You should remove unused code instead of commenting it out.
This sounds great! Especially the more advanced possibilities, like changing the colors that are used within icons.
each icon assigned into a private portion of the Unicode range.
when…
I can still reproduce on a later build, but it seems I am missing a reproduction step: you must have entered EEVEE (legacy) render preview first, and then switched to EEVEE Next render preview.
Can you share a .blend file where this bug can be reproduced? You can try taking the file you're working with and removing all objects from it, add a simple mesh + light + camera, and see if the…
The problem seems to go away once I give the plane a material and untick "Transparent Shadows". Lighting also does not work at all until I do this.
we no longer set active area using mouse hover, but instead do so with all non-tracking pointer events. Basically all mouse-like events that are not hover. So pressing, dragging and similar…
I believe this should be posted on RightClickSelect (another official blender community website). Tasks on here are for developers to directly work on, or if agreed upon with the relevant module…
IMO some of there actions really don't feel like they belong together in the same menu. This is more of a personalized collection of operators that should be configured per user, and not shipped…
Instead of having an advanced parenting operator that opens a modal, why not just have one parenting operator and allow configuring the parenting type in the "adjust last operation" panel? So…
Support for multiple lines.
FYI, this just seems to be an issue with the current UI not allowing you to enter a newline symbol or escape sequence. If you run something like `C.scene.sequence_e…
Great proposal, looking forward to how it develops!
I would like some clarifications, mainly on how Material and NodeTree interact here, but also integration with other systems.
- Property…
I think you need to bump BLENDER_FILE_SUBVERSION
above, instead of this variable?