…

Julien Kaspar opened issue blender/blender#107123 2023-04-19 11:29:46 +02:00
Sculpt Mode: Smooth Normals don't properly update while sculpting
Julien Kaspar commented on issue blender/blender#107118 2023-04-19 11:21:44 +02:00
Multiresolution Issues

@JosephEagar @Sergey tagging you here.

Julien Kaspar commented on issue blender/blender#107092 2023-04-19 10:27:36 +02:00
Regression: Multires: Enabling "Sculpt Base Mesh" after using transform tools crashes Blender

@lichtwerk Are both the above mentioned crashes caused by that commit?

Julien Kaspar opened issue blender/blender#107118 2023-04-19 10:10:02 +02:00
Multiresolution Issues
Julien Kaspar opened issue blender/blender#107102 2023-04-18 21:50:24 +02:00
No visible mesh on Viewport Screenshot in sculpt mode with Multires