RedMser RedMser
  • Joined on 2015-03-01
RedMser commented on pull request blender/blender#116902 2024-01-08 16:26:13 +01:00
Mesh: Improvements to position and normal draw extraction

Seems like an unintended change.

RedMser commented on pull request blender/blender#116895 2024-01-08 16:18:19 +01:00
Tools: Add 'This week' and 'Next week' fields to weekly report generator

Typo: workded

RedMser commented on pull request blender/blender#116006 2023-12-11 09:22:43 +01:00
WIP: Fix: #115979 issue

It looks like the linked issue has been fixed already.

RedMser commented on pull request blender/blender#115913 2023-12-08 01:23:00 +01:00
UI: Remove unnecessary empty spaces in Custom Properties panels

You should remove unused code instead of commenting it out.

RedMser commented on issue blender/blender#115536 2023-11-28 18:43:32 +01:00
Improved Icons

This sounds great! Especially the more advanced possibilities, like changing the colors that are used within icons.

each icon assigned into a private portion of the Unicode range.

when…

RedMser commented on issue blender/blender#115371 2023-11-26 15:06:31 +01:00
EEVEE Next: lighting breaks / background darkens when using "Transparent Shadows"

I can still reproduce on a later build, but it seems I am missing a reproduction step: you must have entered EEVEE (legacy) render preview first, and then switched to EEVEE Next render preview.

RedMser commented on issue blender/blender#115362 2023-11-24 18:43:22 +01:00
Render ouput shows in EEVEE/Blank even though CYCLES is selected and is even working in viewport.

Can you share a .blend file where this bug can be reproduced? You can try taking the file you're working with and removing all objects from it, add a simple mesh + light + camera, and see if the…

RedMser commented on issue blender/blender#115371 2023-11-24 18:36:24 +01:00
EEVEE Next: lighting breaks / background darkens when using "Transparent Shadows"

The problem seems to go away once I give the plane a material and untick "Transparent Shadows". Lighting also does not work at all until I do this.

RedMser opened issue blender/blender#115371 2023-11-24 18:32:05 +01:00
EEVEE Next: background darkens when adding objects
RedMser commented on issue blender/blender#115158 2023-11-20 16:39:57 +01:00
Thoughts on Area Activation via Interaction

we no longer set active area using mouse hover, but instead do so with all non-tracking pointer events. Basically all mouse-like events that are not hover. So pressing, dragging and similar…

RedMser created pull request blender/blender#114704 2023-11-10 14:28:54 +01:00
Fix: remove leading space in window title
RedMser pushed to title-leading-space at RedMser/blender 2023-11-10 14:25:36 +01:00
9f2a7ee0df Fix: remove leading space in window title
9bf673a37d Fix #114215: Scanfill sometimes fails to identify holes
cc04bcd792 Vulkan: Reusing Textures from Pool
0c9433bf44 Vulkan: Retarget Depth Range
06bcbc644c Refactor: extract function from insert_keyframe_value
Compare 10 commits »
RedMser created branch title-leading-space in RedMser/blender 2023-11-10 14:25:36 +01:00
RedMser commented on issue blender/blender#113506 2023-10-11 14:09:30 +02:00
Set Custom Property to Non-animatable (toggle)

I believe this should be posted on RightClickSelect (another official blender community website). Tasks on here are for developers to directly work on, or if agreed upon with the relevant module…

RedMser commented on issue blender/blender#112760 2023-09-23 03:06:06 +02:00
Proposal: Bone Parenting UX

IMO some of there actions really don't feel like they belong together in the same menu. This is more of a personalized collection of operators that should be configured per user, and not shipped…

RedMser commented on issue blender/blender#112758 2023-09-23 03:01:19 +02:00
Proposal: Object Parenting UX

Instead of having an advanced parenting operator that opens a modal, why not just have one parenting operator and allow configuring the parenting type in the "adjust last operation" panel? So…

RedMser commented on pull request blender/blender#112749 2023-09-23 02:42:06 +02:00
UI: Improve geometry nodes tool popover layout

The icons for sculpt and edit mode are swapped.

RedMser commented on issue blender/blender#112698 2023-09-22 13:06:39 +02:00
Blender VSE Preview Text Editor

Support for multiple lines.

FYI, this just seems to be an issue with the current UI not allowing you to enter a newline symbol or escape sequence. If you run something like `C.scene.sequence_e…

RedMser commented on issue blender/blender#112547 2023-09-19 03:00:16 +02:00
Material reusability and fields

Great proposal, looking forward to how it develops!

I would like some clarifications, mainly on how Material and NodeTree interact here, but also integration with other systems.

  1. Property…
RedMser commented on pull request blender/blender#112347 2023-09-13 23:38:28 +02:00
Fix #100718: NLA Hold Forward Inconsistency

I think you need to bump BLENDER_FILE_SUBVERSION above, instead of this variable?