- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
Thanks @Harley ! It should link to this page: https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Keymap
Right now each line is a separate operator button. Perhaps it's better as one…
Small update. I'm starting to work on this again.
I reverted the color palettes to the ones in the current releases. Color meaning is not very consistent across Blender, so trying to synch them…
The effect is quite a lot more glitchy while using the brush. There's definitely something going wrong here.
It should be reconsidered to add and update this for every release. Most releases will not have any big changes like 4.0 so often this message will simply not be there.
The message this popup is trying to communicate is that the default shortcuts changed and there is a link to find out more. This affects anyone who already knows Blender from a previous…
@ideasman42 Sounds great! We could make this two extra bool options for "subdivide" and "create modifier"? For the purpose of these sculpt mode shortcuts both these should be set to false.
@1D_Inc The Tilde key is mapped on the default keymap too but to non-essential shortcuts. The same here in the IC keymap. Having the Transfer Mode shortcut is very useful but not essential. So…